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retexture of daniels outfit


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  • 2 weeks later...

thought be cool if somebody could retexture his outfit to look like http://hubpages.com/games-hobbies/Dress-Like-Joel-from-The-Last-of-Us be cool

 

 

 

 

They look fairly close;

 

12019501_f520.jpg

 

vs

 

http://vignette1.wikia.nocookie.net/fallout/images/5/59/Daniels_outfit.png

 

Is it just the belt and handkerchief that you want changed? Or did you want some alterations on the shirts texture to match Joel's more closely? I'd bet there is a good chance that the handkerchief and belt are separate vertex groups, which makes removing them fairly easy. I don't know if there are faces under the belt though.

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yeah just remove the belt buckle and handkerchief

 

Got my office modding pc setup and trying to start modding again, but I'm afraid I have bad news brother. No trouble removing the handkerchief, it's a separate vertex group, but the belt is another story. It's all part of the same group as the legs and there's no faces behind the belt so I can't do anything (at least easily with that). Sorry :( A real 3d modeler could though. Add some faces re-use the texture, plop it on the same uv map etc. But for me it would probably take too long for a quick request. Here is a pic;

 

http://i1066.photobucket.com/albums/u404/devinlpatterson/FONV%20Mods-works%20in%20progress/daniel_zpswajnphsc.jpg

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Ok ,now I have the file, it needs to have a texture installed but the issue has been solved.

I'm not sure if there is a language problem here, but the issue hasn't but solved, rather barely even addressed. The OP wants to remove the belt, the buckle, the whole thing. The belt buckle is a separate vertex group, it is trivial to remove.....the belt itself is not. In addition you did't remove the whole buckle which is very simple, since it is linked vertices. This is why I mentioned in my previous post that it isn't a quick request, you want to produce something the OP can use in game. Hopefully this post helped to illustrate the issue more clearly.

 

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