Sirropoo Posted December 17, 2016 Share Posted December 17, 2016 Morning, Have an issue I can not seem to resolve ...LIP sync. Let me define Dialogue Comment and Dialogue sequence ...Dialogue Comment is just a single comment where Dialogue sequenceis where the Player has the option of what to say. Have a scene where 2 npc's are chatting, Dialogue Comments, voice etc fine, but they have no lip sync. A 2nd scene where the Player is involved ...the NPC Dialogue Comment greeting has no lip sync, a following Dialogue Sequence, the Player lips sync but theNPC does not, a parting Dialogue Comment from the Player has no lip sync either. Are there known bugs with LIP sync'ing I am not aware of ? Using Audacity, verified Mono, 41100, 16 bit, redid the LIP files ...still no luck Link to comment Share on other sites More sharing options...
werr92 Posted December 18, 2016 Share Posted December 18, 2016 Morning, Have an issue I can not seem to resolve ...LIP sync.Seems more like evening to me) No, There're no bugs with lips generation. Make sure you have FonixData.cdf located in Fallout 4\Data\Sound\Voice\Processing and that you pressed "Generate" button on every dialogue line (if you're doing it manually). Could you post a screenshot of an opened Dialogue tab for these lines you're experiencing problem with? I'm almost sure you will get "Y" for the .wav and "N" for the .lip box. And no actual .lip files in the Voice folder. What I mean is you probably forgot to click "Generate" on those lines. BUT! There is a way to generate lips automatically for all of the wavs in the mod-related folder using Command Line at once. Which is good, because you certainly won't forget anything. But lets take a look at what you have in the screenshot mentioned first. Link to comment Share on other sites More sharing options...
Sirropoo Posted December 20, 2016 Author Share Posted December 20, 2016 Fonixdata.cdf present, "edit response" screen shows dotWav and dotLIP files present with the "Y" ...it may be the wayI'm inputing the scene but you would think that if THAT works fine (voice etc), should be no reason the LIP's shouldn't be working. If I recall correctly, when I first started the MOD, I played around with LIP'ing (LIP'ed a few lines to see it work) and itworked fine ...later (months later), when I finalized the lines etc, they don't. Since I've posted this, Ive tried a few more things with no luck. Link to comment Share on other sites More sharing options...
werr92 Posted December 20, 2016 Share Posted December 20, 2016 Hmm... try to convert wavs to .xwm format and then combine it (xwm file and lip one) to .fuz. I remember seeing an issue on XBox with only fuz working but not wavs and lips separately. Link to comment Share on other sites More sharing options...
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