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NPC voice but no LIP sync


Sirropoo

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Morning,

 

Have an issue I can not seem to resolve ...LIP sync.

 

Let me define Dialogue Comment and Dialogue sequence ...Dialogue Comment is just a single comment where Dialogue sequence

is where the Player has the option of what to say.

 

Have a scene where 2 npc's are chatting, Dialogue Comments, voice etc fine, but they have no lip sync.

 

A 2nd scene where the Player is involved ...the NPC Dialogue Comment greeting has no lip sync, a following Dialogue Sequence, the Player lips sync but the

NPC does not, a parting Dialogue Comment from the Player has no lip sync either.

 

Are there known bugs with LIP sync'ing I am not aware of ?

 

Using Audacity, verified Mono, 41100, 16 bit, redid the LIP files ...still no luck

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Morning,

 

Have an issue I can not seem to resolve ...LIP sync.

Seems more like evening to me)

 

No, There're no bugs with lips generation. Make sure you have FonixData.cdf located in Fallout 4\Data\Sound\Voice\Processing and that you pressed "Generate" button on every dialogue line (if you're doing it manually). Could you post a screenshot of an opened Dialogue tab for these lines you're experiencing problem with? I'm almost sure you will get "Y" for the .wav and "N" for the .lip box. And no actual .lip files in the Voice folder.

 

What I mean is you probably forgot to click "Generate" on those lines. BUT! There is a way to generate lips automatically for all of the wavs in the mod-related folder using Command Line at once. Which is good, because you certainly won't forget anything. But lets take a look at what you have in the screenshot mentioned first.

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Fonixdata.cdf present, "edit response" screen shows dotWav and dotLIP files present with the "Y" ...it may be the way

I'm inputing the scene but you would think that if THAT works fine (voice etc), should be no reason the LIP's shouldn't be working.

 

If I recall correctly, when I first started the MOD, I played around with LIP'ing (LIP'ed a few lines to see it work) and it

worked fine ...later (months later), when I finalized the lines etc, they don't.

 

Since I've posted this, Ive tried a few more things with no luck.

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Hmm... try to convert wavs to .xwm format and then combine it (xwm file and lip one) to .fuz. I remember seeing an issue on XBox with only fuz working but not wavs and lips separately.
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