Dowakin13 Posted January 4, 2012 Share Posted January 4, 2012 First of all, Happy new Year :)I hope that one of the firts thing we have to celebrate will be CK Release soon :D But straight to the point :) I wonder, If you please help me .... I want to start modding SKYRIM but I dont know With what program or how exactly :) So If there is Topic, just lock this or delete and let me know the link, thanks for anything :) Link to comment Share on other sites More sharing options...
d0kefish Posted January 4, 2012 Share Posted January 4, 2012 First of all, Happy new Year :)I hope that one of the firts thing we have to celebrate will be CK Release soon :D But straight to the point :) I wonder, If you please help me .... I want to start modding SKYRIM but I dont know With what program or how exactly :) So If there is Topic, just lock this or delete and let me know the link, thanks for anything :) What will you be doing, what are you skills. Have you done anything in the past? Texturing can be done in Photoshop or Wimp. Modelling has a variaty of options, I'm using 3ds max but theres also Blender. As for implementing things into the game I recommend you search the forum for tutorials etc. Link to comment Share on other sites More sharing options...
Dowakin13 Posted January 4, 2012 Author Share Posted January 4, 2012 No, I am Suck the big one, as some say :)) I never used to be modder :) Soo beginer :) And I think I want to start with some minor changes to game, like rebalancing perks (But I dont know any program for that) and after that I maybe look for some Textures/meshes modding :) Link to comment Share on other sites More sharing options...
gengrimm Posted January 4, 2012 Share Posted January 4, 2012 (edited) If you want to practice and have a copy of Morrowind, Oblivion, Fallout 3, Fallout New Vegas you can use their tools sets. More than likly the tool set will be 95% the same. I got my start in moding with Morrowind's Tool set. All I did was load it up and started pressing keys and moving the mouse till I figured out the controls for navigating the preview window of the world. Then I found out where all the items were stored, how to make new ones. Duplicate existing items but make them differnt and unique. Learned to script by reverse engineering the Ghost Gate script. Best way to learn is by doing, mainly because documents will be few and far between. However there will be a wiki for Skyrim that would likly have some points worth looking at once the creation kit is released. Edited January 4, 2012 by gengrimm Link to comment Share on other sites More sharing options...
Dowakin13 Posted January 4, 2012 Author Share Posted January 4, 2012 Ok, thanks for all :)) HPNY Link to comment Share on other sites More sharing options...
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