beyondwudge Posted January 4, 2012 Posted January 4, 2012 Lots of weapons like the Machete have dummy effects. These effects have no magnitude or duration but display text on the weapon for players to know their special effects. However, what actually gives these weapons their specials? I.e. what makes the machete or knife do bonus limb damage? What makes the police pistol have a bonus critical chance? Is it a script or some other setting that isn't referenced by the item itself?
McclaudEagle Posted January 4, 2012 Posted January 4, 2012 In the weapon data, near the bottom you will find two editable settings, Critical Damage and Critical Chance. These control how much damage is done during a critical hit, and how much of a chance there is the critical hit will occur.
beyondwudge Posted January 4, 2012 Author Posted January 4, 2012 (edited) For critical damage with the police pistol you're right. It does an additional 15 in the box. Same with the combat knife (2.0x multiplier to crit chance). And with the limb damage effect as well (1.5x for the cosmic knife). And fatigue damage is done by a script. Edited January 4, 2012 by beyondwudge
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