Dielos Posted December 18, 2016 Share Posted December 18, 2016 Hello! I think I need help... :confused: I have been trying to split up several clothing items through Outfit Studio, and although everything seems to work great, once in game the player body morphs badly, usually into a somewhat fat lady with a strange stance (textures are still correct though). I don't know why this might be happening nor how to correct it. It almost looks as if it was the fattest setting during character creation, but removing the piece of clothing returns everything to normal. Here are the steps I followed. I'm using the petite version of CBBE with all armor and clothing pieces converted. I loaded the project CBBE vanilla in Outfit Studio and then selected the outfit. I then proceeded to zap several items and saving the project under a different name as I went, separating so the pieces I wanted. I saved the project always without reference, as these are going to be standalone pieces, but for the editing the reference was there. Once done, I checked preview with the zaps applied and built for my body preset. All looking good, the nif generates fine and looks good in NifScope. Created the armor addons and armors in the CK and fired up the game. But upon equipping, the body always morphs... What might I be doing wrong? There is no body anymore in the nif, so why is my body changing into something indescriptible (nothing similar to any other body, nor several together, more like wrong weight setting like max fat and size)? Do I have to edit something in the nif or play with weights or bones for it to work? Afterall, the original armor did have a reference body... Or could it be a problem in CK, something I didn't uncheck? None of the armor pieces or addons are set up under slot 33, and they all use one single slot. I'm sure I'm missing something... Thanks in advance for any help or pointers!!! Link to comment Share on other sites More sharing options...
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