Nalim666 Posted January 4, 2012 Share Posted January 4, 2012 (edited) After many many tutorials I've finally managed to create a mesh from scratch, make an UV and get it into skyrim. Great thanks to all the awesome people out there, especially Caliente, 2pac4eva7 and Joe Pikop. So this is where I'm at: http://img27.imageshack.us/img27/7914/screenshot017gt.jpghttp://img684.imageshack.us/img684/7692/screenshot018cd.jpghttp://img607.imageshack.us/img607/1796/screenshot014s.jpg I'm gonna readjust the UV map, should be done and tested soontmI realize its waaaay to shiny as it is and I'll fix that next. Specular is actually a displacement map from zbrush, so is the material map, those will be fixed. I suppose I'll make a specular from the Normal map and I'll create a new material map in zbrush. Would love input on what you guys think about the design and my plans for textures. Any ideas on how to make the most out of the skinning? Should I make it shyny or matte? Should I change the colors? Edited January 4, 2012 by Nalim666 Link to comment Share on other sites More sharing options...
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