IsrabrineMC Posted December 19, 2016 Share Posted December 19, 2016 Hey. So I just got my new computer in this week and decided to mod NV again but whenever FCO is enabled the game crashes when I try to start/load a game. LOOT doesn't show any errors with it and I never had this issue in the past. Any help would be appreciated. 0 0 FalloutNV.esm1 1 DeadMoney.esm2 2 HonestHearts.esm3 3 OldWorldBlues.esm4 4 LonesomeRoad.esm5 5 GunRunnersArsenal.esm6 6 ClassicPack.esm7 7 MercenaryPack.esm8 8 TribalPack.esm9 9 CaravanPack.esm10 a FOOK - New Vegas.esm11 b FOOK - New Vegas DLCs.esm12 c ELECTRO-CITY - CompletedWorkorders.esm13 d FCOMaster.esm14 e AWorldOfPain(Preview).esm15 f Weapon Mod Expansion.esm16 10 Project Nevada - Core.esm17 11 Project Nevada - Equipment.esm18 12 SomeguySeries.esm19 13 WME - GRA.esm20 14 WME - DLCs.esm21 15 Weapons.of.the.New.Millenia.esm22 16 ELECTRO-CITY - Highways and Byways.esm23 17 NVWillow.esp24 18 More Perks.esm25 19 oHUD.esm26 1a Project Nevada - Rebalance.esp27 1b Project Nevada - Cyberware.esp28 1c Project Nevada - Extra Options.esm29 1d DarNifiedUINV.esp30 1e The Mod Configuration Menu.esp31 1f The Weapon Mod Menu.esp32 20 FOOK - New Vegas.esp33 21 Project Nevada - Rebalance Complete.esp34 22 More Perks Update.esp35 23 FCO - NPC Changes.esp36 24 FOOK - New Vegas DLCs.esp37 25 Project Nevada - All DLC.esp38 26 FOOK-PN Convergence.esp39 27 EVE FNV - ALL DLC.esp40 28 delilah.esp41 29 WeaponModsExpanded.esp42 2a WMX-DLCMerged.esp43 2b Project Nevada - WME.esp44 2c FOOK-PN-WME-WMX-EVE Convergence.esp45 2d CNR_Beta.esp46 2e WME - GRA - Complete.esp47 2f Alternative Start.esp48 30 PerkEveryLevel.esp49 31 Project Nevada - Cyberware Additions.espWME - DLCs Arenovalis.esp50 32 WME - DLCs.esp51 33 christinecos.esp52 34 Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp53 35 Weapons.of.the.New.Millenia.Leveled.Lists.esp54 36 FOOK-PN-CNR CP.esp55 37 1nivVSLArmors.esp56 38 Boacombat2glove.esp57 39 FOOK-Cabal CP.esp58 3a boa ncrpahelmet.esp59 3b FlashlightNVSE.esp60 3c pipboy2500_edisleado.esp61 3d WME - GRA - All Weapons.esp62 3e Weapon Mod Expansion.esp63 3f WMX-ArenovalisTextures.esp64 40 WME - GRA - Vendor Reform.esp65 41 WME - GRA - Just Guns.esp66 42 WME - GRA - Weapon Integration.esp67 43 WME - GRA - Arenovalis.esp68 44 FOOK-PN Spice.esp69 45 Reload Sounds.esp70 46 Russell.espFCO + CNR.esp71 47 CourierCacheWSE.esp72 48 NewVegasBounties.esp73 49 WMX-POPMerged.esp74 4a WME - GRA - Unique Integration.esp75 4b NukaCola-Ojo.esp76 4c RHINO-M3.esp77 4d FCO - Delilah.esp78 4e FCO - OHSB NPC Edits.esp79 4f FCO - Russell.espFCO - Willow (Cazy).esp80 50 FCO - Willow.esp81 51 47 ENB Weather.esp Link to comment Share on other sites More sharing options...
Purr4me Posted December 19, 2016 Share Posted December 19, 2016 (edited) FOOK - New Vegas is an overhaul for the Fallout: New Vegas game. FOOK is a coherent and balanced overhaul, adding and fully integrating many bug fixes, new items, high quality retextures and gameplay features to the base game. It also has full support for the Fallout: New Vegas DLCs. Project Nevada is a mod aiming to make Fallout: New Vegas a more interesting - eventually more challenging - but surely more fun experience for you.Created by the team responsible for the Fallout 3 Wanderers Edition (FWE), we're leaving the barren DC wasteland behind and move on west to new, exciting regions.http://www.nexusmods.com/newvegas/mods/54398/?FOOK is awesome. It revitalizes the Mojave in the same way that Project Nevada revitalizes player and NPC balance. But getting these two great mods to work together has always been a chore. Until now. The goal of this project is to, first and foremost, seamlessly integrate FOOK and Project Nevada. No more redundant weapons. No more wishing you could use PN Night Vision on FOOK armor. You can finally have the best of both worlds. Futhermore, FOOK is so bodaciously radical [dude] that it merits compatibility patches for a variety of other popular mods... FCO is a high-resolution overhaul of characters in Fallout New Vegas changing nearly everything possible that there is to change, it makes it a lot easier to make a nicer looking character as well as making all characters in Fallout look a lot more believable and realistic. It is also a comprehensive race mod. It adds races for certain NPC's to make them more unique as well as adding a lot more races for you to choose from when creating a character. Now, see if you can figure out what this means? Edited December 19, 2016 by Purr4me Link to comment Share on other sites More sharing options...
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