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3D generalist available for modding


Petes117

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Hi friends,

I've taken and used a lot of awesome mods from this community so I thought its time I gave a little back!

 

I've been doing 3D art for almost 8 years. That includes full time study for a 3 year Diploma, 3 years full time employment and almost 2 years of freelancing. I've worked on several iPhone games though they're all still in development at the moment.

Check out: http://www.indianagames.org for more details on my past projects.

 

I would prefer to do animation, but I am also proficient at modelling. I can do texturing too but my stuff is meagre compared to the quality I've seen in the mods on here.

 

I've never worked on any mods before so I'll need someone who is able to get me up to speed. I'd also like to work with someone who has a plan for their project that I can look over before committing to anything.

I'd be very interested in working on something with good original story/quests, even if its based on something unoriginal (LOTR, GoT etc.)

 

I would at least want my name in the credits but I don't expect payment as this will be purely a spare time thing for me, unless of course you do want to pay me haha!

 

If that sounds interesting to you, send me a PM or email me (check my website for the address)

 

Cheers,

-Peter

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Ill try to be quick and claim you as fast as I can but I'll have you make up your own mind. Check out the link in my signature, if it seems intresting send me a pm.

 

At the moment its mostly modelling needed but as the ck is to be released soon. Animation will soon be needed aswell. :)

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I'm working on a fairly unique mod, if you're interested. If you feel like reading here's a detailed idea of the beginning of the mod. WIP

 

The shortened version: You're invited to join an expedition via merchant ship. On the open sea, you are attacked - after fending off the raiders your ship makes a crash landing. You and about 10-15 individuals on the ship are shipwrecked on a medium-sized island. You will be acting as the leader of the group and you must organize the people to both collect resources and build shelter.

 

I want to have the mod as a first-person stronghold type game. You'll have a storehouse where all the working NPCs will be collecting wood, stone, food, metals, etc. and depositing them. You can use the wood and stone for buildings and defenses. There will be hostile natives on the island that you will have to defend. Soon enough your village will be recognized as a port city so merchant ships will occasionally stop in to trade (if you've built a dock). At this point you will be able to return to Skyrim and back whenever you want.

 

 

If you're interested I could really use some simple construction animation. For example - the player will be able to build and expand their castle - I was thinking of maybe having a castle model deconstructed into 3 pieces, so that I can kind of simulate the building process rather than an entire castle appearing instantly. This is just one idea, there are many many things that I could use to perfect this mod - anything you can do to help in terms of animation or modelling would be appreciated. Of course you'll have all the credit for what you do.

I also have experience with mod teams and large projects like this.

Edited by PaladinRider
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I've never worked on any mods before so I'll need someone who is able to get me up to speed. I'd also like to work with someone who has a plan for their project that I can look over before committing to anything.

Do you have examples of finished work?

 

Check the Portfolio page of my website, cheers

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Petes117: Hello there Petes, I sent you a PM regarding my own project, an overhaul for the werewolves in Skyrim. You can find information about the project in the link in my signature, in the PM, and of course I'd be happy to answer any questions you might have myself. We have a very specific set of goals for the first version of the project, and are quite sure about the extent to which 3d modeling an animation skills will be needed.

 

I'd be honored if you considered working with us, and we could definitely use the help.

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Hey guys thanks for the responses, if I've contacted you by now you know that I'm interested in working together. If not, I'll post again on here if I'm available again in the future.

Thanks again, and good luck with your mod projects they all sound awesome! :)

 

-Pete

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