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Dragon Skeletons


AlizarinCrimson

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They didn't disappear prepatch 1.3. However, they had multiple issues, including but not limited to save game bloat, randomly falling out of the sky instead of staying exactly where the dragon died, following the character to cells the dragon didn't even die in and then falling out of the sky..........

 

Dragon skeletons were originally meant to be persistent, staying where the dragon died, in the position it died in. If the devs couldn't get it to stay in place properly I doubt it's possible to do it on their engine. Good luck though.

Edited by MShoap13
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They didn't disappear prepatch 1.3. However, they had multiple issues, including but not limited to save game bloat, randomly falling out of the sky instead of staying exactly where the dragon died, following the character to cells the dragon didn't even die in and then falling out of the sky..........

 

Dragon skeletons were originally meant to be persistent, staying where the dragon died, in the position it died in. If the devs couldn't get it to stay in place properly I doubt it's possible to do it on their engine. Good luck though.

 

 

awwwww lame sauce

 

'Tis a "Game Feature" don't you know ... Your walking quietly along a picturesque old Nordish road when ... A fewking dragon skeleton just landed on top of me !?!?! ... Adds to the excitement ! :teehee:

 

lawl

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