Jump to content

Help needed


MRCAir

Recommended Posts

i think you're trying to ask how to put it ingame, correct?

 

1 - Download and install the geck

2 - Open it up and load the fallout3.esm [files > data in the toolbar]

3 - Wait till it is loaded, if it seems to crash that's normal

4 - In the object bar, go to items > weapons and pick one that's like your weapon [double-click it and the edit window opens]

5 - In the edit window of the new weapon, first change the editor ID and the name [ex. if you're editing sniper rifle, change SniperRifle to >Your Initials< >weapon name < and the name just to the name of the weapon

6 - Then change the nif file path to the location of your weapon nif [it has to be in your data folder, just click the button with the file path for this]

7 - You can now edit some stats if you want, not neccesary but recommended

8 - Time to place it ingame, in the cell window pick an interior of your liking, and drag the new weapon you just made into the render window

8 - You can also add it to a merchant by adding it to their merchant chest, these are found under world objects > container and usually start with vend in the ID

9 - Save your file and go test your weapon

10 - Crazy happy bubble fun time!

 

Hope i helped ;]

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...