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Localized "UseCombinedObjects" change?


WhiskeyRiver2

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I've been toying around with various scrap/settlement cleaning mods, trying to find a balance of general performance and good looks, plus getting rid of all the annoying bullshit like leaf piles and rubble.

 

I know that Spring Cleaning does a good job zapping that crap, but only with the "bUseCombinedObjects=0" .ini edit, which is a crippling performance hit. That has me wondering if it's possible to alter that setting on a cell-by-cell basis so that it *only* affects settlement cells, and won't drag down performance in areas like downtown Boston.

 

So, can it be done, and if so, how?

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