WhiskeyRiver2 Posted December 22, 2016 Share Posted December 22, 2016 I've been toying around with various scrap/settlement cleaning mods, trying to find a balance of general performance and good looks, plus getting rid of all the annoying bullshit like leaf piles and rubble. I know that Spring Cleaning does a good job zapping that crap, but only with the "bUseCombinedObjects=0" .ini edit, which is a crippling performance hit. That has me wondering if it's possible to alter that setting on a cell-by-cell basis so that it *only* affects settlement cells, and won't drag down performance in areas like downtown Boston. So, can it be done, and if so, how? Link to comment Share on other sites More sharing options...
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