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problems with 1st person custom weapon


quacko

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im making a weapon mod at the moment with a number of custom weapons,

ive gotten to the point where i can import it into the geck, ive made the weapon, set up the textures, defined the1st person model

and everything seems to be in order, when i put the weapon into the gameworld it also renders fine, but as soon as i

equip the weapon it disapears, all the stats and sound and all that works as it should, but the mesh simply isnt there.

 

So now im hoping that there is some intellectual experienced and not to mention goodhearted individual out there,

that might be able to shed some light on what im doing wrong.

 

as i said the .nif is imported into the geck and textured without problems,

ive set up the 1stperson model again seemingly problemfree.

the nif renders correctly in the gameworld, but disapears when equiped...

 

ive got my figers crossed...

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