dterror01 Posted December 23, 2016 Share Posted December 23, 2016 I want to make the signs for Valentine's Detective Agency in Diamond City craftable in the workshop and want them to snap to walls. I have the STAT, COBJ and TRNS and the signs show up in the workshop menu in the correct location I have designated in the keyword. The problem I am stuck on is it will only go green on the floor......half way through. When I preview the object in the CK, the horizon line seems to be exactly where it snaps in game. I have tried adding snap points in Nifskope, but when i added the snaps, they didn't show up. I tried changing the x,y,z around to make sure they were not just hidden inside the image and they weren't. After adding the snaps, i could open the preview window of the signs and the snaps show there. Can anyone offer me some guidance please? Maybe I am just going about this incorrectly. I am doing this for myself and a friend, my friend plays on PS4 so I am hoping for compatibility for that but not a primary concern. Link to comment Share on other sites More sharing options...
dterror01 Posted December 28, 2016 Author Share Posted December 28, 2016 noone can offer any help? Link to comment Share on other sites More sharing options...
deadbeeftffn Posted December 29, 2016 Share Posted December 29, 2016 As i understand it, you have already added a BSConnectPoint::Parents Node to your NIF.Make sure the node is labeled "CPA"Add a ConnectPoint with the name "P-WS-AutoPlace". This one makes an object attachable to a wall. I'm pretty sure this will not work for PS4, though... Link to comment Share on other sites More sharing options...
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