sharpshooter8 Posted January 6, 2012 Share Posted January 6, 2012 I have tried evrything to get these mods working but nothing seems to work, bashed patch, merged patch, boss and every files been cleaned.My load order:[X] FalloutNV.esm[X] CINEMATECH.esm[X] AWorldOfPain(Preview).esm[X] Project Nevada - Core.esm[ ] Project Nevada - Equipment.esm[X] aHUD.esm[X] iHUD.esm[X] Lings.esm[X] Caliber.esm[X] Mo'.esm[X] DarNifiedUINV.esp[X] Readius_NV.esp[X] The Mod Configuration Menu.esp[X] Mo'Guns.esp[X] Mo'Gals.esp[X] Mo'Suite.esp[X] Mo'IPP.esp[X] Mo'haveAmmoDepot.esp[ ] Project Nevada - Cyberware.esp[ ] LingsPrettyThings.esp[X] AWOP-BOEWeaponPatch.esp[X] AWOPCaliberXAmmoPatch.esp[X] NVWillow.esp[X] SunnyCompanion.esp[X] Project Nevada - Rebalance.esp[X] Mo'SunnyCompanion.esp[X] Mo'Willow.esp[X] Reactive People - Ultimatum.esp[X] WeaponModsExpanded.esp[ ] Project Nevada - WMX.esp[ ] Mo'Guns_WMX.esp[X] FNVEnhancedShaders - AA-DOF Enable.esp[X] DYNAVISION 2 - Dynamic Lens Effect.esp[X] ELECTRO-CITY - Imaginator.esp[X] Directors Chair.esp[X] Bashed Patch, 0.esp[X] 101Posters.esp[X] 101Billboards.esp[X] ProjectRealityMkIv5HDR.esp[ ] Mergedpatch.esp Some of the stuff is higlighted red and for some the name is red to in fnvedit after running conflict inherited from parent filter. Thanks you for any help you can give this truly is my last resort :( Link to comment Share on other sites More sharing options...
Gilibran Posted January 6, 2012 Share Posted January 6, 2012 I had the same problems in Morrowind, Oblivion, Skyrim & now New vegas it is inherent to using mods, despite mod managers, i'm afraid. Only solution i can give you is to deactivate all. Then activate them one by one, start up the game after each new activation. Eventually it crashes after activating a particular mod. Deactivate all again, activate that single mod that caused the crash. See if it still causes a crash, this to find out if it is the mod itself or a conflict. If not the mod itself, start the borring procedure of leaving the mod active and one by one reactivating the other mods, start up game, no crash deactivate it and activate the next. Untill you find the conflicting mod. Then fiddle around with loading orders. If that does not help it's simple. Just choose wich mod you want to keep the most and delete the other. Good luck Link to comment Share on other sites More sharing options...
sharpshooter8 Posted January 6, 2012 Author Share Posted January 6, 2012 I had the same problems in Morrowind, Oblivion, Skyrim & now New vegas it is inherent to using mods, despite mod managers, i'm afraid. Only solution i can give you is to deactivate all. Then activate them one by one, start up the game after each new activation. Eventually it crashes after activating a particular mod. Deactivate all again, activate that single mod that caused the crash. See if it still causes a crash, this to find out if it is the mod itself or a conflict. If not the mod itself, start the borring procedure of leaving the mod active and one by one reactivating the other mods, start up game, no crash deactivate it and activate the next. Untill you find the conflicting mod. Then fiddle around with loading orders. If that does not help it's simple. Just choose wich mod you want to keep the most and delete the other. Good luck Thanks for your reply :) Link to comment Share on other sites More sharing options...
Gilibran Posted January 6, 2012 Share Posted January 6, 2012 your welcome, just let us know if it worked, and if you find the conflicting mods tell the creators. They might solve the problem if they are still into modding. I am no PC wizzard at all, just not afraid of spending some time getting things to work properly and try anything i can find. Even if that means reinstalling the game 10 times :biggrin: i have yet to come accros the game i cannot use mods on & play :wink: good luck Link to comment Share on other sites More sharing options...
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