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Auto Unequip Headwear


Deleted35328905User

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Maybe a quest script that polls the body slots in question (like a half dozen of them, give or take) every second to see what base form is there and stores them in vars. Then when player.isInCombat, fires off, you equip the IDs and flip a bit (switch). When the isInCombat returns false unequip the IDs. The switch/bit could prevent polling when it's true...if that's needed.

Then the items that would be equipped automatically by the mod would be "chosen" simply by being the last used (ie previously manually equipped).

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