tehdaryl Posted December 24, 2016 Share Posted December 24, 2016 So i've recently decided to go to the trouble of giving the NPCS i'm working on a set of randomized faces such as the raiders or gunners do. I noticed that the encraider/gunner actor set all have a single face, but there is an additional set of actors along the lines of encraider/gunnerface0-5, these are the faces that appear in game when fighting these enemies. My question is how do i make a similar system, what links encraider1 with the character gen morphs of encraiderfaceM05 ? And how can i make a template actor use that sort of system? Link to comment Share on other sites More sharing options...
werr92 Posted December 26, 2016 Share Posted December 26, 2016 You create many presets (separate npcs) with appearance you want, then you put it all into a somewhat called Leveled Character (in Actor section) and then you create a new actor who uses that LChar as a template. Thus it will have different face every time it spawns. Link to comment Share on other sites More sharing options...
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