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Actor face randomisation


tehdaryl

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So i've recently decided to go to the trouble of giving the NPCS i'm working on a set of randomized faces such as the raiders or gunners do. I noticed that the encraider/gunner actor set all have a single face, but there is an additional set of actors along the lines of encraider/gunnerface0-5, these are the faces that appear in game when fighting these enemies. My question is how do i make a similar system, what links encraider1 with the character gen morphs of encraiderfaceM05 ? And how can i make a template actor use that sort of system?

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You create many presets (separate npcs) with appearance you want, then you put it all into a somewhat called Leveled Character (in Actor section) and then you create a new actor who uses that LChar as a template. Thus it will have different face every time it spawns.
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