Golddigger Posted December 25, 2016 Share Posted December 25, 2016 (edited) Hello! yesterday i finished my oblivion modding but after playing today a bit i got some issues with the game. First thing is that when i try to load in outer areas like on the imperial island the game does not load.Is is loading up to the end of the loading bar when i open an savegame an then it just stops.But when i save for example in the lighthouse then the savegame will load without problem. Also in some areas like imperial island i got massive framedrops to 10-15 fps. Third thing is that i got some weired problems with texture walls. http://imgur.com/a/tUBY1 I used wrye bash for the mod installation and also used the bashed patch function.Also i used TES4LODGen and Landscape LOD generator 5.03 Here you find my load order of Oblivion: Also i am using oblivion reloaded in the version 5 because the version 6 wont work with my RX480 card from nvidia. Active Mod Files: 00 Oblivion.esm 01 All Natural Base.esm [Version 1.36] 02 Oscuro's_Oblivion_Overhaul.esm [Version 1.40] 03 Better Cities Resources.esm [Version 6.0.7] 04 Unofficial Oblivion Patch.esp [Version 3.5.5] 05 UOP Vampire Aging & Face Fix.esp [Version 1.0.0] 06 Oblivion Citadel Door Fix.esp 07 DLCShiveringIsles.esp 08 Unofficial Shivering Isles Patch.esp [Version 1.5.9] 09 Better Cities .esp [Version 6.0.5] 0A All Natural.esp [Version 1.36] 0B All Natural - SI.esp [Version 1.36] 0C Immersive Interiors.esp [Version 0.8.1] 0D Immersive Interiors - Bravil.esp 0E Sounds of Cyrodiil.esp [Version 1.1] 0F All Natural - Real Lights.esp [Version 1.36] 10 More Effective Enchantments.esp 11 RAEVWD Cities.esp [Version 1.9] 12 RAEVWD New Sheoth.esp [Version 1.7] 13 RAEVWD Imperial City.esp [Version 1.9] 14 Simple Saves.esp 15 OblivionReloaded.esp ++ OblivionReloadedArenaCombat.esp 16 Dynamic Map.esp [Version 2.1.1] 17 Map Marker Overhaul.esp [Version 3.9.3] 18 Map Marker Overhaul - SI additions.esp [Version 3.9.3] 19 DLCHorseArmor.esp 1A DLCHorseArmor - Unofficial Patch.esp [Version 1.0.9] 1B DLCOrrery.esp 1C DLCOrrery - Unofficial Patch.esp [Version 1.0.7] 1D DLCVileLair.esp 1E DLCVileLair - Unofficial Patch.esp [Version 1.0.11] 1F DLCMehrunesRazor.esp 20 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.7] 21 DLCSpellTomes.esp ++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1] ++ MaleBodyReplacerV5.esp ** RTFemaleReplacerV12.esp 22 DLCThievesDen.esp 23 DLCThievesDen - Unofficial Patch.esp [Version 1.0.15] 24 DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.14] 25 Oscuro's_Oblivion_Overhaul.esp [Version 1.40] 26 More Effective Enchantments OOO.esp ++ Alluring Wine Bottles.esp 27 OOOEquipmentAddon.esp 28 BrotherhoodRenewed.esp [Version 1.1.2] 29 BrotherhoodRenewed - Oblivion XP Patch.esp 2A Kvatch Rebuilt.esp [Version 3.0] 2B Kvatch Rebuilt Weather Patch.esp 2C LetThePeopleDrink.esp [Version 2.7] 2D DLCBattlehornCastle.esp 2E DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.12] 2F DLCFrostcrag.esp 30 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.10] 31 Knights.esp 32 Knights - Unofficial Patch.esp [Version 1.1.8] 33 More Effective Enchantments Knights.esp ++ Oscuro's_Oblivion_Overhaul - Knights of Nine.esp 34 xuldarkforest.esp [Version 1.0.5] 35 xulStendarrValley.esp [Version 1.2.2] 36 xulTheHeath.esp [Version 1.1.1] 37 xulEntiusGorge.esp [Version 1.2.2] 38 xulFallenleafEverglade.esp [Version 1.3.2] 39 xulColovianHighlands_EV.esp [Version 1.2.2] 3A xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.6] 3B xulBravilBarrowfields.esp [Version 1.3.6] 3C xulLushWoodlands.esp [Version 1.3.5] 3D xulAncientYews.esp [Version 1.4.5] 3E xulAncientRedwoods.esp [Version 1.6] 3F xulCloudtopMountains.esp [Version 1.0.4] 40 xulArriusCreek.esp [Version 1.1.5] 41 xulPatch_AY_AC.esp [Version 1.2] 42 xulRollingHills_EV.esp [Version 1.3.3] 43 xulPantherRiver.esp 44 xulRiverEthe.esp [Version 1.0.3] 45 xulBrenaRiverRavine.esp [Version 1.1.2] 46 xulImperialIsle.esp [Version 1.6.9] 47 xulBlackwoodForest.esp [Version 1.1.2] 48 xulCheydinhalFalls.esp [Version 1.0.1] 49 xulAspenWood.esp [Version 1.0.4] 4A xulSkingradOutskirts.esp [Version 1.0.3] 4B xulSnowdale.esp [Version 1.0.7] 4C xulCliffsOfAnvil.esp [Version 1.1.3] 4D xulSilverfishRiverValley.esp [Version 1.0.5] 4E xulJerallGlacier.esp [Version 1.0.2] 4F xulTheEasternPeaks.esp [Version 1.2.1] 50 Unique Landscapes.esp [Version Dummy] 51 Better Dungeons.esp 52 ExpandedGreetings.esp [Version 1.1] ** Grass Overhaul.esp 53 Enhanced Vegetation [150%].esp 54 VanillaCombatEnhanced.esp ++ VCEClassOverhaul.esp 55 SupremeMagicka.esp [Version 0.90b] 56 SM_ShiveringIsles.esp [Version 0.90] ++ SM_DLCSpellTome.esp [Version 0.90] ++ SM_OOO.esp [Version 0.90] 57 SM_EnchantStaff.esp [Version 0.90] ++ SM_Scrolls.esp [Version 0.90] ++ SM_SigilStone.esp [Version 0.90] 58 Enhanced Grabbing.esp [Version 0.5] 59 Oblivion XP.esp 5A Oblivion_Character_Overhaul.esp [Version 2.0] 5B OOOShiveringIsles.esp 5C Better Cities Full.esp [Version 6.0.7a] 5D Better Imperial City.esp [Version 6.0.7] 5E All Natural Real Lights - Better Cities IC Patch.esp 5F xulChorrolHinterland-BC6.esp [Version 1.2.5] 60 Better Cities Chorrol - Knights of the Nine.esp [Version 6.0.7] 61 Better Cities Full - OOO.esp [Version 6.0.6] 62 Falling Leaves.esp [Version 1.0] 63 Falling Leaves - UL LushWoodlands Patch.esp [Version 1.0] ** All Natural - Indoor Weather Filter For Mods.esp [Version 1.36] 64 Bashed Patch, 0.esp 65 Maskar's Oblivion Overhaul.esp [Version 4.8.2] Actually i really dont know what i could do.Is it also necessary to use TES4edit and if yes how and what to do? GreetingsGold Edit: I tink i fixed the crashing. I used my backup oblivion.ini because the ini in the documents folder was kind of shredded.I dont know what happened to it but now the game loads again. Here you find the backup Ini i am using now[General]SStartingCell= SStartingCellY=SStartingCellX=SStartingWorld= STestFile10=STestFile9=STestFile8=STestFile7=STestFile6=STestFile5=STestFile4=STestFile3=STestFile2=STestFile1= bEnableProfile=0bDrawSpellContact=0bRunMiddleLowLevelProcess=1iHoursToSleep=3bActorLookWithHavok=0SMainMenuMusicTrack=special\tes4title.mp3bUseEyeEnvMapping=1bFixFaceNormals=0bUseFaceGenHeads=1bFaceMipMaps=1bFaceGenTexturing=1bDefaultCOCPlacement=0uGridDistantTreeRange=30uGridDistantCount=50uGridsToLoad=5fGlobalTimeMultiplier=1.0000bNewAnimation=1fAnimationDefaultBlend=0.1000fAnimationMult=1.0000bFixAIPackagesOnLoad=0bForceReloadOnEssentialCharacterDeath=1bKeepPluginWhenMerging=0bCreate Maps Enable=0SLocalSavePath=Saves\SLocalMasterPath=Data\bDisableDuplicateReferenceCheck=1bTintMipMaps=0uInterior Cell Buffer=3uExterior Cell Buffer=36iIntroSequencePriority=3bPreloadIntroSequence=1fStaticScreenWaitTime=3.0000SCreditsMenuMovie=CreditsMenu.bikSMainMenuMovie=Map loop.bikSMainMenuMovieIntro=Oblivion iv logo.bikSIntroSequence=bethesda softworks HD720p.bik,2k games.bik,game studios.bik,Oblivion Legal.bikiFPSClamp=0bRunVTuneTest=0STestFile1=bActivateAllQuestScripts=0fQuestScriptDelayTime=5.0000SMainMenuMusic=Special\TES4Title.mp3bUseThreadedBlood=0bUseThreadedMorpher=0bExternalLODDataFiles=1bBorderRegionsEnabled=1bDisableHeadTracking=0bTrackAllDeaths=0SCharGenQuest=0002466EuiFaceGenMaxEGTDataSize=67108864uiFaceGenMaxEGMDataSize=67108864SBetaCommentFileName=bCheckCellOffsetsOnInit=0bCreateShaderPackage=0uGridDistantTreeRangeCity=4uGridDistantCountCity=4bWarnOnMissingFileEntry=0iSaveGameBackupCount=1bDisplayMissingContentDialogue=1SSaveGameSafeCellID=2AEEAbAllowScriptedAutosave=1bPreemptivelyUnloadCells=0bCheckIDsOnInit=0iNumBitsForFullySeen=248iPreloadSizeLimit=104857600SOblivionIntro=OblivionIntro.bikbUseHardDriveCache=0bEnableBoundingVolumeOcclusion=0bDisplayBoundingVolumes=0bUseThreadedTempEffects=0bUseThreadedParticleSystem=0bUseMyGamesDirectory=1 [Display]uVideoDeviceIdentifierPart1=3619102434uVideoDeviceIdentifierPart2=298787999uVideoDeviceIdentifierPart3=3036706098uVideoDeviceIdentifierPart4=903398011fDecalLifetime=10.0000bEquippedTorchesCastShadows=0bReportBadTangentSpace=0bStaticMenuBackground=1bForcePow2Textures=0bForce1XShaders=0bHighQuality20Lighting=0bAllow20HairShader=1bAllowScreenShot=0iMultiSample=0bDoTallGrassEffect=1bForceMultiPass=1bDoTexturePass=1bDoSpecularPass=1bDoDiffusePass=1bDoAmbientPass=1bDoCanopyShadowPass=1bDrawShadows=0bUseRefractionShader=1bUse Shaders=1iNPatchNOrder=0iNPatchPOrder=0iNPatches=0iLocation Y=0iLocation X=0bFull Screen=1iSize W=3840iSize H=2160iAdapter=0iScreenShotIndex=0SScreenShotBaseName=ScreenShotiAutoViewMinDistance=2000iAutoViewHiFrameRate=40iAutoViewLowFrameRate=20bAutoViewDistance=0fDefaultFOV=75.0000fNearDistance=10.0000fFarDistance=10000.0000iDebugTextLeftRightOffset=10iDebugTextTopBottomOffset=10bShowMenuTextureUse=1iDebugText=2bLocalMapShader=1bDoImageSpaceEffects=1fShadowLOD2=400.0000fShadowLOD1=200.0000fLightLOD2=1500.0000fLightLOD1=1000.0000fSpecularLOD2=1300.0000fSpecularLOD1=1000.0000fEnvMapLOD2=800.0000fEnvMapLOD1=500.0000fEyeEnvMapLOD2=190.0000fEyeEnvMapLOD1=130.0000iPresentInterval=0iShadowFilter=2iActorShadowCountExt=10iActorShadowCountInt=10bActorSelfShadowing=0bShadowsOnGrass=0bDynamicWindowReflections=1iTexMipMapSkip=0fGrassStartFadeDistance=6000.0fGrassEndDistance=7000.0bDecalsOnSkinnedGeometry=1bFullBrightLighting=0iMaxLandscapeTextures=0bLODPopActors=0bLODPopItems=0bLODPopObjects=0fSpecualrStartMax=1000.0000fSpecularStartMin=0.0000iActorShadowIntMax=10iActorShadowIntMin=0iActorShadowExtMax=10iActorShadowExtMin=0fGammaMax=0.6000fGammaMin=1.4000iMaxDecalsPerFrame=10bLandscapeBlend=1fShadowFadeTime=1.0000fGamma=1.0000bAllowPartialPrecision=1iShadowMapResolution=512bAllow30Shaders=0iTexMipMapMinimum=0bDoStaticAndArchShadows=0bDoActorShadows=0bIgnoreResolutionCheck=0fNoLODFarDistancePct=1.0000fNoLODFarDistanceMax=10240.0000fNoLODFarDistanceMin=1700.0000 [Controls]fVersion=1.8000Forward=0011FFFFBack=001FFFFFSlide Left=001EFFFFSlide Right=0020FFFFUse=00FF00FFActivate=0039FFFFBlock=003801FFCast=002EFFFFReady Item=0021FFFFCrouch/Sneak=001DFFFFRun=002AFFFFAlways Run=003AFFFFAuto Move=0010FFFFJump=0012FFFFToggle POV=001302FFMenu Mode=000FFFFFRest=0014FFFFQuick Menu=003BFFFFQuick1=0002FFFFQuick2=0003FFFFQuick3=0004FFFFQuick4=0005FFFFQuick5=0006FFFFQuick6=0007FFFFQuick7=0008FFFFQuick8=0009FFFFQuickSave=003FFFFFQuickLoad=0043FFFFGrab=002CFFFFbInvertYValues=0fXenonLookXYMult=0.0005fMouseSensitivity=0.0020;X = 1, Y = 2, Z = 3, XRot = 4, YRot = 5, ZRot = 6iJoystickMoveFrontBack=2iJoystickMoveLeftRight=1fJoystickMoveFBMult=1.0000fJoystickMoveLRMult=1.0000iJoystickLookUpDown=6iJoystickLookLeftRight=3fJoystickLookUDMult=0.0020fJoystickLookLRMult=0.0020fXenonMenuMouseXYMult=0.0003bBackground Mouse=0bBackground Keyboard=0bUse Joystick=1fXenonLookMult=0.0030fXenonMenuStickSpeedMaxMod=5.0000iXenonMenuStickSpeedThreshold=20000iXenonMenuStickThreshold=1000;Language values: 0-English, 1-German, 2-French, 3-Spanish, 4-ItalianiLanguage=0SlideLeft=001EFFFFSlideRight=0020FFFFfXenonMenuStickMapCursorMinSpeed=1.0000fXenonMenuStickMapCursorMaxSpeed=15.0000fXenonMenuStickMapCursorGamma=0.1700fXenonMenuStickSpeedPlayerRotMod=3000.0000fXenonMenuDpadRepeatSpeed=300.0000fXenonMenuStickSpeed=300.0000iXenonMenuStickDeadZone=15000 [Water]fAlpha=0.5000uSurfaceTextureSize=128SSurfaceTexture=waterSNearWaterOutdoorID=NearWaterOutdoorLoopSNearWaterIndoorID=NearWaterIndoorLoopfNearWaterOutdoorTolerance=1024.0000fNearWaterIndoorTolerance=512.0000fNearWaterUnderwaterVolume=0.9000fNearWaterUnderwaterFreq=0.3000uNearWaterPoints=8uNearWaterRadius=1000uSurfaceFrameCount=32uSurfaceFPS=12bUseWaterReflectionsMisc=0bUseWaterReflectionsStatics=1bUseWaterReflectionsTrees=1bUseWaterReflectionsActors=1bUseWaterReflections=1bUseWaterHiRes=1bUseWaterDisplacements=1bUseWaterShader=1uDepthRange=125bUseWaterDepth=1bUseWaterLOD=1fTileTextureDivisor=4.7500fSurfaceTileSize=2048.0000uNumDepthGrids=3 [Audio]bDSoundHWAcceleration=1fMinSoundVel=10.0000fMetalLargeMassMin=25.0000fMetalMediumMassMin=8.0000fStoneLargeMassMin=30.0000fStoneMediumMassMin=5.0000fWoodLargeMassMin=15.0000fWoodMediumMassMin=7.0000fDialogAttenuationMax=35.0000fDialogAttenuationMin=7.7500bUseSoundDebugInfo=1fUnderwaterFrequencyDelta=0.0000bUseSoftwareAudio3D=0fDefaultEffectsVolume=0.8000fDefaultMusicVolume=0.3000fDefaultFootVolume=0.8000fDefaultVoiceVolume=0.8000fDefaultMasterVolume=1.0000bMusicEnabled=1bSoundEnabled=1fLargeWeaponWeightMin=25.0000fMediumWeaponWeightMin=8.0000fSkinLargeMassMin=30.0000fSkinMediumMassMin=5.0000fChainLargeMassMin=30.0000fChainMediumMassMin=5.0000fDBVoiceAttenuationIn2D=0.0000iCollisionSoundTimeDelta=50fGlassLargeMassMin=25.0000fGlassMediumMassMin=8.0000fClothLargeMassMin=25.0000fClothMediumMassMin=8.0000fEarthLargeMassMin=30.0000fEarthMediumMassMin=5.0000bUseSpeedForWeaponSwish=1fLargeWeaponSpeedMax=0.9500fMediumWeaponSpeedMax=1.1000fPlayerFootVolume=0.9000fDSoundRolloffFactor=4.0000fMaxFootstepDistance=1100.0000fHeadroomdB=2.0000iMaxImpactSoundCount=32fMainMenuMusicVolume=0.6000 [shockBolt]bDebug=0fGlowColorB=1.0000fGlowColorG=0.6000fGlowColorR=0.0000fCoreColorB=1.0000fCoreColorG=1.0000fCoreColorR=1.0000fCastVOffset=-10.0000iNumBolts=7fBoltGrowWidth=1.0000fBoltSmallWidth=3.0000fTortuosityVariance=8.0000fSegmentVariance=35.0000fBoltsRadius=24.0000 [Pathfinding]bDrawPathsDefault=0bPathMovementOnly=0bDrawSmoothFailures=0bDebugSmoothing=0bSmoothPaths=1bSnapToAngle=0bDebugAvoidance=0bDisableAvoidance=0bBackgroundPathing=0bUseBackgroundPathing=1 [MAIN]bEnableBorderRegion=1fLowPerfCombatantVoiceDistance=1000.0000iDetectionHighNumPicks=40fQuestScriptDelayTime=5.0000iLastHDRSetting=-1 [Combat]bEnableBowZoom=1bDebugCombatAvoidance=0fMinBloodDamage=1.0000fHitVectorDelay=0.4000iShowHitVector=0fLowPerfNPCTargetLOSTimer=1.0000fHiPerfNPCTargetLOSTimer=0.5000iMaxHiPerfNPCTargetCount=4fLowPerfPCTargetLOSTimer=0.5000fHiPerfPCTargetLOSTimer=0.2500iMaxHiPerfPCTargetCount=4iMaxHiPerfCombatCount=4 [HAVOK]bDisablePlayerCollision=0fJumpAnimDelay=0.2500bTreeTops=0iSimType=1bPreventHavokAddAll=0bPreventHavokAddClutter=0fMaxTime=0.0167bHavokDebug=0fRF=1000.0000fOD=0.9000fSE=0.3000fSD=0.9800iResetCounter=5fMoveLimitMass=95.0000iUpdateType=0bHavokPick=0fCameraCasterSize=1.0000iHavokSkipFrameCountTEST=0fHorseRunGravity=5.0000fQuadrupedPitchMult=1.0000iNumHavokThreads=1fChaseDeltaMult=0.0500iEntityBatchRemoveRate=100iMaxPicks=40bAddBipedWhenKeyframed=0 [interface]fDlgLookMult=0.3000fDlgLookAdj=0.0000fDlgLookDegStop=0.2000fDlgLookDegStart=2.0000fDlgFocus=2.1000fKeyRepeatInterval=50.0000fKeyRepeatTime=500.0000fActivatePickSphereRadius=16.0000fMenuModeAnimBlend=0.0000iSafeZoneX=20iSafeZoneY=20iSafeZoneXWide=20iSafeZoneYWide=20fMenuPlayerLightDiffuseBlue=0.8000fMenuPlayerLightDiffuseGreen=0.8000fMenuPlayerLightDiffuseRed=0.8000fMenuPlayerLightAmbientBlue=0.2500fMenuPlayerLightAmbientGreen=0.2500fMenuPlayerLightAmbientRed=0.2500bAllowConsole=1bActivatePickUseGamebryoPick=0iMaxViewCasterPicksGamebryo=10iMaxViewCasterPicksHavok=10iMaxViewCasterPicksFuzzy=5bUseFuzzyPicking=1fMenuBGBlurRadius=2.0000 [LoadingBar]iMoveBarWaitingMilliseconds=10iMoveBarChaseMilliseconds=100iMoveBarMaxMilliseconds=2500fLoadingSlideDelay=15.0000fPercentageOfBar3=0.1500fPercentageOfBar2=0.4400fPercentageOfBar1=0.3500fPercentageOfBar0=0.0600bShowSectionTimes=0 [Menu]fCreditsScrollSpeed=40.0000iConsoleTextYPos=890iConsoleTextXPos=30iConsoleVisibleLines=15iConsoleHistorySize=50rDebugTextColor=255,251,233iConsoleFont=3iDebugTextFont=3 [GamePlay]bDisableDynamicCrosshair=0bSaveOnTravel=1bSaveOnWait=1bSaveOnRest=1bCrossHair=1iDifficultyLevel=50bGeneralSubtitles=0bDialogueSubtitles=1bInstantLevelUp=0bHealthBarShowing=0fHealthBarFadeOutSpeed=1.0000fHealthBarSpeed=80.0000fHealthBarHeight=4.0000fHealthBarWidth=40.0000fHealthBarEmittanceFadeTime=0.5000fHealthBarEmittanceTime=1.5000STrackLevelUpPath=\\vault\TES4\LevelData\fDifficulty=0.0000bTrackLevelUps=1bAllowHavokGrabTheLiving=0bEssentialTakeNoDamage=1iDetectionPicks=21bSaveOnInteriorExteriorSwitch=1 [Fonts]SFontFile_1=Data\Fonts\Kingthings_Regular.fntSFontFile_2=Data\Fonts\DarN_LG_Kingthings_Petrock_14.fntSFontFile_3=Data\Fonts\DarN_LG_Kingthings_Petrock_18.fntSFontFile_4=Data\Fonts\DarN_Oblivion_28.fntSFontFile_5=Data\Fonts\Handwritten.fnt [speedTree]iTreeClonesAllowed=1fCanopyShadowGrassMult=1.0000iCanopyShadowScale=512fTreeForceMaxBudAngle=-1.0000fTreeForceMinBudAngle=-1.0000fTreeForceLeafDimming=-1.0000fTreeForceBranchDimming=-1.0000fTreeForceCS=-1.0000fTreeForceLLA=-1.0000fTreeLODExponent=1.0000bEnableTrees=1bForceFullLOD=0fLODTreeMipMapLODBias=-0.5000fLocalTreeMipMapLODBias=0.0000 [Debug]bDebugFaceGenCriticalSection=0bDebugFaceGenMultithreading=0bDebugSaveBuffer=0 [backgroundLoad]bBackgroundLoadLipFiles=0bLoadBackgroundFaceGen=0bUseMultiThreadedFaceGen=1bBackgroundCellLoads=1bLoadHelmetsInBackground=1iAnimationClonePerLoop=5bSelectivePurgeUnusedOnFastTravel=0bUseMultiThreadedTrees=1iPostProcessMillisecondsEditor=50iPostProcessMillisecondsLoadingQueuedPriority=100iPostProcessMilliseconds=25bUseBackgroundFileLoader=0 [LOD]fLodDistance=500.0000bUseFaceGenLOD=0iLODTextureTiling=2iLODTextureSizePow2=8fLODNormalTextureBlend=0.5000bDisplayLODLand=1bDisplayLODBuildings=1bDisplayLODTrees=1bLODPopTrees=0bLODPopActors=0bLODPopItems=0bLODPopObjects=0fLODFadeOutMultActors=15.0000fLODFadeOutMultItems=15.0000fLODFadeOutMultObjects=15.0000fLODMultLandscape=1.0000fLODMultTrees=2.0000fLODMultActors=10.0000fLODMultItems=10.0000fLODMultObjects=10.0000iFadeNodeMinNearDistance=400fLODFadeOutPercent=0.9000fLODBoundRadiusMult=3.0000fTalkingDistance=2000.0000 fTreeLODMax=2.0000fTreeLODMin=0.0200fTreeLODDefault=1.2000fObjectLODMax=15.0000fObjectLODMin=1.0000fObjectLODDefault=5.0000fItemLODMax=15.0000fItemLODMin=1.0000fItemLODDefault=2.0000fActorLODMax=15.0000fActorLODMin=2.0000fActorLODDefault=5.0000bLODUseCombinedLandNormalMaps=1bForceHideLODLand=0fLODQuadMinLoadDistance=65536.0000fLODFadeOutActorMultInterior=1.0000fLODFadeOutItemMultInterior=1.0000fLODFadeOutObjectMultInterior=1.0000fLODFadeOutActorMultCity=1.0000fLODFadeOutItemMultCity=1.0000fLODFadeOutObjectMultCity=1.0000fLODFadeOutActorMultComplex=1.0000fLODFadeOutItemMultComplex=1.0000fLODFadeOutObjectMultComplex=1.0000fLODLandVerticalBias=0.0000 [Weather]fSunGlareSize=350.0000fSunBaseSize=250.0000bPrecipitation=1fAlphaReduce=1.0000SBumpFadeColor=255,255,255,255SLerpCloseColor=255,255,255,255SEnvReduceColor=255,255,255,255 [Voice]SFileTypeLTF=ltfSFileTypeLip=lipSFileTypeSource=wavSFileTypeGame=mp3 [Grass]iMinGrassSize=80fGrassEndDistance=8000.0000fGrassStartFadeDistance=7000.0000bGrassPointLighting=0bDrawShaderGrass=1iGrassDensityEvalSize=2iMaxGrassTypesPerTexure=2fWaveOffsetRange=1.7500fGrassWindMagnitudeMax=125.0000fGrassWindMagnitudeMin=5.0000fTexturePctThreshold=0.3000 [Landscape]bCurrentCellOnly=0bPreventSafetyCheck=0fLandTextureTilingMult=2.0000fLandFriction=2.5000iLandBorder2B=0iLandBorder2G=0iLandBorder2R=0iLandBorder1B=0iLandBorder1G=255iLandBorder1R=255 [bLightAttenuation]fQuadraticRadiusMult=1.0000fLinearRadiusMult=1.0000bOutQuadInLin=0fConstantValue=0.0000fQuadraticValue=16.0000fLinearValue=3.0000uQuadraticMethod=2uLinearMethod=1fFlickerMovement=8.0000bUseQuadratic=1bUseLinear=0bUseConstant=0 [blurShaderHDRInterior]fTargetLUM=1.0000fUpperLUMClamp=1.0000fEmissiveHDRMult=1.0000fEyeAdaptSpeed=0.5000fBrightScale=2.2500fBrightClamp=0.2250fBlurRadius=7.0000iNumBlurpasses=1 [blurShaderHDR]fTargetLUM=1.2000fUpperLUMClamp=1.0000fGrassDimmer=1.3000fTreeDimmer=1.2000fEmissiveHDRMult=1.0000fEyeAdaptSpeed=0.7000fSunlightDimmer=1.3000fSIEmmisiveMult=1.0000fSISpecularMult=1.0000fSkyBrightness=0.5000fSunBrightness=0.0000fBrightScale=1.5000fBrightClamp=0.3500fBlurRadius=4.0000iNumBlurpasses=2iBlendType=2bDoHighDynamicRange=1 [blurShader]fSunlightDimmer=1.0000fSIEmmisiveMult=1.0000fSISpecularMult=1.0000fSkyBrightness=0.5000fSunBrightness=0.0000fAlphaAddExterior=0.2000fAlphaAddInterior=0.5000iBlurTexSize=256fBlurRadius=0.0300iNumBlurpasses=1iBlendType=2bUseBlurShader=0 [GethitShader]fBlurAmmount=0.5000fBlockedTexOffset=0.0010fHitTexOffset=0.0050[MESSAGES]bBlockMessageBoxes=0bSkipProgramFlows=1bAllowYesToAll=1bDisableWarning=1iFileLogging=0bSkipInitializationFlows=1[DistantLOD]bUseLODLandData=0fFadeDistance=12288.0000iDistantLODGroupWidth=8[GeneralWarnings]SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information. SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.This may result in errors. Saving again will clear this messagebut not necessarily fix any errors. [Archive]SMasterMiscArchiveFileName=Oblivion - Misc.bsaSMasterVoicesArchiveFileName2=Oblivion - Voices2.bsaSMasterVoicesArchiveFileName1=Oblivion - Voices1.bsaSMasterSoundsArchiveFileName=Oblivion - Sounds.bsaSMasterTexturesArchiveFileName1=Oblivion - Textures - Compressed.bsaSMasterMeshesArchiveFileName=Oblivion - Meshes.bsaSInvalidationFile=ArchiveInvalidation.txtiRetainFilenameOffsetTable=1iRetainFilenameStringTable=1iRetainDirectoryStringTable=1bCheckRuntimeCollisions=0bInvalidateOlderFiles=1bUseArchives=1SArchiveList=Oblivion - Meshes.bsa, Oblivion - Textures - Compressed.bsa, Oblivion - Sounds.bsa, Oblivion - Voices1.bsa, Oblivion - Voices2.bsa, Oblivion - Misc.bsa[CameraPath]iTake=0SDirectoryName=TestCameraPathiFPS=60SNif=Test\CameraPath.nif[Absorb]fAbsorbGlowColorB=1.0000fAbsorbGlowColorG=0.6000fAbsorbGlowColorR=0.0000fAbsorbCoreColorB=1.0000fAbsorbCoreColorG=1.0000fAbsorbCoreColorR=1.0000iAbsorbNumBolts=1fAbsorbBoltGrowWidth=0.0000fAbsorbBoltSmallWidth=7.0000fAbsorbTortuosityVariance=2.0000fAbsorbSegmentVariance=7.0000fAbsorbBoltsRadius=5.0000[OPENMP]iThreads=3iOpenMPLevel=10[TestAllCells]bFileShowTextures=1bFileShowIcons=1bFileSkipIconChecks=0bFileTestLoad=0bFileNeededMessage=1bFileGoneMessage=1bFileSkipModelChecks=0bFileCheckModelCollision=0[CopyProtectionStrings]SCopyProtectionMessage2=Insert the Oblivion Disc.SCopyProtectionTitle2=Oblivion Disc Not FoundSCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.SCopyProtectionTitle=CD-ROM Drive Not Found And also my OblivionReloaded.ini ; Keycodes. Use the "Dec" value from the list below.; Hex Dec Button; 0x01 1 Escape; 0x02 2 1; 0x03 3 2; 0x04 4 3; 0x05 5 4; 0x06 6 5; 0x07 7 6; 0x08 8 7; 0x09 9 8; 0x0A 10 9; 0x0B 11 0; 0x0C 12 Minus; 0x0D 13 Equals; 0x0E 14 Backspace; 0x0F 15 Tab; 0x10 16 Q; 0x11 17 W; 0x12 18 E; 0x13 19 R; 0x14 20 T; 0x15 21 Y; 0x16 22 U; 0x17 23 I; 0x18 24 O; 0x19 25 P; 0x1A 26 Left Bracket; 0x1B 27 Right Bracket; 0x1C 28 Enter; 0x1D 29 Left Control; 0x1E 30 A; 0x1F 31 S; 0x20 32 D; 0x21 33 F; 0x22 34 G; 0x23 35 H; 0x24 36 J; 0x25 37 K; 0x26 38 L; 0x27 39 Semicolon; 0x28 40 Apostrophe; 0x29 41 ~ (Console); 0x2A 42 Left Shift; 0x2B 43 Back Slash; 0x2C 44 Z; 0x2D 45 X; 0x2E 46 C; 0x2F 47 V; 0x30 48 B; 0x31 49 N; 0x32 50 M; 0x33 51 Comma; 0x34 52 Period; 0x35 53 Forward Slash ; 0x36 54 Right Shift; 0x37 55 NUM*; 0x38 56 Left Alt; 0x39 57 Spacebar; 0x3A 58 Caps Lock; 0x3B 59 F1; 0x3C 60 F2; 0x3D 61 F3; 0x3E 62 F4; 0x3F 63 F5; 0x40 64 F6; 0x41 65 F7; 0x42 66 F8; 0x43 67 F9; 0x44 68 F10; 0x45 69 Num Lock; 0x46 70 Scroll Lock; 0x47 71 NUM7; 0x48 72 NUM8; 0x49 73 NUM9; 0x4A 74 NUM-; 0x4B 75 NUM4; 0x4C 76 NUM5; 0x4D 77 NUM6; 0x4E 78 NUM+; 0x4F 79 NUM1; 0x50 80 NUM2; 0x51 81 NUM3; 0x52 82 NUM0; 0x53 83 NUM.; 0x57 87 F11; 0x58 88 F12; 0x9C 156 NUM Enter; 0x9D 157 Right Control; 0xB5 181 NUM/; 0xB8 184 Right Alt; 0xC7 199 Home; 0xC8 200 Up Arrow; 0xC9 201 PgUp; 0xCB 203 Left Arrow; 0xCD 205 Right Arrow; 0xCF 207 End; 0xD0 208 Down Arrow; 0xD1 209 PgDown; 0xD2 210 Insert; 0xD3 211 Delete; 0x100 256 Left Mouse Button; 0x101 257 Right Mouse Button; 0x102 258 Middle/Wheel Mouse Button; 0x103 259 Mouse Button 3; 0x104 260 Mouse Button 4; 0x105 261 Mouse Button 5; 0x106 262 Mouse Button 6; 0x107 263 Mouse Button 7; 0x108 264 Mouse Wheel Up; 0x109 265 Mouse Wheel Down [Main]WindowedMode = 1FoV = 97.0WaterReflectionMapSize = 512WaterManagement = 1FarPlaneDistance = 283840.0ScreenshotPath = \ScreenshotsScreenshotType = 1ScreenshotKey = 87FPSOverlay = 1ShaderProfile = 7CustomEffects = 0FrameRate = 1SaveSettings = 0CombatMode = 1CameraMode = 0EquipmentMode = 1SleepingMode = 1GrassMode = 1 [FrameRate]Average = 30Gap = 3Delay = 10FadeStep = 0.5FadeMinObjects = 20FadeMinActors = 15GridStep = 2GridMin = 5 [CameraMode]HUDReticle = 2ChasingFirst = 0ChasingThird = 0OffsetX = 0.0OffsetY = 15.0OffsetZ = 4.0NearDistanceFirst = 2.0NearDistanceThird = 10.0DialogFirst = 1DialogThird = 2DialogOffsetX = 50.0DialogOffsetY = -10.0DialogOffsetZ = 10.0 [sleepingMode]Rest = 1RestMessage = You must be in a bed to rest. [shaders]EnableWater = 1EnableGrass = 1EnablePrecipitations = 1EnableHDR = 1EnablePOM = 1EnableSkin = 1EnableTerrain = 1EnableBlood = 1EnableShadows = 1 [Effects]EnableUnderwater = 1EnableWaterLens = 1EnableGodRays = 1EnableDepthOfField = 0EnableAmbientOcclusion = 0EnableColoring = 1EnableCinema = 0EnableBloom = 0EnableSnowAccumulation = 1EnableBloodLens = 0EnableMotionBlur = 0EnableLowHF = 1EnableWetWorld = 1EnableSharpening = 0EnableSMAA = 1 [Menu]Font = CalibriTextColorNormal = 180,180,180TextShadowColorNormal = 50,50,50TextColorSelected = 255,255,255TextShadowColorSelected = 50,50,50TextColorEditing = 255,100,50TextShadowColorEditing = 50,50,50TextSize = 22TitleX = 60TitleY = 120TitleRect = 800X = 80Y = 160Rect = 250ExtraRect = 50RowSpace = 4RowsPerPage = 30KeyEnable = 24KeyUp = 200KeyDown = 208KeyLeft = 203KeyRight = 205KeyPageUp = 201KeyPageDown = 209KeyAdd = 78KeySubtract = 74KeySave = 28KeyEditing = 156StepValue = 0.1Decimals = 3 [Develop]CompileShaders = 0CompileEffects = 0TraceShaders = 0 Edited December 25, 2016 by Golddigger Link to comment Share on other sites More sharing options...
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