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Enemy AI hidden/caution issue


Vemigog

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When I kill one enemy in a group, the rest go into caution briefly (because of the corpse) and are then supposed to return to normal, which restores my status to hidden. However, due to what I can only assume is some kind of AI bug, the remaining enemies will enter caution, inspect the corpse, return to normal, instantly become alerted to the corpse once more, enter caution, and etc. This behavior continues endlessly, making it impossible to sneak attack more than once per group.

 

I've searched online for a possible solution, but found nothing concrete. Has anyone identified this problem and created a fix for it?

 

Thanks.

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