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Posted

Hey Thank You So much. how do I get the portcullis to be open by default? I know I'm suppose to add a script or something but not completely sure how or which one or anyone else know?

 

I'm trying to have a secure area for the player to drop a portcullis but they are all closed in creation kit by default the levers only seem to open them at first.

Posted (edited)

This is simple stuff ...

 

Take a look at the gate in the creation kit. You will see it has a two state script ... as with many switches and traps in the game scripts like this offer many settings. One setting for this script is [ IsOpen ] this setting overrides the object setting. You will not be able to see this in the Kit but in game it will start open.

Edited by NexusComa
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