LvxMagick Posted December 27, 2016 Share Posted December 27, 2016 Hey Thank You So much. how do I get the portcullis to be open by default? I know I'm suppose to add a script or something but not completely sure how or which one or anyone else know? I'm trying to have a secure area for the player to drop a portcullis but they are all closed in creation kit by default the levers only seem to open them at first. Link to comment Share on other sites More sharing options...
NexusComa Posted December 27, 2016 Share Posted December 27, 2016 (edited) This is simple stuff ... Take a look at the gate in the creation kit. You will see it has a two state script ... as with many switches and traps in the game scripts like this offer many settings. One setting for this script is [ IsOpen ] this setting overrides the object setting. You will not be able to see this in the Kit but in game it will start open. Edited December 27, 2016 by NexusComa Link to comment Share on other sites More sharing options...
Recommended Posts