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Hi Wizardmirth
To keep things simple, I suggest extracting the textures to where they belong under ../Oblivion/Data/Textures/..

I use the bsa extractor from Fallout 3 but there is BSA unpacker.

Note that the file path is dynamic and always begins with textures/ in NifSkope.

Example: 'textures/mymod/weapons/longsword01.dds'
Not 'C:/Program Files/Steam/steamapps/common/oblivion/Data/Textures/mymod/weapons/longsword01.dds'
Not 'C:/Program Files/Bethesda Softworks/Oblivion/Data/Textures/mymod/weapons/longsword01.dds'

Note: I used forward slash '/' because back slash '\' would create emoticons here.
Maybe using a code box would solve that?

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