cumlord Posted December 28, 2016 Share Posted December 28, 2016 (edited) Hello, I am using the latest version of Mod Organizer. I load up my mods. I load a save game created on another computer in Skyrim SE with the same mods. All the mods in Mod Organizer are present (Ordinator, etc). All custom meshes are invisible. invisible draugrs. Invisible armor. Etc. Thinking it may be a problem with MO, I dump a mesh folder directly into the SkyrimSE Data folder. Same issue. I edit every relevant MO INI file to load loose files (my understanding is that it isn't necessary in Skyrim SE but I do it anyway), and edit the original INIs in case the MO INIs aren't loading properly. Tried new character. Same result. TL;DR - SkyrimSE is ignoring loose files. Added files to data directory to ensure it's not a MO problem. Mods load fine other than the loose files. Edited all possible INIs to add the loose file strings. Same result. What gives? EDIT: Problem caused by Sands of Time. Disabling Sands of Time allows everything else to work. Edited December 29, 2016 by cumlord Link to comment Share on other sites More sharing options...
cdcooley Posted January 4, 2017 Share Posted January 4, 2017 Does that mod include an INI file? The INI files provided by active mods can override settings from the main INI file. Link to comment Share on other sites More sharing options...
Xahid Posted May 30, 2018 Share Posted May 30, 2018 Same thing happened with me,But i tried on the Fresh installation of Skyrim SE with new game and just one mod Bijin NPC (it has loose files) and it didn't work. Link to comment Share on other sites More sharing options...
Recommended Posts