Althiya Posted December 29, 2016 Share Posted December 29, 2016 After using racemenu sculpt, it seems to me that the face shapes are stored as 3D meshes in the game. I recently made a rather decent 3D face in FaceGen, which I can export as an .obj file. Does anyone know a way to automate the conversion of the .obj into the racemenu sculpt mesh instead of having to do it manually polygon by polygon? Link to comment Share on other sites More sharing options...
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