skn9961 Posted December 31, 2016 Share Posted December 31, 2016 Hi!I have some strange house "hanging" in the air high above Bleakwind Basin, near Whiterun … ? Best to mention also that I'm playing on XB1.I have tested some house mods near Whiterun, so it may be some "leftover" from any of them … unfortunately I don’t know when it appeared the first time. I deleted these I didn't like, which was all of them, so I'm kind of at loss here.Anybody who has any idea of what causing it? … and of course how to get rid of it also :-)It does not always affect the game, but going back and forth near / under it usually causes the game to slow down to a crawl and then it may freeze. Sometimes it's possible to back out of the area and everything works just fine. Reloading the game - not a save, but restarting the game from a save near it makes it to disappear - sometimes. However some other weird things may occur instead when leaving the area … that was as much info. I can think of, for now.SO - anybody? Little help, pleas! Link to comment Share on other sites More sharing options...
whitefrank Posted January 2, 2017 Share Posted January 2, 2017 (edited) I have the same issues but not just 1 house its a cluster of many structures and mountains and stuff it kills my fps to unplayable in this region but i have worse fps anywhere now. I read in a other thread that this is the exact middle of skyrim and some others got the same problem but i found no solution. Im playing with a lot of Mods (235) my overall stability is very good i have no ctd or freezes anymore but perfomance issues without any reason and i cant say why. I uninstalled every mod and cleaned scripts since i encounter my problems with the bad perfomance and the flying giant "Island" over Bleakwind Basin but i doesnt help. Btw i have a i7 4790k, GTX 1080, 16 GB Ram and play at native 1440p@144hz if it matters somehow. No enb just my own Reshade preset with very few enhancements. Im happy enough with vivid weathers and ELFX Edited January 2, 2017 by whitefrank Link to comment Share on other sites More sharing options...
skn9961 Posted January 4, 2017 Author Share Posted January 4, 2017 So - it's not due to any mod, but it's in the game itself? Something somebody messed up when converting to SE ... 'cause it's sure as H... aint there in the previous version.I can "play around it " so to speak, so it's not a major issue. If I don't go closer than when I first see the house become visible then everything is peachy. I don't visit the Giant's camps all that often, so - but it is a bit annoying, yes. Anybody? All the bright young minds out there and nobody has a solution to it? Come on! How about the people who did the unofficial Skyrim patch ...? It solved many small glitches and other stuff. Any point trying to get in touch with them? ... and yes, the overall stability is good even here (XBox1). Don't have THAT many mods, maybe 20 - 30 something. PS. I got the "ctd", but not the "fp" - translation, please :-) Link to comment Share on other sites More sharing options...
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