Guest deleted10460550 Posted January 1, 2017 Share Posted January 1, 2017 can someone please help me with my load order for these mods stated above?I do not know if this is the right load order for pn-mmue-eve and any help would be greatly appriciated.oh and Ive tried loot and that just mixes up the project nevada load order even more.here is my full load order if you need it: 0 0 FalloutNV.esm 1 1 DeadMoney.esm 2 2 HonestHearts.esm 3 3 OldWorldBlues.esm 4 4 LonesomeRoad.esm 5 5 GunRunnersArsenal.esm 6 6 More Perks.esm 7 7 More Perks for Dead Money.esm 8 8 More Perks for Honest Hearts.esm 9 9 More Perks for Old World Blues.esm10 a More Traits.esm11 b NVInteriors_Core.esm12 c NVInteriors_ComboEdition.esm13 d Project Nevada - Core.esm14 e Project Nevada - Equipment.esm15 f Project Nevada - Extra Options.esm16 10 SomeguySeries.esm17 11 Clean-Deluxe FNV.esm18 12 oHUD.esm19 13 DFB - Random Encounters.esm20 14 Mission Mojave - Ultimate Edition.esp21 15 MMUE-CP-NVInteriors.esp22 16 Readius_NV.esp23 17 The Mod Configuration Menu.esp24 18 Project Nevada - Rebalance.esp25 19 Project Nevada - Cyberware.esp26 1a Project Nevada - Cyberware Additions.esp27 1b Project Nevada - Rebalance Complete.esp28 1c Project Nevada - All DLC.esp29 1d MMUE-CP-PNALLDLC.esp30 1e MMUE-CP-PNCore.esp31 1f MMUE-CP-PNRebalance.esp32 20 MMUE-CP-PNEquipment.esp33 21 More Perks Update.esp34 22 More Perks for Dead Money Update.esp35 23 More Perks for Honest Hearts Update.esp36 24 More Perks for Old World Blues Update.esp37 25 More Traits Update.esp38 26 DFB - Random Encounters - Update - MCM.esp39 27 SignatureWeapons.esp40 28 Dead Money Recipe Box.esp41 29 EMR-StealthSuitMkII.esp42 2a Fiendish Power Armor.esp43 2b Fiendish Power Armor - Project Nevada.esp44 2c Roberts_NewVegas.esp45 2d EVE FNV - ALL DLC.esp46 2e Project Nevada - EVE All DLC.esp47 2f Courier's Radio.esm48 30 TheSkeleton-CorpseFix.esm49 31 AnimationProject.esm50 32 AoT_Masks 5-Years In The Making.esp51 33 LFox Cannibal Perk Improvements.esp52 34 More Ghouls V2.esp53 35 Distributed Necklaces and Chains Neck Seam Concealer.esp54 36 Psycho Gear.esp55 37 BuzzAxe.esp56 38 GhostSuit.esp57 39 MadScience02.esp58 3a Ghost People in BigMT.esp59 3b Assassins v1 The Organ Harvesters.esp60 3c SammyTheGhoul.esp61 3d X-13 PN patch.esp62 3e Cazaclaw Resource.esp63 3f CIB Bighorners Var.esp64 40 psychoelf death claw friend.esp65 41 Zan_AutoPurge_SmartAgro_NV.esp66 42 Plasmids.esp67 43 The 5 Books.esp68 44 Badmothaf*#@a.esp69 45 WereClaw.esp70 46 VulpineRace.esp71 47 MaskRemovalPN.esp72 48 VulpineRace-Companions.esp73 49 VulpineNPCs.esp74 4a merged patch 1.esp and here is my loot sorted load order: 0 0 FalloutNV.esm 1 1 DeadMoney.esm 2 2 HonestHearts.esm 3 3 OldWorldBlues.esm 4 4 LonesomeRoad.esm 5 5 GunRunnersArsenal.esm 6 6 NVInteriors_Core.esm 7 7 SomeguySeries.esm 8 8 oHUD.esm 9 9 Mission Mojave - Ultimate Edition.esp10 a NVInteriors_ComboEdition.esm11 b TheSkeleton-CorpseFix.esm12 c DFB - Random Encounters.esm13 d More Perks.esm14 e More Perks for Dead Money.esm15 f Readius_NV.esp16 10 The Mod Configuration Menu.esp17 11 More Perks Update.esp18 12 More Perks for Dead Money Update.esp19 13 DFB - Random Encounters - Update - MCM.esp20 14 SignatureWeapons.esp21 15 EMR-StealthSuitMkII.esp22 16 Project Nevada - Core.esm23 17 Project Nevada - Equipment.esm24 18 Fiendish Power Armor.esp25 19 Fiendish Power Armor - Project Nevada.esp26 1a EVE FNV - ALL DLC.esp27 1b Project Nevada - Rebalance.esp28 1c Project Nevada - EVE All DLC.esp29 1d AnimationProject.esm30 1e AoT_Masks 5-Years In The Making.esp31 1f LFox Cannibal Perk Improvements.esp32 20 Psycho Gear.esp33 21 MadScience02.esp34 22 Badmothaf*#@a.esp35 23 Project Nevada - Cyberware.esp36 24 Project Nevada - Extra Options.esm37 25 Project Nevada - Rebalance Complete.esp38 26 Project Nevada - All DLC.esp39 27 More Perks for Honest Hearts.esm40 28 Clean-Deluxe FNV.esm41 29 MMUE-CP-NVInteriors.esp42 2a More Traits.esm43 2b More Perks for Old World Blues.esm44 2c Project Nevada - Cyberware Additions.esp45 2d MMUE-CP-PNALLDLC.esp46 2e MMUE-CP-PNEquipment.esp47 2f MMUE-CP-PNRebalance.esp48 30 More Traits Update.esp49 31 More Perks for Honest Hearts Update.esp50 32 More Perks for Old World Blues Update.esp51 33 SammyTheGhoul.esp52 34 More Ghouls V2.esp53 35 The 5 Books.esp54 36 Cazaclaw Resource.esp55 37 VulpineRace.esp56 38 BuzzAxe.esp57 39 Courier's Radio.esm58 3a Ghost People in BigMT.esp59 3b Assassins v1 The Organ Harvesters.esp60 3c GhostSuit.esp61 3d Dead Money Recipe Box.esp62 3e WereClaw.esp63 3f Distributed Necklaces and Chains Neck Seam Concealer.esp Link to comment Share on other sites More sharing options...
dubiousintent Posted January 1, 2017 Share Posted January 1, 2017 (edited) LOOT works by examining the header information in each plugin and building a matrix of which plugins affect which others. So it's generally pretty good about placing which plugins require others to come before them. That it splits up the collection of PN plugins is typical and not "messed up" as those are separate components because they affect different things. While no automated program is going to be 100% accurate (it won't know which of several plugins that are otherwise equivalent needs to be first as an example) LOOT does allow you to use it's "meta data" capability to make those minor adjusts yourself. But generally if it says: 26 1a EVE FNV - ALL DLC.esp 27 1b Project Nevada - Rebalance.esp then you don't want to argue with it unless you have a solid reason (either author instructions or by examining the internals) to do so. Which other plugins get mixed in between in which order varies by the particular combination of mod plugins that are involved. Edit: If you do make some manual adjustments to the "load order", run LOOT again to see if it makes a major change in the order again. If so, re-examine your thinking and the plugins involved. Repeat as needed until it doesn't alter your changes. -Dubious- Edited January 1, 2017 by dubiousintent Link to comment Share on other sites More sharing options...
Guest deleted10460550 Posted January 2, 2017 Share Posted January 2, 2017 ok thanks i'll keep that in mind when using loot.now that I come to think about loot I think I might be getting mixed with fallout 3's wasteland edition mod with eve and unoffical patches having a specific load order which messed up. ever since then Ive been weary of using load order sorters and being trying to learn how to manually optimise my load order when mod compatability patches are invovled.really I'm just worried I missed an instuction somewere on a mod page for compatability with these mods but havent found any straight answers on either mod page or forum pages.anyway thanks for the help, Im not the sharpest tool in the shed when it comes to modding despite being in this community for a couple of years now(like a couple of months ago I learned that I shouldnt be manually installing everything) Link to comment Share on other sites More sharing options...
dubiousintent Posted January 2, 2017 Share Posted January 2, 2017 Well, LOOT relies upon the community providing information about such things as are not included in the file headers. Primarily that is the responsibility of the mod authors, but users can contribute as well. Sometimes new mods or versions of the game can cause problems for a while until that information is incorporated. The "meta data" capability in LOOT provides a way for the individual to provide that information from the mod until it gets included in the master lists. -Dubious- Link to comment Share on other sites More sharing options...
Guest deleted10552447 Posted January 2, 2017 Share Posted January 2, 2017 (edited) A suggestion that may help you: use the More Perks Merged file from the NVEC page. It doesn't require NVEC itself and is just a nice way of merging down the More Perks/Traits mods to save up space. http://www.nexusmods.com/newvegas/mods/44204/? Edited January 2, 2017 by Glenrhee Link to comment Share on other sites More sharing options...
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