IAmDarkPhoenix Posted January 3, 2017 Share Posted January 3, 2017 Hello All This is pretty much like the topic says. Is this possible? And if so, how would I go about doing it? A little background: There's a skin tone I can't find anywhere (in this case "mw_skn_vampiric") that I'd like to add to my CharGenMorph. Anyhow, I DLd the Vampire Preset. when I opened one of the MRH files in the Toolset, under object inspector and skin color, I see it's there. I wanted to extract it somehow but can't figure out how to do it. Link to comment Share on other sites More sharing options...
theskymoves Posted January 3, 2017 Share Posted January 3, 2017 No, there's no way to extract assets (like tints or textures) from a MRH (or a MOR/MOP), because the morph file doesn't contain any assets; it just specifies which assets are to be used. 'mw_skn_vampiric.tnt' is included in Dracomies True Textures (from Dragon Age Redesigned). Link to comment Share on other sites More sharing options...
IAmDarkPhoenix Posted January 4, 2017 Author Share Posted January 4, 2017 No, there's no way to extract assets (like tints or textures) from a MRH (or a MOR/MOP), because the morph file doesn't contain any assets; it just specifies which assets are to be used. 'mw_skn_vampiric.tnt' is included in Dracomies True Textures (from Dragon Age Redesigned).t Oh thank you! I thought I had it installed but I guess all this time I didn't because when I (re) installed it, everything started working fine. Link to comment Share on other sites More sharing options...
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