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What companion mods should I use?


Superrpgman

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First of all, let me say that although everything I'm about to type isn't something I have set in stone, not in the slightest. Please don't read this thinking that it has to be the specific way I'm asking. No matter what anyone gives as a response, I'll at the very least consider what you have to say. Feel free to suggest as little or as many companions as you desire, and I'll try to put everyone's suggestions into mind.

 

Anyways, I don't know if this is possible, but...

 

I want to start a new game, and this time I'd like to use a combination of 5 or so companions, via mods that are made up of either all new characters, or characters that are already in the game that have been made into Companions via the mod.

 

I'd like them all of the companions to use completely different weapons. In other words, maybe one with a shotgun, one an assault rifle, one a chainsaw, one a Gatling Lazer, and one...maybe a different variation of one the weapons I just mentioned. Keep in mind though what I said in the first paragraph on this post. Feel free to name any companion mods you desire, like I said.

 

That said, that's not the most important thing I desire out of my companions.

 

I also desire that they are at least are somewhat voiced, with different personalities and such, just like the official companions are, and have different things to say, preferably not in broken english, and not done via some sort of robotlike speech. Again though, like I said, this not set in stone, but in this case, please warn me about this beforehand.

 

Oh, and one more thing. This is the least important thing, but I'd prefer that I can acquire the Companion without going out of my way in getting them for less than say...10 or so hours?

 

Alright, I think that covers what I'm looking for.

 

Thank you for your time.

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Well, I use Brisa Almodovar, it's the best companion mod I ever downloaded and it's the only one I use.

 

Usability:

She can be customized in nearly any aspect, she levels up with you (you can assign level up points to her skills and choose how many points she can recieve when you level up), can repair your weapons and armor, hack terminals, pick locks, she can have several outfits and weapons you can change through dialogue options instead of accessing her inventory and exchanging items, and you can control her very well during combat with a pop-up menu. You can find her when exiting 101 if it's a new game or if you activate it later she'll find you. You can make her essential so she won't die at all, there's an option for you to make her semi-essential, she will die only if dismembered but if that doesn't happen she'll wake up shortly after you eliminate all hostiles, and there is an option so she can die.

 

Dialogue:

She is fully voiced (there are only a few sentences that are not voiced, it's mostly dialogue for when you run into her in 101 or when she finds you in the wastes).

 

Equipment usability:

When it comes to weapons, I give her a Vulcan Minigun, AK 47 and an SKS Carbine and I exchange the weapons depending on the situation (minigun for when attacking a flat, open place with many hostiles, AK for clearing interior rooms and an SKS Carbine when I use her as my designated marksman and for flanking). When it comes to armor I give her a Merc Adventurer Outfit, Combat Armor and Power Armor, I also exchange them depending on the situation (Merc Outfit for sneak attacks, Combat armor for when I expect some resistance in interiors and Power Armor for a full-on frontal assault on a flat, open surface, since it offers the most protection). And the best thing is she is carying all that stuff and I just change the equipment through dialogue. Also I have her set so she refills her own ammo when it drops under 70-50 rounds and that she gives me ammunition when I'm out, which is often.

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