Stormcrown Posted January 9, 2012 Share Posted January 9, 2012 (edited) Just expanding the knowledge of this certain mod, because it is REALLY awesome. It allows to whistle for your horse! My favorite feature. It does require ScriptDragon, which is a really cool script extender that loads scripts (.asi files) when you load a save. Which can be a little annoying, but the amount of content that this enables without a creation kit is insane! http://skyrimnexus.com/downloads/file.php?id=1992 (The .ini file, so you can see for yourself what you can modify)(Created by Xodarap777) What this mod does:General Settings: (Values you can modify)Horse Speed multiplierNumber of Summons, including graduated optionHealth Regen (zero to whatever)In-combat Regen on/offMagicka RegenIn-combat Magicka Regen %Stamina RegenIn-combat Stamina Regen %H/M/S gained per Level (V=10)Carry Weight gained per point in StaminaAlchemy skill Potency MultiplierEnchantment skill Potency MultiplierSmithing skill Potency MultiplierMagicka Cost skill MultiplierDual Cast Effectiveness MultiplierMax Armor % (V=80)Max Magic Resistance % (V=85)Sprint Drain on StaminaTraining Cost MultiplierTime ScaleKill Moves On/OffKill Moves % OddsDecapitation Move % OddsDays for Vendors to RespawnFriendly Hits before HostileMax Simultaneous RunesHours for Cell to Respawn (V=240!)Hours for Cleared cell to unClear (V=720!!)Level multiplier for Random Spawns Oh, but that's just the basic settings. Here's an example of a module, thePACING module: Non Combat Skills Don't Add to Leveling (on/off)XP to Level BaseXP to Level MultiplierIncludes pictorial graph and spreadsheet and recommended valuesSet extra Perks at Char Creation (for slow early level plans)Set base Perks per LevelSet level markers for Additional Perks (allowing a curved perk plan)Set bonus Level Mult and Bonus amount (say "3 extra perks every 10 levels") Special Abilities and Hotkeys (all remappable) CNTL+H: Whistle for your horse, which will actually come RUNNINGCNTL+K: Summon your follower, including resurrection - pops in front of you, ready to fightSHIFT+K: Mark your follower (for summoning), in case XSO didn't see him/her, and because now you can:SHIFT+CNTL+K: Make anyone (mostly) your follower! OR your spouse! No multiple followers and some questies won't work (like Jarls), but you can drag that bartender you like out to a fight a dragon. Or marry that hottie bard. BONUS: Dismiss an existing follower and "cast" this on him/her to reset them (often recalc-ing skills/level) and set them as essential!CNTL+O: Add perks to an already-existing character equivalent to what s/he missed out on from your changed values in the INISHIFT+O: Reset perk count In the ESPs: Scaled Destruction Spells - now you can use blizzard (crappy version ) as a novice, or use a godly version of sparks at master. Higher versions of chain lightning jump much further and do more magic damage. Turn people into chickens. Go crazy. (No, seriously, you can change people into a chicken.)Change skill gain rates overall (NOT as a curve change - as a real half-speed/double-speed change)Lower some of the "playstyle" perks to be available at low levels, so you can specialize early and THEN branch out (instead of the other way around like Skyrim encourages). Coming soon: Alternate Starts: Skip that obnoxious intro. Start as a bandit in a bandit camp; as a necromancer at an underground altar; as a well-established member of the DB or Thieves or College, etc. Working on a few details, but largely done.Necessities (hardcore mode): FNV incorporated a hardcore mode I largely wrote in XFO, and I expanded on it in XFO-NV (see xfo-nv.com). This version is going to incorporate not just hunger and sleep, but a robust "morale" system, as well - never tedious, it should add to RP. Give you a reason to sit in a bar and drink some ale and listen to that bard, or sit in a library and read about the history of magic (if you're a mage) - hell, even random killings well-executed if you're an assassin.New and extended perks. For frustration's and tedium's sakes, I may wait for the CK, but this is BEGGING for some serious work. So many ideas.Experience scalers - probably the next thing to come out. Example: scale from 1 to 5 how chatty people are. Personally, I'm tired of the battle taunting, guard comments, and follower mouthing-off (so I'll set a one) - but for some it adds flavor. Lockpicking is a similar deal. Finding alchemy ingredients is another one.Multiple followers - seriously, I know how, I just need someone to respond to my question on the SD thread about returning hex values properly in my strings. Edited January 9, 2012 by Stormcrown Link to comment Share on other sites More sharing options...
Stormcrown Posted January 12, 2012 Author Share Posted January 12, 2012 Anyone? :P Link to comment Share on other sites More sharing options...
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