stoneblade1999 Posted January 6, 2017 Share Posted January 6, 2017 Ok so I am working on a mod for nexus which since it is my first mod I thought I would create a custom axe. The problem is I have no clue what and were to get a environment map texture for the weapon. As well as the fact that I know environment maps are pretty much HDR game background images. Also need help/ explanation on what to do with the weapon since I just finished making it. (how to know proper scaling does the direction it faces in blender effect how it will be held in game). And finally how to have a character hold the weapon and upload it to nexus. (I am planning on making more mods If I can figure this out as well as make armors though that is tricky because you cant use nifscope and convert it to obj apparently:/. Link to comment Share on other sites More sharing options...
Recommended Posts