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Patch 1.31 Script Compilation error


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Hi,

Yesterday I installed Witcher 3 (polish localization since it's my primary language), it's a release bought game so non-GOTY. Updated to patch 1.31, found that there was weird graphic artifact bug so done repair, Galaxy downloaded 2 patches (12 and 8mb), game was running smooth without problems. Installed both paid DLC, installed 16 free DLC program.

Went to nexusmods, found that there is an Unification patch for patch 1.31 which makes mods created for GOTY (for example Slots, Slots, SLOTS) possible. Downloaded unification patch, turned off all downloaded mods (didnt checked them):
* AutoLoot
* Over9000 weight limit
* TradeMan
* Always Full Exp

Started client and after REDengine3 ended parsing files, i got this error ** WARNING LOOOOONG SPOILER OF ERRORS **:

Error [content0]game\animations\animatedslider.ws(11): Structure 'SAnimatedComponentSyncSettings' was already exported.
Error [content0]game\animations\animatedslider.ws(22): Structure 'SAnimatedSlideSettings' was already exported.
Error [content0]game\animations\animatedslider.ws(36): Structure 'SActionMatchToSettings' was already exported.
Error [content0]game\animations\animatedslider.ws(48): Structure 'SActionMatchToTarget' was already exported.
Error [content0]game\animations\animatedslider.ws(54): Structure 'SAnimatedComponentSlotAnimationSettings' was already exported.
Error [content0]game\animations\animationselectors.ws(13): Structure 'SAnimationTrajectoryPlayerInput' was already exported.
Error [content0]game\animations\animationselectors.ws(24): Structure 'SAnimationTrajectoryPlayerToken' was already exported.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(15): Structure 'SEncounterActionPointSelectorPair' was already exported.
Error [content0]game\behavior_tree\aicombatstorage.ws(7): Structure 'CriticalStateStruct' already defined.
Error [content0]game\behavior_tree\aicombatstorage.ws(554): Structure 'AttackInfo' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskmagicattack.ws(106): Structure 'SFxOnAnimEvent' already defined.
Error [content0]game\behavior_tree\tasks\custom\btaskplaysyncanim.ws(144): Structure 'SSyncAttackTypes' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanageblindcreature.ws(10): Structure 'SNoiseEntity' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanagecombatphases.ws(17): Structure 'SCombatPhaseParameters' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskeventsbroadcaster.ws(9): Structure 'SReactionEventData' already defined.
Error [content0]game\cameras\combat\customcamera.ws(15): Structure 'SQuestCameraRequest' already defined.
Error [content0]game\cameras\combat\customcamera.ws(31): Structure 'SCustomCameraPreset' was already exported.
Error [content0]game\cameras\combat\customcamera.ws(38): Structure 'SCameraAnimationDefinition' was already exported.
Error [content0]game\cameras\combat\customcameracontrollers.ws(114): Structure 'SCameraMovementData' was already exported.
Error [content0]game\cameras\combat\customcameracontrollers.ws(151): Structure 'SCameraAnimationData' already defined.
Error [content0]game\characterstats.ws(396): Structure 'SPlayerOffenseStats' already defined.
Error [content0]game\commonmapmanager.ws(6): Structure 'SAreaMapPinInfo' was already exported.
Error [content0]game\commonmapmanager.ws(16): Structure 'SEntityMapPinInfo' was already exported.
Error [content0]game\commonmapmanager.ws(28): Structure 'SCommonMapPinInstance' was already exported.
Error [content0]game\commonmapmanager.ws(49): Structure 'SMapPathInstance' was already exported.
Error [content0]game\commonmapmanager.ws(58): Structure 'SCustomMapPinDefinition' was already exported.
Error [content0]game\commonmapmanager.ws(64): Structure 'SAvailableFastTravelMapPin' already defined.
Error [content0]game\components\craftsmancomponent.ws(10): Structure 'SCraftsman' already defined.
Error [content0]game\components\inventorycomponent.ws(17): Structure 'SItemNameProperty' was already exported.
Error [content0]game\components\inventorycomponent.ws(22): Structure 'SR4LootNameProperty' was already exported.
Error [content0]game\components\inventorycomponent.ws(27): Structure 'SItemExt' already defined.
Error [content0]game\components\inventorycomponent.ws(34): Structure 'SCardSourceData' already defined.
Error [content0]game\components\inventorycomponent.ws(45): Structure 'SItemChangedData' was already exported.
Error [content0]game\components\movingagentcomponent.ws(195): Structure 'SCollisionData' was already exported.
Error [content0]game\components\r4humanoidcombatcomponent.ws(7): Structure 'SSoundInfoMapping' was already exported.
Error [content0]game\components\runewordmanager.ws(6): Structure 'Runeword' already defined.
Error [content0]game\definitionsmanager.ws(10): Structure 'SCustomNodeAttribute' was already exported.
Error [content0]game\definitionsmanager.ws(15): Structure 'SCustomNode' was already exported.
Error [content0]game\dex_test.ws(6): Structure 'AlignmentTest' already defined.
Error [content0]game\environmentmanager.ws(66): Structure 'SWeatherBonus' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstateclimb.ws(75): Structure 'CClimbType' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstatejump.ws(46): Structure 'SJumpParams' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstateland.ws(36): Structure 'SLandData' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstateslide.ws(35): Structure 'SSlidingMaterialPresetParams' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstateslide.ws(46): Structure 'SSlidingMaterialNamesToPresets' already defined.
Error [content0]game\explorations\exploration_movement_system\explorationmover.ws(15): Structure 'SPlaneMovementParameters' already defined.
Error [content0]game\explorations\exploration_movement_system\explorationmover.ws(26): Structure 'SVerticalMovementParams' already defined.
Error [content0]game\explorations\exploration_movement_system\explorationmover.ws(36): Structure 'SSlidingMovementParams' already defined.
Error [content0]game\explorations\exploration_movement_system\explorationmover.ws(55): Structure 'SSkatingLevelParams' already defined.
Error [content0]game\explorations\exploration_movement_system\explorationmover.ws(63): Structure 'SSkatingMovementParams' already defined.
Error [content0]game\explorations\exploration_movement_system\explorationstateabstract.ws(11): Structure 'SDefaultStateTransition' already defined.
Error [content0]game\explorations\explorationapi.ws(7): Structure 'SExplorationQueryContext' was already exported.
Error [content0]game\explorations\explorationapi.ws(19): Structure 'SExplorationQueryToken' was already exported.
Error [content0]game\facts.ws(15): Structure 'SFactParameters' already defined.
Error [content0]game\facts.ws(68): Structure 'SGameplayFact' already defined.
Error [content0]game\facts.ws(74): Structure 'SGameplayFactRemoval' already defined.
Error [content0]game\gameparams.ws( 8 : Structure 'SDurabilityThreshold' already defined.
Error [content0]game\gameplay\ability\abilitymanagertypes.ws(11): Structure 'SBaseStat' was already exported.
Error [content0]game\gameplay\ability\abilitymanagertypes.ws(19): Structure 'SBlockedAbility' was already exported.
Error [content0]game\gameplay\ability\abilitymanagertypes.ws(48): Structure 'SMutagenSlot' already defined.
Error [content0]game\gameplay\ability\abilitymanagertypes.ws(56): Structure 'SSkillSlot' already defined.
Error [content0]game\gameplay\ability\abilitymanagertypes.ws(66): Structure 'SSkill' already defined.
Error [content0]game\gameplay\ability\abilitymanagertypes.ws(110): Structure 'SRestoredSkill' already defined.
Error [content0]game\gameplay\ability\abilitymanagertypes.ws(118): Structure 'SSimpleSkill' already defined.
Error [content0]game\gameplay\ability\abilitymanagertypes.ws(124): Structure 'STutorialSavedSkill' already defined.
Error [content0]game\gameplay\ability\abilitymanagertypes.ws(131): Structure 'STutorialTemporarySkill' already defined.
Error [content0]game\gameplay\ability\abilitymanagertypes.ws(137): Structure 'SMutagenBonusAlchemy19' already defined.
Error [content0]game\gameplay\ability\abilitymanagertypes.ws(342): Structure 'SResistanceValue' was already exported.
Error [content0]game\gameplay\ability\abilitymanagertypes.ws(412): Structure 'SMutationProgress' already defined.
Error [content0]game\gameplay\ability\abilitymanagertypes.ws(425): Structure 'SMutation' already defined.
Error [content0]game\gameplay\alchemy\alchemytypes.ws(23): Structure 'SAlchemyRecipe' already defined.
Error [content0]game\gameplay\alchemy\alchemytypes.ws(50): Structure 'SCookable' already defined.
Error [content0]game\gameplay\animals\animalstypes.ws(17): Structure 'SBirdSpawnpoint' already defined.
Error [content0]game\gameplay\animals\animalstypes.ws(28): Structure 'SFishSpawnpoint' already defined.
Error [content0]game\gameplay\board.ws(10): Structure 'ErrandDetailsList' already defined.
Error [content0]game\gameplay\community\actionpointmanager.ws(13): Structure 'SActionPointId' was already exported.
Error [content0]game\gameplay\containers\cookingplace.ws(6): Structure 'SCookingSchematic' already defined.
Error [content0]game\gameplay\crafting\craftingtypes.ws(31): Structure 'SCraftable' already defined.
Error [content0]game\gameplay\crafting\craftingtypes.ws(54): Structure 'SCraftAttribute' already defined.
Error [content0]game\gameplay\crafting\craftingtypes.ws(126): Structure 'SCraftingSchematic' already defined.
Error [content0]game\gameplay\crafting\craftingtypes.ws(137): Structure 'SEnchantmentSchematic' already defined.
Error [content0]game\gameplay\crafting\craftingtypes.ws(147): Structure 'SItemUpgradeListElement' already defined.
Error [content0]game\gameplay\crafting\craftingtypes.ws(153): Structure 'SItemUpgrade' already defined.
Error [content0]game\gameplay\damage\damagemanagertypes.ws(7): Structure 'SProcessedDamage' was already exported.
Error [content0]game\gameplay\damage\damagemanagertypes.ws(16): Structure 'SRawDamage' already defined.
Error [content0]game\gameplay\effects\effecttypes.ws(13): Structure 'SCustomEffectParams' already defined.
Error [content0]game\gameplay\effects\effecttypes.ws(29): Structure 'SCurrentBuffFX' already defined.
Error [content0]game\gameplay\effects\effecttypes.ws(41): Structure 'SEffectInitInfo' already defined.
Error [content0]game\gameplay\effects\effecttypes.ws(60): Structure 'SEffectInfo' already defined.
Error [content0]game\gameplay\effects\effecttypes.ws(74): Structure 'SEffectCachedDamage' already defined.
Error [content0]game\gameplay\effects\effecttypes.ws(88): Structure 'SDoTDamage' already defined.
Error [content0]game\gameplay\effects\effecttypes.ws(97): Structure 'SEffectIconType' already defined.
Error [content0]game\gameplay\effects\effecttypes.ws(324): Structure 'CBuffImmunity' was already exported.
Error [content0]game\gameplay\effects\effecttypes.ws(340): Structure 'SApplicatorSpawnEffect' already defined.
Error [content0]game\gameplay\effects\effecttypes.ws(348): Structure 'SPausedAutoEffect' already defined.
Error [content0]game\gameplay\effects\effecttypes.ws(358): Structure 'STemporarilyPausedEffect' already defined.
Error [content0]game\gameplay\effects\effecttypes.ws(368): Structure 'SBuffPauseLock' already defined.
Error [content0]game\gameplay\effects\effecttypes.ws(677): Structure 'SBuffImmunity' already defined.
Error [content0]game\gameplay\encounter\encounterdatamanager.ws(15): Structure 'CreatureCounterDef' already defined.
Error [content0]game\gameplay\encounter\encounterdatamanager.ws(21): Structure 'CreaturesGroupDef' already defined.
Error [content0]game\gameplay\encounter\encountermonitors.ws(14): Structure 'SOwnerEncounterTaskParams' already defined.
Error [content0]game\gameplay\encounter\encountermonitors.ws(33): Structure 'SExternalEncounterTaskParams' already defined.
Error [content0]game\gameplay\encounter\encounterspawners.ws(22): Structure 'CSpawnTreeWaypointSpawner' was already exported.
Error [content0]game\gameplay\encounter\encounterspawners.ws(29): Structure 'CSpawnTreeActionPointSpawner' was already exported.
Error [content0]game\gameplay\encounter\entrygenerators\baseentrygenerator.ws(7): Structure 'SCreatureDefinitionWrapper' was already exported.
Error [content0]game\gameplay\encounter\entrygenerators\baseentrygenerator.ws(12): Structure 'SWorkCategoryWrapper' was already exported.
Error [content0]game\gameplay\encounter\entrygenerators\baseentrygenerator.ws(17): Structure 'SEncounterActionPointSelectorPairScr' already defined.
Error [content0]game\gameplay\encounter\entrygenerators\baseentrygenerator.ws(23): Structure 'SWorkCategoriesWrapper' was already exported.
Error [content0]game\gameplay\encounter\entrygenerators\baseentrygenerator.ws(28): Structure 'SWorkCetegoriesForCreatureDefinitionEntryGeneratorParam' already defined.
Error [content0]game\gameplay\encounter\entrygenerators\baseentrygenerator.ws(34): Structure 'SGuardAreaEntryGeneratorNodeParam' already defined.
Error [content0]game\gameplay\encounter\entrygenerators\baseentrygenerator.ws(41): Structure 'SCreatureEntryEntryGeneratorNodeParam' was already exported.
Error [content0]game\gameplay\encounter\entrygenerators\baseentrygenerator.ws(52): Structure 'SWorkSmartAIEntryGeneratorNodeParam' was already exported.
Error [content0]game\gameplay\encounter\entrygenerators\baseentrygenerator.ws(61): Structure 'SCreatureEntrySpawnerParams' already defined.
Error [content0]game\gameplay\encounter\entrygenerators\idleaientriesgenerator.ws(7): Structure 'SIdleAEntryGeneratorParam' already defined.
Error [content0]game\gameplay\encounter\entrygenerators\wanderandworkentriesgenerator.ws( 8 : Structure 'SWanderWorkCetegoriesForCreatureDefinitionEntryGeneratorParam' already defined.
Error [content0]game\gameplay\encounter\entrygenerators\wanderandworkentriesgenerator.ws(15): Structure 'SWanderAndWorkEntryGeneratorCommon' already defined.
Error [content0]game\gameplay\encounter\entrygenerators\wanderandworkentriesgenerator.ws(23): Structure 'SWanderAndWorkEntryGeneratorParams' was already exported.
Error [content0]game\gameplay\encounter\entrygenerators\wanderandworkentriesgenerator.ws(31): Structure 'SWanderHistoryEntryGeneratorParams' was already exported.
Error [content0]game\gameplay\encounter\entrygenerators\wanderandworkentriesgenerator.ws(36): Structure 'SWorkWanderSmartAIEntryGeneratorParam' was already exported.
Error [content0]game\gameplay\encounter\entrygenerators\wanderentriesgenerator.ws(7): Structure 'SWanderEntryGeneratorParam' already defined.
Error [content0]game\gameplay\encounter\entrygenerators\worksmartaientriesgenerator.ws(7): Structure 'SWorkEntryGeneratorParam' was already exported.
Error [content0]game\gameplay\gameplay_triggers\generic_scene_area.ws(9): Structure 'genericSceneDefinition' already defined.
Error [content0]game\gameplay\interactive\housegenericdecorationentity.ws(9): Structure 'SHouseDecorationItemData' already defined.
Error [content0]game\gameplay\interactive\monsternestentity.ws(12): Structure 'SMonsterNestUpdateDefinition' already defined.
Error [content0]game\gameplay\interactive\tournamentleaderboardcustom.ws( 8 : Structure 'SLeaderBoardData' already defined.
Error [content0]game\gameplay\items\itemstypes.ws(254): Structure 'SItemDataStub' already defined.
Error [content0]game\gameplay\items\itemstypes.ws(289): Structure 'SInventoryItem' was already exported.
Error [content0]game\gameplay\items\itemstypes.ws(291): Structure 'SItemUniqueId' was already exported.
Error [content0]game\gameplay\items\itemstypes.ws(293): Structure 'SInventoryItemUIData' was already exported.
Error [content0]game\gameplay\items\itemstypes.ws(300): Structure 'SItemParts' was already exported.
Error [content0]game\gameplay\items\itemstypes.ws(506): Structure 'SAreaItemDefinition' already defined.
Error [content0]game\gameplay\items\itemstypes.ws(512): Structure 'SAreaLootParams' already defined.
Error [content0]game\gameplay\items\spells\aardentity.ws(9): Structure 'SAardEffects' already defined.
Error [content0]game\gameplay\items\spells\aardentity.ws(39): Structure 'SAardAspect' already defined.
Error [content0]game\gameplay\items\spells\axiientity.ws(6): Structure 'SAxiiEffects' already defined.
Error [content0]game\gameplay\items\spells\ignientity.ws(6): Structure 'SIgniEffects' already defined.
Error [content0]game\gameplay\items\spells\ignientity.ws(16): Structure 'SIgniAspect' already defined.
Error [content0]game\gameplay\items\spells\ignientity.ws(24): Structure 'SIgniChannelDT' already defined.
Error [content0]game\gameplay\items\spells\quenentity.ws(6): Structure 'SQuenEffects' already defined.
Error [content0]game\gameplay\items\spells\yrdenentity.ws(10): Structure 'SYrdenEffects' already defined.
Error [content0]game\gameplay\items\throwables\petards\types.ws(6): Structure 'SPetardParams' already defined.
Error [content0]game\gameplay\items\throwables\petards\types.ws(51): Structure 'SPetardShownDecals' already defined.
Error [content0]game\gameplay\leveling\leveltypes.ws(15): Structure 'SSpendablePoints' already defined.
Error [content0]game\gameplay\leveling\leveltypes.ws(21): Structure 'SLevelDefinition' already defined.
Error [content0]game\gameplay\mechanisms\riddle\riddlenode.ws(10): Structure 'SRiddleNodePositionDef' already defined.
Error [content0]game\gameplay\mechanisms\riddle\riddlenode.ws(24): Structure 'SExternalRiddleEffectEntityDef' already defined.
Error [content0]game\gameplay\mechanisms\riddle\riddlenode.ws(30): Structure 'SPairedRiddleNodeDef' already defined.
Error [content0]game\gameplay\mechanisms\switch\virtualswitch\virtualswitch.ws(16): Structure 'SRequiredSwitch' already defined.
Error [content0]game\gameplay\micro_quest\microquest.ws(13): Structure 'EncounterEntryDetails' already defined.
Error [content0]game\gameplay\projectile\signs\signprojectile.ws(6): Structure 'SSignProjectile' already defined.
Error [content0]game\gameplay\swarms\flyingcritterslairentity.ws(14): Structure 'CFlyingGroupId' was already exported.
Error [content0]game\gameplay\swarms\flyingcritterslairentity.ws(20): Structure 'CFlyingSwarmGroup' was already exported.
Error [content0]game\gameplay\swarms\poidispenser.ws(32): Structure 'W3POIEntities' already defined.
Error [content0]game\gameplay\syncmanager.ws(10): Structure 'SAnimationSequencePartDefinition' was already exported.
Error [content0]game\gameplay\syncmanager.ws(32): Structure 'SAnimationSequenceDefinition' was already exported.
Error [content0]game\gameplay\tutorial\tutorialtypes.ws(30): Structure 'SUITutorial' already defined.
Error [content0]game\gui\_old\components\guitooltipcomponent.ws(6): Structure 'SItemGenericStat' already defined.
Error [content0]game\gui\flashscriptimports.ws(167): Structure 'SFlashArg' was already exported.
Error [content0]game\gui\hud\modules\hudmoduledialog.ws(6): Structure 'SSceneChoice' was already exported.
Error [content0]game\gui\hud\modules\hudmoduleinteractions.ws(6): Structure 'SFocusInteractionIcon' already defined.
Error [content0]game\gui\hud\modules\hudmoduleiteminfo.ws(16): Structure 'SHudItemInfo' already defined.
Error [content0]game\gui\hud\modules\hudmodulejournalupdate.ws(6): Structure 'SJournalUpdate' already defined.
Error [content0]game\gui\hud\modules\hudmoduleoneliners.ws(6): Structure 'OnelinerDefinition' already defined.
Error [content0]game\gui\hud\modules\hudmodulequests.ws(15): Structure 'SUpdateEvent' already defined.
Error [content0]game\gui\main_menu\ingamemenu.ws(56): Structure 'newGameConfig' already defined.
Error [content0]game\gui\main_menu\maincreditsmenu.ws(10): Structure 'CreditsSection' already defined.
Error [content0]game\gui\main_menu\mainstartupmoviesmenu.ws(12): Structure 'SMovieData' already defined.
Error [content0]game\gui\menus\alchemymenu.ws(10): Structure 'SItemAttribute' already defined.
Error [content0]game\gui\menus\commonmenu.ws(6): Structure 'SMenuTab' already defined.
Error [content0]game\gui\menus\gwintmanager.ws(12): Structure 'SCardDefinition' was already exported.
Error [content0]game\gui\menus\gwintmanager.ws(30): Structure 'SDeckDefinition' was already exported.
Error [content0]game\gui\menus\gwintmanager.ws(40): Structure 'CollectionCard' was already exported.
Error [content0]game\gui\menus\inventorymenu.ws(36): Structure 'SentStatsData' already defined.
Error [content0]game\gui\menus\journalquestmenu.ws(10): Structure 'JournalDescriptionText' already defined.
Error [content0]game\gui\menus\menubase.ws(12): Structure 'SMenuButtonDef' already defined.
Error [content0]game\gui\menus\menubase.ws(19): Structure 'SKeyBinding' already defined.
Error [content0]game\gui\popups\messagepopup.ws(27): Structure 'UserMessageActionData' already defined.
Error [content0]game\gui\popups\tutorialpopup.ws(10): Structure 'TutorialHighlightedArea' already defined.
Error [content0]game\gui\r4guimanager.ws(6): Structure 'SUISavedData' already defined.
Error [content0]game\gui\r4guimanager.ws(18): Structure 'SGlossaryEntry' already defined.
Error [content0]game\gui\r4guimanager.ws(25): Structure 'SMappinEntry' already defined.
Error [content0]game\gui\r4guimanager.ws(31): Structure 'SCraftingFilters' already defined.
Error [content0]game\gui\r4guimanager.ws(38): Structure 'SEnchantmentFilters' already defined.
Error [content0]game\gui\r4guimanager.ws(47): Structure 'SGuiEnhancementInfo' was already exported.
Error [content0]game\ingameconfigwrapper.ws(52): Structure 'SInGameConfigBufferedEntry' already defined.
Error [content0]game\inputmanager.ws(224): Structure 'SInputAction' was already exported.
Error [content0]game\journal.ws(250): Structure 'SJournalCreatureParams' was already exported.
Error [content0]game\journal.ws(260): Structure 'SJournalQuestObjectiveData' was already exported.
Error [content0]game\movement\locomotionapi.ws(14): Structure 'SMoveLocomotionGoal' was already exported.
Error [content0]game\movement\movementadjustor.ws(20): Structure 'SMovementAdjustmentRequestTicket' was already exported.
Error [content0]game\npc\backgroundnpcpair.ws(27): Structure 'SBackgroundPairSpawnedEntity' already defined.
Error [content0]game\npc\backgroundnpcpair.ws(35): Structure 'SMountEvent' already defined.
Error [content0]game\npc\merchantnpc.ws(6): Structure 'MerchantNPCEmbeddedScenes' already defined.
Error [content0]game\npc\merchantnpc.ws(14): Structure 'MerchantNPCEmbeddedScenesConditions' already defined.
Error [content0]game\player\combos\comboplayer.ws(14): Structure 'SComboAttackCallbackInfo' was already exported.
Error [content0]game\player\playertargeting.ws(9): Structure 'STargetingInfo' was already exported.
Error [content0]game\player\playertargeting.ws(32): Structure 'STargetSelectionData' was already exported.
Error [content0]game\player\playertargeting.ws(42): Structure 'SR4PlayerTargetingConsts' was already exported.
Error [content0]game\player\playertargeting.ws(50): Structure 'SR4PlayerTargetingPrecalcs' was already exported.
Error [content0]game\player\playertargeting.ws(64): Structure 'SR4PlayerTargetingIn' was already exported.
Error [content0]game\player\playertargeting.ws(104): Structure 'SR4PlayerTargetingOut' was already exported.
Error [content0]game\player\playertypes.ws(691): Structure 'SParryInfo' already defined.
Error [content0]game\player\playertypes.ws(704): Structure 'STargetSelectionWeights' was already exported.
Error [content0]game\player\playertypes.ws(711): Structure 'SDrunkMutagen' already defined.
Error [content0]game\player\playertypes.ws(719): Structure 'SWitcherSign' already defined.
Error [content0]game\player\playertypes.ws(725): Structure 'SRadialSlotDef' already defined.
Error [content0]game\player\playertypes.ws(828): Structure 'SHighlightMappin' already defined.
Error [content0]game\player\playertypes.ws(834): Structure 'SInputActionLock' already defined.
Error [content0]game\player\playertypes.ws(842): Structure 'SInteriorAreaInfo' already defined.
Error [content0]game\player\playertypes.ws(849): Structure 'SCustomOrientationInfo' already defined.
Error [content0]game\player\playertypes.ws(856): Structure 'SSelectedQuickslotItem' already defined.
Error [content0]game\player\playertypes.ws(934): Structure 'SRewardMultiplier' already defined.
Error [content0]game\player\states\combat.ws(25): Structure 'SCustomCameraParams' already defined.
Error [content0]game\player\states\combat.ws(32): Structure 'SCustomOrientationParams' already defined.
Error [content0]game\player\states\movable.ws(133): Structure 'SHeadingHistory' already defined.
Error [content0]game\quests\conditions\questplayerskilllevel.ws(22): Structure 'SQuestPlayerSkill' already defined.
Error [content0]game\quests\functions\tutorial.ws(713): Structure 'SRadialDesaturation' already defined.
Error [content0]game\quests\quest_function.ws(6958): Structure 'SGwentIngDef' already defined.
Error [content0]game\quests\questtypes.ws(7): Structure 'SItem' already defined.
Error [content0]game\quests\questtypes.ws(21): Structure 'SGlossaryImageOverride' already defined.
Error [content0]game\r4game.ws(10): Structure 'SSavegameInfo' was already exported.
Error [content0]game\r4game.ws(27): Structure 'SPostponedPreAttackEvent' already defined.
Error [content0]game\rewards.ws(6): Structure 'SItemReward' was already exported.
Error [content0]game\rewards.ws(12): Structure 'SReward' was already exported.
Error [content0]game\scenes\scene_functions.ws(89): Structure 'shopQuestItemDef' already defined.
Error [content0]game\scenes\sceneplayer.ws(326): Structure 'SStorySceneGameplayActionCallbackInfo' was already exported.
Error [content0]game\temp\temp_entities.ws(6): Structure 'SBackgroundEntityData' already defined.
Error [content0]game\types.ws(257): Structure 'SCombatParams' already defined.
Error [content0]game\types.ws(265): Structure 'SAttackEventData' already defined.
Error [content0]game\types.ws(361): Structure 'CPreAttackEventData' was already exported.
Error [content0]game\types.ws(427): Structure 'STimescaleSource' already defined.
Error [content0]game\types.ws(435): Structure 'SDroppedItem' already defined.
Error [content0]game\types.ws(576): Structure 'SAttributeTooltip' already defined.
Error [content0]game\types.ws(588): Structure 'SNotWorkingOutFunctionParametersHackStruct1' already defined.
Error [content0]game\types.ws(602): Structure 'SAbilityAttributeValue' was already exported.
Error [content0]game\types.ws(683): Structure 'SStatistic' already defined.
Error [content0]game\types.ws(773): Structure 'SCachedCombatMessage' already defined.
Error [content0]game\types.ws(784): Structure 'SAchievement' already defined.
Error [content0]game\types.ws(1067): Structure 'STutorialMessage' already defined.
Error [content0]game\types.ws(1133): Structure 'STutorialHighlight' already defined.
Error [content0]game\types.ws(1149): Structure 'SFXSurfacePostParams' already defined.
Error [content0]game\types.ws(1180): Structure 'SSwarmVictim' already defined.
Error [content0]game\vehicles\boat\boatcomponent.ws(10): Structure 'ParticleEffectNames' already defined.
Error [content0]game\vehicles\boat\types.ws(10): Structure 'SBoatDestructionVolume' was already exported.
Error [content0]game\vehicles\boat\types.ws(17): Structure 'SBoatPartsConfig' already defined.
Error [content0]game\vehicles\boat\types.ws(23): Structure 'SBoatDesctructionPart' already defined.
Error [content0]game\vehicles\horse\horsecomponent.ws(1051): Structure 'CollsionActorStruct' already defined.
Error [content0]game\vehicles\horse\prediction.ws( 8 : Structure 'SPredictionInfo' was already exported.
Error [content0]game\behavior_tree\conditions\btcondbasestatelowerthan.ws(12): Enum 'EStatOwner' already defined.
Error [content0]game\behavior_tree\conditions\btcondisinterior.ws(10): Enum 'ETestSubject' already defined.
Error [content0]game\behavior_tree\conditions\btcondisintheway.ws(18): Enum 'ETargetName' already defined.
Error [content0]game\behavior_tree\conditions\btcondmonstertacticisused.ws(10): Enum 'EMonsterTactic' already defined.
Error [content0]game\behavior_tree\conditions\btcondnumberofopponents.ws(6): Enum 'EOperator' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskspawnmultipleentitiesattack.ws(16): Enum 'ESpawnPositionPattern' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskspawnmultipleentitiesattack.ws(22): Enum 'ESpawnRotation' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcheckflyingactors.ws(10): Enum 'EFlyingCheck' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcseffect.ws(10): Enum 'ECriticalEffectCounterType' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskfairytalewitchactions.ws(67): Enum 'EFairytaleWitchAction' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksendinfo.ws(7): Enum 'EActionInfoType' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(6): Enum 'EBossAction' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(15): Enum 'EBossSpecialAttacks' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(947): Enum 'EEredinPhaseChangeAction' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskspawnanim.ws(10): Enum 'ESpawnCondition' already defined.
Error [content0]game\behavior_tree\tasks\idle\bttaskcollide.ws(6): Enum 'ENPCCollisionStance' already defined.
Error [content0]game\behavior_tree\tasks\idle\bttaskcollide.ws(14): Enum 'ENPCBaseType' already defined.
Error [content0]game\behavior_tree\tasks\idle\bttaskguard.ws(10): Enum 'EGuardState' already defined.
Error [content0]game\behavior_tree\tasks\interaction\bttaskplayhorsebumpsound.ws(10): Enum 'ENPCType' already defined.
Error [content0]game\behavior_tree\tasks\interaction\bttaskuseinteractivespawner.ws(6): Enum 'EChosenTarget' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskteleport.ws(10): Enum 'ETeleportType' already defined.
Error [content0]game\cameras\combat\customcamera.ws(6): Enum 'ECameraAnimPriority' already defined.
Error [content0]game\cameras\exploration\jumpcamera.ws(11): Enum 'ECameraBlendSpeedMode' already defined.
Error [content0]game\characterstats.ws(49): Enum 'ECharacterPowerStats' already defined.
Error [content0]game\characterstats.ws(136): Enum 'ECharacterRegenStats' already defined.
Error [content0]game\components\ai\scentcomponent.ws(15): Enum 'EFoodGroup' already defined.
Error [content0]game\components\merchantcomponent.ws(9): Enum 'EMerchantMapPinType' already defined.
Error [content0]game\components\scripteddestroyablecomponent.ws(7): Enum 'EScriptedDetroyableComponentState' already defined.
Error [content0]game\direction.ws(10): Enum 'EDirection' already defined.
Error [content0]game\direction.ws(20): Enum 'EDirectionZ' already defined.
Error [content0]game\environmentmanager.ws(6): Enum 'EMoonState' already defined.
Error [content0]game\environmentmanager.ws(30): Enum 'EWeatherEffect' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstateaircollision.ws(13): Enum 'EAirCollisionSide' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstateclimb.ws(12): Enum 'EClimbRequirementType' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstateclimb.ws(22): Enum 'EClimbRequirementVault' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstateclimb.ws(29): Enum 'EClimbRequirementPlatform' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstateclimb.ws(36): Enum 'EClimbHeightType' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstateclimb.ws(47): Enum 'EClimbDistanceType' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstateclimb.ws(55): Enum 'EClimbEndReady' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstateclimb.ws(65): Enum 'EOutsideCapsuleState' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstateidle.ws(11): Enum 'EPlayerIdleSubstate' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstateinteraction.ws(11): Enum 'ExplorationInteractionType' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstatejump.ws(11): Enum 'EJumpSubState' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstatejump.ws(19): Enum 'EJumpType' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstatejump.ws(37): Enum 'ELandPredictionType' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstateland.ws(14): Enum 'ELandType' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstateland.ws(27): Enum 'ELandRunForcedMode' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstatepreparejump.ws(11): Enum 'PrepareJumpSubState' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstatepushed.ws(7): Enum 'EPushSide' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstateslide.ws(17): Enum 'ESlidingSubState' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstateslide.ws(27): Enum 'ESlideCameraShakeState' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstatestartfalling.ws(11): Enum 'EFallType' already defined.
Error [content0]game\explorations\exploration_movement_system\explorationclimboracle.ws(11): Enum 'EClimbProbeUsed' already defined.
Error [content0]game\explorations\exploration_movement_system\explorationcollisionmanager.ws(14): Enum 'ESideSelected' already defined.
Error [content0]game\explorations\exploration_movement_system\explorationcollisionmanager.ws(22): Enum 'EPlayerCollisionStance' already defined.
Error [content0]game\explorations\exploration_movement_system\explorationmovementcorrector.ws(15): Enum 'EMovementCorrectionType' already defined.
Error [content0]game\explorations\exploration_movement_system\explorationstateabstract.ws(17): Enum 'EGameplayContextInput' already defined.
Error [content0]game\explorations\exploration_movement_system\explorationstatemanager.ws(14): Enum 'EExplorationStateType' already defined.
Error [content0]game\explorations\exploration_movement_system\explorationstatemanager.ws(26): Enum 'EBehGraphConfirmationState' already defined.
Error [content0]game\explorations\prediction\collisiontrajectory.ws(9): Enum 'ECollisionTrajecoryStatus' already defined.
Error [content0]game\explorations\prediction\collisiontrajectory.ws(19): Enum 'ECollisionTrajecoryExplorationStatus' already defined.
Error [content0]game\explorations\prediction\collisiontrajectory.ws(28): Enum 'ECollisionTrajectoryPart' already defined.
Error [content0]game\explorations\prediction\collisiontrajectory.ws(44): Enum 'ECollisionTrajectoryToWaterState' already defined.
Error [content0]game\explorations\prediction\door_marking.ws(11): Enum 'EDoorMarkingState' already defined.
Error [content0]game\gameplay\ability\abilitymanagertypes.ws(27): Enum 'ESkillColor' already defined.
Error [content0]game\gameplay\ability\abilitymanagertypes.ws(143): Enum 'ESkillPath' already defined.
Error [content0]game\gameplay\ability\abilitymanagertypes.ws(214): Enum 'ESkillSubPath' already defined.
Error [content0]game\gameplay\ability\abilitymanagertypes.ws(370): Enum 'EPlayerMutationType' already defined.
Error [content0]game\gameplay\actions\baseaction.ws(11): Enum 'EActionHitAnim' already defined.
Error [content0]game\gameplay\alchemy\alchemytypes.ws(10): Enum 'EAlchemyExceptions' already defined.
Error [content0]game\gameplay\alchemy\alchemytypes.ws(36): Enum 'EAlchemyCookedItemType' already defined.
Error [content0]game\gameplay\animals\animalstypes.ws(9): Enum 'EBirdType' already defined.
Error [content0]game\gameplay\animals\whale.ws(10): Enum 'EWhaleMovementPatern' already defined.
Error [content0]game\gameplay\board.ws(25): Enum 'AQMTN_EntityType' already defined.
Error [content0]game\gameplay\community\jobtree.ws(18): Enum 'EJobTreeType' already defined.
Error [content0]game\gameplay\crafting\craftingtypes.ws(10): Enum 'ECraftsmanType' already defined.
Error [content0]game\gameplay\crafting\craftingtypes.ws(19): Enum 'ECraftingException' already defined.
Error [content0]game\gameplay\crafting\craftingtypes.ws(63): Enum 'ECraftsmanLevel' already defined.
Error [content0]game\gameplay\crafting\craftingtypes.ws(165): Enum 'EItemUpgradeException' already defined.
Error [content0]game\gameplay\devices\elevator.ws(57): Enum 'EElevatorSwitchType' already defined.
Error [content0]game\gameplay\devices\traps\base_trap.ws(9): Enum 'ETrapOperation' already defined.
Error [content0]game\gameplay\effects\effecttypes.ws(104): Enum 'EEffectInteract' already defined.
Error [content0]game\gameplay\effects\effecttypes.ws(128): Enum 'EEffectType' already defined.
Error [content0]game\gameplay\effects\effecttypes.ws(670): Enum 'ECriticalHandling' already defined.
Error [content0]game\gameplay\encounter\encountermonitors.ws(6): Enum 'EEncounterMonitorCounterType' already defined.
Error [content0]game\gameplay\encounter\encounterspawners.ws(40): Enum 'EEncounterSpawnGroup' already defined.
Error [content0]game\gameplay\focus\focus.ws(6): Enum 'EFocusModeChooseEntityStrategy' already defined.
Error [content0]game\gameplay\gameplay_triggers\root_dmg_area_trigger.ws(10): Enum 'ETriggeredDamageType' already defined.
Error [content0]game\gameplay\illusions\illusionaryobstacle .ws(10): Enum 'EIllusionDiscoveredOneliner' already defined.
Error [content0]game\gameplay\interactive\alchemytable.ws(10): Enum 'W3TableState' already defined.
Error [content0]game\gameplay\interactive\door.ws(9): Enum 'EDoorOperation' already defined.
Error [content0]game\gameplay\interactive\monsternestentity.ws(6): Enum 'EMonsterNestType' already defined.
Error [content0]game\gameplay\interactive\monsternestentity.ws(767): Enum 'ENestType' already defined.
Error [content0]game\gameplay\interactive\newdoor.ws(7): Enum 'ENewDoorOperation' already defined.
Error [content0]game\gameplay\interactive\oilbarrel\oilbarrelentity.ws(6): Enum 'EOilBarrelOperation' already defined.
Error [content0]game\gameplay\interactive\placeofpowerentity.ws(293): Enum 'EShrineBuffs' already defined.
Error [content0]game\gameplay\interactive\toxiccloudentity.ws(9): Enum 'EToxicCloudOperation' already defined.
Error [content0]game\gameplay\items\itemstypes.ws(10): Enum 'EArmorType' already defined.
Error [content0]game\gameplay\items\itemstypes.ws(20): Enum 'EEquipmentSlots' already defined.
Error [content0]game\gameplay\items\itemstypes.ws(140): Enum 'EItemGroup' already defined.
Error [content0]game\gameplay\items\itemstypes.ws(216): Enum 'EInventoryFilterType' already defined.
Error [content0]game\gameplay\items\itemstypes.ws(232): Enum 'EInventoryActionType' already defined.
Error [content0]game\gameplay\items\itemstypes.ws(279): Enum 'ECompareType' already defined.
Error [content0]game\gameplay\leveling\leveltypes.ws(9): Enum 'ESpendablePointType' already defined.
Error [content0]game\gameplay\living_world\bossandtreasureentity.ws(6): Enum 'EEP2PoiType' already defined.
Error [content0]game\gameplay\mechanisms\physicaldamagemechanism.ws( 8 : Enum 'EPhysicalDamagemechanismOperation' already defined.
Error [content0]game\gameplay\mechanisms\switch\physical\physicalswitch.ws(10): Enum 'PhysicalSwitchAnimationType' already defined.
Error [content0]game\gameplay\mechanisms\switch\switch.ws(10): Enum 'ESwitchState' already defined.
Error [content0]game\gameplay\mechanisms\switch\switch.ws(19): Enum 'EResetSwitchMode' already defined.
Error [content0]game\gameplay\mechanisms\switch\virtualswitch\virtualswitch.ws(9): Enum 'ERequiredSwitchState' already defined.
Error [content0]game\gameplay\mechanisms\switchevent\switchevent_encounter.ws(10): Enum 'EEncounterOperation' already defined.
Error [content0]game\gameplay\mechanisms\switchevent\switchevent_facts.ws(10): Enum 'EFactOperation' already defined.
Error [content0]game\gameplay\micro_quest\microquest.ws(6): Enum 'EOcurrenceTime' already defined.
Error [content0]game\gameplay\monster_hunting\leshy_e3_clue.ws(6): Enum 'ELogicalOperator' already defined.
Error [content0]game\gameplay\monster_hunting\leshy_e3_clue.ws(11): Enum 'EBoidClueState' already defined.
Error [content0]game\gameplay\monster_hunting\monster_clues.ws(6): Enum 'EFocusClueAttributeAction' already defined.
Error [content0]game\gameplay\monster_hunting\monster_clues.ws(14): Enum 'EClueOperation' already defined.
Error [content0]game\gameplay\monster_hunting\monster_clues.ws(21): Enum 'EFocusClueMedallionReaction' already defined.
Error [content0]game\gameplay\monster_hunting\monster_clues.ws(29): Enum 'EPlayerVoicesetType' already defined.
Error [content0]game\gameplay\monster_hunting\monster_clues.ws(840): Enum 'EMonsterClueAnim' already defined.
Error [content0]game\gameplay\monster_hunting\monstertypes.ws(6): Enum 'EMonsterCluesTypes' already defined.
Error [content0]game\gameplay\monster_hunting\monstertypes.ws(21): Enum 'EMonsterSize' already defined.
Error [content0]game\gameplay\monster_hunting\monstertypes.ws(34): Enum 'EMonsterEmittedSound' already defined.
Error [content0]game\gameplay\monster_hunting\monstertypes.ws(48): Enum 'EMonsterDamageMarks' already defined.
Error [content0]game\gameplay\monster_hunting\monstertypes.ws(70): Enum 'EMonsterVictimState' already defined.
Error [content0]game\gameplay\monster_hunting\monstertypes.ws(86): Enum 'EMonsterApperance' already defined.
Error [content0]game\gameplay\monster_hunting\monstertypes.ws(107): Enum 'EMonsterSkinFacture' already defined.
Error [content0]game\gameplay\monster_hunting\monstertypes.ws(123): Enum 'EMonsterMovement' already defined.
Error [content0]game\gameplay\monster_hunting\monstertypes.ws(139): Enum 'EMonsterBehaviour' already defined.
Error [content0]game\gameplay\monster_hunting\monstertypes.ws(148): Enum 'EMonsterAttitude' already defined.
Error [content0]game\gameplay\monster_hunting\monstertypes.ws(156): Enum 'EMonsterAttackTime' already defined.
Error [content0]game\gameplay\monster_hunting\monstertypes.ws(164): Enum 'EMonsterHideout' already defined.
Error [content0]game\gameplay\reputation\reputation.ws(21): Enum 'EReputationLevel' already defined.
Error [content0]game\gameplay\reputation\reputation.ws(31): Enum 'EFactionName' already defined.
Error [content0]game\gameplay\tutorial\tutorialtypes.ws(10): Enum 'ETutorialMessageType' already defined.
Error [content0]game\gameplay\tutorial\tutorialtypes.ws(48): Enum 'EUITutorialTriggerCondition' already defined.
Error [content0]game\globaleventsscriptsdisptacher.ws(11): Enum 'EScriptedEventCategory' already defined.
Error [content0]game\globaleventsscriptsdisptacher.ws(25): Enum 'EScriptedEventType' already defined.
Error [content0]game\gui\_old\components\guipreparationinventorycomponent.ws(6): Enum 'EPreporationItemType' already defined.
Error [content0]game\gui\data\popupdata.ws( 8 : Enum 'EQuantityTransferFunction' already defined.
Error [content0]game\gui\hud\hud.ws(13): Enum 'EHudVisibilitySource' already defined.
Error [content0]game\gui\hud\modules\hudmoduleenemyfocus.ws(6): Enum 'EFloatingValueType' already defined.
Error [content0]game\gui\hud\modules\hudmoduleiteminfo.ws(7): Enum 'HudItemInfoBinding' already defined.
Error [content0]game\gui\hud\modules\hudmodulequests.ws(6): Enum 'EUpdateEventType' already defined.
Error [content0]game\gui\hud\modules\hudmodulewolfhead.ws(6): Enum 'EMutationFeedbackType' already defined.
Error [content0]game\gui\main_menu\ingamemenu.ws(10): Enum 'InGameMenuActionType' already defined.
Error [content0]game\gui\main_menu\ingamemenu.ws(45): Enum 'EIngameMenuConstants' already defined.
Error [content0]game\gui\main_menu\maincreditsmenu.ws(21): Enum 'CreditsIndex' already defined.
Error [content0]game\gui\menus\charactermenu.ws(28): Enum 'CharacterMenuTabIndexes' already defined.
Error [content0]game\gui\menus\charactermenu.ws(38): Enum 'EMutationResourceType' already defined.
Error [content0]game\gui\menus\charactermenu.ws(46): Enum 'EBonusSkillSlot' already defined.
Error [content0]game\gui\menus\inventorymenu.ws(10): Enum 'EInventoryMenuState' already defined.
Error [content0]game\gui\menus\inventorymenu.ws(19): Enum 'InventoryMenuTabIndexes' already defined.
Error [content0]game\gui\menus\inventorymenu.ws(29): Enum 'InventoryMenuStashTabIndexes' already defined.
Error [content0]game\gui\menus\menubase.ws(30): Enum 'ENotificationType' already defined.
Error [content0]game\gui\menus\preparationmenu.ws(11): Enum 'PreparationTrackType' already defined.
Error [content0]game\gui\menus\preparationmenu.ws(18): Enum 'PreparationMenuTabIndexes' already defined.
Error [content0]game\gui\popups\itemselectionpopup.ws(7): Enum 'EItemSelectionPopupMode' already defined.
Error [content0]game\gui\popups\messagepopup.ws(11): Enum 'EUserMessageAction' already defined.
Error [content0]game\gui\popups\messagepopup.ws(20): Enum 'EUserMessageProgressType' already defined.
Error [content0]game\gui\r4guimanager.ws(60): Enum 'EUserDialogButtons' already defined.
Error [content0]game\gui\r4guimanager.ws(68): Enum 'EUniqueMessageIDs' already defined.
Error [content0]game\gui\r4guimanager.ws(89): Enum 'ELockedControlScheme' already defined.
Error [content0]game\gui\r4guimanager.ws(96): Enum 'EGamepadType' already defined.
Error [content0]game\gui\r4guimanager.ws(103): Enum 'ECursorType' already defined.
Error [content0]game\gui\r4guiscenecontroller.ws(7): Enum 'EGuiSceneControllerRenderFocus' already defined.
Error [content0]game\inputmanager.ws(7): Enum 'EInputDeviceType' already defined.
Error [content0]game\npc\backgroundnpc.ws(10): Enum 'EBackgroundNPCWork_Single' already defined.
Error [content0]game\npc\backgroundnpcpair.ws(10): Enum 'EBackgroundNPCWork_Paired' already defined.
Error [content0]game\npc\backgroundnpcpair.ws(19): Enum 'EBgNPCType' already defined.
Error [content0]game\npc\backgroundnpcwoman.ws(10): Enum 'EBackgroundNPCWomanWork' already defined.
Error [content0]game\npc\npc.ws(9): Enum 'EConverserType' already defined.
Error [content0]game\npc\npc_custom_classes\animal.ws(53): Enum 'EAnimalType' already defined.
Error [content0]game\npc\npctypes.ws(11): Enum 'EDeathType' already defined.
Error [content0]game\npc\npctypes.ws(20): Enum 'EFinisherDeathType' already defined.
Error [content0]game\npc\npctypes.ws(32): Enum 'EActionFail' already defined.
Error [content0]game\npc\npctypes.ws(42): Enum 'ETauntType' already defined.
Error [content0]game\npc\npctypes.ws(55): Enum 'EBehaviorGraph' already defined.
Error [content0]game\npc\npctypes.ws(90): Enum 'EExplorationMode' already defined.
Error [content0]game\npc\npctypes.ws(100): Enum 'EAgonyType' already defined.
Error [content0]game\npc\npctypes.ws(106): Enum 'ENPCFightStage' already defined.
Error [content0]game\npc\npctypes.ws(116): Enum 'ECriticalStateType' already defined.
Error [content0]game\npc\npctypes.ws(170): Enum 'EHitReactionDirection' already defined.
Error [content0]game\npc\npctypes.ws(176): Enum 'EHitReactionSide' already defined.
Error [content0]game\npc\npctypes.ws(183): Enum 'EDetailedHitType' already defined.
Error [content0]game\npc\npctypes.ws(191): Enum 'EAttackType' already defined.
Error [content0]game\npc\npctypes.ws(215): Enum 'EChargeAttackType' already defined.
Error [content0]game\npc\npctypes.ws(221): Enum 'EDodgeType' already defined.
Error [content0]game\npc\npctypes.ws(233): Enum 'EDodgeDirection' already defined.
Error [content0]game\npc\npctypes.ws(241): Enum 'ETurnDirection' already defined.
Error [content0]game\npc\npctypes.ws(247): Enum 'ETargetDirection' already defined.
Error [content0]game\npc\npctypes.ws(259): Enum 'ENpcPose' already defined.
Error [content0]game\npc\npctypes.ws(265): Enum 'EFlightStance' already defined.
Error [content0]game\npc\npctypes.ws(272): Enum 'ENPCRightItemType' already defined.
Error [content0]game\npc\npctypes.ws(283): Enum 'ENPCLeftItemType' already defined.
Error [content0]game\npc\npctypes.ws(291): Enum 'EInventoryFundsType' already defined.
Error [content0]game\npc\npctypes.ws(306): Enum 'EWeaponSubType1Handed' already defined.
Error [content0]game\npc\npctypes.ws(314): Enum 'EWeaponSubType2Handed' already defined.
Error [content0]game\npc\npctypes.ws(324): Enum 'EWeaponSubTypeRanged' already defined.
Error [content0]game\npc\npctypes.ws(332): Enum 'ENpcWeapons' already defined.
Error [content0]game\npc\npctypes.ws(346): Enum 'ENpcFightingStyles' already defined.
Error [content0]game\player\player.ws(9): Enum 'EPlayerDeathType' already defined.
Error [content0]game\player\playeraiming.ws(6): Enum 'EAimType' already defined.
Error [content0]game\player\playermode.ws(9): Enum 'EPlayerMode' already defined.
Error [content0]game\player\playermode.ws(16): Enum 'EForceCombatModeReason' already defined.
Error [content0]game\player\playertypes.ws(7): Enum 'EGeneralEnum' already defined.
Error [content0]game\player\playertypes.ws(22): Enum 'EPlayerExplorationAction' already defined.
Error [content0]game\player\playertypes.ws(43): Enum 'EPlayerBoatMountFacing' already defined.
Error [content0]game\player\playertypes.ws(53): Enum 'EPlayerAttackType' already defined.
Error [content0]game\player\playertypes.ws(61): Enum 'ESkill' already defined.
Error [content0]game\player\playertypes.ws(180): Enum 'EItemSetBonus' already defined.
Error [content0]game\player\playertypes.ws(196): Enum 'EItemSetType' already defined.
Error [content0]game\player\playertypes.ws(477): Enum 'EPlayerCommentary' already defined.
Error [content0]game\player\playertypes.ws(487): Enum 'EPlayerWeapon' already defined.
Error [content0]game\player\playertypes.ws(495): Enum 'EPlayerRangedWeapon' already defined.
Error [content0]game\player\playertypes.ws(501): Enum 'EPlayerCombatStance' already defined.
Error [content0]game\player\playertypes.ws(509): Enum 'ESignType' already defined.
Error [content0]game\player\playertypes.ws(558): Enum 'EMoveSwitchDirection' already defined.
Error [content0]game\player\playertypes.ws(571): Enum 'EPlayerEvadeType' already defined.
Error [content0]game\player\playertypes.ws(578): Enum 'EPlayerEvadeDirection' already defined.
Error [content0]game\player\playertypes.ws(590): Enum 'EPlayerParryDirection' already defined.
Error [content0]game\player\playertypes.ws(598): Enum 'EPlayerRepelType' already defined.
Error [content0]game\player\playertypes.ws(608): Enum 'ERotationRate' already defined.
Error [content0]game\player\playertypes.ws(620): Enum 'EItemType' already defined.
Error [content0]game\player\playertypes.ws(627): Enum 'ESpecialAbilityInput' already defined.
Error [content0]game\player\playertypes.ws(635): Enum 'EThrowStage' already defined.
Error [content0]game\player\playertypes.ws(643): Enum 'EParryStage' already defined.
Error [content0]game\player\playertypes.ws(651): Enum 'EParryType' already defined.
Error [content0]game\player\playertypes.ws(665): Enum 'EAttackSwingRange' already defined.
Error [content0]game\player\playertypes.ws(739): Enum 'EInputActionBlock' already defined.
Error [content0]game\player\playertypes.ws(820): Enum 'EPlayerMoveType' already defined.
Error [content0]game\player\playertypes.ws(862): Enum 'EPlayerActionToRestore' already defined.
Error [content0]game\player\playertypes.ws(873): Enum 'EPlayerInteractionLock' already defined.
Error [content0]game\player\playertypes.ws(884): Enum 'EPlayerPreviewInventory' already defined.
Error [content0]game\player\playertypes.ws(899): Enum 'EDismembermentWoundTypes' already defined.
Error [content0]game\player\playertypes.ws(920): Enum 'ERecoilLevel' already defined.
Error [content0]game\player\playertypes.ws(927): Enum 'EPlayerMovementLockType' already defined.
Error [content0]game\player\playertypes.ws(941): Enum 'EHorseMode' already defined.
Error [content0]game\player\states\combat.ws(10): Enum 'ECustomCameraType' already defined.
Error [content0]game\player\states\combat.ws(18): Enum 'ECustomCameraController' already defined.
Error [content0]game\player\states\combatfists.ws(10): Enum 'EInitialAction' already defined.
Error [content0]game\player\states\movable.ws(13): Enum 'EDir' already defined.
Error [content0]game\player\states\movable.ws(26): Enum 'EPlayerStopPose' already defined.
Error [content0]game\player\states\vehicles\usevehicle.ws(476): Enum 'EVehicleCombatAction' already defined.
Error [content0]game\player\states\vehicles\usevehicle.ws(908): Enum 'HorseAttackSide' already defined.
Error [content0]game\quests\conditions\chosenlanguagecondition.ws(10): Enum 'ELanguageCheckType' already defined.
Error [content0]game\quests\conditions\chosenlanguagecondition.ws(17): Enum 'ECheckedLanguage' already defined.
Error [content0]game\quests\conditions\isdlcenabled.ws(6): Enum 'EQuestConditionDLCType' already defined.
Error [content0]game\quests\conditions\questcontainer.ws(36): Enum 'EContainerMode' already defined.
Error [content0]game\quests\conditions\questplayerskilllevel.ws(9): Enum 'EQuestPlayerSkillLevel' already defined.
Error [content0]game\quests\conditions\questplayerskilllevel.ws(15): Enum 'EQuestPlayerSkillCondition' already defined.
Error [content0]game\quests\conditions\questplayerstate.ws(9): Enum 'EQuestConditionPlayerState' already defined.
Error [content0]game\quests\conditions\questswitch.ws(6): Enum 'ESwitchStateCondition' already defined.
Error [content0]game\quests\conditions\replacer.ws(9): Enum 'EPlayerReplacerType' already defined.
Error [content0]game\quests\quest_function.ws(36): Enum 'EFactValueChangeMethod' already defined.
Error [content0]game\quests\quest_function.ws(277): Enum 'EMapPinStatus' already defined.
Error [content0]game\quests\quest_function.ws(1421): Enum 'EFocusEffectActivationAction' already defined.
Error [content0]game\quests\quest_function.ws(1538): Enum 'ECameraEffect' already defined.
Error [content0]game\quests\quest_function.ws(2796): Enum 'EQuestReplacerEntities' already defined.
Error [content0]game\quests\quest_function.ws(2950): Enum 'EItemSelectionType' already defined.
Error [content0]game\quests\quest_function.ws(3297): Enum 'EQuestNPCStates' already defined.
Error [content0]game\quests\quest_function.ws(3478): Enum 'EDrawWeaponQuestType' already defined.
Error [content0]game\quests\quest_function.ws(3571): Enum 'ESwarmStateOnArrival' already defined.
Error [content0]game\quests\quest_function.ws(3697): Enum 'EAnimalReaction' already defined.
Error [content0]game\quests\quest_function.ws(4131): Enum 'EDoorQuestState' already defined.
Error [content0]game\quests\quest_function.ws(5248): Enum 'EGeraltPath' already defined.
Error [content0]game\quests\quest_function.ws(5626): Enum 'EDM_MappinType' already defined.
Error [content0]game\quests\quest_function.ws(6129): Enum 'EGwentCardFaction' already defined.
Error [content0]game\quests\quest_function.ws(6747): Enum 'EGwentDeckUnlock' already defined.
Error [content0]game\quests\quest_function.ws(6814): Enum 'EEnableMode' already defined.
Error [content0]game\quests\quest_function.ws(7690): Enum 'EHudTimeOutAction' already defined.
Error [content0]game\quests\quest_function.ws(8134): Enum 'EQuestPadVibrationStrength' already defined.
Error [content0]game\quests\questcustomscripts.ws(10): Enum 'EBookDirection' already defined.
Error [content0]game\quests\questtypes.ws(14): Enum 'EQuestSword' already defined.
Error [content0]game\r4game.ws(19): Enum 'Platform' already defined.
Error [content0]game\scenes\scene_functions.ws(277): Enum 'ENegotiationResult' already defined.
Error [content0]game\scenes\scene_functions.ws(812): Enum 'ECollectItemsRes' already defined.
Error [content0]game\scenes\scene_functions.ws(905): Enum 'ECollectItemsCustomRes' already defined.
Error [content0]game\scenes\sceneplayer.ws(6): Enum 'EStorySceneOutputAction' already defined.
Error [content0]game\scenes\sceneplayer.ws(307): Enum 'EStorySceneGameplayAction' already defined.
Error [content0]game\temp.ws(12785): Enum 'EncumbranceBoyMode' already defined.
Error [content0]game\types.ws(9): Enum 'EActorImmortalityMode' already defined.
Error [content0]game\types.ws(17): Enum 'EActorImmortalityChanel' already defined.
Error [content0]game\types.ws(40): Enum 'ETerrainType' already defined.
Error [content0]game\types.ws(52): Enum 'EAreaName' already defined.
Error [content0]game\types.ws(68): Enum 'EDlcAreaName' already defined.
Error [content0]game\types.ws(134): Enum 'EZoneName' already defined.
Error [content0]game\types.ws(272): Enum 'EHitReactionType' already defined.
Error [content0]game\types.ws(319): Enum 'EFocusHitReaction' already defined.
Error [content0]game\types.ws(329): Enum 'EAttackSwingType' already defined.
Error [content0]game\types.ws(339): Enum 'EAttackSwingDirection' already defined.
Error [content0]game\types.ws(348): Enum 'EManageGravity' already defined.
Error [content0]game\types.ws(355): Enum 'ECounterAttackSwitch' already defined.
Error [content0]game\types.ws(384): Enum 'EAttitudeGroupPriority' already defined.
Error [content0]game\types.ws(407): Enum 'ETimescaleSource' already defined.
Error [content0]game\types.ws(442): Enum 'EMonsterCategory' already defined.
Error [content0]game\types.ws(595): Enum 'EButtonStage' already defined.
Error [content0]game\types.ws(632): Enum 'EStaminaActionType' already defined.
Error [content0]game\types.ws(672): Enum 'EFocusModeSoundEffectType' already defined.
Error [content0]game\types.ws(689): Enum 'EStatistic' already defined.
Error [content0]game\types.ws(790): Enum 'EAchievement' already defined.
Error [content0]game\types.ws(1113): Enum 'ETutorialHintDurationType' already defined.
Error [content0]game\types.ws(1123): Enum 'ETutorialHintPositionType' already defined.
Error [content0]game\types.ws(1166): Enum 'ESpeedType' already defined.
Error [content0]game\types.ws(1188): Enum 'EBloodType' already defined.
Error [content0]game\vehicles\horse\states\exploration.ws(6): Enum 'EHorseWaterTestResult' already defined.
Error [content0]game\actor.ws(17): Class 'CActor' was already exported.
Error [content0]game\ai\volumepathmanager.ws(10): Class 'CVolumePathManager' was already exported.
Error [content0]game\animations\animatedslider.ws(64): Class 'CActionMoveAnimationProxy' was already exported.
Error [content0]game\animations\animationselectors.ws(37): Class 'AnimationTrajectoryPlayerScriptWrapper' was already exported.
Error [content0]game\animations\debugbehaviorentity.ws(7): Class 'W3DebugScriptBehaviorToolComponent' already defined.
Error [content0]game\attributemanager.ws(11): Class 'CDebugAttributesManager' was already exported.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(11): Class 'IAIBaseAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(19): Class 'CAIFollowAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(32): Class 'CAIFollowParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(68): Class 'CAIFollowSideBySideAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(86): Class 'CAIRiderFollowAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(100): Class 'CAIRiderFollowActionParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(142): Class 'CAIRiderFollowSideBySideAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(159): Class 'CAIRiderFollowSideBySideActionParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(191): Class 'CAIHorseDoNothingAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(197): Class 'CAIDoNothingAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(204): Class 'CAIMoveAlongPathAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(227): Class 'CAIMoveAlongPathParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(267): Class 'CAIMoveAlongPathWithCompanionAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(278): Class 'CAIMoveAlongPathWithCompanionParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(302): Class 'CAIMoveAlongPathAwareOfTailAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(313): Class 'CAIMoveAlongPathAwareOfTailParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(326): Class 'CAIRaceAlongPathAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(338): Class 'CAIRaceAlongPathParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(350): Class 'CAIRiderMoveAlongPathAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(364): Class 'CAIRiderMoveAlongPathActionParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(420): Class 'CAIRiderMoveAlongPathWithCompanionAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(431): Class 'CAIRiderMoveAlongPathWithCompanionActionParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(473): Class 'CAIRiderRaceAlongPathAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(487): Class 'CAIRiderRaceAlongPathActionParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(542): Class 'CAIRiderRideHorseAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(555): Class 'ISailorActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(558): Class 'ISailorActionParameters' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(564): Class 'CAISailorMountBoatAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(579): Class 'CAISailorMountBoatActionParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(590): Class 'CAISailorDismountBoatAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(599): Class 'CAISailorMoveToAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(614): Class 'CAISailorMoveToActionParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(626): Class 'CAISailorMoveAlongPathAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(641): Class 'CAISailorMoveAlongPathActionParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(657): Class 'CAISailorRaceAlongPathAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(672): Class 'CAISailorRaceAlongPathActionParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(689): Class 'CAIMoveToPoint' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(703): Class 'CAIMoveToPointParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(722): Class 'CAIMoveToAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(736): Class 'CAIMoveToParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(755): Class 'CAIMoveToActionAwareOfTail' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(768): Class 'CAIMoveToActionAwareOfTailParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(781): Class 'CAIRiderMoveToAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(795): Class 'CAIRiderMoveToActionParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(822): Class 'CAIPlayAnimationStateAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(829): Class 'CAIPlayAnimationStateParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(835): Class 'CAIPlayAnimationSlotAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(854): Class 'IAIFormationActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(859): Class 'CAIFormationFollowActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(866): Class 'CAIFormationLeadActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(882): Class 'CAIFinishAnimationsAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(888): Class 'CAIBreakAnimationsAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(894): Class 'CAIPlayVoiceSetAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(902): Class 'CAIPlayVoiceSetParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(909): Class 'CAIRotateToAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(918): Class 'CAIWalkToTargetWaitAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(931): Class 'CAIWalkToTargetWaitParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(951): Class 'CAIActionSequence' was already exported.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(956): Class 'CAIActionSequenceParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(962): Class 'CAIActionLoop' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(973): Class 'CAISyannaCompanionBehavior' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(993): Class 'CAISyannaCompanionBehaviorParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1048): Class 'CAIActionPoke' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1057): Class 'CAIRiderActionSequence' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1064): Class 'CAIRiderActionPoke' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1073): Class 'CAIWalkToTargetWaitingForActorAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1095): Class 'CAIPlayEffectAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1103): Class 'CAIPlayEffectParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1110): Class 'CAIExecuteAttackAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1119): Class 'CAIExecuteRangeAttackAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1134): Class 'CAIDrawTorchAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1141): Class 'CAIHideTorchAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1149): Class 'CAIAttachToCurve' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1165): Class 'CAIWaitForChangingWeaponEndAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1170): Class 'IActionDecorator' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1177): Class 'CAIGoToExplorationActionDecorator' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1188): Class 'CAIPlayAnimationUpperBodySlotAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1199): Class 'CAIHandsBehindBackOverlayActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1209): Class 'CAICombatModeActionDecorator' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1232): Class 'CAIInterruptableByHitAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1249): Class 'CAIInterruptOnHitOrOnCriticalEffect' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1262): Class 'CAIkLookAtActionDecorator' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1271): Class 'CAIChangeBehaviorGraphDecorator' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1281): Class 'CAIScaredActionDecorator' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1287): Class 'CAICustomSpawnActionDecorator' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1296): Class 'IPlayerActionDecorator' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1301): Class 'IPlayerRiderActionDecorator' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1306): Class 'CAIPlayerActionDecorator' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1315): Class 'CAIPlayerRiderActionDecorator' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(11): Class 'CAIAnimalBase' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(29): Class 'CAIAnimalDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(59): Class 'CAIAnimalQuestDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(77): Class 'CAIHorseDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(98): Class 'CAIRaceHorseDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(111): Class 'CAIWildHorseDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(159): Class 'CAIDeerLeaderDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(174): Class 'CAIDeerDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(218): Class 'CAIHareDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(238): Class 'CAIDogDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(292): Class 'CAIGoatDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(341): Class 'CAIGoatQuestDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(353): Class 'CAIPigDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(411): Class 'CAISheepDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(448): Class 'CAIGooseDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(478): Class 'CAICowDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(518): Class 'CAIChickenDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(540): Class 'CAIRoosterDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(568): Class 'CAICatDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(602): Class 'CAIAnimalDeath' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(612): Class 'CAIAnimalDeathParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(632): Class 'CAIAnimalCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(659): Class 'CAIAnimalCombatFlee' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(665): Class 'CAIAnimalCombatCurious' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(670): Class 'CAIHorseShakeRider' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(676): Class 'CAIAnimalQuestCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(681): Class 'CAIAnimalQuestCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(686): Class 'CAIAnimalQuestScaredBehaviour' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(692): Class 'CAIAnimalCombatDog' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(704): Class 'CAIAnimalCombatPig' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(713): Class 'CAIAnimalCombatRooster' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(725): Class 'CAIAnimalCombatGoose' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(737): Class 'CAIAnimalCombatCat' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(749): Class 'CAIAnimalCombatCow' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(758): Class 'CAIAnimalCombatGoat' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(768): Class 'CAIAnimalCombatSheep' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(779): Class 'CAIAnimalCombatHare' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(791): Class 'CAIAnimalCombatDeer' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(802): Class 'CAIAnimalCombatHorse' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(824): Class 'CAIAnimalCharmed' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(831): Class 'CAIHorseCharmed' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(840): Class 'CAICowCharmed' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(851): Class 'CAnimalIdleDecoratorTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(863): Class 'CHorseIdleDecoratorTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(9): Class 'CAIMainTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(17): Class 'CAIIdleTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(22): Class 'CAIWanderTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(31): Class 'CAIIdleDecoratorTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(35): Class 'CAICombatTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(39): Class 'CAIAxiiTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(43): Class 'CAITauntTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(47): Class 'CAICombatQuestTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(51): Class 'CAICombatDecoratorTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(55): Class 'CAIDeathTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(60): Class 'CAICustomMainTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(64): Class 'CAIReactionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(68): Class 'CAISoftReactionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(72): Class 'CAIFleeTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(76): Class 'CAISubTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(81): Class 'CAIActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(85): Class 'CAICombatActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(89): Class 'CAIRidingSubTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(93): Class 'CAIRetreatTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(99): Class 'CAIKeepDistanceTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(108): Class 'CAIRunToGAKnockdown' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(117): Class 'CAIMainParameters' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(121): Class 'CAIIdleParameters' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(125): Class 'CAICombatDecoratorParameters' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(128): Class 'CAICombatParameters' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(131): Class 'CAIAxiiParameters' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(134): Class 'CAITauntParameters' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(137): Class 'CAIDeathParameters' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(140): Class 'CAIReactionsParameters' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(143): Class 'CAISoftReactionsParameters' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(146): Class 'CAICustomMainParameters' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(149): Class 'CAISubTreeParameters' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(152): Class 'CAIActionTreeParameters' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(155): Class 'CAICombatActionParameters' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(158): Class 'CAIWanderParameters' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(161): Class 'CAIRidingSubTreeParameters' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(164): Class 'CAIFleeParameters' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(170): Class 'IAIActionTree' was already exported.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(173): Class 'IRiderActionTree' was already exported.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(179): Class 'IAIActionParameters' was already exported.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(182): Class 'IRiderActionParameters' was already exported.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(190): Class 'CAIRedefinitionParameters' was already exported.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(195): Class 'CAIMultiRedefinitionParameters' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(200): Class 'CAIIdleRedefinitionParameters' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(205): Class 'CAIRiderIdleRedefinitionParameters' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(216): Class 'CAIStartingBehaviorParameters' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(229): Class 'CAIRiderStartingBehaviorParameters' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(242): Class 'CAICombatDecoratorRedefinitionParameters' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(247): Class 'CAINPCGroupTypeRedefinition' already defined.
Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(7): Class 'IAICustomActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(11): Class 'CAICarryMiscreantActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(24): Class 'CAIMiscreantAttachActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(34): Class 'CAIMiscreantCryActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(41): Class 'CAISorceressAttacksBoidActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(52): Class 'CAISorceressMagicBubbleActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(62): Class 'CAISorceressFireballCastActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(69): Class 'CAISorceressLightningCastActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(76): Class 'CAISorceressTeleportActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(83): Class 'CAIVampireTeleportActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(90): Class 'CAISwarmTeleportAttackActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(97): Class 'CAIFrostAttackActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(108): Class 'CAIForceJumpAttackActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(115): Class 'CAIGryphonCrashActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(120): Class 'CAIShootActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(144): Class 'CAILambertTrainingActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(159): Class 'CAICiriSnowballFightActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(178): Class 'CAIMageBossFightActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(193): Class 'CAIWitcherCastOffensiveSignActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(202): Class 'CAIKickActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\engineinternalparams.ws(7): Class 'CAIQuestScriptedActionsTree' was already exported.
Error [content0]game\behavior_tree\ai_parameters\engineinternalparams.ws(12): Class 'CAIDespawnTree' was already exported.
Error [content0]game\behavior_tree\ai_parameters\explorationparams.ws(7): Class 'IAIExplorationTree' was already exported.
Error [content0]game\behavior_tree\ai_parameters\explorationparams.ws(11): Class 'IAIDoorExplorationTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\explorationparams.ws(15): Class 'CAIDoorMoveExplorationTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\explorationparams.ws(22): Class 'CAIUseExplorationActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\explorationparams.ws(30): Class 'CAIRunExplorationActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\explorationparams.ws(41): Class 'CAIRunExplorationActionTreeParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\flightactionparams.ws( 8 : Class 'IFlightActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\flightactionparams.ws(14): Class 'CFlyToActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\flightactionparams.ws(31): Class 'CAIFlyOnCurve' already defined.
Error [content0]game\behavior_tree\ai_parameters\flightactionparams.ws(62): Class 'CAIFlyFindLandingSpotTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\flightactionparams.ws(69): Class 'CAIFlyLandTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\flightactionparams.ws(76): Class 'CAIFlyInterruptableAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\flightactionparams.ws(85): Class 'IAIFlightIdleTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\flightactionparams.ws(90): Class 'CAIFlightIdleRedefinitionParameters' already defined.
Error [content0]game\behavior_tree\ai_parameters\flightactionparams.ws(96): Class 'CAIFlightIdleAroundTargets' already defined.
Error [content0]game\behavior_tree\ai_parameters\flightactionparams.ws(120): Class 'CAIFlightIdleFreeRoam' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(12): Class 'CAICombatSoftReactionsTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(18): Class 'CAICommonerSoftReactionsTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(24): Class 'CAIGuardSoftReactionsTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(30): Class 'CAIQuestSoftReactionsTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(36): Class 'CAIMainQuestSoftReactionsTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(42): Class 'CAIChildSoftReactionsTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(52): Class 'CAINpcReactionsTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(84): Class 'CAICommonerReactionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(146): Class 'CAIChildReactionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(224): Class 'CAIDrunkCommonerReactionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(246): Class 'CAIGuardReactionsTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(381): Class 'CAICombatNPCReactionsTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(457): Class 'CAIQuestNPCReactionsTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(477): Class 'CAIPhilippaReactionsTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(491): Class 'CAIBruxaCommonerReactionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(556): Class 'CAINpcActionSubtree' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(594): Class 'CAIActionBeingHit' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(610): Class 'CAIActionBumpTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(630): Class 'CAIActionCombatNearby' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(648): Class 'CAIActionDrawSword' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(667): Class 'CAIActionAttack' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(685): Class 'CAIActionCastSign' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(703): Class 'CAIActionCrossbowShot' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(722): Class 'CAIActionBombExplosion' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(737): Class 'CAIActionLooting' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(755): Class 'CAIActionTaunt' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(774): Class 'CAIActionRain' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(794): Class 'CAIActionJump' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(813): Class 'CAIActionCombatStarted' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(835): Class 'CAIActionGossip' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(853): Class 'CAIActionQuestion' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(871): Class 'CAIActionGreeting' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(889): Class 'CAIActionBarter' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(907): Class 'CAIActionPlayerPresence' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(928): Class 'CAIQuestActionPlayerPresence' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(943): Class 'CAIActionBruxaBeingHit' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(960): Class 'CAIActionBruxaDrawSword' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(978): Class 'CAIActionBruxaAttack' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(996): Class 'CAIActionBruxaFriendlyAttackAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1014): Class 'CAIActionBruxaCastSign' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1032): Class 'CAIActionBruxaCrossbowShot' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1050): Class 'CAIActionBruxaBombExplosion' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1067): Class 'CAIActionBruxaPlayerPresence' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1087): Class 'CAIActionBruxaPlayerPresenceForced' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1118): Class 'CAINpcReaction' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1126): Class 'CAINpcReactionGetScared' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1149): Class 'CAINpcReactionTaunt' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1155): Class 'CAINpcReactionStopAndComment' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1171): Class 'CAINpcReactionSurprise' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1184): Class 'CAINpcReactionJoinFight' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1196): Class 'CAINpcReactionObserveFight' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1209): Class 'CAINpcReactionTurnHostile' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1221): Class 'CAINpcReactionGuardWarnSword' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1227): Class 'CAINpcReactionGuardWarnGeneral' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1240): Class 'CAINpcReactionBump' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1247): Class 'CAINpcReactionRain' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1263): Class 'CAINpcReactionBruxaSpawn' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1280): Class 'CAIScaredSubTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1285): Class 'CAIScaredTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1290): Class 'CAIRunOnlyScaredTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(7): Class 'CAIMonsterIdleAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(19): Class 'CAIMonsterFlyIdleAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(29): Class 'CAIMonsterIdleActionParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(41): Class 'CAIMonsterFlyIdleActionParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(47): Class 'CAIMonsterIdleEat' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(63): Class 'CAIMonsterIdleDig' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(78): Class 'CAIMonsterIdleClean' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(92): Class 'CAIMonsterIdleOnGroundAndClean' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(107): Class 'CAIMonsterIdleSit' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(122): Class 'CAIMonsterIdleLie' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(137): Class 'CAIMonsterIdleOnGround' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(152): Class 'CAIMonsterIdleHowl' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(166): Class 'CAIMonsterIdleSleep' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(181): Class 'CAIMonsterIdleRoll' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(194): Class 'CAIMonsterIdleStretch' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(207): Class 'CAIMonsterIdleCough' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(220): Class 'CAIMonsterIdleStrikeFists' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(233): Class 'CAIMonsterIdleGrowl' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(246): Class 'CAIMonsterIdleWings' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(259): Class 'CAIMonsterIdleLookAround' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(272): Class 'CAIMonsterIdleYawn' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(285): Class 'CAIMonsterIdleSniff' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(298): Class 'CAIMonsterIdleTail' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(315): Class 'CAIMonsterIdleFlyBarrel' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(327): Class 'CAIMonsterIdleFlyAirDive' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(342): Class 'CAIMonsterIdlePlayAround' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(354): Class 'CAIAnimalRunWild' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(369): Class 'CAIMonsterIdleFlyOnCurve' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(383): Class 'CAIMonsterIdleFlyOnCurveParamsDefault' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(10): Class 'CAIMonsterIdle' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(16): Class 'CAIMonsterIdleParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(21): Class 'CAIMonsterIdleDefault' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(33): Class 'CAIMonsterSearchFoodTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(49): Class 'CAIMonsterSearchFoodIdleParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(69): Class 'CAILessogIdle' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(81): Class 'CAIMonsterIdleDecorator' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(97): Class 'CAIScolopendromorphIdleDecorator' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(103): Class 'CAIEchinopsIdleDecorator' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(109): Class 'CAIMonsterIdleDecoratorParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(129): Class 'CAIMonsterIdleDecoratorArachas' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(154): Class 'CAIMonsterIdleDecoratorPanther' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(173): Class 'CAIMonsterIdleDecoratorBoar' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(198): Class 'CAIMonsterIdleDecoratorKatakan' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(207): Class 'CAIMonsterIdleDecoratorBear' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(239): Class 'CAIMonsterIdleDecoratorBies' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(264): Class 'CAIMonsterIdleDecoratorTroll' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(277): Class 'CAIMonsterIdleDecoratorDrowner' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(302): Class 'CAIMonsterIdleDecoratorGhoul' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(324): Class 'CAIMonsterIdleDecoratorGolem' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(346): Class 'CAIMonsterIdleDecoratorGryphon' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(380): Class 'CAIDynamicFlyingWanderGryphon' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(387): Class 'CAIMonsterIdleDecoratorHarpy' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(407): Class 'CAIDynamicFlyingWanderHarpy' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(421): Class 'CAIMonsterIdleDecoratorWraith' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(430): Class 'CAIMonsterIdleDecoratorNoonWraith' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(439): Class 'CAIMonsterIdleDecoratorSiren' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(460): Class 'CAIMonsterIdleDecoratorGiant' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(484): Class 'CAIMonsterIdleDecoratorNekker' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(506): Class 'CAIMonsterIdleDecoratorWerewolf' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(525): Class 'CAIMonsterIdleDecoratorWolfAlpha' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(566): Class 'CAIMonsterIdleDecoratorWolf' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(622): Class 'CAIMonsterIdleDecoratorWyvern' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(650): Class 'CAIDynamicFlyingWanderWyvern' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(657): Class 'CAIMonsterIdleDecoratorGravehag' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(14): Class 'CAIMonsterBase' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(28): Class 'CAIBaseMonsterDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(62): Class 'CAIMonsterDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(84): Class 'CAIFlyingMonsterDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(113): Class 'CAITrollDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(129): Class 'CAISharleyDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(145): Class 'CAIVampiressDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(157): Class 'CAINekkerDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(176): Class 'CAIBiesDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(198): Class 'CAIBiesDEBUG' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(209): Class 'CAISirenDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(238): Class 'CAIIceGiantDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(252): Class 'CAIIceGiantEp2Defaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(266): Class 'CAIDjinnDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(278): Class 'CAIDrownerDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(307): Class 'CAIDrownerUnderwaterDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(313): Class 'CAIRotfiendDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(325): Class 'CAIGhoulDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(349): Class 'CAIGryphonDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(370): Class 'CAIHarpyDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(397): Class 'CAIWraithDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(418): Class 'CAINoonwraithDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(434): Class 'CAINoonwraithDoppelgangerDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(449): Class 'CAIPestaDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(464): Class 'CAIIrisDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(485): Class 'CAIShadeDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(500): Class 'CAIWolfDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(521): Class 'CAIWolfAlphaDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(544): Class 'CAIGuardDogDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(559): Class 'CAILessogDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(577): Class 'CAISpriganDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(593): Class 'CAIHimDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(606): Class 'CAIEndriagaDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(629): Class 'CAIBlackSpiderDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(652): Class 'CAIBlackSpiderEP2Defaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(675): Class 'CAIArachasDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(689): Class 'CAIArachasDEBUG' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(700): Class 'CAIGolemDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(716): Class 'CAIIfritDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(726): Class 'CAIIceGolemDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(737): Class 'CAIGolemDEBUG' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(748): Class 'CAIWerewolfDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(770): Class 'CAIBigbadwolfDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(792): Class 'CAIKatakanDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(809): Class 'CAIFlederDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(823): Class 'CAIBearDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(837): Class 'CAIBearProtectiveDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(856): Class 'CAIWyvernDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(877): Class 'CAIDracolizardDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(898): Class 'CAIGravierDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(928): Class 'CAIGravehagDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(947): Class 'CAIFoglingDopplegangerDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(965): Class 'CAIWitchDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(976): Class 'CAIWitch2Defaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(987): Class 'CAIWightDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1006): Class 'CAIFugasDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1021): Class 'CAIRatDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1050): Class 'CAIBoarDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1062): Class 'CAIBoarEP2Defaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1074): Class 'CAIPantherDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1087): Class 'CAIKikimoreDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1101): Class 'CAIToadDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1116): Class 'CAIScolopendromorphDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1129): Class 'CAIBroomDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1140): Class 'CAIArchesporDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1153): Class 'CAIDettlaffDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1166): Class 'CAIDettlaffVampireDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1177): Class 'CAIFairytaleWitchDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1188): Class 'CAIBarghestDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1203): Class 'CAIDettlaffFlederDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1219): Class 'CAIDettlaffVampiressDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1233): Class 'CAIBansheeDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1252): Class 'CAIMonsterAxii' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1265): Class 'CAIMonsterAxiiParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1282): Class 'CAIMonsterTaunt' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1299): Class 'CAIMonsterTauntParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1326): Class 'CAICowardMonsterTaunt' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1339): Class 'CAICowardMonsterTauntParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1354): Class 'CAIBaseMonsterCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1420): Class 'CAIMonsterCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1437): Class 'CAIMonsterCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1459): Class 'CAIFlyingMonsterCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1477): Class 'CAIFlyingMonsterCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1498): Class 'CAIMonsterCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1510): Class 'CAIMonsterCombatLogicParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1515): Class 'CAIGravehagCombatLogicParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1524): Class 'CAISharleyCombatLogicParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1530): Class 'CAIFlyingMonsterCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1535): Class 'CAITrollCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1547): Class 'CAISharleyCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1559): Class 'CAIVampiressCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1571): Class 'CAIIceGiantCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1583): Class 'CAIIceGiantEp2CombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1595): Class 'CAINekkerCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1607): Class 'CAIBiesCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1619): Class 'CAIBiesDEBUGLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1631): Class 'CAISirenCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1643): Class 'CAIDjinnCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1655): Class 'CAIDrownerCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1667): Class 'CAIGhoulCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1679): Class 'CAINoonwraithCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1691): Class 'CAIPestaCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1703): Class 'CAIIrisCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1715): Class 'CAIShadeCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1728): Class 'CAIGryphonCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1740): Class 'CAILessogCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1752): Class 'CAISpriganCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1764): Class 'CAIHimCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1776): Class 'CAIWolfCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1788): Class 'CAIWolfCombatLogicParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1800): Class 'CAIGolemCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1812): Class 'CAIGolemCombatLogicParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1825): Class 'CAIGolemDEBUGLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1837): Class 'CAIWerewolfCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1849): Class 'CAIBigbadwolfCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1861): Class 'CAIKatakanCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1873): Class 'CAIFlederCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1885): Class 'CAIBansheeCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1897): Class 'CAIWraithCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1909): Class 'CAIHarpyCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1921): Class 'CAIGhulCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1933): Class 'CAIArachasCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1945): Class 'CAIBlackSpiderCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1957): Class 'CAIBlackSpiderEP2CombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1969): Class 'CAIArachasCombatLogicParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1982): Class 'CAIBlackSpiderCombatLogicParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1995): Class 'CAIBlackSpiderEP2CombatLogicParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2008): Class 'CAIArachasDEBUGLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2020): Class 'CAIBearCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2032): Class 'CAIWyvernCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2044): Class 'CAIDracolizardCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2056): Class 'CAIGravierCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2068): Class 'CAIFoglingDopplegangerCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2080): Class 'CAIGravehagCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2092): Class 'CAIWightCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2104): Class 'CAIWitchCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2122): Class 'CAIWitch2CombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2148): Class 'CAIWitchSoloCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2161): Class 'CAIFugasCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2182): Class 'CAIRatCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2194): Class 'CAIBoarCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2206): Class 'CAIBoarEP2CombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2219): Class 'CAIPantherCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2231): Class 'CAIKikimoreCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2244): Class 'CAIToadCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2256): Class 'CAIArchesporCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2268): Class 'CAIFairytaleWitchCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2280): Class 'CAIScolopendromorphCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2292): Class 'CAIBroomCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2304): Class 'CAIDettlaffVampireCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2316): Class 'CAIBarghestCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2328): Class 'CAIDettlaffCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2339): Class 'CAIDettlaffTornadoLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2356): Class 'CAIMonsterSimpleDamageReactionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2362): Class 'CAIMonsterDamageReactionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2376): Class 'CAIDamageReactionTreeParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2389): Class 'CAIFinisherTreeParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2400): Class 'CAIMonsterSpawn' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2410): Class 'CAIMonsterSpawnParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2421): Class 'CAIMonsterSpawnDefault' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2433): Class 'CAIMonsterSpawnFleder' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2445): Class 'CAIMonsterSpawnFlying' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2457): Class 'CAIMonsterSpawnIris' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2470): Class 'CAIMonsterSpawnLessog' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2485): Class 'CAIMonsterDeath' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2498): Class 'CAIIrisDeath' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2504): Class 'CAIMonsterDeathParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2520): Class 'CAIMonsterDefeated' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2538): Class 'CAIFlyingMonsterDeath' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2553): Class 'CAIFlyingMonsterDeathParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(6): Class 'CAIMonsterCombatReactionsTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(34): Class 'CAIMonsterReactionsTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(66): Class 'CAIMonsterReactionsTreeParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(73): Class 'CAIReactionHowl' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(79): Class 'CAIMonsterActionSubtree' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(90): Class 'CAIActionSearchForTarget' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(106): Class 'CAIActionAllySearchesTarget' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(123): Class 'CAIActionPlayWithTarget' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(140): Class 'CAIActionMoveToLure' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(158): Class 'CAIActionMoveOut' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(175): Class 'CAIActionTauntAndMoveOut' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(192): Class 'CAIActionMoveInPack' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(215): Class 'CAIActionRunWildInPack' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(233): Class 'CAIActionLeadEscape' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(254): Class 'CAIActionEscapeInPack' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(272): Class 'CAINpcReactionSearchTarget' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(277): Class 'CAINpcReactionJoinSearchForTarget' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(283): Class 'CAINpcReactionPlayWithTarget' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(289): Class 'CAINpcReactionMoveOut' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(295): Class 'CAINpcReactionTauntAndMoveOut' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(301): Class 'CAINpcReactionMoveInPack' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(307): Class 'CAINpcReactionRunWildInPack' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(313): Class 'CAINpcReactionMoveToLure' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(319): Class 'CAINpcReactionLeadEscape' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(325): Class 'CAINpcReactionEscapeInPack' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(12): Class 'CAINpcCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(26): Class 'CAINpcCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(128): Class 'CAINpcFistsDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(142): Class 'CAINpcFistsCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(151): Class 'CAINpcFistsCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(165): Class 'CAINpcFistsEasyDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(179): Class 'CAINpcFistsEasyCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(188): Class 'CAINpcFistsEasyCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(202): Class 'CAINpcFistsHardDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(216): Class 'CAINpcFistsHardCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(225): Class 'CAINpcFistsHardCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(239): Class 'CAINpcGuardDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(250): Class 'CAINpcGuardCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(259): Class 'CAINpcGuardCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(275): Class 'CAINpcOneHandedDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(286): Class 'CAINpcOneHandedCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(295): Class 'CAINpcOneHandedCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(310): Class 'CAINpcOneHandedAxeDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(321): Class 'CAINpcOneHandedAxeCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(330): Class 'CAINpcOneHandedAxeCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(345): Class 'CAINpcOneHandedBluntDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(356): Class 'CAINpcOneHandedBluntCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(365): Class 'CAINpcOneHandedBluntCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(380): Class 'CAINpcTwoHandedHammerDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(391): Class 'CAINpcTwoHandedHammerCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(400): Class 'CAINpcTwoHandedHammerCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(415): Class 'CAINpcTwoHandedAxeDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(426): Class 'CAINpcTwoHandedAxeCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(435): Class 'CAINpcTwoHandedAxeCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(450): Class 'CAINpcTwoHandedHalberdDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(461): Class 'CAINpcTwoHandedHalberdCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(470): Class 'CAINpcTwoHandedHalberdCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(485): Class 'CAINpcTwoHandedSpearDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(496): Class 'CAINpcTwoHandedSpearCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(505): Class 'CAINpcTwoHandedSpearCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(520): Class 'CAINpcPitchforkDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(531): Class 'CAINpcPitchforkCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(540): Class 'CAINpcPitchforkCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(555): Class 'CAINpcShieldDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(566): Class 'CAINpcShieldCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(575): Class 'CAINpcShieldCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(591): Class 'CAINpcBowDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(602): Class 'CAINpcBowCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(611): Class 'CAINpcBowCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(629): Class 'CAINpcCrossbowDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(640): Class 'CAINpcCrossbowCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(649): Class 'CAINpcCrossbowCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(667): Class 'CAINpcTwoHandedSwordDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(678): Class 'CAINpcTwoHandedSwordCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(687): Class 'CAINpcTwoHandedSwordCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(704): Class 'CAINpcGregoireDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(715): Class 'CAINpcGregoireCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(724): Class 'CAINpcGregoireCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(738): Class 'CAIHjalmarDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(761): Class 'CAINpcWitcherDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(772): Class 'CAINpcWitcherCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(781): Class 'CAINpcWitcherCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(796): Class 'CAINpcEredinDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(807): Class 'CAINpcEredinCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(816): Class 'CAINpcEredinCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(830): Class 'CAINpcImlerithDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(841): Class 'CAINpcImlerithCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(850): Class 'CAINpcImlerithCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(867): Class 'CAINpcCaranthirDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(879): Class 'CAINpcCaranthirCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(888): Class 'CAINpcCaranthirCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(905): Class 'CAINpcCaretakerDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(916): Class 'CAINpcCaretakerCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(927): Class 'CAINpcCaretakerCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(942): Class 'CAINpcWitcherFollowerDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(953): Class 'CAINpcWitcherFollowerCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(962): Class 'CAINpcWitcherFollowerCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(990): Class 'CAINpcCiriDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1001): Class 'CAINpcCiriCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1010): Class 'CAINpcCiriCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1038): Class 'CAINpcSorceressDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1042): Class 'CAINpcYenneferDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1053): Class 'CAINpcTrissDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1064): Class 'CAINpcKeiraDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1075): Class 'CAINpcPhilippaDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1088): Class 'CAINpcLynxWitchDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1101): Class 'CAINpcYenneferCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1109): Class 'CAINpcTrissCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1117): Class 'CAINpcKeiraCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1125): Class 'CAINpcPhilippaCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1133): Class 'CAINpcLynxWitchCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1142): Class 'CAINpcSorceressCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1161): Class 'CAINpcYenneferCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1178): Class 'CAINpcTrissCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1195): Class 'CAINpcKeiraCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1213): Class 'CAINpcPhilippaCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1232): Class 'CAINpcLynxWitchCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1253): Class 'CAINpcSorcererDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1257): Class 'CAINpcDruidDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1268): Class 'CAINpcDruidCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1277): Class 'CAINpcWindMageDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1288): Class 'CAINpcWindMageCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1298): Class 'CAINpcBobWindMageDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1309): Class 'CAINpcBobWindMageCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1319): Class 'CAINpcBobWaterMageDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1330): Class 'CAINpcBobWaterMageCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1339): Class 'CAINpcAvallachDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1350): Class 'CAINpcAvallachCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1360): Class 'CAINpcSorcererCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1380): Class 'CAINpcDruidCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1398): Class 'CAINpcWindMageCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1416): Class 'CAINpcBobWindMageCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1434): Class 'CAINpcBobWaterMageCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1452): Class 'CAINpcAvallachCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1473): Class 'CAINpcMainDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1479): Class 'CAINpcIorwvethDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1493): Class 'CAINpcZoltanDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1505): Class 'CAINpcZoltanCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1514): Class 'CAINpcZoltanCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1535): Class 'CAINpcVesDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1546): Class 'CAINpcVesCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1555): Class 'CAINpcVesCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1582): Class 'CAINpcRocheDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1593): Class 'CAINpcRocheCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1602): Class 'CAINpcRocheCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1629): Class 'CAINpcOlgierdCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1638): Class 'CAINpcOlgierdCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1652): Class 'CAINpcDettlaffVampireCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1661): Class 'CAINpcDettlaffVampireCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1674): Class 'CAINpcDettlaffMinion' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1687): Class 'CAIDettlaffMinionDeath' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1699): Class 'CAINpcDettlaffMinionCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1708): Class 'CAINpcDettlaffMinionCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(9): Class 'CAIScaredCombatTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(18): Class 'CAINpcDefenseAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(24): Class 'CAINpcParryAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(37): Class 'CAINpcDodgeAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(44): Class 'CAINpcCounterAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(51): Class 'CAINpcCounterFistFightAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(58): Class 'CAINpcCounterHitAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(65): Class 'CAIWildHuntCounterHitAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(72): Class 'CAINpcCounterPushAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(79): Class 'CAINpcWitcherCounterAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(86): Class 'CAINpcCiriCounterAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(93): Class 'CAINpcImlerithCounterAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(100): Class 'CAINpcImlerithCounterActionSecondStage' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(107): Class 'CAINpcImlerithParry' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(120): Class 'CAINpcImlerithGuardAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(127): Class 'CAINpcImlerithSignsBlockAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(134): Class 'CAINpcGregoireCounterAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(141): Class 'CAINpcEredinCounterAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(148): Class 'CAINpcEredinRaiseGuardAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(155): Class 'CAINpcEredinSignsBlockAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(162): Class 'CAINpcEredinDodgeAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(169): Class 'CAINpcEredinParryAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(182): Class 'CAINpcOlgierdCounterAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(189): Class 'CAINpcOlgierdDodgeAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(196): Class 'CAINpcOlgierdCounterAfterHitAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(203): Class 'CAINpcOlgierdParryAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(216): Class 'CAINpcDettlaffVampireCounterAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(222): Class 'CAINpcDettlaffVampireCounterAfterHitAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(228): Class 'CAINpcDettlaffVampireParryAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(241): Class 'CAINpcDettlaffMinionParryAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(253): Class 'CAINpcDettlaffMinionCounterAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(260): Class 'CAINpcSummonGuardsAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(267): Class 'CAINpcCaranthirCounterAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(274): Class 'CAINpcCaranthirIceArmorAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(283): Class 'CAINpcTacticTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(296): Class 'CAINpcMeleeTacticTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(302): Class 'CAINpcRangedTacticTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(308): Class 'CAINpcCustomTacticTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(313): Class 'CAINpcTacticTreeParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(347): Class 'CAINpcSimpleTacticTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(360): Class 'CAINpcSurroundTacticTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(372): Class 'CAINpcSurroundTacticTreeParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(390): Class 'CAINpcSurroundTacticCloseTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(402): Class 'CAINpcSurroundTacticFarTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(414): Class 'CAINpcSurroundRangedTacticTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(427): Class 'CAINpcHoldGroundTacticTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(439): Class 'CAINpcHoldGroundTacticTreeParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(454): Class 'CAINpcHoldGroundRangedTacticTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(467): Class 'CAINpcHoldGroundRangedTacticTreeParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(480): Class 'CAINpcVesemirTutorialTacticTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(492): Class 'CAINpcVesemirTutorialTacticTreeParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(514): Class 'CAINpcSorceressTacticTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(525): Class 'CAINpcSorceressTacticTreeParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(543): Class 'CAINpcSorcererTacticTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(554): Class 'CAINpcSorcererTacticTreeParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(572): Class 'CAINpcEredinTacticTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(584): Class 'CAINpcEredinTESTTacticTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(596): Class 'CAINpcImlerithTacticTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(608): Class 'CAINpcImlerithSecondStageTacticTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(620): Class 'CAINpcCaranthirTacticTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(635): Class 'CAINpcCaretakerTacticTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(647): Class 'CAINpcPhilippaTacticTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(659): Class 'CAINpcOlgierdTacticTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(671): Class 'CAINpcDettlaffVampireTacticTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(682): Class 'CAINpcDettlaffMinionTacticTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(694): Class 'CAINpcGregoireTacticTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(706): Class 'CAINpcCombatRetreatActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(714): Class 'CAINpcPreCombatWarningActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(723): Class 'CAINpcFormationTacticTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(737): Class 'CAINpcFormationTacticTreeParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(756): Class 'CAIAttackBehaviorTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(769): Class 'CAIAttackBehaviorTreeParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(795): Class 'CAISpecialAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(806): Class 'CAISpecialActionParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(811): Class 'CAIDwimeritiumBombSpecialAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(822): Class 'CAIAttachEntitiesSpecialAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(833): Class 'CAIDisperseAttachedEntitiesSpecialAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(844): Class 'CAIMagicGroundBlastSpecialAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(855): Class 'CAIMagicPushSpecialAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(866): Class 'CAIMagicSandGroundBlastSpecialAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(877): Class 'CAIMagicSandGroundBlastSpecialActionBob' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(888): Class 'CAIMagicWaterGroundBlastSpecialActionBob' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(899): Class 'CAIMagicSandPushSpecialAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(910): Class 'CAIMagicSandPushSpecialActionBob' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(921): Class 'CAIMagicWaterPushSpecialActionBob' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(932): Class 'CAIMagicRootAttackSpecialAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(943): Class 'CAIMagicTornadoSpecialAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(954): Class 'CAIMagicTornadoSpecialActionBob' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(965): Class 'CAIMagicWaterTornadoSpecialActionBob' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(976): Class 'CAIMagicWindCoilSpecialAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(987): Class 'CAIMagicWindCoilSpecialActionBob' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(998): Class 'CAIMagicWaterCoilSpecialActionBob' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1009): Class 'CAIMagicWindGustSpecialAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1020): Class 'CAIMagicWindGustSpecialActionBob' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1031): Class 'CAIMagicSandCageSpecialAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1042): Class 'CAIMagicWaterCageSpecialAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1053): Class 'CAIMagicSandCageSpecialActionBob' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1064): Class 'CAIMagicShieldSpecialAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1075): Class 'CAIMagicShieldSpecialActionBob' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1086): Class 'CAIWaterMagicShieldSpecialActionBob' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1097): Class 'CAIShootAttachedEntitiesSpecialAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1108): Class 'CAIShootProjectilesFromGroundSpecialAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1119): Class 'CAILynxWitchShootProjectilesFromGroundSpecialAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1131): Class 'CAICastRipApartSpecialAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1142): Class 'CAICastFireballSpecialAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1153): Class 'CAICastLightningSpecialAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1164): Class 'CAILynxWitchCastLightningSpecialAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1175): Class 'CAIShootBarrelsSpecialAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1186): Class 'CAICastArcaneMissileSpecialAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1197): Class 'CAICastArcaneExplosionSpecialAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1208): Class 'CAIShadowDashSpecialAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1223): Class 'CAIAttackActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1234): Class 'CAIAttackActionTreeParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1243): Class 'CAISimpleAttackActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1254): Class 'CAISimpleAttackActionTreeParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1260): Class 'CAIBasicAttackActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1271): Class 'CAIBasicAttackActionTreeParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1279): Class 'CAIFistAttackActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1294): Class 'CAIComboFistAttackActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1306): Class 'CAISword2hAttackActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1320): Class 'CAITwoHandedAttackActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1332): Class 'CAIPitchforkAttackActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1344): Class 'CAIWitcherAttackActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1356): Class 'CAICiriAttackActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(13): Class 'CAINpcCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(29): Class 'CAINpcCombatStyleParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(92): Class 'CAINpcOneHandedSwordCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(102): Class 'CAINpcStyleOneHandedSwordParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(120): Class 'CAINpcOneHandedAxeCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(130): Class 'CAINpcStyleOneHandedAxeParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(151): Class 'CAINpcOneHandedBluntCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(161): Class 'CAINpcStyleOneHandedBluntParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(182): Class 'CAINpcOneHandedAnyCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(192): Class 'CAINpcStyleOneHandedAnyParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(215): Class 'CAINpcTwoHandedAnyCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(224): Class 'CAINpcStyleTwoHandedAnyParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(249): Class 'CAINpcFistsCombatStyleBaseParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(283): Class 'CAINpcFistsCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(293): Class 'CAINpcStyleFistsParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(310): Class 'CAINpcFistsEasyCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(320): Class 'CAINpcStyleFistsEasyParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(334): Class 'CAINpcFistsHardCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(344): Class 'CAINpcStyleFistsHardParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(359): Class 'CAINpcShieldCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(369): Class 'CAINpcStyleShieldParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(388): Class 'CAINpcSorceressCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(398): Class 'CAINpcYenneferCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(417): Class 'CAINpcKeiraCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(437): Class 'CAINpcTrissCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(456): Class 'CAINpcPhilippaCustomCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(476): Class 'CAINpcPhilippaCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(495): Class 'CAINpcLynxWitchCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(516): Class 'CAINpcStyleSorceressParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(544): Class 'CAINpcStylePhilippaParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(573): Class 'CAINpcSorcererCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(584): Class 'CAINpcDruidCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(606): Class 'CAINpcWindMageCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(635): Class 'CAINpcWindMageCombatStyleBob' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(665): Class 'CAINpcWaterMageCombatStyleBob' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(694): Class 'CAINpcAvallachCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(717): Class 'CAINpcStyleSorcererParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(758): Class 'CAINpcBowCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(768): Class 'CAINpcStyleBowParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(788): Class 'CAINpcBowmanMeleeCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(801): Class 'CAINpcStyleBowmanMeleeParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(831): Class 'CAINpcCrossbowCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(841): Class 'CAINpcStyleCrossbowParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(860): Class 'CAINpcTwoHandedHammerCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(870): Class 'CAINpcStyleTwoHandedHammerParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(904): Class 'CAINpcTwoHandedAxeCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(914): Class 'CAINpcStyleTwoHandedAxeParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(949): Class 'CAINpcTwoHandedHalberdCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(959): Class 'CAINpcStyleTwoHandedHalberdParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(995): Class 'CAINpcTwoHandedSpearCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1005): Class 'CAINpcStyleTwoHandedSpearParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1043): Class 'CAINpcPitchforkCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1053): Class 'CAINpcStylePitchforkParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1088): Class 'CAINpcWitcherCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1098): Class 'CAINpcWitcherCombatStyleParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1137): Class 'CAINpcEredinCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1147): Class 'CAINpcEredinCombatStyleParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1185): Class 'CAINpcCaranthirCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1195): Class 'CAINpcCaranthirCombatStyleParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1231): Class 'CAINpcImlerithCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1241): Class 'CAINpcImlerithCombatStyleParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1275): Class 'CAINpcImlerithSecondStageCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1285): Class 'CAINpcImlerithSecondStageCombatStyleParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1315): Class 'CAINpcCaretakerCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1325): Class 'CAINpcCaretakerCombatStyleParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1343): Class 'CAINpcCiriCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1353): Class 'CAINpcCiriCombatStyleParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1379): Class 'CAINpcTwoHandedSwordCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1389): Class 'CAINpcStyleTwoHandedSwordParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1411): Class 'CAINpcGregoireCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1421): Class 'CAINpcGregoireCombatStyleParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1452): Class 'CAINpcVesemirTutorialCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1462): Class 'CAINpcStyleVesemirTutorialParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1481): Class 'CAINpcOlgierdCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1491): Class 'CAINpcStyleOlgierdParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1522): Class 'CAINpcDettlaffVampireCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1532): Class 'CAINpcStyleDettlaffVampireParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1561): Class 'CAINpcDettlaffMinionCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1571): Class 'CAINpcStyleDettlaffMinionParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(7): Class 'CActionPointSelector' was already exported.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(11): Class 'CCommunityActionPointSelector' was already exported.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(20): Class 'CWanderActionPointSelector' was already exported.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(31): Class 'CRainActionPointSelector' was already exported.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(35): Class 'CSimpleActionPointSelector' was already exported.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(44): Class 'CHorseParkingActionPointSelector' was already exported.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(56): Class 'CAIPCBase' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(63): Class 'CAINpcBase' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(77): Class 'CAINpcDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(103): Class 'CAINpcRiderBase' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(118): Class 'CAINpcRiderDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(157): Class 'CAINpcRiderCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(171): Class 'CAINpcRiderCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(185): Class 'CAICombatDecoratorCommunity' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(192): Class 'CAICombatDecoratorGeneric' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(200): Class 'CAIRiderCombatDecoratorSimple' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(207): Class 'CAIRiderCombatDecoratorGeneric' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(215): Class 'CAINpcIdle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(226): Class 'CAINpcIdleParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(233): Class 'CAIRiderIdle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(243): Class 'CAIRiderIdleParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(250): Class 'CAINpcActiveIdle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(269): Class 'CAINpcActiveIdleParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(285): Class 'CAIWanderWithHistory' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(306): Class 'CAINpcWanderParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(311): Class 'CAINpcTaggedWanderParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(317): Class 'CAINpcHistoryWanderParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(325): Class 'CAIWanderRandom' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(338): Class 'CAINpcRandomWanderParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(344): Class 'CAILeadPackWander' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(364): Class 'CAIDynamicWander' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(404): Class 'CAIDynamicWanderParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(423): Class 'CAIAmphibiousDynamicWander' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(429): Class 'CAIDynamicFlyingWander' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(458): Class 'CAISirenDynamicWander' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(486): Class 'CAIFollowPartyMemeberTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(501): Class 'CAIFollowPartyMemberSideBySideTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(521): Class 'CAIPatrol' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(528): Class 'CAINpcWork' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(549): Class 'CAINpcWorkParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(556): Class 'CAINpcWorkIdle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(574): Class 'CAINpcWorkIdleParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(583): Class 'CAINpcBoxCarry' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(594): Class 'CAINpcBoxCarryParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(602): Class 'IAIIdleFormationTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(608): Class 'CAIFollowLeaderTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(637): Class 'CAIFollowLeaderParameters' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(644): Class 'CAILeadFormationTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(659): Class 'CAIIdleSpontanousFormationTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(681): Class 'CAINpcIdleHorseRider' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(692): Class 'CAINpcIdleHorseRiderParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(698): Class 'CAINpcDeath' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(711): Class 'CAINpcDeathParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(743): Class 'CAINpcBruxaDeathParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(751): Class 'CAINpcUnconsciousTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(763): Class 'CAINpcUnconsciousParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(774): Class 'CAIDefeated' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(786): Class 'CAIDefeatedParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(801): Class 'CAIBruxaNpcDeath' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(820): Class 'CAINpcStyleHjalmarParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(825): Class 'CAINpcStyleMountedParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(833): Class 'CAINpcCriticalState' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(846): Class 'CAINpcCriticalStateParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(852): Class 'CAINpcCriticalStateFlying' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(869): Class 'CAIMountHorse' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(876): Class 'CAIDismountHorse' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(886): Class 'CAIGenericFlee' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(894): Class 'CGoatDynamicWander' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(909): Class 'CCatDynamicWander' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(924): Class 'CRoosterDynamicWander' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(937): Class 'CRamDynamicWander' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(952): Class 'CGooseDynamicWander' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(967): Class 'CSheepDynamicWander' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(982): Class 'CPigDynamicWander' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(998): Class 'CCowDynamicWander' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(1013): Class 'CDogDynamicWander' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(1028): Class 'CDeerDynamicWander' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(1045): Class 'CHareDynamicWander' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(1059): Class 'CTamedHorseDynamicWander' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(1069): Class 'CWildHorseDynamicWander' already defined.
Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(9): Class 'CAIWildHuntTwoHandedSwordDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(20): Class 'CAIWildHuntTwoHandedSwordCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(29): Class 'CAIWildHuntTwoHandedSwordCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(40): Class 'CAIWildHuntTwoHandedSwordCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(50): Class 'CAIWildHuntStyleTwoHandedSwordParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(84): Class 'CAIWildHuntTwoHandedAxeDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(95): Class 'CAIWildHuntTwoHandedAxeCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(104): Class 'CAIWildHuntTwoHandedAxeCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(115): Class 'CAIWildHuntTwoHandedAxeCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(125): Class 'CAIWildHuntStyleTwoHandedAxeParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(159): Class 'CAIWildHuntTwoHandedHalberdDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(170): Class 'CAIWildHuntTwoHandedHalberdCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(179): Class 'CAIWildHuntTwoHandedHalberdCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(190): Class 'CAIWildHuntTwoHandedHalberdCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(200): Class 'CAIWildHuntStyleTwoHandedHalberdParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(236): Class 'CAIWildHuntTwoHandedHammerDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(247): Class 'CAIWildHuntTwoHandedHammerCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(256): Class 'CAIWildHuntTwoHandedHammerCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(267): Class 'CAIWildHuntTwoHandedHammerCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(277): Class 'CAIWildHuntStyleTwoHandedHammerParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(311): Class 'CAIWildHuntTwoHandedSpearDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(322): Class 'CAIWildHuntTwoHandedSpearCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(331): Class 'CAIWildHuntTwoHandedSpearCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(342): Class 'CAIWildHuntTwoHandedSpearCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(352): Class 'CAIWildHuntStyleTwoHandedSpearParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(390): Class 'CAIWildHuntTwoHandedSwordAttackActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(401): Class 'CAIWildHuntTwoHandedPolearmAttackActionTree' already defined.
Error [content0]game\behavior_tree\aicombatstorage.ws(15): Class 'CBaseAICombatStorage' already defined.
Error [content0]game\behavior_tree\aicombatstorage.ws(196): Class 'CHumanAICombatStorage' already defined.
Error [content0]game\behavior_tree\aicombatstorage.ws(362): Class 'CBossAICombatStorage' already defined.
Error [content0]game\behavior_tree\aicombatstorage.ws(492): Class 'CExtendedAICombatStorage' already defined.
Error [content0]game\behavior_tree\aicombatstorage.ws(545): Class 'CArchesporeAICombatStorage' already defined.
Error [content0]game\behavior_tree\aistorage.ws(6): Class 'CHorseRiderSharedParams' was already exported.
Error [content0]game\behavior_tree\aistorage.ws(34): Class 'CAIStorageAnimalData' was already exported.
Error [content0]game\behavior_tree\aistorage.ws(42): Class 'CAIStorageHorseData' was already exported.
Error [content0]game\behavior_tree\aistorage.ws(50): Class 'CAIStorageRiderData' was already exported.
Error [content0]game\behavior_tree\aistorage.ws(72): Class 'CAIStorageReactionData' already defined.
Error [content0]game\behavior_tree\behtreeenums.ws(6): Class 'IBehTreeValueEnum' was already exported.
Error [content0]game\behavior_tree\behtreeenums.ws(11): Class 'CBTEnumBehaviorGraph' already defined.
Error [content0]game\behavior_tree\behtreeenums.ws(21): Class 'CBTEnumMoveType' already defined.
Error [content0]game\behavior_tree\behtreeenums.ws(31): Class 'CBTEnumCriticalState' already defined.
Error [content0]game\behavior_tree\behtreeenums.ws(41): Class 'CBTEnumHitReactionType' already defined.
Error [content0]game\behavior_tree\behtreeenums.ws(51): Class 'CBTEnumHitReactionSide' already defined.
Error [content0]game\behavior_tree\behtreeenums.ws(61): Class 'CBTEnumHitReactionDirection' already defined.
Error [content0]game\behavior_tree\behtreeenums.ws(71): Class 'CBTEnumAttackSwingType' already defined.
Error [content0]game\behavior_tree\behtreeenums.ws(81): Class 'CBTEnumAttackSwingDriection' already defined.
Error [content0]game\behavior_tree\behtreeparams.ws(6): Class 'IAIParameters' was already exported.
Error [content0]game\behavior_tree\behtreeparams.ws(14): Class 'CAIParameters' was already exported.
Error [content0]game\behavior_tree\behtreeparams.ws(15): Class 'CAIDefaults' was already exported.
Error [content0]game\behavior_tree\behtreeparams.ws(17): Class 'IAITree' was already exported.
Error [content0]game\behavior_tree\behtreeparams.ws(28): Class 'CAITree' was already exported.
Error [content0]game\behavior_tree\behtreeparams.ws(29): Class 'CAIBaseTree' was already exported.
Error [content0]game\behavior_tree\behtreeparams.ws(32): Class 'ICustomValAIParameters' was already exported.
Error [content0]game\behavior_tree\behtreeparams.ws(37): Class 'CHorseTagAIParameters' already defined.
Error [content0]game\behavior_tree\behtreereactionmanager.ws(6): Class 'CBehTreeReactionManager' was already exported.
Error [content0]game\behavior_tree\behtreereactionmanager.ws(23): Class 'CR4ReactionManager' was already exported.
Error [content0]game\behavior_tree\behtreespawneffector.ws(6): Class 'IBehTreeOnSpawnEffector' was already exported.
Error [content0]game\behavior_tree\behtreespawneffector.ws(15): Class 'SpawnOnHorseEffector' already defined.
Error [content0]game\behavior_tree\behtreespawneffector.ws(54): Class 'SetNPCTypeEffector' already defined.
Error [content0]game\behavior_tree\behtreetask.ws(9): Class 'IBehTreeTask' was already exported.
Error [content0]game\behavior_tree\behtreetask.ws(120): Class 'IBehTreeObjectDefinition' was already exported.
Error [content0]game\behavior_tree\behtreetask.ws(149): Class 'IBehTreeTaskDefinition' was already exported.
Error [content0]game\behavior_tree\behtreetask.ws(181): Class 'IBehTreeConditionalTaskDefinition' was already exported.
Error [content0]game\behavior_tree\behtreetask.ws(188): Class 'IBehTreeHLTaskDefinition' already defined.
Error [content0]game\behavior_tree\behtreetask.ws(195): Class 'IBehTreeReactionTaskDefinition' already defined.
Error [content0]game\behavior_tree\behtreetask.ws(202): Class 'IBehTreeFollowerTaskDefinition' already defined.
Error [content0]game\behavior_tree\behtreetypes.ws( 8 : Class 'W3BehTreeValNameArray' already defined.
Error [content0]game\behavior_tree\carryingitemstree.ws(6): Class 'CSpawnTreeInitializerCarryItemWanderAI' already defined.
Error [content0]game\behavior_tree\carryingitemstree.ws(29): Class 'CAICarryingItems' already defined.
Error [content0]game\behavior_tree\carryingitemstree.ws(43): Class 'CAICarryingItemsParams' already defined.
Error [content0]game\behavior_tree\chatsinapstree.ws(6): Class 'CAIChatsInAPTree' already defined.
Error [content0]game\behavior_tree\chatsinapstree.ws(11): Class 'CBTTaskCanUseChatScene' already defined.
Error [content0]game\behavior_tree\chatsinapstree.ws(27): Class 'CBTTaskCanUseChatSceneDef' already defined.
Error [content0]game\behavior_tree\chatsinapstree.ws(32): Class 'CBTTaskIsAtWork' already defined.
Error [content0]game\behavior_tree\chatsinapstree.ws(51): Class 'CBTTaskIsAtWorkDef' already defined.
Error [content0]game\behavior_tree\conditions\btaerialspaceisfree.ws(16): Class 'BTCondAerialSpaceIsFree' already defined.
Error [content0]game\behavior_tree\conditions\btaerialspaceisfree.ws(117): Class 'BTCondAerialSpaceIsFreeDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondactorcharmed.ws(10): Class 'CBTCondActorCharmed' already defined.
Error [content0]game\behavior_tree\conditions\btcondactorcharmed.ws(25): Class 'CBTCondActorCharmedDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondactorindanger.ws(10): Class 'CBTCondActorInDanger' already defined.
Error [content0]game\behavior_tree\conditions\btcondactorindanger.ws(63): Class 'CBTCondActorInDangerDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondactorinidletrigger.ws(10): Class 'CBTCondActorInIdleTrigger' already defined.
Error [content0]game\behavior_tree\conditions\btcondactorinidletrigger.ws(39): Class 'CBTCondActorInIdleTriggerDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondappearancename.ws(10): Class 'CBTCondAppearanceName' already defined.
Error [content0]game\behavior_tree\conditions\btcondappearancename.ws(34): Class 'CBTCondAppearanceNameDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondattackeddelay.ws(15): Class 'BTCondAttackedDelay' already defined.
Error [content0]game\behavior_tree\conditions\btcondattackeddelay.ws(74): Class 'BTCondAttackedDelayDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondbasestatelowerthan.ws(19): Class 'BTCondBaseStatLowerThan' already defined.
Error [content0]game\behavior_tree\conditions\btcondbasestatelowerthan.ws(76): Class 'BTCondBaseStatLowerThanDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondbasestatelowerthan.ws(94): Class 'BTCondStaminaLowerThan' already defined.
Error [content0]game\behavior_tree\conditions\btcondbasestatelowerthan.ws(125): Class 'BTCondStaminaLowerThanDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondbehvarcheck.ws(10): Class 'CBTCondBehVarCheck' already defined.
Error [content0]game\behavior_tree\conditions\btcondbehvarcheck.ws(24): Class 'CBTCondBehVarCheckDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondbehvarcheck.ws(35): Class 'CBTCondBehVarCheckFloat' already defined.
Error [content0]game\behavior_tree\conditions\btcondbehvarcheck.ws(49): Class 'CBTCondBehVarCheckFloatDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondcanlandatposition.ws(16): Class 'BTCondCanLandAtPosition' already defined.
Error [content0]game\behavior_tree\conditions\btcondcanlandatposition.ws(119): Class 'BTCondCanLandAtPositionDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondchancefromstat.ws(10): Class 'CBTTaskChanceFromStat' already defined.
Error [content0]game\behavior_tree\conditions\btcondchancefromstat.ws(77): Class 'CBTTaskChanceFromStatDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondcheckrotationtotarget.ws(6): Class 'BTCondCheckRotationToTarget' already defined.
Error [content0]game\behavior_tree\conditions\btcondcheckrotationtotarget.ws(26): Class 'BTCondCheckRotationToTargetDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondchecktargetrotationtoactor.ws(15): Class 'BTCondCheckTargetRotationToActor' already defined.
Error [content0]game\behavior_tree\conditions\btcondchecktargetrotationtoactor.ws(31): Class 'BTCondCheckTargetRotationToActorDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondcleanshot.ws(6): Class 'CBTCondCleanShot' already defined.
Error [content0]game\behavior_tree\conditions\btcondcleanshot.ws(99): Class 'CBTCondCleanShotDef' already defined.
Error [content0]game\behavior_tree\conditions\btconddaytime.ws(16): Class 'BTCondDayTime' already defined.
Error [content0]game\behavior_tree\conditions\btconddaytime.ws(39): Class 'BTCondDayTimeDef' already defined.
Error [content0]game\behavior_tree\conditions\btconddistancefromground.ws(16): Class 'BTCondDistanceFromGround' already defined.
Error [content0]game\behavior_tree\conditions\btconddistancefromground.ws(75): Class 'BTCondDistanceFromGroundDef' already defined.
Error [content0]game\behavior_tree\conditions\btconddistancetotagged.ws(7): Class 'BTCondDistanceToTagged' already defined.
Error [content0]game\behavior_tree\conditions\btconddistancetotagged.ws(33): Class 'BTCondDistanceToTaggedDef' already defined.
Error [content0]game\behavior_tree\conditions\btconddistancetotarget.ws(7): Class 'BTCondDistanceToTarget' already defined.
Error [content0]game\behavior_tree\conditions\btconddistancetotarget.ws(70): Class 'BTCondDistanceToTargetDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondfightstage.ws(6): Class 'BTCondFightStage' already defined.
Error [content0]game\behavior_tree\conditions\btcondfightstage.ws(16): Class 'BTCondFightStageDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondhasactorweapondrawn.ws(6): Class 'CBTCondHasActorWeaponDrawn' already defined.
Error [content0]game\behavior_tree\conditions\btcondhasactorweapondrawn.ws(20): Class 'CBTCondHasActorWeaponDrawnDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondhasstaminafor.ws(9): Class 'BTCondHasStaminaFor' already defined.
Error [content0]game\behavior_tree\conditions\btcondhasstaminafor.ws(24): Class 'BTCondHasStaminaForDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondhastag.ws(10): Class 'CBTCondHasTag' already defined.
Error [content0]game\behavior_tree\conditions\btcondhastag.ws(21): Class 'CBTCondHasTagDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondhastag.ws(33): Class 'CBTAddTag' already defined.
Error [content0]game\behavior_tree\conditions\btcondhastag.ws(91): Class 'CBTAddTagDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondhastarget.ws(6): Class 'BTCondHasTarget' already defined.
Error [content0]game\behavior_tree\conditions\btcondhastarget.ws(30): Class 'BTCondHasTargetDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondheightfromtarget.ws(16): Class 'BTCondHeightFromTarget' already defined.
Error [content0]game\behavior_tree\conditions\btcondheightfromtarget.ws(54): Class 'BTCondHeightFromTargetDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondhitcounter.ws(6): Class 'BTCondHitCounter' already defined.
Error [content0]game\behavior_tree\conditions\btcondhitcounter.ws(29): Class 'BTCondHitCounterDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondhorsecanflee.ws(6): Class 'CBTCondHorseCanFlee' already defined.
Error [content0]game\behavior_tree\conditions\btcondhorsecanflee.ws(18): Class 'CBTCondHorseCanFleeDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondisattackcountgreaterthanlimit.ws(10): Class 'CBTCondIsAttackCountGreaterThanLimit' already defined.
Error [content0]game\behavior_tree\conditions\btcondisattackcountgreaterthanlimit.ws(35): Class 'CBTCondIsAttackCountGreaterThanLimitDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondisattackcountgreaterthanlimit.ws(46): Class 'CBTModifyAttackCount' already defined.
Error [content0]game\behavior_tree\conditions\btcondisattackcountgreaterthanlimit.ws(77): Class 'CBTModifyAttackCountDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondisattacking.ws(16): Class 'BTCondIsAttacking' already defined.
Error [content0]game\behavior_tree\conditions\btcondisattacking.ws(38): Class 'BTCondIsAttackingDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondisbeinghitbyigni.ws(9): Class 'CBTCondIsBeingHitByIgni' already defined.
Error [content0]game\behavior_tree\conditions\btcondisbeinghitbyigni.ws(18): Class 'CBTCondIsBeingHitByIgniDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondischangingweapon.ws(6): Class 'BTCondIsChangingWeapon' already defined.
Error [content0]game\behavior_tree\conditions\btcondischangingweapon.ws(25): Class 'BTCondIsChangingWeaponDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondischangingweapon.ws(33): Class 'BTCondDoesChangingWeaponRequiresIdle' already defined.
Error [content0]game\behavior_tree\conditions\btcondischangingweapon.ws(52): Class 'BTCondDoesChangingWeaponRequiresIdleDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondiscombattargetalive.ws(9): Class 'CBTCondIsCombatTargetAlive' already defined.
Error [content0]game\behavior_tree\conditions\btcondiscombattargetalive.ws(22): Class 'CBTCondIsCombatTargetAliveDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondisdialogorcutsceneplaying.ws( 8 : Class 'CBTCondIsDialogOrCutscenePlaying' already defined.
Error [content0]game\behavior_tree\conditions\btcondisdialogorcutsceneplaying.ws(17): Class 'CBTCondIsDialogOrCutscenePlayingDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondisdodging.ws(6): Class 'BTCondIsDodging' already defined.
Error [content0]game\behavior_tree\conditions\btcondisdodging.ws(14): Class 'BTCondIsDodgingDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondisdodging.ws(19): Class 'BTCondIsTargetDodging' already defined.
Error [content0]game\behavior_tree\conditions\btcondisdodging.ws(27): Class 'BTCondIsTargetDodgingDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondisguarded.ws(6): Class 'BTCondIsGuarded' already defined.
Error [content0]game\behavior_tree\conditions\btcondisguarded.ws(14): Class 'BTCondIsGuardedDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondisguarded.ws(19): Class 'BTCondIsTargetGuarded' already defined.
Error [content0]game\behavior_tree\conditions\btcondisguarded.ws(55): Class 'BTCondIsTargetGuardedDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondisinbehaviorgraph.ws(10): Class 'CBTCondIsInBehaviorGraph' already defined.
Error [content0]game\behavior_tree\conditions\btcondisinbehaviorgraph.ws(20): Class 'CBTCondIsInBehaviorGraphDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondisinbehaviorgraphnode.ws(17): Class 'BTCondIsInBehaviorGraphNode' already defined.
Error [content0]game\behavior_tree\conditions\btcondisinbehaviorgraphnode.ws(57): Class 'BTCondIsInBehaviorGraphNodeDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondisinguardarea.ws(16): Class 'BTCondIsInGuardArea' already defined.
Error [content0]game\behavior_tree\conditions\btcondisinguardarea.ws(74): Class 'BTCondIsInGuardAreaDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondisinimportantanim.ws(16): Class 'BTCondIsInImportantAnim' already defined.
Error [content0]game\behavior_tree\conditions\btcondisinimportantanim.ws(38): Class 'BTCondIsInImportantAnimDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondisinstance.ws(10): Class 'BTCondIsInStance' already defined.
Error [content0]game\behavior_tree\conditions\btcondisinstance.ws(40): Class 'BTCondIsInStanceDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondisinstate.ws(6): Class 'BTCondIsInState' already defined.
Error [content0]game\behavior_tree\conditions\btcondisinstate.ws(34): Class 'BTCondIsInStateDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondisinstate.ws(47): Class 'BTCondIsPlayerUnconscious' already defined.
Error [content0]game\behavior_tree\conditions\btcondisinstate.ws(55): Class 'BTCondIsPlayerUnconsciousDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondisinstate.ws(62): Class 'BTCondIsPlayerInCombatState' already defined.
Error [content0]game\behavior_tree\conditions\btcondisinstate.ws(70): Class 'BTCondIsPlayerInCombatStateDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondisinterior.ws(17): Class 'CBTCondIsInInterior' already defined.
Error [content0]game\behavior_tree\conditions\btcondisinterior.ws(42): Class 'CBTCondIsInInteriorDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondisintheway.ws(26): Class 'BTCondIsInTheWay' already defined.
Error [content0]game\behavior_tree\conditions\btcondisintheway.ws(124): Class 'BTCondIsInTheWayDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondisnpcalive.ws(6): Class 'CBTCondIsNpcAlive' already defined.
Error [content0]game\behavior_tree\conditions\btcondisnpcalive.ws(28): Class 'CBTCondIsNpcAliveDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondisnpcgrouptype.ws(9): Class 'BTCondIsNPCGroupType' already defined.
Error [content0]game\behavior_tree\conditions\btcondisnpcgrouptype.ws(28): Class 'BTCondIsNPCGroupTypeDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondisonnavigablespace.ws(6): Class 'CBTCondIsOnNavigableSpaceDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondisonnavigablespace.ws(11): Class 'CBTCondIsOnNavigableSpace' already defined.
Error [content0]game\behavior_tree\conditions\btcondispackleader.ws(16): Class 'BTCondIsPackLeader' already defined.
Error [content0]game\behavior_tree\conditions\btcondispackleader.ws(36): Class 'BTCondIsPackLeaderDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondistargetinwater.ws(7): Class 'CBTCondIsTargetInWater' already defined.
Error [content0]game\behavior_tree\conditions\btcondistargetinwater.ws(24): Class 'CBTCondIsTargetInWaterDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondistargetinwater.ws(34): Class 'CBTCondIsTargetUnderwater' already defined.
Error [content0]game\behavior_tree\conditions\btcondistargetinwater.ws(46): Class 'CBTCondIsTargetUnderwaterDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondistargetonhorse.ws(6): Class 'CBTCondIsTargetOnHorse' already defined.
Error [content0]game\behavior_tree\conditions\btcondistargetonhorse.ws(21): Class 'CBTCondIsTargetOnHorseDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondistargettedby.ws(17): Class 'CBTCondIsTargettedBy' already defined.
Error [content0]game\behavior_tree\conditions\btcondistargettedby.ws(58): Class 'CBTCondIsTargettedByDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondistargettheplayer.ws(9): Class 'CBTCondIsTargetThePlayer' already defined.
Error [content0]game\behavior_tree\conditions\btcondistargettheplayer.ws(28): Class 'CBTCondIsTargetThePlayerDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondisteleporting.ws(10): Class 'CBTCondIsTeleporting' already defined.
Error [content0]game\behavior_tree\conditions\btcondisteleporting.ws(25): Class 'CBTCondIsTeleportingDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondisunderwater.ws(16): Class 'CBTCondIsUnderwater' already defined.
Error [content0]game\behavior_tree\conditions\btcondisunderwater.ws(40): Class 'CBTCondIsUnderwaterDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondisvisible.ws(17): Class 'CBTCondIsVisible' already defined.
Error [content0]game\behavior_tree\conditions\btcondisvisible.ws(131): Class 'CBTCondIsVisibleDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondmonstertacticisused.ws(16): Class 'BTCondMonsterTacticIsUsed' already defined.
Error [content0]game\behavior_tree\conditions\btcondmonstertacticisused.ws(47): Class 'BTCondMonsterTacticIsUsedDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondmorphratio.ws(16): Class 'BTCondMorphRatio' already defined.
Error [content0]game\behavior_tree\conditions\btcondmorphratio.ws(50): Class 'BTCondMorphRatioDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondnumberofopponents.ws(16): Class 'BTCondNumberOfOpponents' already defined.
Error [content0]game\behavior_tree\conditions\btcondnumberofopponents.ws(55): Class 'BTCondNumberOfOpponentsDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondnumberofsummonedcreaturesalive.ws(12): Class 'BTCondNumberOfSummonedCreaturesAlive' already defined.
Error [content0]game\behavior_tree\conditions\btcondnumberofsummonedcreaturesalive.ws(45): Class 'BTCondNumberOfSummonedCreaturesAliveDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondplayeriscastingsign.ws(15): Class 'BTCondPlayerIsCastingSign' already defined.
Error [content0]game\behavior_tree\conditions\btcondplayeriscastingsign.ws(42): Class 'BTCondPlayerIsCastingSignDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondsubmersionlevel.ws(16): Class 'BTCondSubmersionLevel' already defined.
Error [content0]game\behavior_tree\conditions\btcondsubmersionlevel.ws(58): Class 'BTCondSubmersionLevelDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondswarmshieldavailable.ws(10): Class 'CBTCondSwarmShieldAvailable' already defined.
Error [content0]game\behavior_tree\conditions\btcondswarmshieldavailable.ws(48): Class 'CBTCondSwarmShieldAvailableDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondsynchroniseddelay.ws(17): Class 'BTCondSynchronisedDelay' already defined.
Error [content0]game\behavior_tree\conditions\btcondsynchroniseddelay.ws(108): Class 'BTCondSynchronisedDelayDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondtargetattackeddelay.ws(15): Class 'BTCondTargetAttackedDelay' already defined.
Error [content0]game\behavior_tree\conditions\btcondtargetattackeddelay.ws(46): Class 'BTCondTargetAttackedDelayDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondtargethasitemheld.ws(7): Class 'CBTCondTargetHasItemHeld' already defined.
Error [content0]game\behavior_tree\conditions\btcondtargethasitemheld.ws(55): Class 'CBTCondTargetHasItemHeldDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondtargethastag.ws(10): Class 'CBTCondTargetHasTag' already defined.
Error [content0]game\behavior_tree\conditions\btcondtargethastag.ws(27): Class 'CBTCondTargetHasTagDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondtargetisally.ws(16): Class 'BTCondTargetIsAlly' already defined.
Error [content0]game\behavior_tree\conditions\btcondtargetisally.ws(79): Class 'BTCondTargetIsAllyDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondthreatlevel.ws(16): Class 'BTCondThreatLevel' already defined.
Error [content0]game\behavior_tree\conditions\btcondthreatlevel.ws(45): Class 'BTCondThreatLevelDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondthreatlevel.ws(57): Class 'BTCondTargetThreatLevel' already defined.
Error [content0]game\behavior_tree\conditions\btcondthreatlevel.ws(93): Class 'BTCondTargetThreatLevelDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondwasnpcintalkinteraction.ws(6): Class 'BTCondWasNPCInTalkInteraction' already defined.
Error [content0]game\behavior_tree\conditions\btcondwasnpcintalkinteraction.ws(14): Class 'BTCondWasNPCInTalkInteractionDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondwaterdepth.ws(11): Class 'BTCondWaterDepth' already defined.
Error [content0]game\behavior_tree\conditions\btcondwaterdepth.ws(54): Class 'BTCondWaterDepthDef' already defined.
Error [content0]game\behavior_tree\conditions\btisweaponloaded.ws(6): Class 'CBTCondIsWeaponLoaded' already defined.
Error [content0]game\behavior_tree\conditions\btisweaponloaded.ws(25): Class 'CBTCondIsWeaponLoadedDef' already defined.
Error [content0]game\behavior_tree\conditions\bttaskistargetamonster.ws(7): Class 'CBTCondIsTargetAMonster' already defined.
Error [content0]game\behavior_tree\conditions\bttaskistargetamonster.ws(22): Class 'CBTCondIsTargetAMonsterDef' already defined.
Error [content0]game\behavior_tree\conditions\bttaskistargetonboat.ws(7): Class 'CBTCondIsTargetOnBoat' already defined.
Error [content0]game\behavior_tree\conditions\bttaskistargetonboat.ws(19): Class 'CBTCondIsTargetOnBoatDef' already defined.
Error [content0]game\behavior_tree\latent\behtreelatentfollow.ws.ws(10): Class 'W3ActorLatentActionFollowPlayer' already defined.
Error [content0]game\behavior_tree\latent\behtreelatentfollow.ws.ws(50): Class 'W3ActorLatentActionFollow' already defined.
Error [content0]game\behavior_tree\latent\behtreelatentmovealongpath.ws(10): Class 'W3ActorLatentActionMoveAlongPath' already defined.
Error [content0]game\behavior_tree\latent\behtreelatentmovealongpath.ws(50): Class 'W3ActorLatentActionMoveAlongPathWithCompanion' already defined.
Error [content0]game\behavior_tree\latent\behtreelatentmovealongpath.ws(95): Class 'W3ActorLatentActionMoveAlongPathAwareOfTail' already defined.
Error [content0]game\behavior_tree\latent\behtreelatentmoveto.ws(10): Class 'W3ActorLatentActionMoveTo' already defined.
Error [content0]game\behavior_tree\latent\behtreelatentplayanimation.ws(10): Class 'W3ActorLatentActionPlayAnimation' already defined.
Error [content0]game\behavior_tree\latent\behtreelatentplayanimation.ws(29): Class 'W3ActorLatentActionSlotAnimation' already defined.
Error [content0]game\behavior_tree\latent\behtreelatentplayanimation.ws(52): Class 'W3ActorLatentActionBreakAnimations' already defined.
Error [content0]game\behavior_tree\latent\behtreelatentplayvoiceset.ws(10): Class 'W3ActorLatentActionPlayVoiceSet' already defined.
Error [content0]game\behavior_tree\latent\behtreelatentrotatetowards.ws(10): Class 'W3ActorLatentActionRotateTo' already defined.
Error [content0]game\behavior_tree\latent\behtreelatentwalktotargetwait.ws(10): Class 'W3ActorLatentActionWalkToTargetWaitActor' already defined.
Error [content0]game\behavior_tree\tasks\animals\btanimal.ws(9): Class 'CBTTaskAnimalSetIsScared' already defined.
Error [content0]game\behavior_tree\tasks\animals\btanimal.ws(35): Class 'CBTTaskAnimalSetIsScaredDef' already defined.
Error [content0]game\behavior_tree\tasks\animals\btanimal.ws(46): Class 'CBTCondAnimalIsScared' already defined.
Error [content0]game\behavior_tree\tasks\animals\btanimal.ws(66): Class 'CBTCondAnimalIsScaredDef' already defined.
Error [content0]game\behavior_tree\tasks\animals\btanimal.ws(80): Class 'CBTCondAnimalFlee' already defined.
Error [content0]game\behavior_tree\tasks\animals\btanimal.ws(140): Class 'CBTCondAnimalFleeDef' already defined.
Error [content0]game\behavior_tree\tasks\animals\btanimal.ws(153): Class 'CBTTaskReactToHostility' already defined.
Error [content0]game\behavior_tree\tasks\animals\btanimal.ws(186): Class 'CBTTaskReactToHostilityDef' already defined.
Error [content0]game\behavior_tree\tasks\animals\btaskanimal3stageidle.ws(6): Class 'CBTTask3StageIdle' already defined.
Error [content0]game\behavior_tree\tasks\animals\btaskanimal3stageidle.ws(39): Class 'CBTTask3StateIdleDef' already defined.
Error [content0]game\behavior_tree\tasks\animals\bttaskanimalflee.ws( 8 : Class 'CMoveTRGAnimalFlee' already defined.
Error [content0]game\behavior_tree\tasks\animals\bttaskanimalflee.ws(12): Class 'CBTTaskAnimalFlee' already defined.
Error [content0]game\behavior_tree\tasks\animals\bttaskanimalflee.ws(85): Class 'CBTTaskAnimalFleeDef' already defined.
Error [content0]game\behavior_tree\tasks\animals\bttaskaxiicharm.ws(10): Class 'CBTTaskAxiiCharmMonitor' already defined.
Error [content0]game\behavior_tree\tasks\animals\bttaskaxiicharm.ws(49): Class 'CBTTaskAxiiCharmMonitorDef' already defined.
Error [content0]game\behavior_tree\tasks\animals\bttasknervousstate.ws(10): Class 'CBTTaskNervousState' already defined.
Error [content0]game\behavior_tree\tasks\animals\bttasknervousstate.ws(87): Class 'CBTTaskNervousStateDef' already defined.
Error [content0]game\behavior_tree\tasks\btcondthreatleveldifference.ws(16): Class 'BTCondThreatLevelDifference' already defined.
Error [content0]game\behavior_tree\tasks\btcondthreatleveldifference.ws(105): Class 'BTCondThreatLevelDifferenceDef' already defined.
Error [content0]game\behavior_tree\tasks\bttask_debuglog.ws(6): Class 'BTTask_DebugLog' already defined.
Error [content0]game\behavior_tree\tasks\bttask_debuglog.ws(33): Class 'BTTask_DebugLogDef' already defined.
Error [content0]game\behavior_tree\tasks\bttaskattack.ws(9): Class 'CBTTaskAttack' already defined.
Error [content0]game\behavior_tree\tasks\bttaskattack.ws(470): Class 'CBTTaskAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\bttaskdespawn.ws(10): Class 'CBTTaskDespawn' already defined.
Error [content0]game\behavior_tree\tasks\bttaskdespawn.ws(90): Class 'CBTTaskDespawnDef' already defined.
Error [content0]game\behavior_tree\tasks\bttaskempty.ws(6): Class 'BTTaskEmpty' already defined.
Error [content0]game\behavior_tree\tasks\bttaskempty.ws(14): Class 'BTTaskEmptyDef' already defined.
Error [content0]game\behavior_tree\tasks\bttaskencountercheck.ws(11): Class 'BTTaskEncounterCheck' already defined.
Error [content0]game\behavior_tree\tasks\bttaskencountercheck.ws(31): Class 'BTTaskEncounterCheckDef' already defined.
Error [content0]game\behavior_tree\tasks\bttaskmagiccoilattack.ws(10): Class 'CBTTaskMagicCoilAttack' already defined.
Error [content0]game\behavior_tree\tasks\bttaskmagiccoilattack.ws(264): Class 'CBTTaskMagicCoilAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\bttaskraiseanimationevent.ws(6): Class 'CBTTaskRaiseAnimationEvent' already defined.
Error [content0]game\behavior_tree\tasks\bttaskraiseanimationevent.ws(58): Class 'CBTTaskRaiseAnimationEventDef' already defined.
Error [content0]game\behavior_tree\tasks\bttasksavenamedtargetonevent.ws(16): Class 'BTSaveNamedTargetOnEvent' already defined.
Error [content0]game\behavior_tree\tasks\bttasksavenamedtargetonevent.ws(46): Class 'BTSaveNamedTargetOnEventDef' already defined.
Error [content0]game\behavior_tree\tasks\bttasksavetagetposascustomtarget.ws(16): Class 'BTTaskSaveTargetPosAsCustomTarget' already defined.
Error [content0]game\behavior_tree\tasks\bttasksavetagetposascustomtarget.ws(74): Class 'BTTaskSaveTargetPosAsCustomTargetDef' already defined.
Error [content0]game\behavior_tree\tasks\bttaskselecttargetfromlist.ws(7): Class 'CBTTaskSelectTargetFromList' already defined.
Error [content0]game\behavior_tree\tasks\bttaskselecttargetfromlist.ws(97): Class 'CBTTaskSelectTargetFromListDef' already defined.
Error [content0]game\behavior_tree\tasks\bttasksendtutorialevent.ws(6): Class 'CBTTaskSendTutorialEvent' already defined.
Error [content0]game\behavior_tree\tasks\bttasksendtutorialevent.ws(41): Class 'CBTTaskSendTutorialEventDef' already defined.
Error [content0]game\behavior_tree\tasks\bttasksoundswitch.ws(16): Class 'BTTaskSoundSwitch' already defined.
Error [content0]game\behavior_tree\tasks\bttasksoundswitch.ws(50): Class 'BTTaskSoundSwitchDef' already defined.
Error [content0]game\behavior_tree\tasks\bttaskswarm.ws(10): Class 'CBTTaskSwarm' already defined.
Error [content0]game\behavior_tree\tasks\bttaskswarm.ws(35): Class 'CBTTaskSwarmDef' already defined.
Error [content0]game\behavior_tree\tasks\bttasksyncanimation.ws(7): Class 'CBTTaskPlaySyncedAnimation' already defined.
Error [content0]game\behavior_tree\tasks\bttasksyncanimation.ws(189): Class 'CBTTaskPlaySyncedAnimationDef' already defined.
Error [content0]game\behavior_tree\tasks\bttaskwait.ws( 8 : Class 'CBTTaskWait' already defined.
Error [content0]game\behavior_tree\tasks\bttaskwait.ws(20): Class 'CBTTaskWaitDef' already defined.
Error [content0]game\behavior_tree\tasks\bttaskwait.ws(34): Class 'CBTTaskForceWait' already defined.
Error [content0]game\behavior_tree\tasks\bttaskwait.ws(93): Class 'CBTTaskForceWaitDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttask3stateattack.ws(10): Class 'CBTTask3StateAttack' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttask3stateattack.ws(193): Class 'CBTTask3StateAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttask3stateattack.ws(219): Class 'CBTTask3StateWithRot' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttask3stateattack.ws(241): Class 'CBTTask3StateWithRotDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttask3stateattack.ws(254): Class 'CBTTask3StateWithDist' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttask3stateattack.ws(278): Class 'CBTTask3StateWithDistDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttask3stateattack.ws(292): Class 'CBTTask3StateWithDistAndRot' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttask3stateattack.ws(320): Class 'CBTTask3StateWithDistAndRotDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttask3stateattack.ws(336): Class 'CBTTask3StateAddEffectAttack' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttask3stateattack.ws(433): Class 'CBTTask3StateAddEffectAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttask3statecharge.ws(6): Class 'CBTTask3StateCharge' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttask3statecharge.ws(126): Class 'CBTTask3StateChargeDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttask3stateprojectileattack.ws(6): Class 'CBTTask3StateProjectileAttack' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttask3stateprojectileattack.ws(132): Class 'CBTTask3StateProjectileAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttask3statetaunt.ws(10): Class 'CBTTask3StateTaunt' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttask3statetaunt.ws(59): Class 'CBTTask3StateTauntDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskaddeffecttotarget.ws(10): Class 'CBTTaskAddEffectToTarget' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskaddeffecttotarget.ws(203): Class 'CBTTaskAddEffectToTargetDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskadditivehitlistener.ws(6): Class 'BTTaskAdditiveHitListener' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskadditivehitlistener.ws(182): Class 'BTTaskAdditiveHitListenerDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskadditivetaunt.ws(16): Class 'BTTaskAdditiveTaunt' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskadditivetaunt.ws(80): Class 'BTTaskAdditiveTauntDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskboatattack.ws(15): Class 'CBTTaskBoatAttack' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskboatattack.ws(111): Class 'CBTTaskBoatAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskboatgrab.ws(15): Class 'CBTTaskBoatGrab' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskboatgrab.ws(127): Class 'CBTTaskBoatGrabDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskcastsign.ws(9): Class 'CBTTaskCastSign' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskcastsign.ws(122): Class 'CBTTaskCastSignDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskcastsign.ws(129): Class 'CBTTaskCastAard' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskcastsign.ws(148): Class 'CBTTaskCastAardDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskcastsign.ws(156): Class 'CBTTaskCastIgni' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskcastsign.ws(175): Class 'CBTTaskCastIgniDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskcastsign.ws(183): Class 'CBTTaskCastQuen' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskcastsign.ws(394): Class 'CBTTaskCastQuenDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskcharge.ws(11): Class 'CBTTaskCharge' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskcharge.ws(264): Class 'CBTTaskChargeDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskcombatstorage.ws(6): Class 'CBTTaskCombatStorage' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskcombatstorage.ws(46): Class 'CBTTaskCombatStorageDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskcombatstorage.ws(56): Class 'CBehTreeTaskCombatStorageCleanup' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskcombatstorage.ws(117): Class 'CBehTreeTaskCombatStorageCleanupDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskcombatstorage.ws(132): Class 'CBTTaskPreCombatWarning' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskcombatstorage.ws(173): Class 'CBTTaskPreCombatWarningDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskcombatstorage.ws(188): Class 'CBTTaskGetPreCombatWarning' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskcombatstorage.ws(213): Class 'CBTTaskGetPreCombatWarningDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskcombattargetselection.ws(6): Class 'CBehTreeCombatTargetSelectionTask' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskcombattargetselection.ws(224): Class 'CBehTreeCombatTargetSelectionTaskDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskcounterdecorator.ws(6): Class 'CBTTaskCounterDecorator' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskcounterdecorator.ws(19): Class 'CBTTaskCounterDecoratorDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskcounterdecorator.ws(25): Class 'CBTCondIsCountering' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskcounterdecorator.ws(32): Class 'CBTCondIsCounteringDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskdash.ws(6): Class 'CBTTaskDash' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskdash.ws(243): Class 'CBTTaskDashDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskdefend.ws(6): Class 'CBTTaskDefend' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskdefend.ws(125): Class 'CBTTaskDefendDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskdelay.ws(7): Class 'CBTTaskDelay' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskdelay.ws(36): Class 'CBTTaskDelayDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskdelay.ws(46): Class 'CBTTaskActivateOnlyOnce' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskdelay.ws(93): Class 'CBTTaskActivateOnlyOnceDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskdodge.ws(10): Class 'CBTTaskDodge' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskdodge.ws(371): Class 'CBTTaskDodgeDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskdodge.ws(423): Class 'CBTTaskCombatStyleDodge' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskdodge.ws(457): Class 'CBTTaskCombatStyleDodgeDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskdodge.ws(467): Class 'CBTTaskCircularDodge' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskdodge.ws(565): Class 'CBTTaskCircularDodgeDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskequipmonsterweapons.ws(11): Class 'CBehTreeTaskEquipMonsterWeapons' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskequipmonsterweapons.ws(55): Class 'CBehTreeTaskEquipMonsterWeaponsDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskequipweapon.ws(6): Class 'CBTTaskEquipItem' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskequipweapon.ws(36): Class 'CBTTaskEquipItemDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskfear.ws(10): Class 'CBTTaskFear' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskfear.ws(56): Class 'CBTTaskFearDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskfinishable.ws(6): Class 'CBTTaskFinishable' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskfinishable.ws(55): Class 'CBTTaskFinishableDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskfinishable.ws(63): Class 'CBTTaskEndFinisherOnDeactivate' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskfinishable.ws(70): Class 'CBTTaskEndFinisherOnDeactivateDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskfrostareaattack.ws(16): Class 'BTTaskFrostAreaAttack' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskfrostareaattack.ws(300): Class 'BTTaskFrostAreaAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskfrostsnakeattack.ws(16): Class 'BTTaskFrostSnakeAttack' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskfrostsnakeattack.ws(363): Class 'BTTaskFrostSnakeAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskimlerithshielddestruction.ws(6): Class 'CBTTaskImlerithShieldDestruction' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskimlerithshielddestruction.ws(110): Class 'CBTTaskImlerithShieldDestructionDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskisfriendlyneartarget.ws(6): Class 'CBTTaskIsFriendlyNearTarget' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskisfriendlyneartarget.ws(50): Class 'CBTTaskIsFriendlyNearTargetDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskisfriendlyneartarget.ws(66): Class 'CBTTaskIsHostileAndNoFriendlyNearTarget' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskisfriendlyneartarget.ws(111): Class 'CBTTaskIsHostileAndNoFriendlyNearTargetDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskjumpback.ws(10): Class 'CBTTaskJumpBack' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskjumpback.ws(65): Class 'CBTTaskJumpBackDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskkill.ws(17): Class 'CBTTaskKill' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskkill.ws(223): Class 'CBTTaskKillDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskmagicattack.ws(10): Class 'CBTTaskCollisionAttack' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskmagicattack.ws(30): Class 'CBTTaskCollisionAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskmagicattack.ws(34): Class 'CBTTaskMagicAttack' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskmagicattack.ws(96): Class 'CBTTaskMagicAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskmagicattack.ws(113): Class 'CBTTaskMagicMeleeAttack' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskmagicattack.ws(336): Class 'CBTTaskMagicMeleeAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskmagicattack.ws(344): Class 'CBTTaskMagicRangeAttack' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskmagicattack.ws(380): Class 'CBTTaskMagicRangeAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskmagicattack.ws(386): Class 'CBTTaskMagicFXAttack' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskmagicattack.ws(471): Class 'CBTTaskMagicFXAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskmagicattack.ws(478): Class 'CBTTaskMagicBomb' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskmagicattack.ws(527): Class 'CBTTaskMagicBombDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskmanagehpregeneffects.ws(13): Class 'BTTaskManageHPRegenEffects' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskmanagehpregeneffects.ws(57): Class 'BTTaskManageHPRegenEffectsDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskperformparry.ws(10): Class 'CBTTaskPerformParry' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskperformparry.ws(392): Class 'CBTTaskPerformParryDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskperformparry.ws(424): Class 'CBTTaskCombatStylePerformParry' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskperformparry.ws(447): Class 'CBTTaskCombatStylePerformParryDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskplayeventlatent.ws(10): Class 'CBTTaskPlayEventLatent' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskplayeventlatent.ws(61): Class 'CBTTaskPlayEventLatentDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskprojectileattack.ws(6): Class 'CBTTaskProjectileAttack' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskprojectileattack.ws(331): Class 'CBTTaskProjectileAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskprojectileattack.ws(382): Class 'CBTTaskProjectileAttackWithPrepare' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskprojectileattack.ws(494): Class 'CBTTaskProjectileAttackWithPrepareDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskreaction.ws( 8 : Class 'CBTTaskReaction' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskreaction.ws(165): Class 'CBTTaskReactionDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskrequireditems.ws(10): Class 'CBehTreeTaskRequiredItems' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskrequireditems.ws(357): Class 'CBehTreeTaskRequiredItemsDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskrequireditems.ws(381): Class 'IBehTreeTaskProcessProjectile' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskrequireditems.ws(418): Class 'IBehTreeTaskProcessProjectileDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskrequireditems.ws(426): Class 'CBehTreeTaskProcessArrows' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskrequireditems.ws(483): Class 'CBehTreeTaskProcessArrowsDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskrequireditems.ws(498): Class 'CBehTreeTaskProcessCrossbowBolts' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskrequireditems.ws(551): Class 'CBehTreeTaskProcessCrossbowBoltsDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskrequireditems.ws(559): Class 'CBehTreeTaskSheathWeapons' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskrequireditems.ws(640): Class 'CBehTreeTaskSheathWeaponsDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskrequireditems.ws(648): Class 'CBehTreeTaskConditionalSheathWeapons' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskrequireditems.ws(707): Class 'CBehTreeTaskConditionalSheathWeaponsDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttasksearchtarget.ws(16): Class 'BTTaskSearchTarget' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttasksearchtarget.ws(89): Class 'BTTaskSearchTargetDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttasksetadditivehitflag.ws(12): Class 'BTTaskSetAdditiveHitFlag' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttasksetadditivehitflag.ws(86): Class 'BTTaskSetAdditiveHitFlagDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskshoot.ws(6): Class 'CBTTaskShoot' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskshoot.ws(198): Class 'CBTTaskShootDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskspawnentityattack.ws(6): Class 'CBTTaskSpawnEntityAttack' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskspawnentityattack.ws(103): Class 'CBTTaskSpawnEntityAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskspawnentityoffset.ws(6): Class 'CBTTaskSpawnEntityOffset' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskspawnentityoffset.ws(166): Class 'CBTTaskSpawnEntityOffsetDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskspawnentityoffset.ws(196): Class 'CBTTaskSpawnSlidingEntity' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskspawnentityoffset.ws(255): Class 'CBTTaskSpawnSlidingEntityDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskspawnmultipleentitiesattack.ws(32): Class 'CBTTaskSpawnMultipleEntitiesAttack' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskspawnmultipleentitiesattack.ws(322): Class 'CBTTaskSpawnMultipleEntitiesAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskspawnmultipleentitiesattack.ws(364): Class 'CBTTaskSpawnMultipleEntities3StateAttack' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskspawnmultipleentitiesattack.ws(657): Class 'CBTTaskSpawnMultipleEntities3StateAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskspawnmultipleprojectilesattack.ws(16): Class 'CBTTaskSpawnMultipleProjectilesAttack' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskspawnmultipleprojectilesattack.ws(67): Class 'CBTTaskSpawnMultipleProjectilesAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskspawnobject.ws(6): Class 'CBTTaskSpawnObject' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskspawnobject.ws(220): Class 'CBTTaskSpawnObjectDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttasksummoncreatures.ws(10): Class 'CBTTaskSummonCreatures' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttasksummoncreatures.ws(286): Class 'CBTTaskSummonCreaturesDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttasksummoncreaturesonspots.ws(16): Class 'BTTaskSummonCreaturesOnSpots' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttasksummoncreaturesonspots.ws(244): Class 'BTTaskSummonCreaturesOnSpotsDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttasktaunt.ws(10): Class 'CBTTaskTaunt' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttasktaunt.ws(54): Class 'CBTTaskTauntDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\btthrowbomb.ws(6): Class 'CBTTaskThrowBomb' already defined.
Error [content0]game\behavior_tree\tasks\combat\btthrowbomb.ws(165): Class 'CBTTaskThrowBombDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\btthrowbomb.ws(180): Class 'CBTTaskThrowDwimeritiumBomb' already defined.
Error [content0]game\behavior_tree\tasks\combat\btthrowbomb.ws(200): Class 'CBTTaskThrowDwimeritiumBombDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\ticket\btticket.ws(7): Class 'CTicketsDefaultConfiguration' was already exported.
Error [content0]game\behavior_tree\tasks\combat\ticket\btticket.ws(31): Class 'ITicketAlgorithmScriptDefinition' was already exported.
Error [content0]game\behavior_tree\tasks\combat\ticket\btticket.ws(35): Class 'ITicketAlgorithmScript' was already exported.
Error [content0]game\behavior_tree\tasks\combat\ticket\btticket.ws(59): Class 'CTicketAlgorithmSimple' already defined.
Error [content0]game\behavior_tree\tasks\combat\ticket\btticket.ws(66): Class 'CTicketAlgorithmSimpleDefinition' already defined.
Error [content0]game\behavior_tree\tasks\combat\ticket\btticket.ws(74): Class 'CTicketAlgorithmCheckHP' already defined.
Error [content0]game\behavior_tree\tasks\combat\ticket\btticket.ws(87): Class 'CTicketAlgorithmCheckHPDefinition' already defined.
Error [content0]game\behavior_tree\tasks\combat\ticket\btticket.ws(96): Class 'CTicketBaseAlgorithm' already defined.
Error [content0]game\behavior_tree\tasks\combat\ticket\btticket.ws(213): Class 'CTicketBaseAlgorithmDefinition' already defined.
Error [content0]game\behavior_tree\tasks\combat\ticket\btticket.ws(218): Class 'CTicketAlgorithmApproach' already defined.
Error [content0]game\behavior_tree\tasks\combat\ticket\btticket.ws(255): Class 'CTicketAlgorithmApproachDefinition' already defined.
Error [content0]game\behavior_tree\tasks\combat\ticket\btticket.ws(261): Class 'CTicketAttackAlgorithm' already defined.
Error [content0]game\behavior_tree\tasks\combat\ticket\btticket.ws(320): Class 'CTicketAttackAlgorithmDefinition' already defined.
Error [content0]game\behavior_tree\tasks\combat\ticket\btticket.ws(338): Class 'CTicketAlgorithmMelee' already defined.
Error [content0]game\behavior_tree\tasks\combat\ticket\btticket.ws(475): Class 'CTicketAlgorithmMeleeDefinition' already defined.
Error [content0]game\behavior_tree\tasks\custom\btaskcustomapplyeffectattack.ws(9): Class 'CBTTaskCustomApplyEffectAttack' already defined.
Error [content0]game\behavior_tree\tasks\custom\btaskcustomapplyeffectattack.ws(93): Class 'CBTTaskCustomApplyEffectAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\btaskplaysyncanim.ws(10): Class 'CBTTaskPlaySyncAnim' already defined.
Error [content0]game\behavior_tree\tasks\custom\btaskplaysyncanim.ws(116): Class 'CBTTaskPlaySyncAnimDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\btaskplaysyncanim.ws(152): Class 'CBTTaskPlaySyncAnimAttack' already defined.
Error [content0]game\behavior_tree\tasks\custom\btaskplaysyncanim.ws(493): Class 'CBTTaskPlaySyncAnimAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\btcondcheckbasestatvalue.ws(16): Class 'BTCondCheckStatValue' already defined.
Error [content0]game\behavior_tree\tasks\custom\btcondcheckbasestatvalue.ws(86): Class 'BTCondCheckStatValueDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\btcondcheckfact.ws(11): Class 'CBTCondCheckFact' already defined.
Error [content0]game\behavior_tree\tasks\custom\btcondcheckfact.ws(38): Class 'CBTCondCheckFactDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\btcondfinisherwasinterrupted.ws(16): Class 'BTCondFinisherWasInterrupted' already defined.
Error [content0]game\behavior_tree\tasks\custom\btcondfinisherwasinterrupted.ws(35): Class 'BTCondFinisherWasInterruptedDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\btcondisplayerinspecialattack.ws(6): Class 'BTCondIsPlayerInSpecialAttack' already defined.
Error [content0]game\behavior_tree\tasks\custom\btcondisplayerinspecialattack.ws(19): Class 'BTCondIsPlayerInSpecialAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\btcondlairentityinrange.ws(10): Class 'CBTCondLairEntityInRange' already defined.
Error [content0]game\behavior_tree\tasks\custom\btcondlairentityinrange.ws(36): Class 'CBTCondLairEntityInRangeDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\btplayagonysyncedfinisher.ws( 8 : Class 'CBTTaskPlayAgonySyncedFinisher' already defined.
Error [content0]game\behavior_tree\tasks\custom\btplayagonysyncedfinisher.ws(42): Class 'CBTTaskPlayAgonySyncedFinisherDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskactionfail.ws(10): Class 'CBTTaskActionFail' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskactionfail.ws(31): Class 'CBTTaskActionFailDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskactivaterift.ws(7): Class 'CBTTaskActivateRift' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskactivaterift.ws(92): Class 'CBTTaskActivateRiftDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskaddbuff.ws(16): Class 'BTTaskAddBuffs' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskaddbuff.ws(80): Class 'BTTaskAddBuffsDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskaddremoveability.ws(16): Class 'BTTaskAddRemoveAbility' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskaddremoveability.ws(114): Class 'BTTaskAddRemoveAbilityDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskagony.ws(6): Class 'CBehTreeTaskAgony' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskagony.ws(217): Class 'CBehTreeAgonyDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskarchespormanager.ws(18): Class 'BTTaskArchesporManager' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskarchespormanager.ws(702): Class 'BTTaskArchesporManagerDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskbehaviorgraph.ws(10): Class 'CBehTreeTaskBehaviorGraph' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskbehaviorgraph.ws(185): Class 'CBehTreeBehaviorGraphDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskbombardmentattack.ws(6): Class 'CBTTaskBombardmentAttack' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskbombardmentattack.ws(124): Class 'CBTTaskBombardmentAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskbombardmentattack.ws(141): Class 'CBTIsPlayerInsideDiveAttackArea' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskbombardmentattack.ws(149): Class 'CBTIsPlayerInsideDiveAttackAreaDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskbombardmentattack.ws(156): Class 'CBTIsPlayerInsideSelectedDiveAttackArea' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskbombardmentattack.ws(166): Class 'CBTIsPlayerInsideSelectedDiveAttackAreaDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskbreakquen.ws(6): Class 'CBTTaskBreakQuen' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskbreakquen.ws(34): Class 'CBTTaskBreakQuenDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskbruxaspawn.ws(10): Class 'CBTTaskBruxaSpawn' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskbruxaspawn.ws(354): Class 'CBTTaskBruxaSpawnDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcaranthirmeteor.ws(9): Class 'CBTTaskCaranthirMeteor' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcaranthirmeteor.ws(95): Class 'CBTTaskCaranthirMeteorDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcaretakermanager.ws(15): Class 'BTTaskCaretakerManager' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcaretakermanager.ws(242): Class 'BTTaskCaretakerManagerDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcarrybox.ws(7): Class 'CBTTaskCarryBox' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcarrybox.ws(77): Class 'CTTaskCarryBoxDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcarrybox.ws(93): Class 'CBTTaskRestBetweenBoxes' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcarrybox.ws(104): Class 'CBTTaskRestBetweenBoxesDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskchance.ws(6): Class 'CBTTaskChance' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskchance.ws(72): Class 'CBTTaskChanceDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskchangeappearance.ws(6): Class 'CBTTaskChangeAppearance' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskchangeappearance.ws(46): Class 'CBTTaskChangeAppearanceDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcheckactorspeed.ws(11): Class 'CBTTaskCheckActorSpeed' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcheckactorspeed.ws(70): Class 'CBTTaskCheckActorSpeedDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcheckflyingactors.ws(16): Class 'CBTTaskCheckFlyingActors' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcheckflyingactors.ws(81): Class 'CBTTaskCheckFlyingActorsDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcirianimeventlistener.ws( 8 : Class 'CBTTaskSmartSetVisible' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcirianimeventlistener.ws(86): Class 'CBTTaskSmartSetVisibleDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcollisionmonitor.ws(10): Class 'CBTTaskCollisionMonitor' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcollisionmonitor.ws(337): Class 'CBTTaskCollisionMonitorDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcollisionmonitor.ws(366): Class 'CBTTaskReactionToCollision' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcollisionmonitor.ws(454): Class 'CBTTaskReactionToCollisionDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcombatstylemanager.ws(7): Class 'CBehTreeCombatStyleManager' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcombatstylemanager.ws(198): Class 'CBehTreeCombatStyleManagerDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcompleteonanimevent.ws(16): Class 'BTTaskCompleteOnAnimEvent' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcompleteonanimevent.ws(36): Class 'BTTaskCompleteOnAnimEventDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcompleteongameplayevent.ws(9): Class 'BTTaskCompleteOnGameplayEvent' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcompleteongameplayevent.ws(24): Class 'BTTaskCompleteOnGameplayEventDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcrabattack.ws(6): Class 'CBTTaskCrabAttack' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcrabattack.ws(32): Class 'CBTTaskCrabAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcriticalstate.ws(10): Class 'CBehTreeTaskCriticalState' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcriticalstate.ws(180): Class 'CBehTreeTaskCriticalStateDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcseffect.ws(18): Class 'CBehTreeTaskCSEffect' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcseffect.ws(1288): Class 'CBehTreeTaskCSEffectDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcseffectflying.ws(10): Class 'CBehTreeTaskCSEffectFlying' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcseffectflying.ws(140): Class 'CBehTreeTaskCSEffectFlyingDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskdealdamage.ws(6): Class 'CBTTaskDealDamageToOwner' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskdealdamage.ws(44): Class 'CBTTaskDealDamageToOwnerDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskdestroyentity.ws(6): Class 'CBTTaskDestroyEntity' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskdestroyentity.ws(65): Class 'CBTTaskDestroyEntityDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskdettlaffdash.ws(6): Class 'CBTTaskDettlaffDash' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskdettlaffdash.ws(78): Class 'CBTTaskDettlaffDashDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskdisablehitreaction.ws(10): Class 'CBTTaskDisableHitReaction' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskdisablehitreaction.ws(33): Class 'CBTTaskDisableHitReactionDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskdisablehitreaction.ws(45): Class 'CBTTaskSetUnstoppable' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskdisablehitreaction.ws(96): Class 'CBTTaskSetUnstoppableDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskdisablehitreactionfor.ws(9): Class 'CBTTaskDisableHitReactionFor' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskdisablehitreactionfor.ws(21): Class 'CBTTaskDisableHitReactionForDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskdivecheck.ws(16): Class 'CBTTaskDiveCheck' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskdivecheck.ws(75): Class 'CBTTaskDiveCheckDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskdrainstat.ws(7): Class 'BTTaskDrainStat' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskdrainstat.ws(53): Class 'BTTaskDrainStatDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskdrink.ws(7): Class 'CBTTaskDrink' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskdrink.ws(52): Class 'CBTTaskDrinkDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskdropprojectilesfromabove.ws(10): Class 'CBTTaskDropProjectilesFromAbove' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskdropprojectilesfromabove.ws(203): Class 'CBTTaskDropProjectilesFromAboveDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskduration.ws(9): Class 'CBTTaskBaseDuration' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskduration.ws(47): Class 'CBTTaskDuration' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskduration.ws(51): Class 'CBTTaskDurationDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskduration.ws(68): Class 'CBTTaskXMLBasedDuration' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskduration.ws(84): Class 'CBTTaskXMLBasedDurationDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskduration.ws(100): Class 'CBTTaskEventBasedDuration' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskduration.ws(114): Class 'CBTTaskEventBasedDurationDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskenablelookat.ws(13): Class 'CBTTaskEnableLookAt' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskenablelookat.ws(81): Class 'CBTTaskEnableLookAtDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskenterdrinkingminigame.ws(7): Class 'CBTTaskEnterDrinkingMinigame' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskenterdrinkingminigame.ws(59): Class 'CBTTaskEnterDrinkingMinigameDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskevaluate.ws(10): Class 'CBTTaskChangePriority' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskevaluate.ws(28): Class 'CBTTaskChangePriorityDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskevaluate.ws(39): Class 'CBTTaskChangePriorityTillAnimEvent' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskevaluate.ws(75): Class 'CBTTaskChangePriorityTillAnimEventDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskfairytalewitchactions.ws(6): Class 'CBTTaskFairytaleWitchActions' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskfairytalewitchactions.ws(60): Class 'CBTTaskFairytaleWitchActionsDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskfairytalewitchmanager.ws(6): Class 'BTTaskFairytaleWitchManager' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskfairytalewitchmanager.ws(159): Class 'BTTaskFairytaleWitchManagerDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskfalling.ws(6): Class 'CBTTaskFalling' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskfalling.ws(117): Class 'CBTTaskFallingDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskfindactorsbytag.ws(6): Class 'CBTTaskFindActorsByTag' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskfindactorsbytag.ws(53): Class 'CBTTaskFindActorsByTagDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskflightstyle.ws(10): Class 'CBTTaskFlightStyle' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskflightstyle.ws(137): Class 'CBTTaskFlightStyleDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskforcefinisher.ws(15): Class 'BTTaskForceFinisher' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskforcefinisher.ws(143): Class 'BTTaskForceFinisherDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskforcehitreaction.ws(16): Class 'BTTaskForceHitReaction' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskforcehitreaction.ws(44): Class 'BTTaskForceHitReactionDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskforcesetstat.ws(6): Class 'CBTTaskForceSetStat' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskforcesetstat.ws(60): Class 'CBTTaskForceSetStatDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskgameplayeventlistener.ws(6): Class 'BTTaskGameplayEventListener' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskgameplayeventlistener.ws(71): Class 'BTTaskGameplayEventListenerDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskgameplayeventlistener.ws(109): Class 'BTTaskMultipleGameplayEventListener' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskgameplayeventlistener.ws(113): Class 'BTTaskMultipleGameplayEventListenerDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskgesturesmanager.ws(13): Class 'CBTTaskGesturesManager' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskgesturesmanager.ws(481): Class 'CBTTaskGesturesManagerDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskguardchange.ws(7): Class 'CBTTaskGuardChange' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskguardchange.ws(93): Class 'CBTTaskGuardChangeDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskguardchange.ws(113): Class 'CBTTaskForceChangeGuard' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskguardchange.ws(151): Class 'CBTTaskForceChangeGuardDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskhandlehorsecollision.ws(6): Class 'BTTaskHandleHorseCollision' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskhandlehorsecollision.ws(37): Class 'BTTaskHandleHorseCollisionDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskhangingfromceilingspawn.ws(10): Class 'CBTTaskHangingFromCeilingSpawn' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskhangingfromceilingspawn.ws(345): Class 'CBTTaskHangingFromCeilingSpawnDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskhasability.ws(6): Class 'CBTTaskHasAbility' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskhasability.ws(78): Class 'CBTTaskHasAbilityDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskhasability.ws(93): Class 'CBTTaskHasAvailableAbility' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskhasability.ws(110): Class 'CBTTaskHasAvailableAbilityDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskhideallweapons.ws(6): Class 'CBTTaskHideAllWeapons' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskhideallweapons.ws(17): Class 'CBTTaskHideAllWeaponsDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskhitreactiondecorator.ws(10): Class 'CBTTaskHitReactionDecorator' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskhitreactiondecorator.ws(223): Class 'CBTTaskHitReactionDecoratorDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskhitreactiondecorator.ws(252): Class 'CBTCondBeingHit' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskhitreactiondecorator.ws(287): Class 'CBTCondBeingHitDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskhitreactiondecorator.ws(301): Class 'CBTCompleteOnHit' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskhitreactiondecorator.ws(321): Class 'CBTCompleteOnHitDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskiftargethaseffect.ws(10): Class 'CBTTaskIfTargetHasEffect' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskiftargethaseffect.ws(41): Class 'CBTTaskIfTargetHasEffectDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskiftargethaseffect.ws(54): Class 'CBTTaskIfTargetHasEffects' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskiftargethaseffect.ws(92): Class 'CBTTaskIfTargetHasEffectsDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskiftargethaseffect.ws(109): Class 'CBTTaskHasEffects' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskiftargethaseffect.ws(131): Class 'CBTTaskHasEffectsDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskimlerithbreakattachment.ws(6): Class 'CBTTaskImlerithBreakAttachment' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskimlerithbreakattachment.ws(26): Class 'CBTTaskImlerithBreakAttachmentDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskkillentitybytag.ws(11): Class 'CBTTaskKillEntityByTag' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskkillentitybytag.ws(48): Class 'CBTTaskKillEntityDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasklogreport.ws(6): Class 'CBTTaskReactionSystemLogReport' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasklogreport.ws(18): Class 'CBTTaskReactionSystemLogReportDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasklookat.ws(6): Class 'BTTaskLookat' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasklookat.ws(204): Class 'BTTaskLookatDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasklookat.ws(231): Class 'BTTaskUpdateLookatTarget' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasklookat.ws(379): Class 'BTTaskUpdateLookatTargetDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasklookat.ws(409): Class 'BTTaskAimingUpdateLookatTarget' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasklookat.ws(432): Class 'BTTaskAimingUpdateLookatTargetDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasklookat.ws(442): Class 'BTTaskUpdateLookatTargetByTag' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasklookat.ws(467): Class 'BTTaskUpdateLookatTargetByTagDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmagicbubble.ws(7): Class 'CBTTaskActivateMagicBubble' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmagicbubble.ws(78): Class 'CBTTaskActivateMagicBubbleDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmagicbubble.ws(93): Class 'CBTTaskDeactivateMagicBubble' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmagicbubble.ws(143): Class 'CBTTaskDeactivateMagicBubbleDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanageanimatedmovement.ws(16): Class 'BTTaskManageAnimatedMovement' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanageanimatedmovement.ws(62): Class 'BTTaskManageAnimatedMovementDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanageblindcreature.ws(17): Class 'CBTTaskManageBlindCreature' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanageblindcreature.ws(456): Class 'CBTTaskManageBlindCreatureDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanagebuffimmunity.ws(11): Class 'CBTTaskManageBuffImmunity' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanagebuffimmunity.ws(75): Class 'CBTTaskManageBuffImmunityDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanagecapsulecollision.ws(7): Class 'TaskManageCapsuleCollision' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanagecapsulecollision.ws(121): Class 'TaskManageCapsuleCollisionDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanagecombatphases.ws(32): Class 'BTTaskManageCombatPhases' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanagecombatphases.ws(222): Class 'BTTaskManageCombatPhasesDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanagecurveanimatedobjects.ws(17): Class 'BTTaskManageObjectsInPhantomComponentSlots' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanagecurveanimatedobjects.ws(534): Class 'BTTaskManageObjectsInPhantomComponentSlotsDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanagedjinnrage.ws(17): Class 'BTTaskManageDjinnRage' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanagedjinnrage.ws(189): Class 'BTTaskManageDjinnRageDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanagefact.ws(9): Class 'CBTTaskManageFact' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanagefact.ws(62): Class 'CBTTaskManageFactDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanagefxinstance.ws(16): Class 'BTTaskManageFXInstance' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanagefxinstance.ws(113): Class 'BTTaskManageFXInstanceDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanagegravity.ws(10): Class 'CBTTaskManageGravity' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanagegravity.ws(107): Class 'CBTTaskManageGravityDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanageisplayerfollower.ws(10): Class 'CBTManageIsPlayerFollower' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanageisplayerfollower.ws(68): Class 'CBTManageIsPlayerFollowerDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanagepackleader.ws(16): Class 'BTTaskManagePackLeader' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanagepackleader.ws(108): Class 'BTTaskManagePackLeaderDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanageprojectilerepulsion.ws(10): Class 'CBTTaskManageRepulseProjectileEvents' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanageprojectilerepulsion.ws(42): Class 'CBTTaskManageRepulseProjectileEventsDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanagesnappingnavigablespace.ws(7): Class 'BTTaskManageSnappingNavigableSpace' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanagesnappingnavigablespace.ws(31): Class 'BTTaskManageSnappingNavigableSpaceDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanagespectralform.ws(16): Class 'BTTaskManageSpectralForm' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanagespectralform.ws(159): Class 'BTTaskManageSpectralFormDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanagesplasheffect.ws(16): Class 'BTTaskManageSplashEffect' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanagesplasheffect.ws(119): Class 'BTTaskManageSplashEffectDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanagevisibility.ws(7): Class 'TaskManageVisibility' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanagevisibility.ws(71): Class 'TaskManageVisibilityDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanagevulnerability.ws(17): Class 'TaskManageVulnerability' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanagevulnerability.ws(97): Class 'TaskManageVulnerabilityDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmonsterbehaviorgraph.ws(6): Class 'CBehTreeTaskMonsterBehaviorGraph' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmonsterbehaviorgraph.ws(27): Class 'CBehTreeMonsterBehaviorGraphDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasknavtesttotarget.ws(6): Class 'CBTTaskNavTestToTarget' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasknavtesttotarget.ws(52): Class 'CBTTaskNavTestToTargetDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasknpcnotinfrontofplayer.ws(12): Class 'CBTTaskNPCNotInFrontOfPLayer' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasknpcnotinfrontofplayer.ws(52): Class 'CBTTaskNPCNotInFrontOfPLayerDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskolgierdphantomattack.ws(6): Class 'CBTTaskOlgierdPhantomAttack' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskolgierdphantomattack.ws(65): Class 'CBTTaskOlgierdPhantomAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskplayanimationeventdecorator.ws(10): Class 'CBTTaskPlayAnimationEventDecorator' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskplayanimationeventdecorator.ws(361): Class 'CBTTaskPlayAnimationEventDecoratorDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskplayeffect.ws(6): Class 'CBTTaskPlayEffect' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskplayeffect.ws(257): Class 'CBTTaskPlayEffectDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskplayerbehaviormonitor.ws( 8 : Class 'CBTTaskPlayerBehaviorMonitor' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskplayerbehaviormonitor.ws(83): Class 'CBTTaskPlayerBehaviorMonitorDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskplayerbehaviormonitor.ws(94): Class 'CBTTaskFindNodeClosestToPlayer' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskplayerbehaviormonitor.ws(130): Class 'CBTTaskFindNodeClosestToPlayerDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskplayhitonshield.ws(9): Class 'BTTaskPlayHitOnShield' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskplayhitonshield.ws(79): Class 'BTTaskPlayHitOnShieldDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskposechangemonitor.ws(6): Class 'CBehTreeTaskPoseChangeMonitor' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskposechangemonitor.ws(34): Class 'CBehTreeTaskPoseChangeMonitorDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskpullobjectsfromgroundandshoot.ws(17): Class 'BTTaskPullObjectsFromGroundAndShoot' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskpullobjectsfromgroundandshoot.ws(619): Class 'BTTaskPullObjectsFromGroundAndShootDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskraiseeventonentity.ws(6): Class 'BTTaskRaiseEventOnEntity' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskraiseeventonentity.ws(60): Class 'BTTaskRaiseEventOnEntityDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskraiseeventonentity.ws(76): Class 'BTTaskPlaySyncedAnimWithEntity' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskraiseeventonentity.ws(105): Class 'BTTaskPlaySyncedAnimWithEntityDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskreactiontogiantweaponmonitor.ws(11): Class 'CBTTaskReactionToGiantWeaponMonitor' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskreactiontogiantweaponmonitor.ws(100): Class 'CBTTaskReactionToGiantWeaponMonitorDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskrecoverstat.ws(12): Class 'BTTaskRecoverStat' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskrecoverstat.ws(66): Class 'BTTaskRecoverStatDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskrootpitch.ws(7): Class 'CBTTaskRootPitch' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskrootpitch.ws(31): Class 'CBTTaskRootPitchDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksearchforthrowable.ws(10): Class 'CBTTaskSearchForThrowable' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksearchforthrowable.ws(65): Class 'CBTTaskSearchForThrowableDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksendinfo.ws(21): Class 'CBTTaskSendInfo' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksendinfo.ws(114): Class 'CBTTaskSendInfoDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksendinfo.ws(127): Class 'CBTTaskStopMovingBack' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksendinfo.ws(160): Class 'CBTTaskStopMovingBackDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(27): Class 'BTTaskEredinChangeArena' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(103): Class 'BTTaskEredinChangeArenaDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(121): Class 'BTTaskSpawnEntitiesAttack' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(276): Class 'BTTaskSpawnEntitiesAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(296): Class 'BTTaskEredinIceSpikesAttack' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(320): Class 'BTTaskEredinIceSpikesAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(338): Class 'BTTaskEredinMeteoriteAttack' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(383): Class 'BTTaskEredinMeteoriteAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(401): Class 'BTTaskEredinSummonMeteoriteStorm' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(455): Class 'BTTaskEredinSummonMeteoriteStormDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(469): Class 'BTTaskBlockPlayerActions' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(493): Class 'BTTaskBlockPlayerActionsDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(507): Class 'BTTaskEredinMonitorSignCast' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(526): Class 'BTTaskEredinMonitorSignCastDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(534): Class 'BTTaskEredinCanSpawnRift' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(591): Class 'BTTaskEredinCanSpawnRiftDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(599): Class 'BTTaskEredinCanPerformAction' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(638): Class 'BTTaskEredinCanPerformActionDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(648): Class 'BTTaskEredinSetCanPerformAction' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(780): Class 'BTTaskEredinSetCanPerformActionDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(794): Class 'BTTaskEredinIsAttackAvailable' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(811): Class 'BTTaskEredinIsAttackAvailableDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(821): Class 'BTTaskEredinSetIsAttackAvailable' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(858): Class 'BTTaskEredinSetIsAttackAvailableDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(872): Class 'BTTaskEredinSetIsInSpecialAttack' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(893): Class 'BTTaskEredinSetIsInSpecialAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(901): Class 'BTTaskEredinGetIsInSpecialAttack' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(916): Class 'BTTaskEredinGetIsInSpecialAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(924): Class 'BTTaskEredinIsTaunting' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(939): Class 'BTTaskEredinIsTauntingDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(956): Class 'BTTaskEredinPhaseChange' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(1018): Class 'BTTaskEredinPhaseChangeDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(1028): Class 'BTTaskLockCameraToTarget' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(1054): Class 'BTTaskLockCameraToTargetDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(1066): Class 'BTTaskIsPlayerReachable' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(1079): Class 'BTTaskIsPlayerReachableDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(1087): Class 'BTCondIsInvulnerable' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(1095): Class 'BTCondIsInvulnerableDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetappearance.ws(10): Class 'CBTTaskSetAppearance' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetappearance.ws(76): Class 'CBTTaskSetAppearanceDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetbehvar.ws(9): Class 'CBTTaskSetBehVar' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetbehvar.ws(42): Class 'CBTTaskSetBehVarDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetbehvaronanimevent.ws(10): Class 'CBTTaskSetBehVarOnAnimEvent' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetbehvaronanimevent.ws(74): Class 'CBTTaskSetBehVarOnAnimEventDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetbehvaronscriptevent.ws(10): Class 'CBTTaskSetBehVarOnScriptEvent' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetbehvaronscriptevent.ws(65): Class 'CBTTaskSetBehVarOnScriptEventDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetboatasactiontarget.ws(10): Class 'CBTTaskSetBoatAsActionTarget' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetboatasactiontarget.ws(43): Class 'CBTTaskSetBoatAsActionTargetDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetcanbefollowed.ws(8 : Class 'CBTTaskSetCanBeFollowed' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetcanbefollowed.ws(33): Class 'CBTTaskSetCanBeFollowedDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetencounterasactiontarget.ws(16): Class 'BTTaskSetEncounterAsActionTarget' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetencounterasactiontarget.ws(50): Class 'BTTaskSetEncounterAsActionTargetDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetentityasactiontarget.ws(16): Class 'BTTaskSetEntityAsActionTarget' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetentityasactiontarget.ws(51): Class 'BTTaskSetEntityAsActionTargetDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetflyingbosscamera.ws(6): Class 'BTTaskSetFlyingBossCamera' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetflyingbosscamera.ws(33): Class 'BTTaskSetFlyingBossCameraDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetguardareaasactiontarget.ws(16): Class 'BTTaskSetGuardAreaAsActionTarget' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetguardareaasactiontarget.ws(53): Class 'BTTaskSetGuardAreaAsActionTargetDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetistargetablebyplayer.ws(6): Class 'BTTaskSetIsTargetableByPlayer' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetistargetablebyplayer.ws(34): Class 'BTTaskSetIsTargetableByPlayerDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetmorph.ws(16): Class 'BTTaskSetMorph' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetmorph.ws(85): Class 'BTTaskSetMorphDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetthreatlevel.ws(16): Class 'BTTaskSetThreatLevel' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetthreatlevel.ws(42): Class 'BTTaskSetThreatLevelDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetweakenedstate.ws(6): Class 'BTTaskSetWeakenedState' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetweakenedstate.ws(34): Class 'BTTaskSetWeakenedStateDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetweakenedstate.ws(45): Class 'BTTaskSetHitWindowOpened' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetweakenedstate.ws(73): Class 'BTTaskSetHitWindowOpenedDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetweakenedstate.ws(84): Class 'BTTaskActivateEthereal' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetweakenedstate.ws(111): Class 'BTTaskActivateEtherealDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskshootprojectileatcolumn.ws(6): Class 'CBTTaskShootProjectileAtColumn' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskshootprojectileatcolumn.ws(47): Class 'CBTTaskShootProjectileAtColumnDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksignaldettlaffcolumns.ws(6): Class 'CBTTaskSignalDettlaffColumns' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksignaldettlaffcolumns.ws(46): Class 'CBTTaskSignalDettlaffColumnsDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksignaldettlaffcolumns.ws(62): Class 'CBTTaskSignalDettlaffArenaDestruction' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksignaldettlaffcolumns.ws(126): Class 'CBTTaskSignalDettlaffArenaDestructionDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksignaldettlaffcolumns.ws(137): Class 'CBTTaskLockViewToDettlaff' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksignaldettlaffcolumns.ws(160): Class 'CBTTaskLockViewToDettlaffDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksignaldettlaffcolumns.ws(168): Class 'ManageProjectilesDettlaff' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksignaldettlaffcolumns.ws(183): Class 'ManageProjectilesDettlaffDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksignalgameplayevent.ws(7): Class 'CBTTaskSignalGameplayEvent' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksignalgameplayevent.ws(65): Class 'CBTTaskSignalGameplayEventDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksimpleevent.ws(7): Class 'CBTTaskSimpleEvent' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksimpleevent.ws(47): Class 'CBTTaskSimpleEventDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksirentakeoff.ws(6): Class 'CBTTaskSirenTakeOff' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksirentakeoff.ws(35): Class 'CBTTaskSirenTakeOffDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskslidetotarget.ws(10): Class 'CBTTaskSlideToTarget' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskslidetotarget.ws(60): Class 'CBTTaskSlideToTargetDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskslidetotarget.ws(85): Class 'CBTTaskShadowDash' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskslidetotarget.ws(389): Class 'CBTTaskShadowDashDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksorceressattacksboid.ws(6): Class 'CBTTaskSorceressAttacksBoid' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksorceressattacksboid.ws(41): Class 'CBTTaskSorceressAttacksBoidDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskspawnanim.ws(16): Class 'CBTTaskSpawnAnim' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskspawnanim.ws(375): Class 'CBTTaskSpawnAnimDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskspawndettlaffcolumns.ws(6): Class 'CBTTaskSpawnDettlaffColumns' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskspawndettlaffcolumns.ws(147): Class 'CBTTaskSpawnDettlaffColumnsDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskspawnfxentity.ws(10): Class 'CBTTaskSpawnFXEntity' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskspawnfxentity.ws(525): Class 'CBTTaskSpawnFXEntityDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskspawnfxentity.ws(574): Class 'CBTTaskManageSpawnFXEntity' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskspawnfxentity.ws(772): Class 'CBTTaskManageSpawnFXEntityDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskstopeffectifactive.ws(11): Class 'CBTTaskStopEffectIfActive' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskstopeffectifactive.ws(73): Class 'CBTTaskStopEffectIfActiveDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskstopeffectifactive.ws(89): Class 'CBTTaskIsEffectActive' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskstopeffectifactive.ws(102): Class 'CBTTaskIsEffectActiveDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskstopyrden.ws(6): Class 'CBTTaskStopYrden' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskstopyrden.ws(114): Class 'CBTTaskStopYrdenDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskstopyrden.ws(135): Class 'CBTTaskIsInYrden' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskstopyrden.ws(179): Class 'CBTTaskIsInYrdenDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksummonsmanager.ws(6): Class 'BTTaskSummonsManager' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksummonsmanager.ws(120): Class 'BTTaskSummonsManagerDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskswarmmonitor.ws(11): Class 'CBTTaskSwarmMonitor' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskswarmmonitor.ws(91): Class 'CBTTaskSwarmMonitorDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskswarmshield.ws(10): Class 'CBTTaskSwarmShield' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskswarmshield.ws(55): Class 'CBTTaskSwarmShieldDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskswarmspawnanim.ws(9): Class 'CBTTaskSwarmSpawnAnim' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskswarmspawnanim.ws(338): Class 'CBTTaskSwarmSpawnAnimDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasktackle.ws(11): Class 'CBTTaskTackle' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasktackle.ws(97): Class 'CBTTaskTackleDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskteleportplayertonode.ws(6): Class 'CBTTaskTeleportPlayerToNode' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskteleportplayertonode.ws(29): Class 'CBTTaskTeleportPlayerToNodeDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasktoadbackprojectiles.ws(6): Class 'CBTTaskToadBackProjectiles' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasktoadbackprojectiles.ws(94): Class 'CBTTaskToadBackProjectilesDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasktoadeatcorpse.ws(6): Class 'CBTTaskToadEatCorpse' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasktoadeatcorpse.ws(46): Class 'CBTTaskToadEatCorpseDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasktoadfindcorpses.ws(6): Class 'CBTTaskToadFindCorpses' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasktoadfindcorpses.ws(60): Class 'CBTTaskToadFindCorpsesDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasktoadyrden.ws(6): Class 'CBTTaskToadYrden' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasktoadyrden.ws(68): Class 'CBTTaskToadYrdenDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskupdatebehgraphvariables.ws(12): Class 'CBTTaskUpdateBehGraphVariables' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskupdatebehgraphvariables.ws(114): Class 'CBTTaskUpdateBehGraphVariablesDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskwasincriticalstate.ws(9): Class 'CBTTaskWasInCriticalState' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskwasincriticalstate.ws(49): Class 'CBTTaskWasInCriticalStateDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\btttaskrotateonrotateevent.ws(6): Class 'BTTaskRotateOnRotateEvent' already defined.
Error [content0]game\behavior_tree\tasks\custom\btttaskrotateonrotateevent.ws(25): Class 'BTTaskRotateOnRotateEventDef' already defined.
Error [content0]game\behavior_tree\tasks\dlc\bttaskgroundtrapattack.ws(10): Class 'CBTTaskGroundTrapAttack' already defined.
Error [content0]game\behavior_tree\tasks\dlc\bttaskgroundtrapattack.ws(339): Class 'CBTTaskGroundTrapAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\dlc\bttaskgroundtrapattack.ws(378): Class 'CBTTaskReactionToCustomHit' already defined.
Error [content0]game\behavior_tree\tasks\dlc\bttaskgroundtrapattack.ws(460): Class 'CBTTaskReactionToCustomHitDef' already defined.
Error [content0]game\behavior_tree\tasks\dlc\bttasktornadoattack.ws(10): Class 'CBTTaskTornadoAttack' already defined.
Error [content0]game\behavior_tree\tasks\dlc\bttasktornadoattack.ws(241): Class 'CBTTaskTornadoAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\followers\bttaskfollowershouldattack.ws(8 : Class 'CBTTasFollowerShouldAttack' already defined.
Error [content0]game\behavior_tree\tasks\followers\bttaskfollowershouldattack.ws(34): Class 'CBTTasFollowerShouldAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\followers\bttaskfollowershouldkeepdistancetoplayer.ws(7): Class 'CBTTasFollowerShouldKeepDistanceToPlayer' already defined.
Error [content0]game\behavior_tree\tasks\followers\bttaskfollowershouldkeepdistancetoplayer.ws(38): Class 'CBTTasFollowerShouldKeepDistanceToPlayerDef' already defined.
Error [content0]game\behavior_tree\tasks\followers\bttaskshouldbecomefollower.ws(8 : Class 'CBTTaskShouldBecomeAFollower' already defined.
Error [content0]game\behavior_tree\tasks\followers\bttaskshouldbecomefollower.ws(31): Class 'CBTTaskShouldBecomeAFollowerDef' already defined.
Error [content0]game\behavior_tree\tasks\high_level\bttaskcombat.ws(6): Class 'CBehTreeHLTaskCombatBase' already defined.
Error [content0]game\behavior_tree\tasks\high_level\bttaskcombat.ws(19): Class 'CBehTreeHLTaskCombatBaseDef' already defined.
Error [content0]game\behavior_tree\tasks\high_level\bttaskcombat.ws(23): Class 'CBehTreeHLTaskCombat' already defined.
Error [content0]game\behavior_tree\tasks\high_level\bttaskcombat.ws(69): Class 'CBehTreeHLTaskCombatDef' already defined.
Error [content0]game\behavior_tree\tasks\high_level\bttaskcombat.ws(81): Class 'CBehTreeHLTaskAnimalCombat' already defined.
Error [content0]game\behavior_tree\tasks\high_level\bttaskcombat.ws(112): Class 'CBehTreeHLTaskAnimalCombatDef' already defined.
Error [content0]game\behavior_tree\tasks\high_level\bttaskdeath.ws(8 : Class 'CBehTreeTaskFlyingMonsterDeath' already defined.
Error [content0]game\behavior_tree\tasks\high_level\bttaskdeath.ws(90): Class 'CBehTreeTaskFlyingMonsterDeathDef' already defined.
Error [content0]game\behavior_tree\tasks\high_level\bttaskdeath.ws(104): Class 'CBehTreeCondChooseUnconscious' already defined.
Error [content0]game\behavior_tree\tasks\high_level\bttaskdeath.ws(117): Class 'CBehTreeCondChooseUnconsciousDef' already defined.
Error [content0]game\behavior_tree\tasks\high_level\bttaskdeath.ws(124): Class 'CBehTreeCondWasDefeatedFromFistFight' already defined.
Error [content0]game\behavior_tree\tasks\high_level\bttaskdeath.ws(133): Class 'CBehTreeCondWasDefeatedFromFistFightDef' already defined.
Error [content0]game\behavior_tree\tasks\high_level\bttaskdeath.ws(140): Class 'CBehTreeTaskDeathState' already defined.
Error [content0]game\behavior_tree\tasks\high_level\bttaskdeath.ws(380): Class 'CBehTreeTaskDeathStateDef' already defined.
Error [content0]game\behavior_tree\tasks\high_level\bttaskdeath.ws(413): Class 'CBehTreeTaskDeathIdle' already defined.
Error [content0]game\behavior_tree\tasks\high_level\bttaskdeath.ws(466): Class 'CBehTreeTaskDeathIdleDef' already defined.
Error [content0]game\behavior_tree\tasks\high_level\bttaskdeath.ws(485): Class 'CBTTaskDropLoot' already defined.
Error [content0]game\behavior_tree\tasks\high_level\bttaskdeath.ws(658): Class 'CBTTaskDropLootDef' already defined.
Error [content0]game\behavior_tree\tasks\high_level\bttaskdeath.ws(675): Class 'CBehTreeHLTaskUnconscious' already defined.
Error [content0]game\behavior_tree\tasks\high_level\bttaskdeath.ws(747): Class 'CBehTreeHLTaskUnconsciousDef' already defined.
Error [content0]game\behavior_tree\tasks\high_level\bttaskdeath.ws(761): Class 'CBehTreeTaskRevive' already defined.
Error [content0]game\behavior_tree\tasks\high_level\bttaskdeath.ws(775): Class 'CBehTreeTaskReviveDef' already defined.
Error [content0]game\behavior_tree\tasks\high_level\bttaskdeath.ws(784): Class 'CBehTreeTaskDeathAnimDecorator' already defined.
Error [content0]game\behavior_tree\tasks\high_level\bttaskdeath.ws(1009): Class 'CBehTreeTaskDeathAnimDecoratorDef' already defined.
Error [content0]game\behavior_tree\tasks\high_level\bttaskwander.ws(6): Class 'CBehTreeHLTaskWander' already defined.
Error [content0]game\behavior_tree\tasks\high_level\bttaskwander.ws(17): Class 'CBehTreeHLTaskWanderDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(7): Class 'IBehTreeHorseTaskDefinition' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(11): Class 'IBehTreeHorseConditionalTaskDefinition' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(20): Class 'CBTCondHorseIsMounted' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(88): Class 'CBTCondHorseIsMountedDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(108): Class 'CBTCondHorseIsMountedByPlayer' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(125): Class 'CBTCondHorseIsMountedByPlayerDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(143): Class 'CBTCondHorseCanDoIdle' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(222): Class 'CBTCondHorseCanDoIdleDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(243): Class 'CBTCondHorsePerformingAction' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(284): Class 'CBTCondHorsePerformingActionDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(299): Class 'CBTCondHorsePlayingAnimWithRider' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(328): Class 'CBTCondHorsePlayingAnimWithRiderDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(335): Class 'CBTCondHorseShouldShakeOffRider' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(398): Class 'CBTCondHorseShouldShakeOffRiderDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(412): Class 'CBTTaskHorseForceStop' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(441): Class 'CBTTaskHorseForceStopDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(448): Class 'CBTTaskHorseForceDismount' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(474): Class 'CBTTaskHorseForceDismountDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(481): Class 'CBTTaskHorseForceIdle' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(500): Class 'CBTTaskHorseForceIdleDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(508): Class 'CBTTaskHorseTame' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(532): Class 'CBTTaskHorseTameDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(545): Class 'CBTCondHorseIsTamed' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(565): Class 'CBTCondHorseIsTamedDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(573): Class 'CBTCondHorseIsGeralts' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(582): Class 'CBTCondHorseIsGeraltsDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(589): Class 'CBTCondHorseParking' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(601): Class 'CBTCondHorseParkingDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(608): Class 'CBTTaskHorseReassure' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(623): Class 'CBTTaskHorseReassureDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(629): Class 'CBTTaskHorseTurnAwayFromTarget' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(684): Class 'CBTTaskHorseTurnAwayFromTargetDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(691): Class 'CBTTaskHorseUncontrolable' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(708): Class 'CBTTaskHorseUncontrolableDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(716): Class 'CBTCondHorseIsNervous' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(747): Class 'CBTCondHorseIsNervousDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(765): Class 'CBTTaskHorseNervous' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(800): Class 'CBTTaskHorseNervousDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(807): Class 'CBTTaskHorseAxiiCalmDown' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(888): Class 'CBTTaskHorseAxiiCalmDownDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(904): Class 'CBTTaskHorsePlayAnimWithRider' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(969): Class 'CBTTaskHorsePlayAnimWithRiderDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(978): Class 'CBTTaskHorseSummon' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1039): Class 'CBTTaskHorseSummonDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1050): Class 'CBTTaskHorseCharge' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1109): Class 'CBTTaskHorseChargeDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1117): Class 'CBTCondHorseScriptedActionPending' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1140): Class 'CBTCondHorseScriptedActionPendingDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1147): Class 'CBTTaskHorseRequiredItemsForRider' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1290): Class 'CBTTaskHorseRequiredItemsForRiderDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1299): Class 'CBTTaskHorseSheathWeaponsForRider' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1374): Class 'CBTTaskHorseSheathWeaponsForRiderDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1381): Class 'CBTCondRiderCanPerformAttack' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1404): Class 'CBTCondRiderCanPerformAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1411): Class 'CBTTaskHorseManageRiderPosition' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1519): Class 'CBTTaskHorseManageRiderPositionDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1527): Class 'CBTTaskHorsePerformRiderAttack' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1581): Class 'CBTTaskHorsePerformRiderAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1588): Class 'CBTCondIsHorseInAreaWithObstacles' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1616): Class 'CBTCondIsHorseInAreaWithObstaclesDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1627): Class 'CBTTaskHorseUpdateRiderLookat' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1696): Class 'CBTTaskHorseUpdateRiderLookatDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1710): Class 'CBTTaskHorseSetRiderCombatTarget' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1748): Class 'CBTTaskHorseSetRiderCombatTargetDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1761): Class 'CBTTaskHorseHasRiderCombatTarget' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1778): Class 'CBTTaskHorseHasRiderCombatTargetDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1785): Class 'CBTTaskHorseSendInfo' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1810): Class 'CBTTaskHorseSendInfoDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1825): Class 'CBTTaskHorseChangeAttitudeGroup' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1847): Class 'CBTTaskHorseChangeAttitudeGroupDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1854): Class 'CBTTaskHorseSetCurrentPlayerInteriorAsActionTarget' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1871): Class 'CBTTaskHorseSetCurrentPlayerInteriorAsActionTargetDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1878): Class 'CBTCondIsHorseOnNavMesh' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1890): Class 'CBTCondIsHorseOnNavMeshDef' already defined.
Error [content0]game\behavior_tree\tasks\idle\bttaskbroadcastevent.ws(9): Class 'CBTTaskBroadcastEvent' already defined.
Error [content0]game\behavior_tree\tasks\idle\bttaskbroadcastevent.ws(42): Class 'CBTTaskBroadcastEventDef' already defined.
Error [content0]game\behavior_tree\tasks\idle\bttaskbroadcastevent.ws(63): Class 'CBTTaskRemoveReactionEvent' already defined.
Error [content0]game\behavior_tree\tasks\idle\bttaskbroadcastevent.ws(83): Class 'CBTTaskRemoveReactionEventDef' already defined.
Error [content0]game\behavior_tree\tasks\idle\bttaskcollide.ws(21): Class 'CBTTaskCollideWithCharacterDef' already defined.
Error [content0]game\behavior_tree\tasks\idle\bttaskcollide.ws(32): Class 'CBTTaskCollideWithCharacter' already defined.
Error [content0]game\behavior_tree\tasks\idle\bttaskflyaround.ws(8 : Class 'CBTTaskFlyAround' already defined.
Error [content0]game\behavior_tree\tasks\idle\bttaskflyaround.ws(230): Class 'CBTTaskFlyAroundDef' already defined.
Error [content0]game\behavior_tree\tasks\idle\bttaskgetfoodnearby.ws(15): Class 'BTTaskGetFoodNearby' already defined.
Error [content0]game\behavior_tree\tasks\idle\bttaskgetfoodnearby.ws(246): Class 'BTTaskGetFoodNearbyDef' already defined.
Error [content0]game\behavior_tree\tasks\idle\bttaskguard.ws(17): Class 'CBTTaskGuard' already defined.
Error [content0]game\behavior_tree\tasks\idle\bttaskguard.ws(143): Class 'CBTTaskGuardDef' already defined.
Error [content0]game\behavior_tree\tasks\idle\lastmealtasks.ws(16): Class 'BTTaskCheckDelaySinceLastMeal' already defined.
Error [content0]game\behavior_tree\tasks\idle\lastmealtasks.ws(46): Class 'BTTaskCheckDelaySinceLastMealDef' already defined.
Error [content0]game\behavior_tree\tasks\idle\lastmealtasks.ws(63): Class 'BTTaskResetLastMealDelay' already defined.
Error [content0]game\behavior_tree\tasks\idle\lastmealtasks.ws(75): Class 'BTTaskResetLastMealDelayDef' already defined.
Error [content0]game\behavior_tree\tasks\interaction\bttaskhasvoiceset.ws(7): Class 'CBTTaskHasVoiceSet' already defined.
Error [content0]game\behavior_tree\tasks\interaction\bttaskhasvoiceset.ws(24): Class 'CBTTaskHasVoiceSetDef' already defined.
Error [content0]game\behavior_tree\tasks\interaction\bttaskmanagetorch.ws(6): Class 'CBTTaskDrawItem' already defined.
Error [content0]game\behavior_tree\tasks\interaction\bttaskmanagetorch.ws(40): Class 'CBTTaskDrawItemDef' already defined.
Error [content0]game\behavior_tree\tasks\interaction\bttaskmanagetorch.ws(50): Class 'CBTTaskHideItem' already defined.
Error [content0]game\behavior_tree\tasks\interaction\bttaskmanagetorch.ws(65): Class 'CBTTaskHideItemDef' already defined.
Error [content0]game\behavior_tree\tasks\interaction\bttaskopendoors.ws(6): Class 'CBTTaskOpenDoors' already defined.
Error [content0]game\behavior_tree\tasks\interaction\bttaskopendoors.ws(27): Class 'CBTTaskOpenDoorsDef' already defined.
Error [content0]game\behavior_tree\tasks\interaction\bttaskplayhorsebumpsound.ws(18): Class 'CBTTaskPlayHorseBumpSound' already defined.
Error [content0]game\behavior_tree\tasks\interaction\bttaskplayhorsebumpsound.ws(97): Class 'CBTTaskPlayHorseBumpSoundDef' already defined.
Error [content0]game\behavior_tree\tasks\interaction\bttaskplayvoiceset.ws(10): Class 'CBTTaskPlayVoiceSet' already defined.
Error [content0]game\behavior_tree\tasks\interaction\bttaskplayvoiceset.ws(84): Class 'CBTTaskPlayVoiceSetDef' already defined.
Error [content0]game\behavior_tree\tasks\interaction\bttasksetattitude.ws(8 : Class 'CBTTaskSetAttitude' already defined.
Error [content0]game\behavior_tree\tasks\interaction\bttasksetattitude.ws(112): Class 'CBTTaskSetAttitudeDef' already defined.
Error [content0]game\behavior_tree\tasks\interaction\bttaskuseinteractivespawner.ws(14): Class 'CBTTaskUseInteractiveEntitiesInRange' already defined.
Error [content0]game\behavior_tree\tasks\interaction\bttaskuseinteractivespawner.ws(149): Class 'CBTTaskUseInteractiveEntitiesInRangeDef' already defined.
Error [content0]game\behavior_tree\tasks\interaction\bttaskwaitfor.ws(10): Class 'CBTTaskWaitFor' already defined.
Error [content0]game\behavior_tree\tasks\interaction\bttaskwaitfor.ws(49): Class 'CBTTaskWaitForDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\btirisgotopainting.ws(12): Class 'BTTaskIrisGoToPainting' already defined.
Error [content0]game\behavior_tree\tasks\monsters\btirisgotopainting.ws(49): Class 'BTTaskIrisGoToPaintingDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\btirispaintingisavailable.ws(12): Class 'BTCondIrisPaintingIsAvailable' already defined.
Error [content0]game\behavior_tree\tasks\monsters\btirispaintingisavailable.ws(27): Class 'BTCondIrisPaintingIsAvailableDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\btirisportalisready.ws(12): Class 'BTCondIrisPortalIsReady' already defined.
Error [content0]game\behavior_tree\tasks\monsters\btirisportalisready.ws(37): Class 'BTCondIrisPortalIsReadyDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\btiristeleporttopainting.ws(13): Class 'BTTaskIrisTeleportToPainting' already defined.
Error [content0]game\behavior_tree\tasks\monsters\btiristeleporttopainting.ws(60): Class 'BTTaskIrisTeleportToPaintingDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskarachaspull.ws(6): Class 'CBTTaskArachasPull' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskarachaspull.ws(94): Class 'CBTTaskArachasPullDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskbiescharge.ws(6): Class 'CBTTaskBiesCharge' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskbiescharge.ws(196): Class 'CBTTaskBiesChargeDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskbieshypnotize.ws(7): Class 'CBTTaskBiesHypnotize' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskbieshypnotize.ws(188): Class 'CBTTaskBiesHypnotizeDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskelementaldaostonesmash.ws(10): Class 'CBTTaskElementalDaoStoneSmash' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskelementaldaostonesmash.ws(121): Class 'CBTTaskElementalDaoStoneSmashDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskelementaldaostonesmash.ws(129): Class 'CBTTaskElementalThrowFire' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskelementaldaostonesmash.ws(201): Class 'CBTTaskElementalThrowFireDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskelementalthrow.ws(10): Class 'CBTTaskElementalThrow' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskelementalthrow.ws(102): Class 'CBTTaskElementalThrowDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskexplodeatdeath.ws(16): Class 'BTTaskExplodeAtDeath' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskexplodeatdeath.ws(122): Class 'BTTaskExplodeAtDeathDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskharpydustattack.ws(10): Class 'CBTTaskHarpyDustAttack' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskharpydustattack.ws(75): Class 'CBTTaskHarpyDustAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskicegiantfallingicicles.ws(9): Class 'CBTTaskIceGiantFallingIcicles' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskicegiantfallingicicles.ws(57): Class 'CBTTaskIceGiantFallingIciclesDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskirisdeath.ws(12): Class 'BTTaskIrisDeath' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskirisdeath.ws(35): Class 'BTTaskIrisDeathDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskirisrequestportal.ws(12): Class 'BTTaskIrisRequestPortal' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskirisrequestportal.ws(60): Class 'BTTaskIrisRequestPortalDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskirissetclosestpaintingastarget.ws(12): Class 'BTTaskIrisSetClosestPaintingAsTarget' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskirissetclosestpaintingastarget.ws(29): Class 'BTTaskIrisSetClosestPaintingAsTargetDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskirisspawn.ws(15): Class 'BTTaskIrisTask' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskirisspawn.ws(17): Class 'BTTaskIrisSpawn' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskirisspawn.ws(50): Class 'BTTaskIrisSpawnDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskleshygrab.ws(10): Class 'CBTTaskLeshyGrabAttack' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskleshygrab.ws(52): Class 'CBTTaskLeshyGrabAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskleshyroot.ws(10): Class 'CBTTaskLeshyRootAttack' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskleshyroot.ws(132): Class 'CBTTaskLeshyRootAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskleshystagemonitor.ws(10): Class 'CBTTaskLeshyStageMonitor' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskleshystagemonitor.ws(57): Class 'CBTTaskLeshyStageMonitorDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskleshystagemonitor.ws(67): Class 'CBTCondLeshyStage' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskleshystagemonitor.ws(91): Class 'CBTCondLeshyStageDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttasklessogswarmattack.ws(10): Class 'CBTTaskLeshyBirdAttack' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttasklessogswarmattack.ws(133): Class 'CBTTaskLeshyBirdAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskmanageflies.ws(16): Class 'BTTaskManageFlies' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskmanageflies.ws(155): Class 'BTTaskManageFliesDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskmistform.ws(16): Class 'BTTaskManageMistForm' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskmistform.ws(156): Class 'BTTaskManageMistFormDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskpickupandthrow.ws(10): Class 'CBTTaskPickUpAndThrow' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskpickupandthrow.ws(243): Class 'CBTTaskPickUpAndThrowDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttasksearchforobject.ws(10): Class 'CBTTaskSearchForObject' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttasksearchforobject.ws(122): Class 'CBTTaskSearchForObjectDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttasksearchforobject.ws(146): Class 'CBTTaskSearchForOilBarrel' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttasksearchforobject.ws(162): Class 'CBTTaskSearchForOilBarrelDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttasksearchforobject.ws(169): Class 'CBTTaskSearchForRift' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttasksearchforobject.ws(215): Class 'CBTTaskSearchForRiftDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttasksirenattack.ws(10): Class 'CBTTaskSirenAttack' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttasksirenattack.ws(43): Class 'CBTTaskSirenAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttasktrollattack.ws(10): Class 'CBTTaskTrollAttack' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttasktrollattack.ws(34): Class 'CBTTaskTrollAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskwraithdraindance.ws(10): Class 'CBTTaskWraithDrainDance' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskwraithdraindance.ws(167): Class 'CBTTaskWraithDrainDanceDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskwraithmanagedoppelgangers.ws(10): Class 'CBTTaskWraithManageDoppelgangers' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskwraithmanagedoppelgangers.ws(241): Class 'CBTTaskWraithManageDoppelgangersDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskwraithsummondoppelganger.ws(9): Class 'CBTTaskWraithSummonDoppelganger' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskwraithsummondoppelganger.ws(250): Class 'CBTTaskWraithSummonDoppelgangerDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskwyverntakeoffeffect.ws(9): Class 'CBTTaskWyvernTakeOffEffect' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskwyverntakeoffeffect.ws(69): Class 'CBTTaskWyvernTakeOffEffectDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaksflashstep.ws(10): Class 'CBTTaskFlashStep' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaksflashstep.ws(203): Class 'CBTTaskFlashStepDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskadjustvertically.ws(6): Class 'CBTTaskAdjustVertically' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskadjustvertically.ws(53): Class 'CBTTaskAdjustVerticallyDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskchangealtitude.ws(10): Class 'CBTTaskChangeAltitude' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskchangealtitude.ws(155): Class 'CBTTaskChangeAltitudeDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskchangestance.ws(10): Class 'CBTTaskChangeStance' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskchangestance.ws(73): Class 'CBTTaskChangeStanceDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskflee.ws(6): Class 'CMoveTRGActorFlee' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskflee.ws(45): Class 'CBehTreeActorTaskRunFromDanger' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskflee.ws(86): Class 'CBehTreeActorTaskRunFromDangerDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskflyaroundtarget.ws(8 : Class 'CBTTaskFlyAroundTarget' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskflyaroundtarget.ws(159): Class 'CBTTaskFlyAroundTargetDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskidle.ws(9): Class 'CBTTaskIdle' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskidle.ws(121): Class 'CBTTaskIdleDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskmaintaindistance.ws(16): Class 'BTTaskMaintainDistance' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskmaintaindistance.ws(129): Class 'BTTaskMaintainDistanceDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskmanageswimming.ws(9): Class 'CBTTaskManageSwimming' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskmanageswimming.ws(102): Class 'CBTTaskManageSwimmingDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskmove.ws(9): Class 'CBTTaskMoveToEnemy' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskmove.ws(50): Class 'CBTTaskMoveToEnemyDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskmove.ws(66): Class 'CBTTaskPursueTarget' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskmove.ws(108): Class 'CBTTaskPursueTargetDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskmove.ws(127): Class 'CBTTaskFlyPursueTarget' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskmove.ws(398): Class 'CBTTaskFlyPursueTargetDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskmove.ws(421): Class 'CBTTaskUnderwaterPursueTarget' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskmove.ws(663): Class 'CBTTaskUnderwaterPursueTargetDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskmove.ws(683): Class 'CMoveTRGPursueFlee' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskmove.ws(722): Class 'CBTTaskMoveTRG' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskmove.ws(784): Class 'CBTTaskMoveTRGDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskmove.ws(799): Class 'CMoveTRGFollowLocomotion' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskmove.ws(827): Class 'CBTTaskFollowOwnerTRG' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskmove.ws(883): Class 'CBTTaskFollowOwnerTRGDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskmovetowaypoint.ws(10): Class 'CBTTaskMoveToWaypoint' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskmovetowaypoint.ws(68): Class 'CBTTaskMoveToWaypointDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskrotate.ws(9): Class 'CBTTaskRotateToEnemy' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskrotate.ws(111): Class 'CBTTaskRotateToEnemyDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskrotatenpcbymovementadjustor.ws(6): Class 'CBTTaskRotateNPCbyMovementAdjustor' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskrotatenpcbymovementadjustor.ws(80): Class 'CBTTaskRotateNPCbyMovementAdjustorDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttasksettargetdircetion.ws(9): Class 'CBTTaskSetTargetDirection' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttasksettargetdircetion.ws(120): Class 'CBTTaskSetTargetDirectionDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskteleport.ws(23): Class 'TaskSetIsTeleporting' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskteleport.ws(41): Class 'TaskSetIsTeleportingDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskteleport.ws(53): Class 'TaskTeleportInWaterAction' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskteleport.ws(89): Class 'TaskTeleportInWaterActionDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskteleport.ws(103): Class 'TaskTeleportAction' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskteleport.ws(616): Class 'TaskTeleportActionDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskteleport.ws(678): Class 'CBTTaskTeleport' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskteleport.ws(1295): Class 'CBTTaskTeleportDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskteleport.ws(1350): Class 'CBTTaskTeleportDecorator' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskteleport.ws(1701): Class 'CBTTaskTeleportDecoratorDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskteleport.ws(1713): Class 'CBTTaskFlyingSwarmTeleport' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskteleport.ws(2149): Class 'CBTTaskFlyingSwarmTeleportDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskteleport.ws(2170): Class 'CBTTaskFlyingSwarmTeleportAttack' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskteleport.ws(2499): Class 'CBTTaskFlyingSwarmTeleportAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskunderwaterswimaroundtarget.ws(7): Class 'CBTTaskUnderwaterSwimAroundTarget' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskunderwaterswimaroundtarget.ws(187): Class 'CBTTaskUnderwaterSwimAroundTargetDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskunderwaterswiminrandomdirection.ws(16): Class 'CBTTaskUnderwaterSwimInRandomDirection' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskunderwaterswiminrandomdirection.ws(154): Class 'CBTTaskUnderwaterSwimInRandomDirectionDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskvolumetricpursuetarget.ws(7): Class 'CBTTaskVolumetricPursueTarget' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskvolumetricpursuetarget.ws(97): Class 'CBTTaskVolumetricPursueTargetDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskvolumetricpursuetarget.ws(126): Class 'CBTTaskVolumetricFlyAroundTarget' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskvolumetricpursuetarget.ws(210): Class 'CBTTaskVolumetricFlyAroundTargetDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskwander.ws(10): Class 'CBTTaskWander' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskwander.ws(73): Class 'CBTTaskWanderDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\volumetricmove.ws(6): Class 'CBTTaskVolumetricMove' already defined.
Error [content0]game\behavior_tree\tasks\player\btplayer.ws(6): Class 'IBehTreePlayerTaskDefinition' already defined.
Error [content0]game\behavior_tree\tasks\player\btplayer.ws(10): Class 'IBehTreePlayerConditionalTaskDefinition' already defined.
Error [content0]game\behavior_tree\tasks\player\btplayer.ws(14): Class 'CBTTaskPlayerActionDecorator' already defined.
Error [content0]game\behavior_tree\tasks\player\btplayer.ws(111): Class 'CBTTaskPlayerActionDecoratorDef' already defined.
Error [content0]game\behavior_tree\tasks\player\isplayerinidle.ws(6): Class 'CBTIsPlayerInIdle' already defined.
Error [content0]game\behavior_tree\tasks\player\isplayerinidle.ws(14): Class 'CBTIsPlayerInIdleDef' already defined.
Error [content0]game\behavior_tree\tasks\quest\bttaskcarrymiscreantcrying.ws(7): Class 'CBTTaskMiscreantCrying' already defined.
Error [content0]game\behavior_tree\tasks\quest\bttaskcarrymiscreantcrying.ws(102): Class 'CBTTaskMiscreantCryingDef' already defined.
Error [content0]game\behavior_tree\tasks\quest\bttaskcarrymiscreantcrying.ws(114): Class 'CBTTaskCarryMiscreant' already defined.
Error [content0]game\behavior_tree\tasks\quest\bttaskcarrymiscreantcrying.ws(181): Class 'CBTTaskCarryMiscreantDef' already defined.
Error [content0]game\behavior_tree\tasks\quest\bttaskchangecaranthirstaff.ws(6): Class 'CBTTaskChangeCaranthirStaff' already defined.
Error [content0]game\behavior_tree\tasks\quest\bttaskchangecaranthirstaff.ws(62): Class 'CBTTaskChangeCaranthirStaffDef' already defined.
Error [content0]game\behavior_tree\tasks\quest\bttaskquest.ws(7): Class 'CBTTaskQuestDef' already defined.
Error [content0]game\behavior_tree\tasks\quest\bttaskraiseeventondeactivate.ws(6): Class 'BTTaskRaiseEventOnDeactivate' already defined.
Error [content0]game\behavior_tree\tasks\quest\bttaskraiseeventondeactivate.ws(16): Class 'BTTaskRaiseEventOnDeactivateDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\btcondcheckjobtype.ws(6): Class 'CBTCondCheckJobType' already defined.
Error [content0]game\behavior_tree\tasks\reactions\btcondcheckjobtype.ws(21): Class 'CBTCondCheckJobTypeDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\btcondchecknpctype.ws(6): Class 'CBTCondCheckNPCType' already defined.
Error [content0]game\behavior_tree\tasks\reactions\btcondchecknpctype.ws(21): Class 'CBTCondCheckNPCTypeDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\btcondisactiontargetplayer.ws(6): Class 'CBTCondIsActionTargetPlayer' already defined.
Error [content0]game\behavior_tree\tasks\reactions\btcondisactiontargetplayer.ws(26): Class 'CBTCondIsActionTargetPlayerDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\btcondisinsettlement.ws(6): Class 'CBTCondIsInSettlement' already defined.
Error [content0]game\behavior_tree\tasks\reactions\btcondisinsettlement.ws(19): Class 'CBTCondIsInSettlementDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\btcondisplayerciri.ws(6): Class 'CBTCondIsPlayerCiri' already defined.
Error [content0]game\behavior_tree\tasks\reactions\btcondisplayerciri.ws(26): Class 'CBTCondIsPlayerCiriDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\btcondisreactiontargetincombat.ws(6): Class 'CBTCondIsReactionTargetInCombat' already defined.
Error [content0]game\behavior_tree\tasks\reactions\btcondisreactiontargetincombat.ws(26): Class 'CBTCondIsReactionTargetInCombatDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\btcondisreactiontargetinthesameattitudegroup.ws(6): Class 'CBTCondIsReactionTargetInTheSameAttitudeGroup' already defined.
Error [content0]game\behavior_tree\tasks\reactions\btcondisreactiontargetinthesameattitudegroup.ws(31): Class 'CBTCondIsReactionTargetInTheSameAttitudeGroupDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\btconplayerhasswordinhand.ws(6): Class 'CBTCondPlayerHasSwordInHand' already defined.
Error [content0]game\behavior_tree\tasks\reactions\btconplayerhasswordinhand.ws(23): Class 'CBTCondPlayerHasSwordInHandDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskchangeinteractionpriority.ws(6): Class 'CBTTaskChangeInteractionPriority' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskchangeinteractionpriority.ws(44): Class 'CBTTaskChangeInteractionPriorityDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskcheckattitudes.ws(9): Class 'CBTTaskCheckAttitudes' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskcheckattitudes.ws(138): Class 'CBTTaskCheckAttitudesDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskcheckattitudes.ws(146): Class 'CBTTaskCheckAttitudeToTarget' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskcheckattitudes.ws(164): Class 'CBTTaskCheckAttitudeToTargetDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskcondreactionevent.ws(13): Class 'CBTTaskCondReactionEvent' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskcondreactionevent.ws(40): Class 'CBTTaskCondReactionEventDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskdisabletalkinteraction.ws(6): Class 'CBTTaskDisableTalkInteraction' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskdisabletalkinteraction.ws(20): Class 'CBTTaskDisableTalkInteractionDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskeventsbroadcaster.ws(21): Class 'CBTTaskEventsBroadcaster' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskeventsbroadcaster.ws(83): Class 'CBTTaskEventsBroadcasterDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskisalarmed.ws(6): Class 'CBTTaskIsAlarmed' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskisalarmed.ws(27): Class 'CBTTaskIsAlarmedDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskisalarmed.ws(32): Class 'CBTTaskIsAngry' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskisalarmed.ws(53): Class 'CBTTaskIsAngryDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskisspeaking.ws(6): Class 'CBTTaskIsSpeaking' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskisspeaking.ws(19): Class 'CBTTaskIsSpeakingDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskisspeaking.ws(25): Class 'CBTTaskIsInChatScene' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskisspeaking.ws(38): Class 'CBTTaskIsInChatSceneDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskisspeaking.ws(43): Class 'CBTTaskStopAllScenes' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskisspeaking.ws(62): Class 'CBTTaskStopAllScenesDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskplayscreamsound.ws(11): Class 'CBTTaskPlayScreamSound' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskplayscreamsound.ws(96): Class 'CBTTaskPlayScreamSoundDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskrainreaction.ws(6): Class 'CBTTaskRainReaction' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskrainreaction.ws(33): Class 'CBTTaskRainReactionDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskreactionstorage.ws(6): Class 'CBTTaskReactionStorage' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskreactionstorage.ws(60): Class 'CBTTaskReactionStorageDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskreactionstorage.ws(75): Class 'CBehTreeTaskReactionStorageCleanup' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskreactionstorage.ws(96): Class 'CBehTreeTaskReactionStorageCleanupDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskresetattitudetowardsnamedtarget.ws(8 : Class 'CBTTaskResetAttitudes' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskresetattitudetowardsnamedtarget.ws(30): Class 'CBTTaskResetAttitudesDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskscaredwhilesitting.ws(7): Class 'CBTTaskShouldBeScaredOnOverlay' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskscaredwhilesitting.ws(46): Class 'CBTTaskScaredWhileSitting' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskscaredwhilesitting.ws(129): Class 'CBTTaskScaredWhileSittingDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskscaredwhilesitting.ws(141): Class 'CBTCondIsSittingInInterior' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskscaredwhilesitting.ws(154): Class 'CBTCondIsSittingInInteriorDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttasksetreactiontarget.ws(6): Class 'CBTTaskSetReactionTarget' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttasksetreactiontarget.ws(19): Class 'CBTTaskSetReactionTargetDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttasksetreactiontarget.ws(26): Class 'CBTTaskSetActionTargetFromGameplayEvent' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttasksetreactiontarget.ws(57): Class 'CBTTaskSetActionTargetFromGameplayEventDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskshouldusereactiononeliners.ws(7): Class 'CBTTaskShouldUseReactionOneLiners' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskshouldusereactiononeliners.ws(26): Class 'CBTTaskShouldUseReactionOneLinersDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttasksignalreactionevent.ws(13): Class 'CBTTaskSignalReactionEvent' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttasksignalreactionevent.ws(88): Class 'CBTTaskSignalReactionEventDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskstopbeingscared.ws(6): Class 'CBTTaskStopBeingScared' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskstopbeingscared.ws(14): Class 'CBTTaskStopBeingScaredDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btbaseridingmanager.ws(8 : Class 'CBTTaskRidingManagerVehicleMount' already defined.
Error [content0]game\behavior_tree\tasks\rider\btbaseridingmanager.ws(184): Class 'CBTTaskRidingManagerVehicleMountDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btbaseridingmanager.ws(195): Class 'CBTTaskRidingManagerVehicleDismount' already defined.
Error [content0]game\behavior_tree\tasks\rider\btbaseridingmanager.ws(530): Class 'CBTTaskRidingManagerVehicleDismountDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btboatridingmanager.ws(8 : Class 'CBTTaskRidingManagerBoatMount' already defined.
Error [content0]game\behavior_tree\tasks\rider\btboatridingmanager.ws(101): Class 'CBTTaskRidingManagerBoatMountDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btboatridingmanager.ws(107): Class 'CBTTaskRidingManagerPlayerBoatMount' already defined.
Error [content0]game\behavior_tree\tasks\rider\btboatridingmanager.ws(131): Class 'CBTTaskRidingManagerPlayerBoatMountDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btboatridingmanager.ws(138): Class 'CBTTaskRidingManagerNPCBoatMount' already defined.
Error [content0]game\behavior_tree\tasks\rider\btboatridingmanager.ws(153): Class 'CBTTaskRidingManagerNPCBoatMountDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btboatridingmanager.ws(163): Class 'CBTTaskRidingManagerBoatDismount' already defined.
Error [content0]game\behavior_tree\tasks\rider\btboatridingmanager.ws(194): Class 'CBTTaskRidingManagerBoatDismountDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btboatridingmanager.ws(200): Class 'CBTTaskRidingManagerPlayerBoatDismount' already defined.
Error [content0]game\behavior_tree\tasks\rider\btboatridingmanager.ws(222): Class 'CBTTaskRidingManagerPlayerBoatDismountDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btboatridingmanager.ws(229): Class 'CBTTaskRidingManagerNPCBoatDismount' already defined.
Error [content0]game\behavior_tree\tasks\rider\btboatridingmanager.ws(252): Class 'CBTTaskRidingManagerNPCBoatDismountDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\bthorseridingmanager.ws( :cool:: Class 'CBTTaskRidingManagerHorseMount' already defined.
Error [content0]game\behavior_tree\tasks\rider\bthorseridingmanager.ws(109): Class 'CBTTaskRidingManagerHorseMountDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\bthorseridingmanager.ws(117): Class 'CBTTaskRidingManagerNPCHorseMount' already defined.
Error [content0]game\behavior_tree\tasks\rider\bthorseridingmanager.ws(190): Class 'CBTTaskRidingManagerNPCHorseMountDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\bthorseridingmanager.ws(197): Class 'CBTTaskRidingManagerPlayerHorseMount' already defined.
Error [content0]game\behavior_tree\tasks\rider\bthorseridingmanager.ws(247): Class 'CBTTaskRidingManagerPlayerHorseMountDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\bthorseridingmanager.ws(257): Class 'CBTTaskRidingManagerHorseDismount' already defined.
Error [content0]game\behavior_tree\tasks\rider\bthorseridingmanager.ws(330): Class 'CBTTaskRidingManagerHorseDismountDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\bthorseridingmanager.ws(342): Class 'CBTTaskRidingManagerNPCHorseDismount' already defined.
Error [content0]game\behavior_tree\tasks\rider\bthorseridingmanager.ws(422): Class 'CBTTaskRidingManagerNPCHorseDismountDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\bthorseridingmanager.ws(430): Class 'CBTTaskRidingManagerPlayerHorseDismount' already defined.
Error [content0]game\behavior_tree\tasks\rider\bthorseridingmanager.ws(487): Class 'CBTTaskRidingManagerPlayerHorseDismountDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(7): Class 'IBehTreeRiderTaskDefinition' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(11): Class 'IBehTreeRiderConditionalTaskDefinition' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(17): Class 'CBTCondMyHorseIsMounted' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(82): Class 'CBTCondMyHorseIsMountedDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(105): Class 'CBTCondRiderHasPairedHorse' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(132): Class 'CBTCondRiderHasPairedHorseDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(147): Class 'CBTCondRiderFightOnHorse' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(168): Class 'CBTCondRiderFightOnHorseDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(175): Class 'CBTCondIsTargetMounted' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(206): Class 'CBTCondIsTargetMountedDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(215): Class 'CBTCondRiderDistanceToHorse' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(257): Class 'CBTCondRiderDistanceToHorseDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(269): Class 'CBTCondRiderPlayingSyncAnim' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(295): Class 'CBTCondRiderPlayingSyncAnimDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(302): Class 'CBTCondRiderIsMountInProgress' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(329): Class 'CBTCondRiderIsMountInProgressDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(337): Class 'CBTCondRiderIsDismountInProgress' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(361): Class 'CBTCondRiderIsDismountInProgressDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(369): Class 'CBTCondRiderHasFallenFromHorse' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(386): Class 'CBTCondRiderHasFallenFromHorseDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(395): Class 'CBTTaskRiderCombatOnHorseDecorator' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(463): Class 'CBTTaskRiderCombatOnHorseDecoratorDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(469): Class 'CBTTaskRiderMountHorse' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(514): Class 'CBTTaskRiderMountHorseDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(521): Class 'CBTTaskRiderDismountHorse' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(550): Class 'CBTTaskRiderDismountHorseDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(557): Class 'CBTTaskRiderWaitForDismount' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(613): Class 'CBTTaskRiderWaitForDismountDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(626): Class 'CBTTaskRiderSetFollowActionOnHorse' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(642): Class 'CBTTaskRiderSetFollowActionOnHorseDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(662): Class 'CBTTaskRiderSetFollowSideBySideActionOnHorse' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(678): Class 'CBTTaskRiderSetFollowSideBySideActionOnHorseDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(700): Class 'CBTTaskRiderSetDoNothingActionOnHorse' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(716): Class 'CBTTaskRiderSetDoNothingActionOnHorseDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(736): Class 'CBTTaskRiderSetMoveToActionOnHorse' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(752): Class 'CBTTaskRiderSetMoveToActionOnHorseDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(772): Class 'CBTTaskRiderSetMoveAlongPathActionOnHorse' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(788): Class 'CBTTaskRiderSetMoveAlongPathActionOnHorseDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(808): Class 'CBTTaskRiderSetMoveAlongPathWithCompanionActionOnHorse' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(824): Class 'CBTTaskRiderSetMoveAlongPathWithCompanionActionOnHorseDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(844): Class 'CBTTaskRiderSetRaceAlongPathActionOnHorse' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(860): Class 'CBTTaskRiderSetRaceAlongPathActionOnHorseDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(878): Class 'CBTTaskRiderAdjustToHorse' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(930): Class 'CBTTaskRiderAdjustToHorseDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(938): Class 'CBTTaskRiderNotifyScriptedActionOnHorse' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(958): Class 'CBTTaskRiderNotifyScriptedActionOnHorseDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(965): Class 'CBTTaskRiderNotifyHorseAboutCombatTarget' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(981): Class 'CBTTaskRiderNotifyHorseAboutCombatTargetDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(988): Class 'CBTTaskRiderNotifyHorseAboutMounting' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(1008): Class 'CBTTaskRiderNotifyHorseAboutMountingDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(1015): Class 'CBTTaskRiderSetCanBeFollowed' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(1050): Class 'CBTTaskRiderSetCanBeFollowedDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(1060): Class 'CBTTaskRiderStopAttack' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(1086): Class 'CBTTaskRiderStopAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\sailor\btsailor.ws.ws(8 : Class 'CBTTaskSailorMountBoat' already defined.
Error [content0]game\behavior_tree\tasks\sailor\btsailor.ws.ws(56): Class 'CBTTaskSailorMountBoatDef' already defined.
Error [content0]game\behavior_tree\tasks\sailor\btsailor.ws.ws(68): Class 'CBTTaskSailorDismountBoat' already defined.
Error [content0]game\behavior_tree\tasks\sailor\btsailor.ws.ws(100): Class 'CBTTaskSailorDismountBoatDef' already defined.
Error [content0]game\behavior_tree\tasks\sailor\btsailor.ws.ws(108): Class 'CBTTaskCondIsMountedOnBoat' already defined.
Error [content0]game\behavior_tree\tasks\sailor\btsailor.ws.ws(129): Class 'CBTTaskCondIsMountedOnBoatDef' already defined.
Error [content0]game\behavior_tree\tasks\sailor\btsailor.ws.ws(137): Class 'CBTTaskTeleportToEntity' already defined.
Error [content0]game\behavior_tree\tasks\sailor\btsailor.ws.ws(154): Class 'CBTTaskTeleportToEntityDef' already defined.
Error [content0]game\behavior_tree\tasks\vehicles\bttasknpcrider.ws(12): Class 'CBTTaskNpcRider' already defined.
Error [content0]game\behavior_tree\tasks\vehicles\bttasknpcrider.ws(57): Class 'CBTTaskNpcRiderDef' already defined.
Error [content0]game\cameras\combat\customcamera.ws(52): Class 'CCustomCamera' was already exported.
Error [content0]game\cameras\combat\customcameracontrollers.ws(7): Class 'ICustomCameraBaseController' was already exported.
Error [content0]game\cameras\combat\customcameracontrollers.ws(12): Class 'ICustomCameraPivotPositionController' was already exported.
Error [content0]game\cameras\combat\customcameracontrollers.ws(24): Class 'ICustomCameraPivotRotationController' was already exported.
Error [content0]game\cameras\combat\customcameracontrollers.ws(37): Class 'ICustomCameraPivotDistanceController' was already exported.
Error [content0]game\cameras\combat\customcameracontrollers.ws(49): Class 'CCustomCameraRopePPC' was already exported.
Error [content0]game\cameras\combat\customcameracontrollers.ws(54): Class 'CCustomCameraBoatPPC' was already exported.
Error [content0]game\cameras\combat\customcameracontrollers.ws(63): Class 'ICustomCameraScriptedPivotPositionController' was already exported.
Error [content0]game\cameras\combat\customcameracontrollers.ws(71): Class 'ICustomCameraScriptedCurveSetPivotPositionController' was already exported.
Error [content0]game\cameras\combat\customcameracontrollers.ws(78): Class 'ICustomCameraScriptedPivotRotationController' was already exported.
Error [content0]game\cameras\combat\customcameracontrollers.ws(92): Class 'ICustomCameraScriptedCurveSetPivotRotationController' was already exported.
Error [content0]game\cameras\combat\customcameracontrollers.ws(99): Class 'ICustomCameraScriptedPivotDistanceController' was already exported.
Error [content0]game\cameras\combat\customcameracontrollers.ws(107): Class 'ICustomCameraScriptedCurveSetPivotDistanceController' was already exported.
Error [content0]game\cameras\combat\customcameracontrollers.ws(129): Class 'ICustomCameraScriptedPositionController' was already exported.
Error [content0]game\cameras\combat\customcameracontrollers.ws(145): Class 'ICustomCameraScriptedCurveSetPositionController' was already exported.
Error [content0]game\cameras\combat\customcameracontrollers.ws(160): Class 'CCameraParametersSet' already defined.
Error [content0]game\cameras\exploration\driftcamera.ws(14): Class 'CCameraPivotPositionControllerDrift' already defined.
Error [content0]game\cameras\exploration\driftcamera.ws(136): Class 'CCameraRotationControllerDrift' already defined.
Error [content0]game\cameras\exploration\explorationinteractioncamera.ws(14): Class 'CCameraPivotPositionControllerExplorationInteraction' already defined.
Error [content0]game\cameras\exploration\explorationinteractioncamera.ws(60): Class 'CCameraRotationControllerInteraction' already defined.
Error [content0]game\cameras\exploration\jumpcamera.ws(20): Class 'CCameraPivotPositionControllerJump' already defined.
Error [content0]game\cameras\exploration\jumpcamera.ws(635): Class 'CCameraRotationControllerJump' already defined.
Error [content0]game\cameras\exploration\keeprelativeposition.ws(14): Class 'CCameraPivotPositionControllerKeepRelative' already defined.
Error [content0]game\cameras\exploration\meditation.ws(10): Class 'W3MeditationCameraRotationController' already defined.
Error [content0]game\cameras\exploration\slidecamera.ws(14): Class 'CCameraPivotPositionControllerSlide' already defined.
Error [content0]game\cameras\r4cameradirector.ws(6): Class 'CR4CameraDirector' was already exported.
Error [content0]game\campfire.ws(11): Class 'W3Campfire' already defined.
Error [content0]game\characterstats.ws(424): Class 'CCharacterStats' was already exported.
Error [content0]game\commongame.ws(6): Class 'CCommonGame' was already exported.
Error [content0]game\commonmapmanager.ws(71): Class 'CCommonMapManager' was already exported.
Error [content0]game\components\ai\foodcomponent.ws(15): Class 'W3FoodComponent' already defined.
Error [content0]game\components\ai\scentcomponent.ws(23): Class 'W3ScentComponent' already defined.
Error [content0]game\components\boatbodycomponent.ws(11): Class 'CBoatBodyComponent' was already exported.
Error [content0]game\components\combat\applyeffectphantomcomponent.ws(17): Class 'W3ApplyEffectPhantomComponent' already defined.
Error [content0]game\components\combat\fireauramanagercomponent.ws(16): Class 'W3FireAuraManagerComponent' already defined.
Error [content0]game\components\craftsmancomponent.ws(17): Class 'W3CraftsmanComponent' already defined.
Error [content0]game\components\creaturedatacomponent.ws(17): Class 'CCreatureDataComponent' already defined.
Error [content0]game\components\effectcomponent.ws(6): Class 'CR4EffectComponent' was already exported.
Error [content0]game\components\gameplaylightcomponent.ws(10): Class 'CGameplayLightComponent' was already exported.
Error [content0]game\components\headmanagercomponent.ws(6): Class 'CHeadManagerComponent' was already exported.
Error [content0]game\components\interiorarea.ws(9): Class 'CR4InteriorAreaComponent' was already exported.
Error [content0]game\components\inventorycomponent.ws(12): Class 'IInventoryScriptedListener' already defined.
Error [content0]game\components\inventorycomponent.ws(53): Class 'CInventoryComponent' was already exported.
Error [content0]game\components\merchantcomponent.ws(25): Class 'W3MerchantComponent' already defined.
Error [content0]game\components\movingagentcomponent.ws(28): Class 'CMovingAgentComponent' was already exported.
Error [content0]game\components\movingagentcomponent.ws(202): Class 'CMovingPhysicalAgentComponent' was already exported.
Error [content0]game\components\movingagentcomponent.ws(300): Class 'CActionAreaComponent' was already exported.
Error [content0]game\components\postfxongroundcomponent.ws(15): Class 'W3PostFXOnGroundComponent' already defined.
Error [content0]game\components\r4component.ws(8 : Class 'CR4Component' already defined.
Error [content0]game\components\r4humanoidcombatcomponent.ws(15): Class 'CR4HumanoidCombatComponent' was already exported.
Error [content0]game\components\reactionsceneactorcomponent.ws(6): Class 'CReactionSceneActorComponent' was already exported.
Error [content0]game\components\runewordmanager.ws(13): Class 'W3RunewordManager' already defined.
Error [content0]game\components\scriptedanimeventslistenercomponent.ws(9): Class 'CScriptedAnimEventsListenerComponent' already defined.
Error [content0]game\components\scriptedcomponent.ws(8 : Class 'CScriptedComponent' was already exported.
Error [content0]game\components\scripteddestroyablecomponent.ws(16): Class 'CScriptedDestroyableComponent' was already exported.
Error [content0]game\components\scripteddestroyablecomponent.ws(70): Class 'CFloePiece' already defined.
Error [content0]game\components\scripteddestroyablecomponent.ws(103): Class 'CBridgePiece' already defined.
Error [content0]game\components\selfupdatingcomponent.ws(17): Class 'CSelfUpdatingComponent' was already exported.
Error [content0]game\components\slidetotargetcomponent.ws(15): Class 'W3SlideToTargetComponent' already defined.
Error [content0]game\components\spawnentityonanimevent.ws(16): Class 'W3SpawnEntityOnAnimEvent' already defined.
Error [content0]game\components\summonedentitycomponent.ws(15): Class 'W3SummonedEntityComponent' already defined.
Error [content0]game\components\summonercomponent.ws(13): Class 'W3SummonerComponent' already defined.
Error [content0]game\components\targetingmanagementcomponent.ws(15): Class 'W3TargetingManagementComponent' already defined.
Error [content0]game\components\targetingmanagementcomponent.ws(99): Class 'W3ForceAttackArea' already defined.
Error [content0]game\components\windeffectongroundcomponent.ws(15): Class 'W3WindEffectOnGroundComponent' already defined.
Error [content0]game\definitionsmanager.ws(23): Class 'CDefinitionsManagerAccessor' was already exported.
Error [content0]game\dlcfinishersmounter.ws(10): Class 'CR4FinisherDLC' was already exported.
Error [content0]game\dlcfinishersmounter.ws(23): Class 'CR4FinishersDLCMounter' was already exported.
Error [content0]game\dlcmanager.ws(10): Class 'CDLCManager' was already exported.
Error [content0]game\dlcquestmounter.ws(10): Class 'CR4QuestDLCMounter' was already exported.
Error [content0]game\dlcworldextender.ws(10): Class 'CR4WorldDLCExtender' was already exported.
Error [content0]game\environmentmanager.ws(75): Class 'W3EnvironmentManager' already defined.
Error [content0]game\explorations\exploration_movement_system\climb\climbprobe.ws(14): Class 'CClimbProbe' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstateaircollision.ws(22): Class 'CExplorationStateAirCollision' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstateclimb.ws(99): Class 'CExplorationStateClimb' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstatecombat.ws(14): Class 'CExplorationStateCombat' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstateidle.ws(22): Class 'CExplorationStateIdle' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstateidlejump.ws(14): Class 'CExplorationStateIdleJump' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstateinteraction.ws(20): Class 'CExplorationStateInteraction' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstateinvalid.ws(14): Class 'CExplorationStateInvalid' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstatejump.ws(85): Class 'CExplorationStateJump' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstateland.ws(49): Class 'CExplorationStateLand' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstatepreparejump.ws(20): Class 'CExplorationStatePrepareJump' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstatepushed.ws(17): Class 'CExplorationStatePushed' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstateragdoll.ws(14): Class 'CExplorationStateRagdoll' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstateroll.ws(16): Class 'CExplorationStateRoll' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstateslide.ws(54): Class 'CExplorationStateSlide' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstatesprint.ws(14): Class 'CExplorationStateSprint' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstatestartfalling.ws(21): Class 'CExplorationStateStartFalling' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstatestepland.ws(14): Class 'CExplorationStateStepLand' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstatetest.ws(14): Class 'CExplorationStateTest' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstatewaitforaction.ws(14): Class 'CExplorationStateSwim' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstatewallslide.ws(14): Class 'CExplorationStateWallSlide' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationtransitionpreparetojump.ws(15): Class 'CxplorationTransitionPrepareToJump' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationtransitionswimtointeract.ws(14): Class 'CxplorationTransitionSwimToInteract' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationtransitionturntojump.ws(13): Class 'CxplorationTransitionTurnToJump' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\skating\explorationskatingglobal.ws(14): Class 'CExplorationSkatingGlobal' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\skating\explorationstateskatebackwards.ws(13): Class 'CExplorationStateSkatingBackwards' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\skating\explorationstateskatedash.ws(14): Class 'CExplorationStateSkatingDash' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\skating\explorationstateskatedashattack.ws(14): Class 'CExplorationStateSkatingDashAttack' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\skating\explorationstateskatedashlocked.ws(14): Class 'CExplorationStateSkatingDashLocked' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\skating\explorationstateskatedrift.ws(13): Class 'CExplorationStateSkatingDrift' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\skating\explorationstateskatehitfrontal.ws(14): Class 'CExplorationStateSkatingHitFrontal' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\skating\explorationstateskatehitlateral.ws(14): Class 'CExplorationStateSkatingHitLateral' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\skating\explorationstateskateidle.ws(14): Class 'CExplorationStateSkatingIdle' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\skating\explorationstateskatejump.ws(14): Class 'CExplorationStateSkateJump' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\skating\explorationstateskateland.ws(13): Class 'CExplorationSkateLand' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\skating\explorationstateskatepreparejump.ws(14): Class 'CExplorationStateSkatingPrepareJump' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\skating\explorationstateskaterun.ws(14): Class 'CExplorationStateSkatingRun' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\skating\explorationstateskateslide.ws(12): Class 'CExplorationStateSkateSlide' already defined.
Error [content0]game\explorations\exploration_movement_system\exploration_substates\skating\explorationstateskatestopfast.ws(13): Class 'CExplorationStateSkateStopFast' already defined.
Error [content0]game\explorations\exploration_movement_system\explorationclimboracle.ws(20): Class 'CExplorationClimbOracle' already defined.
Error [content0]game\explorations\exploration_movement_system\explorationcollisionmanager.ws(33): Class 'CExplorationCollisionManager' already defined.
Error [content0]game\explorations\exploration_movement_system\explorationinput.ws(15): Class 'CExplorationInput' already defined.
Error [content0]game\explorations\exploration_movement_system\explorationinterceptorstateabstract.ws(15): Class 'CExplorationInterceptorStateAbstract' already defined.
Error [content0]game\explorations\exploration_movement_system\explorationmovementcorrector.ws(31): Class 'CExplorationMovementCorrector' already defined.
Error [content0]game\explorations\exploration_movement_system\explorationmovementcorrector.ws(1271): Class 'NavigationCorrection' already defined.
Error [content0]game\explorations\exploration_movement_system\explorationmover.ws(84): Class 'CExplorationMover' already defined.
Error [content0]game\explorations\exploration_movement_system\explorationshareddata.ws(16): Class 'CExplorationSharedData' already defined.
Error [content0]game\explorations\exploration_movement_system\explorationstateabstract.ws(29): Class 'CExplorationStateAbstract' already defined.
Error [content0]game\explorations\exploration_movement_system\explorationstatemanager.ws(88): Class 'CExplorationStateManager' already defined.
Error [content0]game\explorations\exploration_movement_system\explorationtransitionstateabstract.ws(15): Class 'CExplorationStateTransitionAbstract' already defined.
Error [content0]game\explorations\explorationapi.ws(35): Class 'CScriptedExplorationTraverser' was already exported.
Error [content0]game\explorations\explorationapi.ws(41): Class 'W3ExplorationObject' already defined.
Error [content0]game\explorations\ladderinteraction.ws(12): Class 'W3LadderInteraction' already defined.
Error [content0]game\explorations\prediction\collisiontrajectory.ws(54): Class 'CollisionTrajectory' already defined.
Error [content0]game\explorations\prediction\collisiontrajectorypart.ws(10): Class 'CollisionTrajectoryPart' already defined.
Error [content0]game\explorations\prediction\door_marking.ws(20): Class 'CDoorMarking' already defined.
Error [content0]game\explorations\prediction\door_marking.ws(201): Class 'CDoorMarkingTester' already defined.
Error [content0]game\firesource.ws(11): Class 'W3FireSource' already defined.
Error [content0]game\gamelog.ws(10): Class 'W3GameLog' already defined.
Error [content0]game\gameparams.ws(16): Class 'W3GameParams' was already exported.
Error [content0]game\gameplay\ability\abilitymanager.ws(10): Class 'W3AbilityManager' was already exported.
Error [content0]game\gameplay\ability\nonplayerabilitymanager.ws(10): Class 'W3NonPlayerAbilityManager' already defined.
Error [content0]game\gameplay\ability\playerabilitymanager.ws(10): Class 'W3PlayerAbilityManager' already defined.
Error [content0]game\gameplay\actions\attackaction.ws(10): Class 'W3Action_Attack' already defined.
Error [content0]game\gameplay\actions\baseaction.ws(19): Class 'CDamageData' was already exported.
Error [content0]game\gameplay\actions\baseaction.ws(42): Class 'W3DamageAction' already defined.
Error [content0]game\gameplay\alchemy\alchemymanager.ws(10): Class 'W3AlchemyManager' already defined.
Error [content0]game\gameplay\animals\birdsmanager.ws(10): Class 'W3Bird' already defined.
Error [content0]game\gameplay\animals\birdsmanager.ws(86): Class 'W3BirdQuest' already defined.
Error [content0]game\gameplay\animals\birdsmanager.ws(106): Class 'CBirdSpawnpoint' already defined.
Error [content0]game\gameplay\animals\birdsmanager.ws(111): Class 'CBirdsManager' already defined.
Error [content0]game\gameplay\animals\birdsmanager.ws(583): Class 'CBirdsManagerStateDefault' already defined.
Error [content0]game\gameplay\animals\birdsmanager.ws(629): Class 'CBirdsArea' already defined.
Error [content0]game\gameplay\animals\fishmanager.ws(10): Class 'W3CurveFish' already defined.
Error [content0]game\gameplay\animals\fishmanager.ws(120): Class 'W3CurveFishSpawnpoint' already defined.
Error [content0]game\gameplay\animals\fishmanager.ws(125): Class 'W3CurveFishManager' already defined.
Error [content0]game\gameplay\animals\fishmanager.ws(325): Class 'W3CurveFishManagerStateDefault' already defined.
Error [content0]game\gameplay\animals\whale.ws(17): Class 'W3Whale' already defined.
Error [content0]game\gameplay\animals\whale.ws(98): Class 'W3WhaleArea' already defined.
Error [content0]game\gameplay\animals\whale.ws(291): Class 'W3WhaleAreaStateWhaleDefault' already defined.
Error [content0]game\gameplay\board.ws(31): Class 'W3NoticeBoard' already defined.
Error [content0]game\gameplay\community\actionpointmanager.ws(15): Class 'CActionPointManager' was already exported.
Error [content0]game\gameplay\community\citylightmanager.ws(11): Class 'CCityLightManager' was already exported.
Error [content0]game\gameplay\community\communityinitializers.ws(6): Class 'CSpawnTreeInitializerSetImmortality' already defined.
Error [content0]game\gameplay\community\communitysystem.ws(10): Class 'CCommunitySystem' was already exported.
Error [content0]game\gameplay\community\jobtree.ws(14): Class 'CJobTree' was already exported.
Error [content0]game\gameplay\containers\actorremains.ws(9): Class 'W3ActorRemains' already defined.
Error [content0]game\gameplay\containers\animatedcontainer.ws(10): Class 'W3AnimatedContainer' already defined.
Error [content0]game\gameplay\containers\container.ws(10): Class 'W3Container' was already exported.
Error [content0]game\gameplay\containers\cookingplace.ws(14): Class 'W3CookingPlace' already defined.
Error [content0]game\gameplay\containers\cookingplace.ws(396): Class 'W3CampfirePlace' already defined.
Error [content0]game\gameplay\containers\displaymount.ws(11): Class 'W3DisplayMount' already defined.
Error [content0]game\gameplay\containers\herb.ws(11): Class 'W3Herb' already defined.
Error [content0]game\gameplay\containers\playerstash.ws(6): Class 'W3Stash' already defined.
Error [content0]game\gameplay\containers\refillablecontainer.ws(11): Class 'W3RefillableContainer' already defined.
Error [content0]game\gameplay\containers\treasurehuntcontainer.ws(9): Class 'W3treasureHuntContainer' already defined.
Error [content0]game\gameplay\crafting\craftingmanager.ws(10): Class 'W3CraftingManager' already defined.
Error [content0]game\gameplay\crafting\enchantmentmanager.ws(6): Class 'W3EnchantmentManager' already defined.
Error [content0]game\gameplay\crafting\itemupgrademanager.ws(10): Class 'W3ItemUpgradeManager' already defined.
Error [content0]game\gameplay\damage\attackrange.ws(9): Class 'CAIAttackRange' was already exported.
Error [content0]game\gameplay\damage\damagemanager.ws(11): Class 'W3DamageManager' already defined.
Error [content0]game\gameplay\damage\damagemanagerprocessor.ws(11): Class 'W3DamageManagerProcessor' already defined.
Error [content0]game\gameplay\devices\elevator.ws(10): Class 'W3ElevatorMechanism' already defined.
Error [content0]game\gameplay\devices\elevator.ws(63): Class 'W3ElevatorSwitch' already defined.
Error [content0]game\gameplay\devices\elevator.ws(163): Class 'W3ElevatorInteractive' already defined.
Error [content0]game\gameplay\devices\elevator.ws(454): Class 'W3Elevator' already defined.
Error [content0]game\gameplay\devices\elevator.ws(664): Class 'W3ElevatorStateOnStartPos' already defined.
Error [content0]game\gameplay\devices\elevator.ws(687): Class 'W3ElevatorStateOnEndPos' already defined.
Error [content0]game\gameplay\devices\elevator.ws(710): Class 'W3ElevatorStateMoving' already defined.
Error [content0]game\gameplay\devices\traps\base_trap.ws(15): Class 'W3Trap' already defined.
Error [content0]game\gameplay\devices\traps\trapalarm.ws(9): Class 'W3TrapAlarm' already defined.
Error [content0]game\gameplay\devices\traps\trapdestructself.ws(16): Class 'W3TrapDestructSelf' already defined.
Error [content0]game\gameplay\devices\traps\trapprojectilearea.ws(17): Class 'W3TrapProjectileArea_CreateEntityHelper' already defined.
Error [content0]game\gameplay\devices\traps\trapprojectilearea.ws(41): Class 'W3TrapProjectileArea' already defined.
Error [content0]game\gameplay\devices\traps\trapprojectilestatue.ws(9): Class 'W3TrapProjectileStatue' already defined.
Error [content0]game\gameplay\devices\traps\trapspawnentity.ws(16): Class 'W3TrapSpawnEntity' already defined.
Error [content0]game\gameplay\devices\traps\traptripwire.ws(9): Class 'W3TrapTripwire' already defined.
Error [content0]game\gameplay\devices\traps\trapwolfpit.ws(9): Class 'W3TrapWolfPit' already defined.
Error [content0]game\gameplay\durationobstacle.ws(14): Class 'W3DurationObstacle' already defined.
Error [content0]game\gameplay\effects\effectmanager.ws(10): Class 'W3EffectManager' already defined.
Error [content0]game\gameplay\effects\effects\applicator\aura.ws(10): Class 'W3Effect_Aura' already defined.
Error [content0]game\gameplay\effects\effects\applicator\fireaura.ws(12): Class 'W3FireAura' already defined.
Error [content0]game\gameplay\effects\effects\applicator\knockdowntypeapplicator.ws(10): Class 'W3Effect_KnockdownTypeApplicator' already defined.
Error [content0]game\gameplay\effects\effects\applicator\onhit.ws(10): Class 'W3Effect_ApplicatorOnHit' already defined.
Error [content0]game\gameplay\effects\effects\applicator\staggeraura.ws(10): Class 'W3StaggerAura' already defined.
Error [content0]game\gameplay\effects\effects\applicator\weakeningaura.ws(6): Class 'W3WeakeningAura' already defined.
Error [content0]game\gameplay\effects\effects\applicatoreffect.ws(10): Class 'W3ApplicatorEffect' already defined.
Error [content0]game\gameplay\effects\effects\auto\adrenaline.ws(10): Class 'W3Effect_AdrenalineDrain' already defined.
Error [content0]game\gameplay\effects\effects\auto\airregen.ws(9): Class 'W3Effect_AutoAirRegen' already defined.
Error [content0]game\gameplay\effects\effects\auto\boostedstaminaregen.ws(13): Class 'W3Effect_BoostedStaminaRegen' already defined.
Error [content0]game\gameplay\effects\effects\auto\essenceregen.ws(10): Class 'W3Effect_AutoEssenceRegen' already defined.
Error [content0]game\gameplay\effects\effects\auto\moraleregen.ws(10): Class 'W3Effect_AutoMoraleRegen' already defined.
Error [content0]game\gameplay\effects\effects\auto\panicregen.ws(6): Class 'W3Effect_AutoPanicRegen' already defined.
Error [content0]game\gameplay\effects\effects\auto\staminaregen.ws(10): Class 'W3Effect_AutoStaminaRegen' already defined.
Error [content0]game\gameplay\effects\effects\auto\swimmingstaminaregen.ws(9): Class 'W3Effect_AutoSwimmingStaminaRegen' already defined.
Error [content0]game\gameplay\effects\effects\auto\vitalityregen.ws(10): Class 'W3Effect_AutoVitalityRegen' already defined.
Error [content0]game\gameplay\effects\effects\autoregeneffect.ws(10): Class 'W3AutoRegenEffect' already defined.
Error [content0]game\gameplay\effects\effects\baseeffect.ws(12): Class 'CBaseGameplayEffect' already defined.
Error [content0]game\gameplay\effects\effects\boostedessenceregen.ws(13): Class 'W3Effect_BoostedEssenceRegen' already defined.
Error [content0]game\gameplay\effects\effects\changemaxstateffect.ws(10): Class 'W3ChangeMaxStatEffect' already defined.
Error [content0]game\gameplay\effects\effects\critical\blindnesseffect.ws(9): Class 'W3BlindnessEffect' already defined.
Error [content0]game\gameplay\effects\effects\critical\blindnesswraith.ws(6): Class 'W3WraithBlindnessEffect' already defined.
Error [content0]game\gameplay\effects\effects\critical\confusedeffect.ws(9): Class 'W3ConfuseEffectCustomParams' already defined.
Error [content0]game\gameplay\effects\effects\critical\confusedeffect.ws(14): Class 'W3ConfuseEffect' already defined.
Error [content0]game\gameplay\effects\effects\critical\counterstrikehit.ws(9): Class 'W3Effect_CounterStrikeHit' already defined.
Error [content0]game\gameplay\effects\effects\critical\frozeneffect.ws(10): Class 'W3FrozenEffectCustomParams' already defined.
Error [content0]game\gameplay\effects\effects\critical\frozeneffect.ws(16): Class 'W3Effect_Frozen' already defined.
Error [content0]game\gameplay\effects\effects\critical\heavyknockdown.ws(10): Class 'W3Effect_HeavyKnockdown' already defined.
Error [content0]game\gameplay\effects\effects\critical\hypnotizedeffect.ws(9): Class 'W3Effect_Hypnotized' already defined.
Error [content0]game\gameplay\effects\effects\critical\immobilizeeffect.ws(9): Class 'W3ImmobilizeEffect' already defined.
Error [content0]game\gameplay\effects\effects\critical\knockdown.ws(9): Class 'W3Effect_Knockdown' already defined.
Error [content0]game\gameplay\effects\effects\critical\longstagger.ws(9): Class 'W3Effect_LongStagger' already defined.
Error [content0]game\gameplay\effects\effects\critical\paralyzedeffect.ws(9): Class 'W3Effect_Paralyzed' already defined.
Error [content0]game\gameplay\effects\effects\critical\pulleffect.ws(9): Class 'W3Effect_Pull' already defined.
Error [content0]game\gameplay\effects\effects\critical\pulleffect.ws(95): Class 'W3Effect_Tangled' already defined.
Error [content0]game\gameplay\effects\effects\critical\ragdolleffect.ws(9): Class 'W3Effect_Ragdoll' already defined.
Error [content0]game\gameplay\effects\effects\critical\snowstorm.ws(9): Class 'W3Effect_Snowstorm' already defined.
Error [content0]game\gameplay\effects\effects\critical\snowstorm.ws(91): Class 'W3SnowstormCustomParams' already defined.
Error [content0]game\gameplay\effects\effects\critical\snowstormq403.ws(9): Class 'W3Effect_SnowstormQ403' already defined.
Error [content0]game\gameplay\effects\effects\critical\stagger.ws(9): Class 'W3Effect_Stagger' already defined.
Error [content0]game\gameplay\effects\effects\critical\swarm.ws(9): Class 'W3Effect_Swarm' already defined.
Error [content0]game\gameplay\effects\effects\critical\tornadoeffect.ws(9): Class 'W3Effect_Tornado' already defined.
Error [content0]game\gameplay\effects\effects\critical\trapeffect.ws(9): Class 'W3Effect_Trap' already defined.
Error [content0]game\gameplay\effects\effects\critical\witchhypnotizedeffect.ws(9): Class 'W3Effect_WitchHypnotized' already defined.
Error [content0]game\gameplay\effects\effects\criticaldoteffect.ws(12): Class 'W3CriticalDOTEffect' already defined.
Error [content0]game\gameplay\effects\effects\criticaleffect.ws(13): Class 'W3CriticalEffect' already defined.
Error [content0]game\gameplay\effects\effects\damageovertime\acideffect.ws(9): Class 'W3Effect_Acid' already defined.
Error [content0]game\gameplay\effects\effects\damageovertime\bleedingeffect.ws(9): Class 'W3Effect_Bleeding' already defined.
Error [content0]game\gameplay\effects\effects\damageovertime\bleedingtrackingeffect.ws(9): Class 'W3Effect_BleedingTracking' already defined.
Error [content0]game\gameplay\effects\effects\damageovertime\burningeffect.ws(9): Class 'W3Effect_Burning' already defined.
Error [content0]game\gameplay\effects\effects\damageovertime\choking.ws(9): Class 'W3Effect_Choking' already defined.
Error [content0]game\gameplay\effects\effects\damageovertime\dotregenpause.ws(9): Class 'W3Effect_DoTHPRegenReduce' already defined.
Error [content0]game\gameplay\effects\effects\damageovertime\drowningeffect.ws(9): Class 'W3Effect_Drowning' already defined.
Error [content0]game\gameplay\effects\effects\damageovertime\poisoncriticaleffect.ws(9): Class 'W3Effect_PoisonCritical' already defined.
Error [content0]game\gameplay\effects\effects\damageovertime\poisoneffect.ws(9): Class 'W3Effect_Poison' already defined.
Error [content0]game\gameplay\effects\effects\doteffect.ws(10): Class 'W3DamageOverTimeEffect' already defined.
Error [content0]game\gameplay\effects\effects\doteffect.ws(236): Class 'W3BuffDoTParams' already defined.
Error [content0]game\gameplay\effects\effects\drain\airdrain.ws(10): Class 'W3Effect_AirDrain' already defined.
Error [content0]game\gameplay\effects\effects\drain\airdraindiving.ws(10): Class 'W3Effect_AirDrainDive' already defined.
Error [content0]game\gameplay\effects\effects\drain\staminadrain.ws(10): Class 'W3Effect_StaminaDrain' already defined.
Error [content0]game\gameplay\effects\effects\drain\staminadrainswimming.ws(10): Class 'W3Effect_StaminaDrainSwimming' already defined.
Error [content0]game\gameplay\effects\effects\drain\toxicity.ws(9): Class 'W3Effect_Toxicity' already defined.
Error [content0]game\gameplay\effects\effects\drain\vitalitydrain.ws(9): Class 'W3Effect_VitalityDrain' already defined.
Error [content0]game\gameplay\effects\effects\factpotion.ws(9): Class 'W3Potion_Fact_Params' already defined.
Error [content0]game\gameplay\effects\effects\factpotion.ws(15): Class 'W3Potion_Fact' already defined.
Error [content0]game\gameplay\effects\effects\hitseverity.ws(10): Class 'W3HitSeverityEffect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutagen01.ws(9): Class 'W3Mutagen01_Effect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutagen02.ws(9): Class 'W3Mutagen02_Effect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutagen03.ws(9): Class 'W3Mutagen03_Effect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutagen04.ws(9): Class 'W3Mutagen04_Effect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutagen05.ws(9): Class 'W3Mutagen05_Effect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutagen06.ws(9): Class 'W3Mutagen06_Effect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutagen07.ws(9): Class 'W3Mutagen07_Effect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutagen08.ws(9): Class 'W3Mutagen08_Effect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutagen09.ws(9): Class 'W3Mutagen09_Effect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutagen10.ws(9): Class 'W3Mutagen10_Effect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutagen11.ws(9): Class 'W3Mutagen11_Effect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutagen12.ws(9): Class 'W3Mutagen12_Effect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutagen13.ws(10): Class 'W3Mutagen13_Effect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutagen14.ws(9): Class 'W3Mutagen14_Effect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutagen15.ws(9): Class 'W3Mutagen15_Effect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutagen16.ws(9): Class 'W3Mutagen16_Effect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutagen17.ws(9): Class 'W3Mutagen17_Effect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutagen18.ws(9): Class 'W3Mutagen18_Effect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutagen19.ws(9): Class 'W3Mutagen19_Effect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutagen20.ws(9): Class 'W3Mutagen20_Effect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutagen21.ws(9): Class 'W3Mutagen21_Effect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutagen22.ws(9): Class 'W3Mutagen22_Effect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutagen23.ws(10): Class 'W3Mutagen23_Effect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutagen24.ws(9): Class 'W3Mutagen24_Effect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutagen25.ws(9): Class 'W3Mutagen25_Effect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutagen26.ws(9): Class 'W3Mutagen26_Effect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutagen27.ws(9): Class 'W3Mutagen27_Effect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutagen28.ws(10): Class 'W3Mutagen28_Effect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutageneffect.ws(9): Class 'W3Mutagen_Effect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutageneffect.ws(80): Class 'W3MutagenBuffCustomParams' already defined.
Error [content0]game\gameplay\effects\effects\mutations\mutation10.ws(6): Class 'W3Effect_Mutation10' already defined.
Error [content0]game\gameplay\effects\effects\mutations\mutation11buff.ws(10): Class 'W3Effect_Mutation11Buff' already defined.
Error [content0]game\gameplay\effects\effects\mutations\mutation11debuff.ws(9): Class 'W3Effect_Mutation11Debuff' already defined.
Error [content0]game\gameplay\effects\effects\mutations\mutation11immortal.ws(6): Class 'W3Effect_Mutation11Immortal' already defined.
Error [content0]game\gameplay\effects\effects\mutations\mutation12cat.ws(6): Class 'W3Effect_Mutation12Cat' already defined.
Error [content0]game\gameplay\effects\effects\mutations\mutation3.ws(6): Class 'W3Effect_Mutation3' already defined.
Error [content0]game\gameplay\effects\effects\mutations\mutation4.ws(6): Class 'W3Effect_Mutation4' already defined.
Error [content0]game\gameplay\effects\effects\mutations\mutation5.ws(6): Class 'W3Effect_Mutation5' already defined.
Error [content0]game\gameplay\effects\effects\mutations\mutation7base.ws(6): Class 'W3Mutation7BaseEffect' already defined.
Error [content0]game\gameplay\effects\effects\mutations\mutation7buff.ws(6): Class 'W3Effect_Mutation7Buff' already defined.
Error [content0]game\gameplay\effects\effects\mutations\mutation7debuff.ws(6): Class 'W3Effect_Mutation7Debuff' already defined.
Error [content0]game\gameplay\effects\effects\mutations\mutation7debuff.ws(76): Class 'W3Mutation7DebuffParams' already defined.
Error [content0]game\gameplay\effects\effects\other\abilityonlowhp.ws(10): Class 'W3Effect_AbilityOnLowHP' already defined.
Error [content0]game\gameplay\effects\effects\other\aerondight.ws(6): Class 'W3Effect_Aerondight' already defined.
Error [content0]game\gameplay\effects\effects\other\aerondight.ws(262): Class 'W3AerondightFXComponent' already defined.
Error [content0]game\gameplay\effects\effects\other\airboost.ws(10): Class 'W3Effect_AirBoost' already defined.
Error [content0]game\gameplay\effects\effects\other\basicquen.ws(6): Class 'W3Effect_BasicQuen' already defined.
Error [content0]game\gameplay\effects\effects\other\bookshelfbuff.ws(11): Class 'W3Effect_BookshelfBuff' already defined.
Error [content0]game\gameplay\effects\effects\other\doppelgangeressenceregen.ws(10): Class 'W3Effect_DoppelgangerEssenceRegen' already defined.
Error [content0]game\gameplay\effects\effects\other\drunkenness.ws(9): Class 'W3Effect_Drunkenness' already defined.
Error [content0]game\gameplay\effects\effects\other\edible.ws(10): Class 'W3Effect_Edible' already defined.
Error [content0]game\gameplay\effects\effects\other\enhancedarmor.ws(9): Class 'W3Effect_EnhancedArmor' already defined.
Error [content0]game\gameplay\effects\effects\other\enhancedweapon.ws(9): Class 'W3Effect_EnhancedWeapon' already defined.
Error [content0]game\gameplay\effects\effects\other\gryphonsetbonusbuff.ws(6): Class 'W3Effect_GryphonSetBonus' already defined.
Error [content0]game\gameplay\effects\effects\other\gryphonsetbonusyrdenbuff.ws(6): Class 'W3Effect_GryphonSetBonusYrden' already defined.
Error [content0]game\gameplay\effects\effects\other\horsestablebuff.ws(10): Class 'W3Effect_HorseStableBuff' already defined.
Error [content0]game\gameplay\effects\effects\other\lowhealth.ws(10): Class 'W3Effect_LowHealth' already defined.
Error [content0]game\gameplay\effects\effects\other\lynxsetbonusbuff.ws(6): Class 'W3Effect_LynxSetBonus' already defined.
Error [content0]game\gameplay\effects\effects\other\oil.ws(6): Class 'W3Effect_Oil' already defined.
Error [content0]game\gameplay\effects\effects\other\oil.ws(265): Class 'W3OilBuffParams' already defined.
Error [content0]game\gameplay\effects\effects\other\overencumbered.ws(9): Class 'W3Effect_OverEncumbered' already defined.
Error [content0]game\gameplay\effects\effects\other\perk21internalcooldown.ws(6): Class 'W3Effect_Perk21InternalCooldown' already defined.
Error [content0]game\gameplay\effects\effects\other\poigora10.ws(6): Class 'W3Effect_POIGorA10Effect' already defined.
Error [content0]game\gameplay\effects\effects\other\polishedgenitals.ws(7): Class 'W3Effect_PolishedGenitals' already defined.
Error [content0]game\gameplay\effects\effects\other\repairobjectenhancement.ws(9): Class 'W3RepairObjectEnhancement' already defined.
Error [content0]game\gameplay\effects\effects\other\runeword8.ws(6): Class 'W3Effect_Runeword8' already defined.
Error [content0]game\gameplay\effects\effects\other\silverdust.ws(9): Class 'W3Effect_SilverDust' already defined.
Error [content0]game\gameplay\effects\effects\other\slowdown.ws(12): Class 'W3Effect_Slowdown' already defined.
Error [content0]game\gameplay\effects\effects\other\slowdownaxii.ws(6): Class 'W3Effect_SlowdownAxii' already defined.
Error [content0]game\gameplay\effects\effects\other\slowdownfrost.ws(6): Class 'W3Effect_SlowdownFrost' already defined.
Error [content0]game\gameplay\effects\effects\other\toxicityvenom.ws(6): Class 'W3Effect_ToxicityVenom' already defined.
Error [content0]game\gameplay\effects\effects\other\weaken.ws(6): Class 'W3Effect_Weaken' already defined.
Error [content0]game\gameplay\effects\effects\other\weatherbonus.ws(9): Class 'W3Effect_WeatherBonus' already defined.
Error [content0]game\gameplay\effects\effects\other\wellfed.ws(10): Class 'W3Effect_WellFed' already defined.
Error [content0]game\gameplay\effects\effects\other\wellhydrated.ws(10): Class 'W3Effect_WellHydrated' already defined.
Error [content0]game\gameplay\effects\effects\other\wellrested.ws(11): Class 'W3Effect_WellRested' already defined.
Error [content0]game\gameplay\effects\effects\other\wolfhour.ws(6): Class 'W3Effect_WolfHour' already defined.
Error [content0]game\gameplay\effects\effects\potion\blackblood.ws(10): Class 'W3Potion_BlackBlood' already defined.
Error [content0]game\gameplay\effects\effects\potion\blizzard.ws(9): Class 'W3Potion_Blizzard' already defined.
Error [content0]game\gameplay\effects\effects\potion\cat.ws(9): Class 'W3Potion_Cat' already defined.
Error [content0]game\gameplay\effects\effects\potion\fullmoon.ws(10): Class 'W3Potion_FullMoon' already defined.
Error [content0]game\gameplay\effects\effects\potion\goldenoriole.ws(9): Class 'W3Potion_GoldenOriole' already defined.
Error [content0]game\gameplay\effects\effects\potion\killerwhale.ws(10): Class 'W3Potion_KillerWhale' already defined.
Error [content0]game\gameplay\effects\effects\potion\mariborforest.ws(10): Class 'W3Potion_MariborForest' already defined.
Error [content0]game\gameplay\effects\effects\potion\petriphiltre.ws(10): Class 'W3Potion_PetriPhiltre' already defined.
Error [content0]game\gameplay\effects\effects\potion\pheromone.ws(9): Class 'W3Potion_Pheromone' already defined.
Error [content0]game\gameplay\effects\effects\potion\pheromonebear.ws(16): Class 'W3Potion_PheromoneBear' already defined.
Error [content0]game\gameplay\effects\effects\potion\pheromonedrowner.ws(16): Class 'W3Potion_PheromoneDrowner' already defined.
Error [content0]game\gameplay\effects\effects\potion\pheromonenekker.ws(16): Class 'W3Potion_PheromoneNekker' already defined.
Error [content0]game\gameplay\effects\effects\potion\potionvitalityregen.ws(9): Class 'W3Potion_VitalityRegen' already defined.
Error [content0]game\gameplay\effects\effects\potion\swallow.ws(10): Class 'W3Potion_Swallow' already defined.
Error [content0]game\gameplay\effects\effects\potion\tawnyowl.ws(10): Class 'W3Potion_TawnyOwl' already defined.
Error [content0]game\gameplay\effects\effects\potion\thunderbolt.ws(10): Class 'W3Potion_Thunderbolt' already defined.
Error [content0]game\gameplay\effects\effects\potion\whitehoney.ws(10): Class 'W3Potion_WhiteHoney' already defined.
Error [content0]game\gameplay\effects\effects\potion\whiteraffarddecoction.ws(10): Class 'W3Potion_WhiteRaffardDecoction' already defined.
Error [content0]game\gameplay\effects\effects\raisepowerstateffect.ws(10): Class 'W3RaisePowerStatEffect' already defined.
Error [content0]game\gameplay\effects\effects\regen\regeneffect.ws(10): Class 'W3RegenEffect' already defined.
Error [content0]game\gameplay\effects\effects\shrine\shrineaardeffect.ws(9): Class 'W3Effect_ShrineAard' already defined.
Error [content0]game\gameplay\effects\effects\shrine\shrineaxiieffect.ws(9): Class 'W3Effect_ShrineAxii' already defined.
Error [content0]game\gameplay\effects\effects\shrine\shrineeffect.ws(9): Class 'W3Effect_Shrine' already defined.
Error [content0]game\gameplay\effects\effects\shrine\shrineeffect.ws(50): Class 'W3ShrineEffectParams' already defined.
Error [content0]game\gameplay\effects\effects\shrine\shrineignieffect.ws(9): Class 'W3Effect_ShrineIgni' already defined.
Error [content0]game\gameplay\effects\effects\shrine\shrinequeneffect.ws(9): Class 'W3Effect_ShrineQuen' already defined.
Error [content0]game\gameplay\effects\effects\shrine\shrineyrdeneffect.ws(9): Class 'W3Effect_ShrineYrden' already defined.
Error [content0]game\gameplay\effects\effects\skill\axiiguardme.ws(9): Class 'W3Effect_AxiiGuardMe' already defined.
Error [content0]game\gameplay\effects\effects\skill\battletrance.ws(9): Class 'W3Effect_BattleTrance' already defined.
Error [content0]game\gameplay\effects\effects\skill\ignorepain.ws(10): Class 'W3Effect_IgnorePain' already defined.
Error [content0]game\gameplay\effects\effects\skill\yrdenhealthdrain.ws(9): Class 'W3Effect_YrdenHealthDrain' already defined.
Error [content0]game\gameplay\effects\effecttypes.ws(10): Class 'W3BuffCustomParams' already defined.
Error [content0]game\gameplay\effects\effecttypes.ws(35): Class 'W3PotionParams' already defined.
Error [content0]game\gameplay\effects\executors\effectexecutor.ws(11): Class 'IGameplayEffectExecutor' was already exported.
Error [content0]game\gameplay\effects\executors\effectexecutor.ws(26): Class 'IInstantEffectExecutor' already defined.
Error [content0]game\gameplay\effects\executors\effectexecutor.ws(157): Class 'CBuffEffectExecutor' already defined.
Error [content0]game\gameplay\effects\executors\executorinstantdeath.ws(10): Class 'W3Executor_InstantDeath' already defined.
Error [content0]game\gameplay\effects\gameeffectmanager.ws(10): Class 'W3GameEffectManager' already defined.
Error [content0]game\gameplay\effects\groupfxmanager.ws(11): Class 'CGroupFXManager' already defined.
Error [content0]game\gameplay\encounter\encounter.ws(15): Class 'CEncounter' was already exported.
Error [content0]game\gameplay\encounter\encounter.ws(404): Class 'CEncounterActivator' already defined.
Error [content0]game\gameplay\encounter\encounter.ws(492): Class 'CEncounterStateRequest' already defined.
Error [content0]game\gameplay\encounter\encounterconditions.ws(10): Class 'ISpawnCondition' was already exported.
Error [content0]game\gameplay\encounter\encounterconditions.ws(15): Class 'ISpawnScriptCondition' was already exported.
Error [content0]game\gameplay\encounter\encounterconditions.ws(27): Class 'W3FactCondition' already defined.
Error [content0]game\gameplay\encounter\encounterconditions.ws(54): Class 'W3KilledCounterCondition' already defined.
Error [content0]game\gameplay\encounter\encounterconditions.ws(89): Class 'W3KilledCounterByEntryCondition' already defined.
Error [content0]game\gameplay\encounter\encounterconditions.ws(125): Class 'W3SpawnedCounterCondition' already defined.
Error [content0]game\gameplay\encounter\encounterconditions.ws(160): Class 'W3SpawnedCounterByEntryCondition' already defined.
Error [content0]game\gameplay\encounter\encounterconditions.ws(196): Class 'W3ConditionSpawnDuringCombat' already defined.
Error [content0]game\gameplay\encounter\encounterconditions.ws(207): Class 'W3CreaturesGroupEnabledCondition' already defined.
Error [content0]game\gameplay\encounter\encounterconditions.ws(239): Class 'W3HasItemCondition' already defined.
Error [content0]game\gameplay\encounter\encounterconditions.ws(268): Class 'W3HasItemByCategoryCondition' already defined.
Error [content0]game\gameplay\encounter\encounterconditions.ws(300): Class 'W3PlayerLevelCondition' already defined.
Error [content0]game\gameplay\encounter\encounterdatamanager.ws(29): Class 'CEncounterDataManager' already defined.
Error [content0]game\gameplay\encounter\encounterinitializerbehaviortoggle.ws(11): Class 'ISpawnTreeInitializerToggleBehavior' was already exported.
Error [content0]game\gameplay\encounter\encounterinitializerbehaviortoggle.ws(16): Class 'CSpawnTreeInitializerToggleMonsterDefaultIdleBehaviors' already defined.
Error [content0]game\gameplay\encounter\encounterinitializerbehaviortoggle.ws(25): Class 'CSpawnTreeInitializerToggleMonsterSmallGuardAreaBehaviors' already defined.
Error [content0]game\gameplay\encounter\encounterinitializerbehaviortoggle.ws(35): Class 'CSpawnTreeInitializerToggleMonsterCanFlyIdle' already defined.
Error [content0]game\gameplay\encounter\encounterinitializerbehaviortoggle.ws(44): Class 'CSpawnTreeInitializerToggleAreaSceneActor' already defined.
Error [content0]game\gameplay\encounter\encounterinitializers.ws(7): Class 'ISpawnTreeInitializer' was already exported.
Error [content0]game\gameplay\encounter\encounterinitializers.ws(11): Class 'CSpawnTreeInitializerSetAppearance' was already exported.
Error [content0]game\gameplay\encounter\encounterinitializers.ws(17): Class 'CSpawnTreeInitializerAddTag' was already exported.
Error [content0]game\gameplay\encounter\encounterinitializers.ws(23): Class 'ISpawnTreeScriptedInitializer' was already exported.
Error [content0]game\gameplay\encounter\encounterinitializers.ws(35): Class 'ISpawnTreeInitializerAI' was already exported.
Error [content0]game\gameplay\encounter\encounterinitializers.ws(45): Class 'CSpawnTreeInitializerIdleAI' was already exported.
Error [content0]game\gameplay\encounter\encounterinitializers.ws(56): Class 'ISpawnTreeInitializerGuardAreaBase' was already exported.
Error [content0]game\gameplay\encounter\encounterinitializers.ws(61): Class 'CSpawnTreeInitializerGuardArea' was already exported.
Error [content0]game\gameplay\encounter\encounterinitializers.ws(67): Class 'CSpawnTreeInitializerGuardAreaByHandle' was already exported.
Error [content0]game\gameplay\encounter\encounterinitializers.ws(73): Class 'CSpawnTreeInitializerRiderIdleAI' was already exported.
Error [content0]game\gameplay\encounter\encounterinitializers.ws(85): Class 'CSpawnTreeInitializerIdleFlightAI' was already exported.
Error [content0]game\gameplay\encounter\encounterinitializers.ws(97): Class 'CSpawnTreeInitializerBaseStartingBehavior' was already exported.
Error [content0]game\gameplay\encounter\encounterinitializers.ws(101): Class 'CSpawnTreeInitializerStartingBehavior' was already exported.
Error [content0]game\gameplay\encounter\encounterinitializers.ws(112): Class 'CSpawnTreeInitializerRiderStartingBehavior' was already exported.
Error [content0]game\gameplay\encounter\encounterinitializers.ws(123): Class 'ISpawnTreeInitializerIdleSmartAI' was already exported.
Error [content0]game\gameplay\encounter\encounterinitializers.ws(147): Class 'CAICommunityRedefinitionParameters' already defined.
Error [content0]game\gameplay\encounter\encounterinitializers.ws(156): Class 'ISpawnTreeInitializerCommunityAI' was already exported.
Error [content0]game\gameplay\encounter\encounterinitializers.ws(200): Class 'CSpawnTreeInitializerSmartWorkAI' already defined.
Error [content0]game\gameplay\encounter\encounterinitializers.ws(280): Class 'CSpawnTreeInitializerSmartWanderAndWorkAI' already defined.
Error [content0]game\gameplay\encounter\encounterinitializers.ws(303): Class 'CSpawnTreeInitializerSmartWanderAI' already defined.
Error [content0]game\gameplay\encounter\encounterinitializers.ws(326): Class 'CSpawnTreeInitializerSmartDynamicWanderAI' already defined.
Error [content0]game\gameplay\encounter\encounterinitializers.ws(349): Class 'ISpawnTreeCreatePortalEntityInitializer' already defined.
Error [content0]game\gameplay\encounter\encounterinitializers.ws(379): Class 'ISpawnAnimEntityInitializer' already defined.
Error [content0]game\gameplay\encounter\encounterinitializers.ws(404): Class 'ISpawnTreeSpawnAroundNodeInitializer' already defined.
Error [content0]game\gameplay\encounter\encounterinitializers.ws(460): Class 'ISpawnTreeSetLootInitializer' already defined.
Error [content0]game\gameplay\encounter\encounterinitializers.ws(510): Class 'ISpawnTreeAddItemInitializer' already defined.
Error [content0]game\gameplay\encounter\encounterinitializers.ws(584): Class 'ISpawnAddAbilityInitializer' already defined.
Error [content0]game\gameplay\encounter\encounterinitializers.ws(618): Class 'ISpawnSetNPCLevelInitializer' already defined.
Error [content0]game\gameplay\encounter\encounterinitializers.ws(642): Class 'ISpawnAddNPCLevelInitializer' already defined.
Error [content0]game\gameplay\encounter\encountermonitors.ws(56): Class 'ISpawnTreeSpawnMonitorBaseInitializer' was already exported.
Error [content0]game\gameplay\encounter\encountermonitors.ws(61): Class 'ISpawnTreeSpawnMonitorInitializer' was already exported.
Error [content0]game\gameplay\encounter\encountermonitors.ws(77): Class 'CSpawnTreeMonsterNestMonitorInitializer' already defined.
Error [content0]game\gameplay\encounter\encountermonitors.ws(166): Class 'CSpawnTreeDeathCountMonitorInitializer' already defined.
Error [content0]game\gameplay\encounter\encountermonitors.ws(192): Class 'CSpawnTreeKilledCounterByEntryMonitorInitializer' already defined.
Error [content0]game\gameplay\encounter\encountermonitors.ws(221): Class 'CSpawnTreeSpawnedCounterMonitorInitializer' already defined.
Error [content0]game\gameplay\encounter\encountermonitors.ws(249): Class 'CSpawnTreeSpawnedCounterByEntryMonitorInitializer' already defined.
Error [content0]game\gameplay\encounter\encountermonitors.ws(277): Class 'CSpawnTreeCurrentlySpawnedCounterMonitorInitializer' already defined.
Error [content0]game\gameplay\encounter\encountermonitors.ws(309): Class 'CSpawnTreeCurrentlySpawnedCounterByEntryMonitorInitializer' already defined.
Error [content0]game\gameplay\encounter\encountermonitors.ws(384): Class 'CSpawnTreeEncunterStateByEntryMonitorInitializer' already defined.
Error [content0]game\gameplay\encounter\encountermonitors.ws(605): Class 'CSpawnTreeRiftSpawnedCounterMonitorInitializer' already defined.
Error [content0]game\gameplay\encounter\encountersets.ws(10): Class 'ISpawnTreeBaseNode' was already exported.
Error [content0]game\gameplay\encounter\encountersets.ws(15): Class 'ISpawnTreeBranch' was already exported.
Error [content0]game\gameplay\encounter\encountersets.ws(19): Class 'ISpawnTreeDecorator' was already exported.
Error [content0]game\gameplay\encounter\encountersets.ws(23): Class 'ISpawnTreeScriptedDecorator' was already exported.
Error [content0]game\gameplay\encounter\encountersets.ws(35): Class 'CRatClue_SpawnTreeDecorator' already defined.
Error [content0]game\gameplay\encounter\encountersets.ws(64): Class 'CCrowClue_SpawnTreeDecorator' already defined.
Error [content0]game\gameplay\encounter\encounterspawners.ws(8 : Class 'ISpawnTreeSpawnerInitializer' was already exported.
Error [content0]game\gameplay\encounter\encounterspawners.ws(12): Class 'CSpawnTreeInitializerWaypointSpawner' was already exported.
Error [content0]game\gameplay\encounter\encounterspawners.ws(17): Class 'CSpawnTreeInitializerActionpointSpawner' was already exported.
Error [content0]game\gameplay\encounter\entries.ws(10): Class 'ISpawnTreeLeafNode' was already exported.
Error [content0]game\gameplay\encounter\entries.ws(14): Class 'CBaseCreatureEntry' was already exported.
Error [content0]game\gameplay\encounter\entries.ws(25): Class 'CCreatureEntry' was already exported.
Error [content0]game\gameplay\encounter\entrygenerators\baseentrygenerator.ws(68): Class 'CSpawnTreeBaseEntryGenerator' was already exported.
Error [content0]game\gameplay\encounter\entrygenerators\idleaientriesgenerator.ws(14): Class 'CIdleAIEntryGenerator' already defined.
Error [content0]game\gameplay\encounter\entrygenerators\wanderandworkentriesgenerator.ws(43): Class 'CWanderAndWorkEntryGenerator' was already exported.
Error [content0]game\gameplay\encounter\entrygenerators\wanderentriesgenerator.ws(16): Class 'CWanderEntryGenerator' already defined.
Error [content0]game\gameplay\encounter\entrygenerators\worksmartaientriesgenerator.ws(13): Class 'CWorkEntryGenerator' was already exported.
Error [content0]game\gameplay\encounter\partyentry.ws(10): Class 'CSpawnTreeEntrySubDefinition' was already exported.
Error [content0]game\gameplay\encounter\partyentry.ws(15): Class 'CPartySpawnOrganizer' was already exported.
Error [content0]game\gameplay\encounter\partyentry.ws(18): Class 'CInstantMountPartySpawnOrganizer' was already exported.
Error [content0]game\gameplay\encounter\partyentry.ws(21): Class 'CCreaturePartyEntry' was already exported.
Error [content0]game\gameplay\entrance.ws(10): Class 'W3EntranceEntity' already defined.
Error [content0]game\gameplay\fast_travel_entities\fasttravelentity.ws(6): Class 'CR4MapPinEntity' was already exported.
Error [content0]game\gameplay\fast_travel_entities\fasttravelentity.ws(13): Class 'CR4FastTravelEntity' was already exported.
Error [content0]game\gameplay\fast_travel_entities\fasttravelentity.ws(21): Class 'W3FastTravelEntity' already defined.
Error [content0]game\gameplay\fast_travel_entities\tresurehuntmappinenity.ws(9): Class 'W3TreasureHuntMappinEntity' already defined.
Error [content0]game\gameplay\focus\focus.ws(12): Class 'CFocusActionComponent' was already exported.
Error [content0]game\gameplay\focus\focus.ws(17): Class 'W3FocusModeEffectIntensity' already defined.
Error [content0]game\gameplay\focus\focus.ws(93): Class 'CFocusSoundParam' was already exported.
Error [content0]game\gameplay\focus\focus.ws(101): Class 'CFocusModeController' was already exported.
Error [content0]game\gameplay\focus\medallion.ws(9): Class 'W3MedallionController' already defined.
Error [content0]game\gameplay\gameplay_triggers\actor_idle_trigger.ws(10): Class 'W3ActorIdleTrigger' already defined.
Error [content0]game\gameplay\gameplay_triggers\airdrainarea.ws(9): Class 'W3AirDrainArea' already defined.
Error [content0]game\gameplay\gameplay_triggers\area_trigger.ws(10): Class 'W3GameZoneTrigger' already defined.
Error [content0]game\gameplay\gameplay_triggers\base_trigger.ws(10): Class 'W3GameplayTrigger' already defined.
Error [content0]game\gameplay\gameplay_triggers\bird_attack_trigger.ws(10): Class 'W3BirdAttackTrigger' already defined.
Error [content0]game\gameplay\gameplay_triggers\blockgameplayactionstrigger.ws(10): Class 'W3BlockGameplayActionsTrigger' already defined.
Error [content0]game\gameplay\gameplay_triggers\censertrigger.ws(6): Class 'CCenserTrigger' already defined.
Error [content0]game\gameplay\gameplay_triggers\conditionaltrigger.ws(6): Class 'W3ConditionalTrigger' already defined.
Error [content0]game\gameplay\gameplay_triggers\conditionaltrigger.ws(34): Class 'W3Condition' already defined.
Error [content0]game\gameplay\gameplay_triggers\conditionaltrigger.ws(39): Class 'W3ConditionHasEffect' already defined.
Error [content0]game\gameplay\gameplay_triggers\dummy_witcher_house.ws(6): Class 'W3WitcherHouse' already defined.
Error [content0]game\gameplay\gameplay_triggers\effectareatrigger.ws(6): Class 'W3EffectAreaTrigger' already defined.
Error [content0]game\gameplay\gameplay_triggers\effectareatrigger.ws(81): Class 'W3EffectImmunityAreaTrigger' already defined.
Error [content0]game\gameplay\gameplay_triggers\fairytalewitchtrigger.ws(6): Class 'CFairytaleWitchTrigger' already defined.
Error [content0]game\gameplay\gameplay_triggers\fast_travel.ws(10): Class 'W3FastTravel' already defined.
Error [content0]game\gameplay\gameplay_triggers\flammableareatrigger.ws(6): Class 'W3FlammableAreaTrigger' already defined.
Error [content0]game\gameplay\gameplay_triggers\focusareatrigger.ws(11): Class 'W3FocusAreaTrigger' already defined.
Error [content0]game\gameplay\gameplay_triggers\forest_trigger.ws(10): Class 'W3ForestTrigger' already defined.
Error [content0]game\gameplay\gameplay_triggers\generic_scene_area.ws(16): Class 'W3GenericSceneArea' already defined.
Error [content0]game\gameplay\gameplay_triggers\horsecorrectiontrigger.ws(6): Class 'CHorseCorrectionTrigger' already defined.
Error [content0]game\gameplay\gameplay_triggers\horsejumptrigger.ws(6): Class 'CHorseJumpTrigger' already defined.
Error [content0]game\gameplay\gameplay_triggers\killtrigger.ws(6): Class 'W3KillTrigger' already defined.
Error [content0]game\gameplay\gameplay_triggers\locationarea.ws(10): Class 'W3LocationArea' already defined.
Error [content0]game\gameplay\gameplay_triggers\minimapzoomscaletrigger.ws(10): Class 'W3MinimapZoomScaleTrigger' already defined.
Error [content0]game\gameplay\gameplay_triggers\musicbandarea.ws(10): Class 'W3MusicBandActivatorArea' already defined.
Error [content0]game\gameplay\gameplay_triggers\nobulbarea.ws(6): Class 'CArchesporeNoBulbArea' already defined.
Error [content0]game\gameplay\gameplay_triggers\playermodetrigger.ws(11): Class 'W3SafeModeTrigger' already defined.
Error [content0]game\gameplay\gameplay_triggers\playermodetrigger.ws(27): Class 'W3PlayerModeTrigger' already defined.
Error [content0]game\gameplay\gameplay_triggers\replacerwarningarea.ws(6): Class 'W3ReplacerWarningArea' already defined.
Error [content0]game\gameplay\gameplay_triggers\root_dmg_area_trigger.ws(16): Class 'W3DamageAreaTrigger' already defined.
Error [content0]game\gameplay\gameplay_triggers\settlementtrigger.ws(9): Class 'CR4JournalPlaceEntity' was already exported.
Error [content0]game\gameplay\gameplay_triggers\settlementtrigger.ws(14): Class 'W3SettlementTrigger' already defined.
Error [content0]game\gameplay\gameplay_triggers\showdisplaynametrigger.ws(10): Class 'W3ShowDisplayNameTrigger' already defined.
Error [content0]game\gameplay\gameplay_triggers\traptrigger.ws(9): Class 'W3TrapTrigger' already defined.
Error [content0]game\gameplay\gameplay_triggers\unlimiteddivingarea.ws(6): Class 'W3UnlimitedDivingArea' already defined.
Error [content0]game\gameplay\gameplay_triggers\vfxtrigger.ws(6): Class 'CVFXTrigger' already defined.
Error [content0]game\gameplay\gameplay_triggers\witcherhousearea.ws(11): Class 'W3WitcherHouseArea' already defined.
Error [content0]game\gameplay\ghosts\ghost.ws(10): Class 'CGhost' already defined.
Error [content0]game\gameplay\ghosts\ghost.ws(52): Class 'CGhostComponent' already defined.
Error [content0]game\gameplay\illusions\illusionaryappearance.ws(15): Class 'W3IllusionaryAppearance' already defined.
Error [content0]game\gameplay\illusions\illusionaryobstacle .ws(18): Class 'W3IllusionaryObstacle' already defined.
Error [content0]game\gameplay\illusions\illusionaryobstacle .ws(311): Class 'W3IllusionaryObstacleStateDefault' already defined.
Error [content0]game\gameplay\illusions\illusionaryobstacle .ws(319): Class 'W3IllusionaryObstacleStateInteracting' already defined.
Error [content0]game\gameplay\illusions\illusionaryobstacle .ws(377): Class 'W3IllusionaryObstacleStateDestroying' already defined.
Error [content0]game\gameplay\illusions\illusionspawner.ws(9): Class 'W3IllusionSpawner' already defined.
Error [content0]game\gameplay\interactive\airdrainentity.ws(9): Class 'W3AirDrainEntity' already defined.
Error [content0]game\gameplay\interactive\alchemytable.ws(16): Class 'W3AlchemyTable' already defined.
Error [content0]game\gameplay\interactive\animationinteractionentity.ws(6): Class 'W3AnimationInteractionEntity' already defined.
Error [content0]game\gameplay\interactive\armorstandentity.ws(9): Class 'W3ArmorStand' already defined.
Error [content0]game\gameplay\interactive\beehiveentity.ws(7): Class 'CBeehiveEntity' was already exported.
Error [content0]game\gameplay\interactive\beehiveentity.ws(145): Class 'CBeehiveEntityStateHangingIntact' already defined.
Error [content0]game\gameplay\interactive\beehiveentity.ws(252): Class 'CBeehiveEntityStateFalling' already defined.
Error [content0]game\gameplay\interactive\beehiveentity.ws(283): Class 'CBeehiveEntityStateOnGroundActive' already defined.
Error [content0]game\gameplay\interactive\beehiveentity.ws(357): Class 'CBeehiveEntityStateOnGroundBurned' already defined.
Error [content0]game\gameplay\interactive\beehiveentity.ws(377): Class 'CBeehiveEntityStateHangingBurning' already defined.
Error [content0]game\gameplay\interactive\beehivestandingentity.ws(7): Class 'W3BeehiveStandingEntity' already defined.
Error [content0]game\gameplay\interactive\beehivestandingentity.ws(70): Class 'W3BeehiveStandingEntityStateIdle' already defined.
Error [content0]game\gameplay\interactive\beehivestandingentity.ws(73): Class 'W3BeehiveStandingEntityStateAgitated' already defined.
Error [content0]game\gameplay\interactive\beeswarm.ws(7): Class 'W3BeeSwarm' already defined.
Error [content0]game\gameplay\interactive\beeswarm.ws(329): Class 'W3BeeSwarmStateReturnToOrigin' already defined.
Error [content0]game\gameplay\interactive\beeswarm.ws(366): Class 'W3BeeSwarmStatePursueTarget' already defined.
Error [content0]game\gameplay\interactive\beeswarm.ws(430): Class 'W3BeeSwarmStateBeeSwarm_Idle' already defined.
Error [content0]game\gameplay\interactive\beeswarm.ws(459): Class 'W3BeeSwarmStateFarFromPlayer' already defined.
Error [content0]game\gameplay\interactive\beeswarm.ws(484): Class 'W3BeeSwarmStateDisabled' already defined.
Error [content0]game\gameplay\interactive\beeswarm.ws(497): Class 'W3BeeSwarmStateStationary' already defined.
Error [content0]game\gameplay\interactive\boatracinggate.ws(6): Class 'CBoatRacingGateEntity' already defined.
Error [content0]game\gameplay\interactive\boatracinggate.ws(73): Class 'CBoatRacingGateEntityStateInactive' already defined.
Error [content0]game\gameplay\interactive\boatracinggate.ws(77): Class 'CBoatRacingGateEntityStateActive' already defined.
Error [content0]game\gameplay\interactive\bookshelf.ws(10): Class 'W3Bookshelf' already defined.
Error [content0]game\gameplay\interactive\criticalstatetrap.ws(6): Class 'W3CriticalStateTrap' already defined.
Error [content0]game\gameplay\interactive\door.ws(20): Class 'W3Door' already defined.
Error [content0]game\gameplay\interactive\doorcomponent.ws(14): Class 'CDoorComponent' was already exported.
Error [content0]game\gameplay\interactive\ep1chandelier.ws(7): Class 'EP1Chandelier' already defined.
Error [content0]game\gameplay\interactive\firesourceliferegen.ws(6): Class 'W3FireSourceLifeRegen' already defined.
Error [content0]game\gameplay\interactive\gate.ws(6): Class 'CGateEntity' already defined.
Error [content0]game\gameplay\interactive\gate.ws(124): Class 'CGateEntityStateClosed' already defined.
Error [content0]game\gameplay\interactive\gate.ws(139): Class 'CGateEntityStateOpened' already defined.
Error [content0]game\gameplay\interactive\housedecorationbase.ws(9): Class 'W3HouseDecorationBase' already defined.
Error [content0]game\gameplay\interactive\housegenericdecorationentity.ws(15): Class 'W3HouseGenericDecoration' already defined.
Error [content0]game\gameplay\interactive\icewall.ws(9): Class 'W3IceWall' already defined.
Error [content0]game\gameplay\interactive\interactivequestentity.ws(6): Class 'W3InteractiveQuestEntity' already defined.
Error [content0]game\gameplay\interactive\magicbomb.ws(6): Class 'CMagicBombEntity' already defined.
Error [content0]game\gameplay\interactive\magicbomb.ws(63): Class 'CPhilippaAttractorTrigger' already defined.
Error [content0]game\gameplay\interactive\magiclampentity.ws(6): Class 'W3MagicLampEntity' already defined.
Error [content0]game\gameplay\interactive\magicmine.ws(6): Class 'CMagicMineEntity' already defined.
Error [content0]game\gameplay\interactive\meteoritestorm.ws(6): Class 'CMeteoriteStormEntity' already defined.
Error [content0]game\gameplay\interactive\meteoritestorm.ws(38): Class 'CMeteoriteStormEntityStateIdle' already defined.
Error [content0]game\gameplay\interactive\meteoritestorm.ws(42): Class 'CMeteoriteStormEntityStateStorm' already defined.
Error [content0]game\gameplay\interactive\monsternestentity.ws(25): Class 'CMonsterNestEntity' already defined.
Error [content0]game\gameplay\interactive\monsternestentity.ws(476): Class 'CMonsterNestEntityStateIntact' already defined.
Error [content0]game\gameplay\interactive\monsternestentity.ws(486): Class 'CMonsterNestEntityStateSettingExplosives' already defined.
Error [content0]game\gameplay\interactive\monsternestentity.ws(538): Class 'CMonsterNestEntityStateExplosion' already defined.
Error [content0]game\gameplay\interactive\monsternestentity.ws(693): Class 'CMonsterNestEntityStateNestRebuilding' already defined.
Error [content0]game\gameplay\interactive\monsternestentity.ws(702): Class 'CMonsterNestEntityStateNestRebuild' already defined.
Error [content0]game\gameplay\interactive\monsternestentity.ws(736): Class 'CMonsterNestEntityStateNestDestroyedBoss' already defined.
Error [content0]game\gameplay\interactive\monsternestentity.ws(750): Class 'CMonsterNestEntityStateNestDestroyed' already defined.
Error [content0]game\gameplay\interactive\mutagendismantlingtable.ws(6): Class 'W3MutagenDismantlingTable' already defined.
Error [content0]game\gameplay\interactive\newdoor.ws(17): Class 'W3NewDoor' already defined.
Error [content0]game\gameplay\interactive\oilbarrel\destructionevent.ws(9): Class 'W3OilBarrelDestroyedEvent' already defined.
Error [content0]game\gameplay\interactive\oilbarrel\oilbarrelentity.ws(12): Class 'COilBarrelEntity' already defined.
Error [content0]game\gameplay\interactive\placeofpowerentity.ws(6): Class 'CMajorPlaceOfPowerEntity' already defined.
Error [content0]game\gameplay\interactive\placeofpowerentity.ws(119): Class 'CMajorPlaceOfPowerEntityStatePlaceOfPower_Idle' already defined.
Error [content0]game\gameplay\interactive\placeofpowerentity.ws(144): Class 'CMajorPlaceOfPowerEntityStatePlaceOfPower_Channeling' already defined.
Error [content0]game\gameplay\interactive\placeofpowerentity.ws(196): Class 'CMajorPlaceOfPowerEntityStatePlaceOfPower_Activated' already defined.
Error [content0]game\gameplay\interactive\placeofpowerentity.ws(278): Class 'CMajorPlaceOfPowerEntityStatePlaceOfPower_Recharging' already defined.
Error [content0]game\gameplay\interactive\popsgasentity.ws(6): Class 'CPopsGasEntity' already defined.
Error [content0]game\gameplay\interactive\reacttobeinghitentity.ws(9): Class 'W3ReactToBeingHitEntity' already defined.
Error [content0]game\gameplay\interactive\repairitem.ws(10): Class 'W3ItemRepairObject' already defined.
Error [content0]game\gameplay\interactive\rift_portal.ws(9): Class 'W3OnSpawnPortal' already defined.
Error [content0]game\gameplay\interactive\riftentity.ws(6): Class 'CRiftEntity' already defined.
Error [content0]game\gameplay\interactive\riftentity.ws(249): Class 'CRiftEntityStateIntact' already defined.
Error [content0]game\gameplay\interactive\riftentity.ws(257): Class 'CRiftEntityStateOpened' already defined.
Error [content0]game\gameplay\interactive\riftentity.ws(302): Class 'CRiftEntityStateClosed' already defined.
Error [content0]game\gameplay\interactive\rootsentrance.ws(6): Class 'W3RootsEntrance' already defined.
Error [content0]game\gameplay\interactive\signreactiveentity.ws(8 : Class 'CSignReactiveEntity' already defined.
Error [content0]game\gameplay\interactive\skullpile.ws(6): Class 'CSkullPileEntity' already defined.
Error [content0]game\gameplay\interactive\smartobjects\smartobject.ws(11): Class 'W3SmartObject' already defined.
Error [content0]game\gameplay\interactive\smartobjects\smartobject.ws(195): Class 'W3SmartObjectStateNull' already defined.
Error [content0]game\gameplay\interactive\smartobjects\smartobject.ws(203): Class 'W3SmartObjectStateApproach' already defined.
Error [content0]game\gameplay\interactive\smartobjects\smartobject.ws(253): Class 'W3SmartObjectStateStartUse' already defined.
Error [content0]game\gameplay\interactive\smartobjects\smartobject.ws(292): Class 'W3SmartObjectStateLoopUse' already defined.
Error [content0]game\gameplay\interactive\smartobjects\smartobject.ws(321): Class 'W3SmartObjectStateStopUse' already defined.
Error [content0]game\gameplay\interactive\smellycheese.ws(9): Class 'W3SmellyCheese' already defined.
Error [content0]game\gameplay\interactive\snowmound.ws(6): Class 'W3SnowMound' already defined.
Error [content0]game\gameplay\interactive\stables.ws(6): Class 'W3Stables' already defined.
Error [content0]game\gameplay\interactive\swordstandentity.ws(9): Class 'W3SwordStand' already defined.
Error [content0]game\gameplay\interactive\teleportentity.ws(6): Class 'CTeleportEntity' already defined.
Error [content0]game\gameplay\interactive\toadacidpool.ws(6): Class 'CToadAcidPool' already defined.
Error [content0]game\gameplay\interactive\tournamentleaderboardcustom.ws(15): Class 'W3LeaderboardCustom' already defined.
Error [content0]game\gameplay\interactive\toxiccloudentity.ws(15): Class 'W3ToxicCloud' was already exported.
Error [content0]game\gameplay\interactive\toxiccloudentity.ws(396): Class 'W3ToxicCloudStateDisabled' already defined.
Error [content0]game\gameplay\interactive\toxiccloudentity.ws(415): Class 'W3ToxicCloudStateSettle' already defined.
Error [content0]game\gameplay\interactive\toxiccloudentity.ws(438): Class 'W3ToxicCloudStateArmed' already defined.
Error [content0]game\gameplay\interactive\toxiccloudentity.ws(562): Class 'W3ToxicCloudStateWait' already defined.
Error [content0]game\gameplay\interactive\weathershrine.ws(9): Class 'W3WeatherShrine' already defined.
Error [content0]game\gameplay\interactive\witcherbed.ws(11): Class 'W3WitcherBed' already defined.
Error [content0]game\gameplay\interactive\witcherbed.ws(115): Class 'W3WitcherBedStateSleep' already defined.
Error [content0]game\gameplay\interactive\witcherbed.ws(186): Class 'W3WitcherBedStateWakeUp' already defined.
Error [content0]game\gameplay\items\interactive_objects\aardobstacleentity.ws(6): Class 'W3AardObstacle' already defined.
Error [content0]game\gameplay\items\interactive_objects\aardobstacleentity.ws(25): Class 'W3AardObstacleStateNewWall' already defined.
Error [content0]game\gameplay\items\interactive_objects\aardobstacleentity.ws(39): Class 'W3AardObstacleStateWallStageOne' already defined.
Error [content0]game\gameplay\items\interactive_objects\aardobstacleentity.ws(54): Class 'W3AardObstacleStateWallStageTwo' already defined.
Error [content0]game\gameplay\items\interactive_objects\aardobstacleentity.ws(68): Class 'W3AardObstacleStateWallStageThree' already defined.
Error [content0]game\gameplay\items\interactive_objects\buffimmunityentity.ws(9): Class 'W3BuffImmunityEntity' already defined.
Error [content0]game\gameplay\items\interactive_objects\buffimmunityentity.ws(113): Class 'W3MagicBubbleEntity' already defined.
Error [content0]game\gameplay\items\interactive_objects\combatdamageentity.ws(6): Class 'W3CombatDamageEntity' already defined.
Error [content0]game\gameplay\items\interactive_objects\combatdamageentity.ws(21): Class 'W3FlammableDamageEntity' already defined.
Error [content0]game\gameplay\items\interactive_objects\combatdamageentity.ws(63): Class 'W3FlammableDamageEntityStateUntouched' already defined.
Error [content0]game\gameplay\items\interactive_objects\combatdamageentity.ws(84): Class 'W3FlammableDamageEntityStateBurnt' already defined.
Error [content0]game\gameplay\items\interactive_objects\damageareaentity.ws(9): Class 'CDamageAreaEntity' already defined.
Error [content0]game\gameplay\items\interactive_objects\destroyablebridgeentity.ws(10): Class 'W3Bridge' already defined.
Error [content0]game\gameplay\items\interactive_objects\destroyablebridgeentity.ws(110): Class 'W3BridgeStateOnIdle' already defined.
Error [content0]game\gameplay\items\interactive_objects\destroyablebridgeentity.ws(153): Class 'W3BridgeStateOnPreDestroy' already defined.
Error [content0]game\gameplay\items\interactive_objects\destroyablebridgeentity.ws(198): Class 'W3BridgeStateOnDestroy' already defined.
Error [content0]game\gameplay\items\interactive_objects\entity_spawner.ws(6): Class 'W3EntitySpawner' already defined.
Error [content0]game\gameplay\items\interactive_objects\floeentity.ws(10): Class 'W3FloeEntity' already defined.
Error [content0]game\gameplay\items\interactive_objects\floeentity.ws(133): Class 'W3FloeEntityStateOnIdle' already defined.
Error [content0]game\gameplay\items\interactive_objects\floeentity.ws(176): Class 'W3FloeEntityStateOnPreDestroy' already defined.
Error [content0]game\gameplay\items\interactive_objects\floeentity.ws(230): Class 'W3FloeEntityStateOnDestroy' already defined.
Error [content0]game\gameplay\items\interactive_objects\igniobstacleentity.ws(8 : Class 'W3IgniObstacleEntity' already defined.
Error [content0]game\gameplay\items\interactive_objects\igniobstacleentity.ws(43): Class 'W3IgniObstacleEntityStateCompleteWall' already defined.
Error [content0]game\gameplay\items\interactive_objects\igniobstacleentity.ws(59): Class 'W3IgniObstacleEntityStateFirstLevelDegradation' already defined.
Error [content0]game\gameplay\items\interactive_objects\igniobstacleentity.ws(76): Class 'W3IgniObstacleEntityStateSecondLevelDegradation' already defined.
Error [content0]game\gameplay\items\interactive_objects\interactiveentity.ws(8 : Class 'CInteractiveEntity' already defined.
Error [content0]game\gameplay\items\interactive_objects\interactiveentity.ws(42): Class 'CUsableEntity' already defined.
Error [content0]game\gameplay\items\interactive_objects\interactiveentity.ws(79): Class 'CScheduledUsableEntity' already defined.
Error [content0]game\gameplay\items\interactive_objects\irispainting.ws(6): Class 'W3IrisPainting' already defined.
Error [content0]game\gameplay\items\interactive_objects\lightentity.ws(10): Class 'CLightEntitySimple' already defined.
Error [content0]game\gameplay\items\interactive_objects\lightentity.ws(112): Class 'CLightEntitySimpleWithEffectImmunity' already defined.
Error [content0]game\gameplay\items\interactive_objects\lightentitydamaging.ws(14): Class 'W3LightEntityDamaging' already defined.
Error [content0]game\gameplay\items\interactive_objects\monsterelementalarm.ws(6): Class 'W3MonsterElementalArm' already defined.
Error [content0]game\gameplay\items\interactive_objects\usable_entity.ws(6): Class 'W3UsableEntity' already defined.
Error [content0]game\gameplay\items\interactive_objects\w3destroyableterrain.ws(6): Class 'W3DestroyableTerrain' already defined.
Error [content0]game\gameplay\items\interactive_objects\w3destroyableterrain.ws(246): Class 'W3DestroyableTerrainStateOnIdle' already defined.
Error [content0]game\gameplay\items\interactive_objects\w3destroyableterrain.ws(257): Class 'W3DestroyableTerrainStateOnPreDestroy' already defined.
Error [content0]game\gameplay\items\interactive_objects\w3destroyableterrain.ws(268): Class 'W3DestroyableTerrainStateOnDestroy' already defined.
Error [content0]game\gameplay\items\itementity.ws(10): Class 'CItemEntity' was already exported.
Error [content0]game\gameplay\items\itementity.ws(145): Class 'W3EffectItem' already defined.
Error [content0]game\gameplay\items\itementity.ws(171): Class 'W3UsableItem' already defined.
Error [content0]game\gameplay\items\itementity.ws(235): Class 'W3LightSource' already defined.
Error [content0]game\gameplay\items\itementity.ws(276): Class 'W3ShieldUsableItem' already defined.
Error [content0]game\gameplay\items\itementity.ws(303): Class 'W3QuestUsableItem' already defined.
Error [content0]game\gameplay\items\itementity.ws(326): Class 'W3MeteorItem' already defined.
Error [content0]game\gameplay\items\itementity.ws(381): Class 'W3EyeOfLoki' already defined.
Error [content0]game\gameplay\items\itementity.ws(452): Class 'W3MagicOilLamp' already defined.
Error [content0]game\gameplay\items\itementity.ws(467): Class 'W3Potestaquisitor' already defined.
Error [content0]game\gameplay\items\itementity.ws(653): Class 'W3HornvalHorn' already defined.
Error [content0]game\gameplay\items\itementity.ws(690): Class 'W3FiendLure' already defined.
Error [content0]game\gameplay\items\lootmanager.ws(10): Class 'CR4LootManager' was already exported.
Error [content0]game\gameplay\items\rangedweapons\rangedweapon.ws(6): Class 'RangedWeapon' was already exported.
Error [content0]game\gameplay\items\rangedweapons\rangedweapon.ws(668): Class 'Crossbow' already defined.
Error [content0]game\gameplay\items\rangedweapons\rangedweapon.ws(985): Class 'RangedWeaponStateState_WeaponWait' already defined.
Error [content0]game\gameplay\items\rangedweapons\rangedweapon.ws(1082): Class 'RangedWeaponStateState_WeaponDraw' already defined.
Error [content0]game\gameplay\items\rangedweapons\rangedweapon.ws(1189): Class 'RangedWeaponStateState_WeaponReload' already defined.
Error [content0]game\gameplay\items\rangedweapons\rangedweapon.ws(1249): Class 'RangedWeaponStateState_WeaponAim' already defined.
Error [content0]game\gameplay\items\rangedweapons\rangedweapon.ws(1441): Class 'RangedWeaponStateState_WeaponShoot' already defined.
Error [content0]game\gameplay\items\rangedweapons\rangedweapon.ws(1594): Class 'RangedWeaponStateState_WeaponHolster' already defined.
Error [content0]game\gameplay\items\rangedweapons\trackingboltblood.ws(9): Class 'W3DynamicBlood' already defined.
Error [content0]game\gameplay\items\rangedweapons\trackingboltblood.ws(27): Class 'W3Blood' already defined.
Error [content0]game\gameplay\items\spells\aardentity.ws(49): Class 'W3AardEntity' already defined.
Error [content0]game\gameplay\items\spells\aardentity.ws(438): Class 'W3AardEntityStateAardConeCast' already defined.
Error [content0]game\gameplay\items\spells\aardentity.ws(463): Class 'W3AardEntityStateAardCircleCast' already defined.
Error [content0]game\gameplay\items\spells\axiientity.ws(12): Class 'W3AxiiEntity' already defined.
Error [content0]game\gameplay\items\spells\axiientity.ws(443): Class 'W3AxiiEntityStateAxiiCast' already defined.
Error [content0]game\gameplay\items\spells\axiientity.ws(491): Class 'W3AxiiEntityStateAxiiChanneled' already defined.
Error [content0]game\gameplay\items\spells\ignientity.ws(30): Class 'W3IgniEntity' already defined.
Error [content0]game\gameplay\items\spells\ignientity.ws(278): Class 'W3IgniEntityStateIgniCast' already defined.
Error [content0]game\gameplay\items\spells\ignientity.ws(373): Class 'W3IgniEntityStateIgniChanneled' already defined.
Error [content0]game\gameplay\items\spells\quenentity.ws(18): Class 'W3QuenEntity' already defined.
Error [content0]game\gameplay\items\spells\quenentity.ws(357): Class 'W3QuenEntityStateExpired' already defined.
Error [content0]game\gameplay\items\spells\quenentity.ws(374): Class 'W3QuenEntityStateShieldActive' already defined.
Error [content0]game\gameplay\items\spells\quenentity.ws(626): Class 'W3QuenEntityStateQuenShield' already defined.
Error [content0]game\gameplay\items\spells\quenentity.ws(653): Class 'W3QuenEntityStateQuenChanneled' already defined.
Error [content0]game\gameplay\items\spells\signentity.ws(6): Class 'W3SignEntity' already defined.
Error [content0]game\gameplay\items\spells\signentity.ws(578): Class 'W3SignEntityStateFinished' already defined.
Error [content0]game\gameplay\items\spells\signentity.ws(611): Class 'W3SignEntityStateActive' already defined.
Error [content0]game\gameplay\items\spells\signentity.ws(631): Class 'W3SignEntityStateBaseCast' already defined.
Error [content0]game\gameplay\items\spells\signentity.ws(694): Class 'W3SignEntityStateNormalCast' already defined.
Error [content0]game\gameplay\items\spells\signentity.ws(719): Class 'W3SignEntityStateChanneling' already defined.
Error [content0]game\gameplay\items\spells\signowner.ws(16): Class 'W3SignOwner' already defined.
Error [content0]game\gameplay\items\spells\signowner.ws(132): Class 'W3SignOwnerBTTaskCastSign' already defined.
Error [content0]game\gameplay\items\spells\signowner.ws(161): Class 'W3SignOwnerPlayer' already defined.
Error [content0]game\gameplay\items\spells\yrdenentity.ws(18): Class 'W3YrdenEntity' already defined.
Error [content0]game\gameplay\items\spells\yrdenentity.ws(351): Class 'W3YrdenEntityStateYrdenCast' already defined.
Error [content0]game\gameplay\items\spells\yrdenentity.ws(364): Class 'W3YrdenEntityStateYrdenChanneled' already defined.
Error [content0]game\gameplay\items\spells\yrdenentity.ws(417): Class 'W3YrdenEntityStateYrdenShock' already defined.
Error [content0]game\gameplay\items\spells\yrdenentity.ws(804): Class 'W3YrdenEntityStateYrdenSlowdown' already defined.
Error [content0]game\gameplay\items\spells\yrdenentity.ws(1079): Class 'W3YrdenEntityStateDischarged' already defined.
Error [content0]game\gameplay\items\swords\witchersword.ws(6): Class 'CWitcherSword' was already exported.
Error [content0]game\gameplay\items\throwables\camera.ws(10): Class 'ThrowingCamera' already defined.
Error [content0]game\gameplay\items\throwables\environmentthrowable.ws(6): Class 'W3EnvironmentThrowable' already defined.
Error [content0]game\gameplay\items\throwables\petards\dimeritium.ws(9): Class 'W3Dimeritium' already defined.
Error [content0]game\gameplay\items\throwables\petards\dragonsdream.ws(9): Class 'W3DragonsDream' already defined.
Error [content0]game\gameplay\items\throwables\petards\petard.ws(10): Class 'W3Petard' already defined.
Error [content0]game\gameplay\items\throwables\petards\samum.ws(9): Class 'W3Samum' already defined.
Error [content0]game\gameplay\items\throwables\petards\whitefrost.ws(9): Class 'W3WhiteFrost' already defined.
Error [content0]game\gameplay\items\throwables\petards\whitefrost.ws(172): Class 'W3WhiteFrostWaveProjectile' already defined.
Error [content0]game\gameplay\items\throwables\test\magicalthing.ws(6): Class 'W3MagicalThing' already defined.
Error [content0]game\gameplay\items\throwables\test\physicalthing.ws(6): Class 'W3PhysicalThing' already defined.
Error [content0]game\gameplay\items\throwables\throwable.ws(9): Class 'CThrowable' already defined.
Error [content0]game\gameplay\items\throwables\throwable.ws(137): Class 'CThrowableStateWaiting' already defined.
Error [content0]game\gameplay\items\throwables\throwable.ws(141): Class 'CThrowableStateAiming' already defined.
Error [content0]game\gameplay\leveling\levelmanager.ws(10): Class 'W3LevelManager' already defined.
Error [content0]game\gameplay\living_world\banditcampentity.ws(6): Class 'W3POI_BanditCampEntity' already defined.
Error [content0]game\gameplay\living_world\banditcampfireentity.ws(6): Class 'W3POI_BanditCampfireEntity' already defined.
Error [content0]game\gameplay\living_world\bossandtreasureentity.ws(14): Class 'W3POI_BossAndTreasureEntity' already defined.
Error [content0]game\gameplay\living_world\contrabandentity.ws(6): Class 'W3POI_ContrabandEntity' already defined.
Error [content0]game\gameplay\living_world\contrabandshipentity.ws(6): Class 'W3POI_ContrabandShipEntity' already defined.
Error [content0]game\gameplay\living_world\dungeoncrawlentity.ws(6): Class 'W3POI_DungeonCrawlEntity' already defined.
Error [content0]game\gameplay\living_world\hideoutentity.ws(6): Class 'W3POI_HideoutEntity' already defined.
Error [content0]game\gameplay\living_world\knighterrantentity.ws(6): Class 'W3POI_KnightErrantEntity' already defined.
Error [content0]game\gameplay\living_world\plegmundentity.ws(6): Class 'W3POI_PlegmundEntity' already defined.
Error [content0]game\gameplay\living_world\rescuingtownentity.ws(6): Class 'W3POI_RescuingTownEntity' already defined.
Error [content0]game\gameplay\living_world\signalingstake.ws(6): Class 'W3POI_SignalingStakeEntity' already defined.
Error [content0]game\gameplay\living_world\spoilsofwarentity.ws(6): Class 'W3POI_SpoilsOfWarEntity' already defined.
Error [content0]game\gameplay\living_world\winecontractentity.ws(6): Class 'W3POI_WineContractEntity' already defined.
Error [content0]game\gameplay\mechanisms\physicaldamagemechanism.ws(14): Class 'W3PhysicalDamageMechanism' already defined.
Error [content0]game\gameplay\mechanisms\riddle\riddlenode.ws(36): Class 'W3RiddleNode' already defined.
Error [content0]game\gameplay\mechanisms\riddle\riddleserver.ws(9): Class 'W3RiddleServer' already defined.
Error [content0]game\gameplay\mechanisms\switch\physical\interactionswitch.ws(10): Class 'W3InteractionSwitch' already defined.
Error [content0]game\gameplay\mechanisms\switch\physical\physicalswitch.ws(17): Class 'W3PhysicalSwitch' already defined.
Error [content0]game\gameplay\mechanisms\switch\physical\pressureswitch.ws(9): Class 'W3PressureSwitch' already defined.
Error [content0]game\gameplay\mechanisms\switch\physical\tripwireswitch.ws(9): Class 'W3TripwireSwitch' already defined.
Error [content0]game\gameplay\mechanisms\switch\switch.ws(27): Class 'W3Switch' already defined.
Error [content0]game\gameplay\mechanisms\switch\virtualswitch\virtualswitch.ws(25): Class 'W3VirtualSwitch' already defined.
Error [content0]game\gameplay\mechanisms\switch\virtualswitch\virtualswitch_combination.ws(10): Class 'W3VirtualSwitch_Combination' already defined.
Error [content0]game\gameplay\mechanisms\switch\virtualswitch\virtualswitch_sequence.ws(11): Class 'W3VirtualSwitch_Sequence' already defined.
Error [content0]game\gameplay\mechanisms\switchevent\switchevent.ws(11): Class 'W3SwitchEvent' already defined.
Error [content0]game\gameplay\mechanisms\switchevent\switchevent_addbuff.ws(6): Class 'W3SE_AddBuff' already defined.
Error [content0]game\gameplay\mechanisms\switchevent\switchevent_customscript.ws(10): Class 'W3SE_CustomScript' already defined.
Error [content0]game\gameplay\mechanisms\switchevent\switchevent_enabletreasurehuntmappin.ws(10): Class 'W3SE_EnableTreasureHuntMappin' already defined.
Error [content0]game\gameplay\mechanisms\switchevent\switchevent_encounter.ws(17): Class 'W3SE_Encounter' already defined.
Error [content0]game\gameplay\mechanisms\switchevent\switchevent_facts.ws(16): Class 'W3SE_Fact' already defined.
Error [content0]game\gameplay\mechanisms\switchevent\switchevent_manageclue.ws(10): Class 'W3SE_ManageClue' already defined.
Error [content0]game\gameplay\mechanisms\switchevent\switchevent_managecontainer.ws(6): Class 'W3SE_ManageContainer' already defined.
Error [content0]game\gameplay\mechanisms\switchevent\switchevent_managedoor.ws(6): Class 'W3SE_ManageDoor' already defined.
Error [content0]game\gameplay\mechanisms\switchevent\switchevent_managefocusarea.ws(9): Class 'W3SE_ManageFocusArea' already defined.
Error [content0]game\gameplay\mechanisms\switchevent\switchevent_managegate.ws(6): Class 'W3SE_ManageGate' already defined.
Error [content0]game\gameplay\mechanisms\switchevent\switchevent_managenewdoor.ws(6): Class 'W3SE_ManageNewDoor' already defined.
Error [content0]game\gameplay\mechanisms\switchevent\switchevent_manageoilbarrel.ws(6): Class 'W3SE_ManageOilBarrel' already defined.
Error [content0]game\gameplay\mechanisms\switchevent\switchevent_managephysicaldamagemechanism.ws(9): Class 'W3SE_ManagePchysicalDamageMechanism' already defined.
Error [content0]game\gameplay\mechanisms\switchevent\switchevent_manageswitch.ws(8 : Class 'W3SE_ManageSwitch' already defined.
Error [content0]game\gameplay\mechanisms\switchevent\switchevent_managetoxiccloud.ws(6): Class 'W3SE_ManageToxicCloud' already defined.
Error [content0]game\gameplay\mechanisms\switchevent\switchevent_managetrap.ws(10): Class 'W3SE_ManageTrap' already defined.
Error [content0]game\gameplay\mechanisms\switchevent\switchevent_performableaction.ws(6): Class 'W3SE_PerformableAction' already defined.
Error [content0]game\gameplay\mechanisms\switchevent\switchevent_playanimationonentity.ws(6): Class 'W3SE_PlayAnimationOnEntity' already defined.
Error [content0]game\gameplay\mechanisms\switchevent\switchevent_playeffectonactivator.ws(11): Class 'W3SE_PlayEffectOnActivator' already defined.
Error [content0]game\gameplay\mechanisms\switchevent\switchevent_playeffectonentity.ws(10): Class 'W3SE_PlayEffectOnEntity' already defined.
Error [content0]game\gameplay\mechanisms\switchevent\switchevent_playeffectonswitch.ws(10): Class 'W3SE_PlayEffectOnSwitch' already defined.
Error [content0]game\gameplay\mechanisms\switchevent\switchevent_setappearanceonentity.ws(6): Class 'W3SE_SetAppearanceOnEntity' already defined.
Error [content0]game\gameplay\mechanisms\switchevent\switchevent_spawnentity.ws(16): Class 'W3SE_SpawnEntity' already defined.
Error [content0]game\gameplay\mechanisms\switchevent\switchevent_useriddlenode.ws(6): Class 'W3SE_UseRiddleNode' already defined.
Error [content0]game\gameplay\medallion\medallion_class.ws(17): Class 'W3MedallionFX' already defined.
Error [content0]game\gameplay\micro_quest\collectiblepowerplace.ws(6): Class 'W3CollectiblePlaces' already defined.
Error [content0]game\gameplay\micro_quest\microquest.ws(31): Class 'W3MicroQuestActivator' already defined.
Error [content0]game\gameplay\micro_quest\microquest.ws(121): Class 'W3MicroQuestActivatorStateProcessing' already defined.
Error [content0]game\gameplay\micro_quest\microquest.ws(173): Class 'W3MicroQuestActivatorStateActivated' already defined.
Error [content0]game\gameplay\micro_quest\microquest.ws(209): Class 'W3MicroQuestActivatorStateInactive' already defined.
Error [content0]game\gameplay\monster_hunting\arachas_egg_custom.ws(9): Class 'W3ArachasEggCustom' already defined.
Error [content0]game\gameplay\monster_hunting\clue_corpse.ws(6): Class 'W3ClueCorpse' already defined.
Error [content0]game\gameplay\monster_hunting\destroyable_clues.ws(9): Class 'W3DestroyableClue' already defined.
Error [content0]game\gameplay\monster_hunting\investigation_area_trigger.ws(9): Class 'W3MonsterHuntInvestigationArea' already defined.
Error [content0]game\gameplay\monster_hunting\leshy_e3_clue.ws(17): Class 'W3ClueWaypoint' already defined.
Error [content0]game\gameplay\monster_hunting\leshy_e3_clue.ws(70): Class 'W3ClueCondition' already defined.
Error [content0]game\gameplay\monster_hunting\leshy_e3_clue.ws(79): Class 'W3ClueConditionDistance' already defined.
Error [content0]game\gameplay\monster_hunting\leshy_e3_clue.ws(98): Class 'W3ClueConditionFact' already defined.
Error [content0]game\gameplay\monster_hunting\leshy_e3_clue.ws(109): Class 'W3LessunClue' already defined.
Error [content0]game\gameplay\monster_hunting\monster_clues.ws(48): Class 'W3MonsterClue' already defined.
Error [content0]game\gameplay\monster_hunting\monster_clues.ws(833): Class 'W3MonsterClueScent' already defined.
Error [content0]game\gameplay\monster_hunting\monster_clues.ws(877): Class 'W3MonsterClueAnimated' already defined.
Error [content0]game\gameplay\monster_hunting\monster_clues.ws(981): Class 'W3ClueStash' already defined.
Error [content0]game\gameplay\monster_hunting\monster_clues.ws(1260): Class 'W3DisarmClue' already defined.
Error [content0]game\gameplay\monster_hunting\monster_clues.ws(1281): Class 'W3SavedSoundClue' already defined.
Error [content0]game\gameplay\monsters\changesummonedentitymovement.ws(16): Class 'BTTaskChangeSummonedEntityMovement' already defined.
Error [content0]game\gameplay\monsters\changesummonedentitymovement.ws(91): Class 'BTTaskChangeSummonedEntityMovementDef' already defined.
Error [content0]game\gameplay\monsters\heartminiboss.ws(6): Class 'CHeartMiniboss' already defined.
Error [content0]game\gameplay\monsters\heartminiboss.ws(119): Class 'CHeartMinibossStateIdle' already defined.
Error [content0]game\gameplay\monsters\heartminiboss.ws(141): Class 'CHeartMinibossStateFullyCovered' already defined.
Error [content0]game\gameplay\monsters\heartminiboss.ws(155): Class 'CHeartMinibossStateFourRoots' already defined.
Error [content0]game\gameplay\monsters\heartminiboss.ws(164): Class 'CHeartMinibossStateTwoRoots' already defined.
Error [content0]game\gameplay\monsters\heartminiboss.ws(173): Class 'CHeartMinibossStateNoRoots' already defined.
Error [content0]game\gameplay\monsters\heartminiboss.ws(183): Class 'CHeartMinibossStateHeartHitOnce' already defined.
Error [content0]game\gameplay\monsters\heartminiboss.ws(194): Class 'CHeartMinibossStateDead' already defined.
Error [content0]game\gameplay\monsters\summonedflies.ws(16): Class 'W3SummonedFlies' already defined.
Error [content0]game\gameplay\monsters\witches_cage.ws(6): Class 'W3WitchesCage' already defined.
Error [content0]game\gameplay\monsters\witches_cage.ws(11): Class 'W3WitchesCageStateTurnedOff' already defined.
Error [content0]game\gameplay\monsters\witches_cage.ws(20): Class 'W3WitchesCageStateTurnedOn' already defined.
Error [content0]game\gameplay\pointofinterest.ws(10): Class 'W3PointOfInterestMappinEntity' already defined.
Error [content0]game\gameplay\poster.ws(7): Class 'W3Signboard' already defined.
Error [content0]game\gameplay\poster.ws(11): Class 'W3Poster' already defined.
Error [content0]game\gameplay\poster.ws(152): Class 'W3PosterStatePosterNotObserved' already defined.
Error [content0]game\gameplay\poster.ws(165): Class 'W3PosterStatePosterObserved' already defined.
Error [content0]game\gameplay\poster.ws(181): Class 'W3SavedPoster' already defined.
Error [content0]game\gameplay\projectile\custom\leshyprojectile.ws(6): Class 'W3LeshyRootProjectile' already defined.
Error [content0]game\gameplay\projectile\custom\leshyprojectile.ws(128): Class 'W3LeshyBirdProjectile' already defined.
Error [content0]game\gameplay\projectile\signs\signprojectile.ws(17): Class 'W3SignProjectile' already defined.
Error [content0]game\gameplay\projectile\signs\signprojectiles.ws(7): Class 'W3AardProjectile' already defined.
Error [content0]game\gameplay\projectile\signs\signprojectiles.ws(181): Class 'W3AxiiProjectile' already defined.
Error [content0]game\gameplay\projectile\signs\signprojectiles.ws(197): Class 'W3IgniProjectile' already defined.
Error [content0]game\gameplay\projectile\visual_fx.ws(6): Class 'W3VisualFx' already defined.
Error [content0]game\gameplay\reputation\reputation.ws(10): Class 'W3FactionReputationPoints' already defined.
Error [content0]game\gameplay\reputation\reputation.ws(39): Class 'W3Reputation' already defined.
Error [content0]game\gameplay\savedappearanceentity.ws(10): Class 'W3SavedAppearanceEntity' already defined.
Error [content0]game\gameplay\sonar\sonar.ws(10): Class 'W3SonarEnttity' already defined.
Error [content0]game\gameplay\spawned_obstacles\archesporbulb.ws(6): Class 'W3ArchesporBulb' already defined.
Error [content0]game\gameplay\spawned_obstacles\daopillarobstacle.ws(14): Class 'W3DaoPillarObstacle' already defined.
Error [content0]game\gameplay\spawned_obstacles\eredinicespike.ws(6): Class 'W3EredinIceSpike' already defined.
Error [content0]game\gameplay\spawned_obstacles\fairytalewitchfluid.ws(6): Class 'W3FairytaleWitchFluid' already defined.
Error [content0]game\gameplay\spawned_obstacles\icespike.ws(14): Class 'W3IceSpike' already defined.
Error [content0]game\gameplay\spawned_obstacles\spawnmarker.ws(14): Class 'W3SpawnMarker' already defined.
Error [content0]game\gameplay\spawned_obstacles\witchboilingwaterobstacle.ws(14): Class 'W3WitchBoilingWaterObstacle' already defined.
Error [content0]game\gameplay\stallentity.ws(10): Class 'W3StallEntity' already defined.
Error [content0]game\gameplay\swarms\boidpointofinterestcomponent.ws(6): Class 'CBoidPointOfInterestComponent' was already exported.
Error [content0]game\gameplay\swarms\boidpointofinterestcomponent.ws(12): Class 'CBoidPointOfInterestComponentScript' was already exported.
Error [content0]game\gameplay\swarms\boidpointofinterestcomponent.ws(19): Class 'CFoodBoidPointOfInterest' already defined.
Error [content0]game\gameplay\swarms\flyingcritterslairentity.ws(6): Class 'CSwarmLairEntity' was already exported.
Error [content0]game\gameplay\swarms\flyingcritterslairentity.ws(10): Class 'CFlyingCrittersLairEntity' was already exported.
Error [content0]game\gameplay\swarms\flyingcritterslairentity.ws(43): Class 'W3FlyingSwarmStateChangeRequest' already defined.
Error [content0]game\gameplay\swarms\flyingcritterslairentity.ws(55): Class 'W3FlyingSwarmCreateGroupRequest' already defined.
Error [content0]game\gameplay\swarms\flyingcritterslairentity.ws(66): Class 'CFlyingSwarmScriptInput' was already exported.
Error [content0]game\gameplay\swarms\flyingcritterslairentity.ws(77): Class 'GotoRequest' already defined.
Error [content0]game\gameplay\swarms\flyingcritterslairentity.ws(95): Class 'CFlyingCrittersLairEntityScript' was already exported.
Error [content0]game\gameplay\swarms\flyingcritterslairentity.ws(630): Class 'CFlyingSwarmMasterLair' already defined.
Error [content0]game\gameplay\swarms\poidispenser.ws(9): Class 'W3PointOfInterestEntity' already defined.
Error [content0]game\gameplay\swarms\poidispenser.ws(40): Class 'W3POIDispenser' already defined.
Error [content0]game\gameplay\swarms\poidispenser.ws(237): Class 'W3POIDispenserStateActive' already defined.
Error [content0]game\gameplay\swarms\poidispenser.ws(259): Class 'W3POIDispenserStateInactive' already defined.
Error [content0]game\gameplay\syncmanager.ws(43): Class 'CAnimationManualSlotSyncInstance' was already exported.
Error [content0]game\gameplay\syncmanager.ws(56): Class 'W3SyncAnimationManager' already defined.
Error [content0]game\gameplay\syncmanager.ws(2203): Class 'W3SyncAnimationManagerStateIdle' already defined.
Error [content0]game\gameplay\syncmanager.ws(2207): Class 'W3SyncAnimationManagerStateActive' already defined.
Error [content0]game\gameplay\water\water.ws(7): Class 'W3Water' already defined.
Error [content0]game\gameplayentity.ws(10): Class 'IPerformableAction' was already exported.
Error [content0]game\gameplayentity.ws(39): Class 'CScriptedAction' was already exported.
Error [content0]game\gameplayentity.ws(57): Class 'CGameplayEntityParam' was already exported.
Error [content0]game\gameplayentity.ws(62): Class 'CBloodTrailEffect' was already exported.
Error [content0]game\gameplayentity.ws(67): Class 'CGameplayEntity' was already exported.
Error [content0]game\gameplayentity.ws(649): Class 'IEntityStateChangeRequest' was already exported.
Error [content0]game\gameplayentity.ws(653): Class 'CScriptedEntityStateChangeRequest' was already exported.
Error [content0]game\gameplayentity.ws(658): Class 'CEnableDeniedAreaRequest' was already exported.
Error [content0]game\gameplayentity.ws(665): Class 'CPlaySoundOnActorRequest' was already exported.
Error [content0]game\gamerprofile.ws(13): Class 'W3GamerProfile' already defined.
Error [content0]game\globaleventsscriptsdisptacher.ws(30): Class 'IGlobalEventScriptedListener' already defined.
Error [content0]game\globaleventsscriptsdisptacher.ws(74): Class 'CR4GlobalEventsScriptsDispatcher' was already exported.
Error [content0]game\gui\_old\components\guiaddsocketsinventorycomponent.ws(6): Class 'W3GuiAddSocketsInventoryComponent' already defined.
Error [content0]game\gui\_old\components\guibaseinventorycomponent.ws(10): Class 'W3GuiBaseInventoryComponent' already defined.
Error [content0]game\gui\_old\components\guicontainerinventorycomponent.ws(6): Class 'W3CommonContainerInventoryComponent' already defined.
Error [content0]game\gui\_old\components\guicontainerinventorycomponent.ws(61): Class 'W3GuiTakeOnlyContainerInventoryComponent' already defined.
Error [content0]game\gui\_old\components\guicontainerinventorycomponent.ws(72): Class 'W3GuiContainerInventoryComponent' already defined.
Error [content0]game\gui\_old\components\guidisassembleinventorycomponent.ws(6): Class 'W3GuiDisassembleInventoryComponent' already defined.
Error [content0]game\gui\_old\components\guienchantinginventorycomponent.ws(6): Class 'W3GuiEnchantingInventoryComponent' already defined.
Error [content0]game\gui\_old\components\guihorseinventorycomponent.ws(9): Class 'W3GuiHorseInventoryComponent' already defined.
Error [content0]game\gui\_old\components\guiitemselectcomponent.ws(6): Class 'W3GuiItemSelectComponent' already defined.
Error [content0]game\gui\_old\components\guipaperdollinventorycomponent.ws(6): Class 'W3GuiPaperdollInventoryComponent' already defined.
Error [content0]game\gui\_old\components\guiplayerinventorycomponent.ws(6): Class 'W3GuiPlayerInventoryComponent' already defined.
Error [content0]game\gui\_old\components\guipreparationinventorycomponent.ws(15): Class 'W3GuiPreparationInventoryComponent' already defined.
Error [content0]game\gui\_old\components\guipreparationmutagensinventorycomponent.ws(6): Class 'W3GuiPreparationMutagensInventoryComponent' already defined.
Error [content0]game\gui\_old\components\guipreparationoilsinventorycomponent.ws(6): Class 'W3GuiPreparationOilsInventoryComponent' already defined.
Error [content0]game\gui\_old\components\guipreparationpotionsandbombsinventorycomponent.ws(6): Class 'W3GuiPreparationPotionsAndBombsInventoryComponent' already defined.
Error [content0]game\gui\_old\components\guirepairinventorycomponent.ws(6): Class 'W3GuiRepairInventoryComponent' already defined.
Error [content0]game\gui\_old\components\guiselectitemcomponent.ws(6): Class 'W3GuiSelectItemComponent' already defined.
Error [content0]game\gui\_old\components\guishopinventorycomponent.ws(6): Class 'W3GuiShopInventoryComponent' already defined.
Error [content0]game\gui\_old\components\guisocketsinventorycomponent.ws(6): Class 'W3GuiSocketsInventoryComponent' already defined.
Error [content0]game\gui\_old\components\guistandalonedismantlecomponent.ws(12): Class 'W3StandaloneDismantleComponent' already defined.
Error [content0]game\gui\_old\components\guitooltipcomponent.ws(13): Class 'W3TooltipComponent' already defined.
Error [content0]game\gui\commonmainmenu.ws(10): Class 'CR4CommonMainMenu' already defined.
Error [content0]game\gui\commonmainmenubase.ws(10): Class 'CR4CommonMainMenuBase' already defined.
Error [content0]game\gui\commonmainmenuep1.ws(10): Class 'CR4CommonMainMenuEp1' already defined.
Error [content0]game\gui\commonmainmenuep2.ws(10): Class 'CR4CommonMainMenuEp2' already defined.
Error [content0]game\gui\contextmanager.ws(6): Class 'W3UIContext' already defined.
Error [content0]game\gui\contextmanager.ws(71): Class 'W3ContextManager' already defined.
Error [content0]game\gui\data\popupdata.ws(20): Class 'W3PopupData' already defined.
Error [content0]game\gui\data\popupdata.ws(173): Class 'W3ContextMenu' already defined.
Error [content0]game\gui\data\popupdata.ws(239): Class 'TextPopupData' already defined.
Error [content0]game\gui\data\popupdata.ws(297): Class 'SliderPopupData' already defined.
Error [content0]game\gui\data\popupdata.ws(319): Class 'QuantityPopupData' already defined.
Error [content0]game\gui\data\popupdata.ws(505): Class 'W3DestroyItemConfPopup' already defined.
Error [content0]game\gui\data\popupdata.ws(525): Class 'BookPopupFeedback' already defined.
Error [content0]game\gui\data\popupdata.ws(647): Class 'TutorialListData' already defined.
Error [content0]game\gui\data\popupdata.ws(770): Class 'TutorialBlockerData' already defined.
Error [content0]game\gui\data\popupdata.ws(827): Class 'ConfirmationPopupData' already defined.
Error [content0]game\gui\data\popupdata.ws(878): Class 'ItemInfoPopupData' already defined.
Error [content0]game\gui\data\popupdata.ws(946): Class 'W3PortalConfirmationPopupData' already defined.
Error [content0]game\gui\data\popupdata.ws(969): Class 'PaintingPopup' already defined.
Error [content0]game\gui\flashscriptimports.ws(10): Class 'CHud' was already exported.
Error [content0]game\gui\flashscriptimports.ws(20): Class 'CHudModule' was already exported.
Error [content0]game\gui\flashscriptimports.ws(27): Class 'CMenu' was already exported.
Error [content0]game\gui\flashscriptimports.ws(37): Class 'CPopup' was already exported.
Error [content0]game\gui\flashscriptimports.ws(49): Class 'CScriptedFlashObject' was already exported.
Error [content0]game\gui\flashscriptimports.ws(73): Class 'CScriptedFlashSprite' was already exported.
Error [content0]game\gui\flashscriptimports.ws(107): Class 'CScriptedFlashArray' was already exported.
Error [content0]game\gui\flashscriptimports.ws(159): Class 'CScriptedFlashTextField' was already exported.
Error [content0]game\gui\flashscriptimports.ws(174): Class 'CScriptedFlashFunction' was already exported.
Error [content0]game\gui\flashscriptimports.ws(188): Class 'CScriptedFlashValueStorage' was already exported.
Error [content0]game\gui\hud\hud.ws(6): Class 'CR4Hud' was already exported.
Error [content0]game\gui\hud\hud.ws(21): Class 'CR4ScriptedHud' already defined.
Error [content0]game\gui\hud\modules\hudmoduleanchors.ws(6): Class 'CR4HudModuleAnchors' already defined.
Error [content0]game\gui\hud\modules\hudmoduleareainfo.ws(6): Class 'CR4HudModuleAreaInfo' already defined.
Error [content0]game\gui\hud\modules\hudmodulebase.ws(6): Class 'CR4HudModuleBase' already defined.
Error [content0]game\gui\hud\modules\hudmoduleboathealth.ws(6): Class 'CR4HudModuleBoatHealth' already defined.
Error [content0]game\gui\hud\modules\hudmodulebossfocus.ws(10): Class 'CR4HudModuleBossFocus' already defined.
Error [content0]game\gui\hud\modules\hudmodulebuffs.ws(6): Class 'CR4HudModuleBuffs' already defined.
Error [content0]game\gui\hud\modules\hudmodulecompanion.ws(6): Class 'CR4HudModuleCompanion' already defined.
Error [content0]game\gui\hud\modules\hudmoduleconsole.ws(6): Class 'CR4HudModuleConsole' already defined.
Error [content0]game\gui\hud\modules\hudmodulecontrolsfeedback.ws(10): Class 'CR4HudModuleControlsFeedback' already defined.
Error [content0]game\gui\hud\modules\hudmodulecrosshair.ws(6): Class 'CR4HudModuleCrosshair' already defined.
Error [content0]game\gui\hud\modules\hudmoduledamageditems.ws(10): Class 'CR4HudModuleDamagedItems' already defined.
Error [content0]game\gui\hud\modules\hudmoduledeathscreen.ws(10): Class 'CR4HudModuleDeathScreen' already defined.
Error [content0]game\gui\hud\modules\hudmoduledebugfastmenu.ws(6): Class 'CR4HudModuleDebugFastMenu' already defined.
Error [content0]game\gui\hud\modules\hudmoduledebugtext.ws(6): Class 'CR4HudModuleDebugText' already defined.
Error [content0]game\gui\hud\modules\hudmoduledialog.ws(16): Class 'CR4HudModuleDialog' already defined.
Error [content0]game\gui\hud\modules\hudmoduledialog.ws(635): Class 'DialogueSliderData' already defined.
Error [content0]game\gui\hud\modules\hudmoduledialog.ws(659): Class 'BettingSliderData' already defined.
Error [content0]game\gui\hud\modules\hudmoduledialog.ws(689): Class 'DialogueMonsterBarganingSliderData' already defined.
Error [content0]game\gui\hud\modules\hudmoduleenemyfocus.ws(17): Class 'CR4HudModuleEnemyFocus' already defined.
Error [content0]game\gui\hud\modules\hudmodulehorsepanicbar.ws(10): Class 'CR4HudModuleHorsePanicBar' already defined.
Error [content0]game\gui\hud\modules\hudmodulehorsestaminabar.ws(10): Class 'CR4HudModuleHorseStaminaBar' already defined.
Error [content0]game\gui\hud\modules\hudmoduleinteractions.ws(18): Class 'CR4HudModuleInteractions' already defined.
Error [content0]game\gui\hud\modules\hudmoduleiteminfo.ws(26): Class 'CR4HudModuleItemInfo' already defined.
Error [content0]game\gui\hud\modules\hudmodulejournalupdate.ws(24): Class 'CR4HudModuleJournalUpdate' already defined.
Error [content0]game\gui\hud\modules\hudmodulelootpopup.ws(6): Class 'CR4HudModuleLootPopup' already defined.
Error [content0]game\gui\hud\modules\hudmodulemedallion.ws(6): Class 'CR4HudModuleMedallion' already defined.
Error [content0]game\gui\hud\modules\hudmodulemessage.ws.ws(6): Class 'CR4HudModuleMessage' already defined.
Error [content0]game\gui\hud\modules\hudmoduleminimap2.ws(6): Class 'CR4HudModuleMinimap2' already defined.
Error [content0]game\gui\hud\modules\hudmoduleoneliners.ws(13): Class 'CR4HudModuleOneliners' already defined.
Error [content0]game\gui\hud\modules\hudmoduleoxygenbar.ws(6): Class 'CR4HudModuleOxygenBar' already defined.
Error [content0]game\gui\hud\modules\hudmodulepickeditemsinfo.ws(6): Class 'CR4HudModulePickedItemsInfo' already defined.
Error [content0]game\gui\hud\modules\hudmodulequests.ws(23): Class 'CR4HudModuleQuests' already defined.
Error [content0]game\gui\hud\modules\hudmoduleradialmenu.ws(6): Class 'CR4HudModuleRadialMenu' already defined.
Error [content0]game\gui\hud\modules\hudmodulesigninfo.ws(6): Class 'CR4HudModuleSignInfo' already defined.
Error [content0]game\gui\hud\modules\hudmodulestatbars.ws(6): Class 'CR4HudModuleStatBars' already defined.
Error [content0]game\gui\hud\modules\hudmodulesubtitles.ws(6): Class 'CR4HudModuleSubtitles' already defined.
Error [content0]game\gui\hud\modules\hudmoduletest.ws(6): Class 'CR4HudModuleTest' already defined.
Error [content0]game\gui\hud\modules\hudmoduletimelapse.ws(6): Class 'CR4HudModuleTimeLapse' already defined.
Error [content0]game\gui\hud\modules\hudmoduletimeleft.ws(6): Class 'CR4HudModuleTimeLeft' already defined.
Error [content0]game\gui\hud\modules\hudmodulewatermark.ws(6): Class 'CR4HudModuleWatermark' already defined.
Error [content0]game\gui\hud\modules\hudmodulewolfhead.ws(14): Class 'CR4HudModuleWolfHead' already defined.
Error [content0]game\gui\inventorycontext.ws(6): Class 'W3InventoryItemContext' already defined.
Error [content0]game\gui\inventorycontext.ws(245): Class 'W3InventoryGridContext' already defined.
Error [content0]game\gui\inventorycontext.ws(479): Class 'W3ExternalGridContext' already defined.
Error [content0]game\gui\inventorycontext.ws(585): Class 'W3InventoryPaperdollContext' already defined.
Error [content0]game\gui\inventorycontext.ws(672): Class 'W3PlayerStatsContext' already defined.
Error [content0]game\gui\main_menu\autosavewarningmenu.ws(10): Class 'CR4AutosaveWarningMenu' already defined.
Error [content0]game\gui\main_menu\commoningamemenu.ws(10): Class 'CR4CommonIngameMenu' already defined.
Error [content0]game\gui\main_menu\ingamemenu.ws(64): Class 'CR4IngameMenu' already defined.
Error [content0]game\gui\main_menu\ingamemenu\igmpopups.ws(10): Class 'W3ApplyLoadConfirmation' already defined.
Error [content0]game\gui\main_menu\ingamemenu\igmpopups.ws(39): Class 'W3SaveGameConfirmation' already defined.
Error [content0]game\gui\main_menu\ingamemenu\igmpopups.ws(72): Class 'W3NewGameConfirmation' already defined.
Error [content0]game\gui\main_menu\ingamemenu\igmpopups.ws(91): Class 'W3DeleteSaveConf' already defined.
Error [content0]game\gui\main_menu\ingamemenu\igmpopups.ws(129): Class 'W3ActionConfirmation' already defined.
Error [content0]game\gui\main_menu\ingamemenu\igmpopups.ws(149): Class 'W3DifficultyChangeConfirmation' already defined.
Error [content0]game\gui\main_menu\ingamemenu\igmstructurecreator.ws(11): Class 'IngameMenuStructureCreator' already defined.
Error [content0]game\gui\main_menu\maincreditsmenu.ws(28): Class 'CR4MainCreditsMenu' already defined.
Error [content0]game\gui\main_menu\maindbgstartquestmenu.ws(10): Class 'CR4MainDbgStartQuestMenu' already defined.
Error [content0]game\gui\main_menu\maingammamenu.ws(10): Class 'CR4MainGammaMenu' already defined.
Error [content0]game\gui\main_menu\mainrecapmoviesmenu.ws(12): Class 'CR4RecapMoviesMenu' already defined.
Error [content0]game\gui\main_menu\mainstartupmoviesmenu.ws(19): Class 'CR4StartupMoviesMenu' already defined.
Error [content0]game\gui\menus\alchemymenu.ws(16): Class 'CR4AlchemyMenu' already defined.
Error [content0]game\gui\menus\blacksmithmenu.ws(10): Class 'CR4BlacksmithMenu' already defined.
Error [content0]game\gui\menus\blacksmithmenu.ws(1114): Class 'PriceConfirmationPopupData' already defined.
Error [content0]game\gui\menus\blacksmithmenu.ws(1165): Class 'RepairAllPopupData' already defined.
Error [content0]game\gui\menus\charactermenu.ws(10): Class 'W3BuySkillConfirmation' already defined.
Error [content0]game\gui\menus\charactermenu.ws(54): Class 'CR4CharacterMenu' already defined.
Error [content0]game\gui\menus\characterperksmenu.ws(10): Class 'CR4CharacterPerksMenu' already defined.
Error [content0]game\gui\menus\characterskillsmenu.ws(10): Class 'CR4CharacterSkillsMenu' already defined.
Error [content0]game\gui\menus\commonmenu.ws(17): Class 'CR4CommonMenu' already defined.
Error [content0]game\gui\menus\craftingmenu.ws(9): Class 'CR4CraftingMenu' already defined.
Error [content0]game\gui\menus\deathscreenmenu.ws(10): Class 'CR4DeathScreenMenu' already defined.
Error [content0]game\gui\menus\deckbuildermenu.ws(10): Class 'CR4DeckBuilderMenu' already defined.
Error [content0]game\gui\menus\enchantingmenu.ws(6): Class 'CR4EnchantingMenu' already defined.
Error [content0]game\gui\menus\enchantingmenu.ws(668): Class 'EnchantingConfirmationPopupData' already defined.
Error [content0]game\gui\menus\endscreenmenu.ws(10): Class 'CR4EndScreenMenu' already defined.
Error [content0]game\gui\menus\glossary\glossarybooksmenu.ws(10): Class 'CR4GlossaryBooksMenu' already defined.
Error [content0]game\gui\menus\glossary\glossarycharactermenu.ws(10): Class 'CR4GlossaryCharacterMenu' already defined.
Error [content0]game\gui\menus\glossary\glossaryencyclopediamenu.ws(11): Class 'CR4GlossaryEncyclopediaMenu' already defined.
Error [content0]game\gui\menus\glossary\glossarymenu.ws(10): Class 'CR4GlossaryMenu' already defined.
Error [content0]game\gui\menus\glossary\glossaryplacesmenu.ws(10): Class 'CR4GlossaryPlacesMenu' already defined.
Error [content0]game\gui\menus\glossary\glossarystorybookmenu.ws(10): Class 'CR4GlossaryStorybookMenu' already defined.
Error [content0]game\gui\menus\glossary\glossarytutorialsmenu.ws(10): Class 'CR4GlossaryTutorialsMenu' already defined.
Error [content0]game\gui\menus\glossarybestiarymenu.ws(10): Class 'CR4GlossaryBestiaryMenu' already defined.
Error [content0]game\gui\menus\gwintbasemenu.ws(10): Class 'W3GwintQuitConfPopup' already defined.
Error [content0]game\gui\menus\gwintbasemenu.ws(20): Class 'CR4GwintBaseMenu' already defined.
Error [content0]game\gui\menus\gwintgamemenu.ws(10): Class 'W3ChooseGwintTurnPopup' already defined.
Error [content0]game\gui\menus\gwintgamemenu.ws(35): Class 'CR4GwintGameMenu' already defined.
Error [content0]game\gui\menus\gwintmanager.ws(46): Class 'CR4GwintManager' was already exported.
Error [content0]game\gui\menus\gwintmenu.ws(14): Class 'CGwintMenuInitData' was already exported.
Error [content0]game\gui\menus\gwintmenu.ws(22): Class 'CR4GwintMenu' already defined.
Error [content0]game\gui\menus\informationpopupmenu.ws(10): Class 'CR4InformationPopupMenu' already defined.
Error [content0]game\gui\menus\inventorymenu.ws(42): Class 'CR4InventoryMenu' already defined.
Error [content0]game\gui\menus\itemselectmenu.ws(10): Class 'W3ItemSelectMenuInitData' already defined.
Error [content0]game\gui\menus\itemselectmenu.ws(22): Class 'CR4MenuItemSelect' already defined.
Error [content0]game\gui\menus\journalbasemenu.ws(10): Class 'CR4JournalBaseMenu' already defined.
Error [content0]game\gui\menus\journalmenu.ws(10): Class 'CR4JournalMenu' already defined.
Error [content0]game\gui\menus\journalmonsterhuntingmenu.ws(10): Class 'CR4JournalMonsterHuntingMenu' already defined.
Error [content0]game\gui\menus\journalquestmenu.ws(18): Class 'CR4JournalQuestMenu' already defined.
Error [content0]game\gui\menus\journaltreasurehuntingmenu.ws(10): Class 'CR4JournalTreasureHuntingMenu' already defined.
Error [content0]game\gui\menus\listbasemenu.ws(10): Class 'CR4ListBaseMenu' already defined.
Error [content0]game\gui\menus\loadingmenu.ws(10): Class 'CR4LoadingMenu' already defined.
Error [content0]game\gui\menus\mapmenu.ws(10): Class 'CR4MapMenu' already defined.
Error [content0]game\gui\menus\meditationclockmenu.ws(10): Class 'CR4MeditationClockMenu' already defined.
Error [content0]game\gui\menus\meditationmenu.ws(10): Class 'CR4MeditationMenu' already defined.
Error [content0]game\gui\menus\menu.ws(6): Class 'CR4Menu' was already exported.
Error [content0]game\gui\menus\menubase.ws(36): Class 'CR4MenuBase' already defined.
Error [content0]game\gui\menus\menuinitdata.ws(6): Class 'W3MenuInitData' already defined.
Error [content0]game\gui\menus\menuinitdata.ws(22): Class 'W3InventoryInitData' already defined.
Error [content0]game\gui\menus\menuinitdata.ws(28): Class 'W3MapInitData' already defined.
Error [content0]game\gui\menus\menuinitdata.ws(65): Class 'W3MainMenuInitData' already defined.
Error [content0]game\gui\menus\menuinitdata.ws(80): Class 'W3SingleMenuInitData' already defined.
Error [content0]game\gui\menus\menuinitdata.ws(100): Class 'W3StandaloneDismantleInitData' already defined.
Error [content0]game\gui\menus\noticeboardmenu.ws(10): Class 'CR4NoticeBoardMenu' already defined.
Error [content0]game\gui\menus\overlaymenu.ws(10): Class 'CR4OverlayMenu' already defined.
Error [content0]game\gui\menus\popupmenu.ws(10): Class 'CR4MenuPopup' already defined.
Error [content0]game\gui\menus\postermenu.ws(6): Class 'CR4PosterMenu' already defined.
Error [content0]game\gui\menus\preparationbombsandpotionsmenu.ws(10): Class 'CR4PreparationPotionsAndBombsMenu' already defined.
Error [content0]game\gui\menus\preparationmainmenu.ws(10): Class 'CR4PreparationMainMenu' already defined.
Error [content0]game\gui\menus\preparationmenu.ws(27): Class 'CR4PreparationMenu' already defined.
Error [content0]game\gui\menus\preparationmutagensmenu.ws(10): Class 'CR4PreparationMutagensMenu' already defined.
Error [content0]game\gui\menus\preparationoilsmenu.ws(10): Class 'CR4PreparationOilsMenu' already defined.
Error [content0]game\gui\menus\questlistmenu.ws(11): Class 'CR4QuestListMenu' already defined.
Error [content0]game\gui\menus\ryanalchemymenu.ws(9): Class 'CR4RyanAlchemyMenu' already defined.
Error [content0]game\gui\menus\startscreenmenu.ws(6): Class 'CR4StartScreenMenu' already defined.
Error [content0]game\gui\menus\startscreenmenubase.ws(6): Class 'CR4StartScreenMenuBase' already defined.
Error [content0]game\gui\menus\startscreenmenuep1.ws(6): Class 'CR4StartScreenMenuEP1' already defined.
Error [content0]game\gui\menus\startscreenmenuep2.ws(6): Class 'CR4StartScreenMenuEP2' already defined.
Error [content0]game\gui\menus\testmenu.ws(6): Class 'CR4TestMenu' already defined.
Error [content0]game\gui\menus\uirescalemenu.ws(6): Class 'CR4UIRescaleMenu' already defined.
Error [content0]game\gui\popups\characterstatspopup.ws(11): Class 'CharacterStatsPopupData' already defined.
Error [content0]game\gui\popups\itemselectionpopup.ws(16): Class 'W3ItemSelectionPopupData' already defined.
Error [content0]game\gui\popups\itemselectionpopup.ws(28): Class 'CR4ItemSelectionPopup' already defined.
Error [content0]game\gui\popups\lootpopup.ws(10): Class 'W3LootPopupData' already defined.
Error [content0]game\gui\popups\lootpopup.ws(15): Class 'CR4LootPopup' already defined.
Error [content0]game\gui\popups\messagepopup.ws(33): Class 'W3MessagePopupData' already defined.
Error [content0]game\gui\popups\messagepopup.ws(85): Class 'CR4MessagePopup' already defined.
Error [content0]game\gui\popups\overlaypopup.ws(10): Class 'W3NotificationData' already defined.
Error [content0]game\gui\popups\overlaypopup.ws(20): Class 'CR4OverlayPopup' already defined.
Error [content0]game\gui\popups\popupbase.ws(10): Class 'CR4PopupBase' already defined.
Error [content0]game\gui\popups\r4popup.ws(6): Class 'CR4Popup' was already exported.
Error [content0]game\gui\popups\test2popup.ws(6): Class 'CR4Test2Popup' already defined.
Error [content0]game\gui\popups\testpopup.ws(6): Class 'CR4TestPopup' already defined.
Error [content0]game\gui\popups\tutorialpopup.ws(21): Class 'CR4TutorialPopup' already defined.
Error [content0]game\gui\popups\tutorialpopup.ws(411): Class 'W3TutorialPopupData' already defined.
Error [content0]game\gui\r4guimanager.ws(110): Class 'CR4GuiManager' was already exported.
Error [content0]game\gui\r4guiscenecontroller.ws(17): Class 'CR4GuiSceneController' already defined.
Error [content0]game\gui\r4hudeventcontroller.ws(6): Class 'CHudEvent' already defined.
Error [content0]game\gui\r4hudeventcontroller.ws(12): Class 'COnQuestTrackingStartedEvent' already defined.
Error [content0]game\gui\r4hudeventcontroller.ws(17): Class 'COnTrackedQuestObjectiveHighlightedEvent' already defined.
Error [content0]game\gui\r4hudeventcontroller.ws(23): Class 'CNotifyPlayerEnteredInteriorEvent' already defined.
Error [content0]game\gui\r4hudeventcontroller.ws(30): Class 'CNotifyPlayerExitedInteriorEvent' already defined.
Error [content0]game\gui\r4hudeventcontroller.ws(35): Class 'CNotifyPlayerMountedBoatEvent' already defined.
Error [content0]game\gui\r4hudeventcontroller.ws(39): Class 'CNotifyPlayerDismountedBoatEvent' already defined.
Error [content0]game\gui\r4hudeventcontroller.ws(44): Class 'CNotifyInputContextChangedEvent' already defined.
Error [content0]game\gui\r4hudeventcontroller.ws(49): Class 'CNotifyBossIndicatorShownEvent' already defined.
Error [content0]game\gui\r4hudeventcontroller.ws(55): Class 'COnGasAreaEvent' already defined.
Error [content0]game\gui\r4hudeventcontroller.ws(60): Class 'COnSetCoatOfArmsEvent' already defined.
Error [content0]game\gui\r4hudeventcontroller.ws(65): Class 'COnManageHudTimeOutEvent' already defined.
Error [content0]game\gui\r4hudeventcontroller.ws(73): Class 'CR4HudEventController' already defined.
Error [content0]game\ingameconfigwrapper.ws(6): Class 'CInGameConfigWrapper' was already exported.
Error [content0]game\ingameconfigwrapper.ws(60): Class 'CInGameConfigBufferedWrapper' already defined.
Error [content0]game\inputmanager.ws(17): Class 'CInputManager' was already exported.
Error [content0]game\interactionsmanager.ws(9): Class 'CInteractionsManager' was already exported.
Error [content0]game\journal.ws(13): Class 'CJournalBase' was already exported.
Error [content0]game\journal.ws(24): Class 'CJournalChildBase' was already exported.
Error [content0]game\journal.ws(29): Class 'CJournalContainerEntry' was already exported.
Error [content0]game\journal.ws(33): Class 'CJournalContainer' was already exported.
Error [content0]game\journal.ws(42): Class 'CJournalQuestObjective' was already exported.
Error [content0]game\journal.ws(56): Class 'CJournalQuestMapPin' was already exported.
Error [content0]game\journal.ws(62): Class 'CJournalQuestPhase' was already exported.
Error [content0]game\journal.ws(66): Class 'CJournalQuest' was already exported.
Error [content0]game\journal.ws(75): Class 'CJournalQuestDescriptionGroup' was already exported.
Error [content0]game\journal.ws(79): Class 'CJournalQuestDescriptionEntry' was already exported.
Error [content0]game\journal.ws(84): Class 'CJournalQuestGroup' was already exported.
Error [content0]game\journal.ws(90): Class 'CJournalCreatureGroup' was already exported.
Error [content0]game\journal.ws(96): Class 'CJournalCreature' was already exported.
Error [content0]game\journal.ws(104): Class 'CJournalCreatureDescriptionGroup' was already exported.
Error [content0]game\journal.ws(108): Class 'CJournalCreatureDescriptionEntry' was already exported.
Error [content0]game\journal.ws(113): Class 'CJournalCreatureHuntingClueGroup' was already exported.
Error [content0]game\journal.ws(117): Class 'CJournalCreatureHuntingClue' was already exported.
Error [content0]game\journal.ws(126): Class 'CJournalCreatureVitalSpotEntry' was already exported.
Error [content0]game\journal.ws(134): Class 'CJournalCharacterGroup' was already exported.
Error [content0]game\journal.ws(138): Class 'CJournalCharacter' was already exported.
Error [content0]game\journal.ws(146): Class 'CJournalCharacterDescription' was already exported.
Error [content0]game\journal.ws(151): Class 'CJournalGlossaryGroup' was already exported.
Error [content0]game\journal.ws(155): Class 'CJournalGlossary' was already exported.
Error [content0]game\journal.ws(161): Class 'CJournalGlossaryDescription' was already exported.
Error [content0]game\journal.ws(166): Class 'CJournalTutorialGroup' was already exported.
Error [content0]game\journal.ws(172): Class 'CJournalTutorial' was already exported.
Error [content0]game\journal.ws(181): Class 'CJournalStoryBookChapter' was already exported.
Error [content0]game\journal.ws(187): Class 'CJournalStoryBookPage' was already exported.
Error [content0]game\journal.ws(192): Class 'CJournalStoryBookPageDescription' was already exported.
Error [content0]game\journal.ws(200): Class 'CJournalPlaceGroup' was already exported.
Error [content0]game\journal.ws(206): Class 'CJournalPlace' was already exported.
Error [content0]game\journal.ws(212): Class 'CJournalPlaceDescription' was already exported.
Error [content0]game\journal.ws(218): Class 'CJournalManager' was already exported.
Error [content0]game\journal.ws(267): Class 'CWitcherJournalManager' was already exported.
Error [content0]game\journal.ws(436): Class 'CJournalResource' was already exported.
Error [content0]game\kinectspeechrecognizer.ws(10): Class 'CR4KinectSpeechRecognizerListenerScriptProxy' was already exported.
Error [content0]game\lockableentity.ws(10): Class 'W3LockableEntity' was already exported.
Error [content0]game\misc\destuctselfentity.ws(16): Class 'W3DestructSelfEntity' already defined.
Error [content0]game\misc\randomfxentity.ws(10): Class 'CRandomFXEntity' already defined.
Error [content0]game\movement\locomotionapi.ws(20): Class 'CMoveTRGScript' was already exported.
Error [content0]game\movement\movementadjustor.ws(33): Class 'CMovementAdjustor' was already exported.
Error [content0]game\movement\navigationreachabilityqueryinterface.ws(33): Class 'CNavigationReachabilityQueryInterface' was already exported.
Error [content0]game\movement\steeringconditions.ws(13): Class 'CMoveSCScriptedCondition' was already exported.
Error [content0]game\movement\steeringconditions.ws(19): Class 'CMoveSCPlayerIsRunning' already defined.
Error [content0]game\movement\steeringconditions.ws(44): Class 'CMoveSCPlayerIsStrafing' already defined.
Error [content0]game\movement\steeringconditions.ws(86): Class 'CMoveSCIsSmallCreature' already defined.
Error [content0]game\npc\actions\base\latentaction.ws(10): Class 'IActorLatentAction' was already exported.
Error [content0]game\npc\actions\base\latentaction.ws(18): Class 'IPresetActorLatentAction' was already exported.
Error [content0]game\npc\backgroundnpc.ws(41): Class 'W3NPCBackground' already defined.
Error [content0]game\npc\backgroundnpcnew.ws(7): Class 'W3NPCBackgroundNew' already defined.
Error [content0]game\npc\backgroundnpcpair.ws(44): Class 'W3NPCBackgroundPair' already defined.
Error [content0]game\npc\backgroundnpcpair.ws(234): Class 'W3NPCBackgroundPairStateDoWork' already defined.
Error [content0]game\npc\backgroundnpcwoman.ws(21): Class 'W3NPCBackgroundWoman' already defined.
Error [content0]game\npc\merchantnpc.ws(22): Class 'W3MerchantNPC' already defined.
Error [content0]game\npc\monsterhuntnpc.ws(10): Class 'W3MonsterHuntNPC' already defined.
Error [content0]game\npc\npc.ws(23): Class 'CNewNPC' was already exported.
Error [content0]game\npc\npc_custom_classes\animal.ws(6): Class 'CAnimal' already defined.
Error [content0]game\npc\npc_custom_classes\dettlaff_column.ws(6): Class 'CDettlaffColumn' already defined.
Error [content0]game\npc\npc_custom_classes\dettlaff_column.ws(128): Class 'CDettlaffConstruct' already defined.
Error [content0]game\npc\npc_custom_classes\flying_whale.ws(6): Class 'W3FlyingWhale' already defined.
Error [content0]game\npc\npc_custom_classes\hit_based_npc.ws(6): Class 'CHitBasedNPC' already defined.
Error [content0]game\npc\npc_custom_classes\nightwraith_iris.ws(15): Class 'W3NightWraithIris' already defined.
Error [content0]game\npc\npc_custom_classes\rat.ws(6): Class 'W3Rat' already defined.
Error [content0]game\npc\npctypes.ws(425): Class 'CMonsterParam' was already exported.
Error [content0]game\npc\states\base\basestate.ws(7): Class 'CNewNPCStateBase' was already exported.
Error [content0]game\npc\states\base\basestate.ws(16): Class 'CNewNPCStateReactingBase' was already exported.
Error [content0]game\npc\states\idle.ws(14): Class 'CNewNPCStateNewIdle' already defined.
Error [content0]game\npc\states\minigames\drinkingbartenderstate.ws(10): Class 'CNewNPCStateDrinkingBartender' already defined.
Error [content0]game\npc\states\minigames\drinkingnpccontestantstate.ws(10): Class 'CNewNPCStateDrinkingNPCContestant' already defined.
Error [content0]game\player\combos\combodefinition.ws(9): Class 'CComboString' was already exported.
Error [content0]game\player\combos\combodefinition.ws(17): Class 'CComboAspect' was already exported.
Error [content0]game\player\combos\combodefinition.ws(27): Class 'CComboDefinition' was already exported.
Error [content0]game\player\combos\comboplayer.ws(34): Class 'CComboPlayer' was already exported.
Error [content0]game\player\movement\locomotiondirectcontroller.ws(7): Class 'CR4LocomotionDirectController' was already exported.
Error [content0]game\player\movement\locomotiondirectcontroller.ws(14): Class 'CR4LocomotionDirectControllerScript' was already exported.
Error [content0]game\player\movement\locomotiondirectcontroller.ws(30): Class 'CR4LocomotionPlayerControllerScript' already defined.
Error [content0]game\player\movement\locomotionswimtostop.ws(7): Class 'CR4LocomotionSwimToStop' already defined.
Error [content0]game\player\phantomweaponmanager.ws(6): Class 'CPhantomWeaponManager' already defined.
Error [content0]game\player\player.ws(16): Class 'CPlayer' was already exported.
Error [content0]game\player\playeraiming.ws(12): Class 'PlayerAiming' already defined.
Error [content0]game\player\playeraiming.ws(118): Class 'PlayerAimingStateWaiting' already defined.
Error [content0]game\player\playeraiming.ws(133): Class 'PlayerAimingStateAiming' already defined.
Error [content0]game\player\playerinput.ws(9): Class 'CPlayerInput' already defined.
Error [content0]game\player\playerinteriortracker.ws(15): Class 'CActionLockerByCounter' already defined.
Error [content0]game\player\playerinteriortracker.ws(61): Class 'CPlayerInteriorTracker' already defined.
Error [content0]game\player\playermode.ws(24): Class 'W3PlayerMode' already defined.
Error [content0]game\player\playertargeting.ws(114): Class 'CR4PlayerTargeting' was already exported.
Error [content0]game\player\playertutorialinput.ws(9): Class 'W3PlayerTutorialInput' already defined.
Error [content0]game\player\playerweaponholster.ws(6): Class 'WeaponHolster' already defined.
Error [content0]game\player\playerweaponholster.ws(479): Class 'WeaponHolsterStateSelectingWeapon' already defined.
Error [content0]game\player\playerwitcher.ws(10): Class 'W3PlayerWitcher' already defined.
Error [content0]game\player\r4player.ws(6): Class 'CR4Player' was already exported.
Error [content0]game\player\states\aimthrow.ws(10): Class 'CR4PlayerStateAimThrow' already defined.
Error [content0]game\player\states\attached.ws(10): Class 'CPlayerStateAttached' already defined.
Error [content0]game\player\states\base.ws(7): Class 'CPlayerStateBase' was already exported.
Error [content0]game\player\states\boardobserving.ws(11): Class 'CPlayerStateBoardObserving' already defined.
Error [content0]game\player\states\combat.ws(38): Class 'CR4PlayerStateCombat' already defined.
Error [content0]game\player\states\combatfists.ws(21): Class 'W3PlayerWitcherStateCombatFists' already defined.
Error [content0]game\player\states\combatsilver.ws(10): Class 'W3PlayerWitcherStateCombatSilver' already defined.
Error [content0]game\player\states\combatsteel.ws(10): Class 'W3PlayerWitcherStateCombatSteel' already defined.
Error [content0]game\player\states\combatsteel.ws(78): Class 'W3ReplacerCiriStateCombatSteel' already defined.
Error [content0]game\player\states\combatsword.ws(9): Class 'W3PlayerWitcherStateCombatSword' already defined.
Error [content0]game\player\states\exploration.ws(14): Class 'CR4PlayerStateExploration' already defined.
Error [content0]game\player\states\extendedmovable.ws(6): Class 'CR4PlayerStateExtendedMovable' already defined.
Error [content0]game\player\states\focusmode\behtreefocusmodeanimationtask.ws(7): Class 'CBehTreeFocusModeAnimationTask' already defined.
Error [content0]game\player\states\focusmode\behtreefocusmodeanimationtask.ws(92): Class 'CBehTreeFocusModeAnimationTaskDef' already defined.
Error [content0]game\player\states\focusmode\behtreefocusmodeanimationtask.ws(105): Class 'CBehTreeTaskFocusModeHandler' already defined.
Error [content0]game\player\states\focusmode\behtreefocusmodeanimationtask.ws(153): Class 'CBehTreeTaskFocusModeHandlerDef' already defined.
Error [content0]game\player\states\focusmode\cameras\combatfocusmode_camera_curves.ws(7): Class 'CFocusModeCombatCamera_CurveDamp_MC' already defined.
Error [content0]game\player\states\focusmode\cameras\combatfocusmode_camera_curves.ws(250): Class 'CFocusModeCombatCamera_CurveDamp_Rot_MC' already defined.
Error [content0]game\player\states\focusmode\cameras\combatfocusmode_camera_curves.ws(320): Class 'CFocusModeCombatCamera_CurveDamp_PC' already defined.
Error [content0]game\player\states\focusmode\cameras\combatfocusmode_camera_helper.ws(7): Class 'FocusModeCameraShotHelper' already defined.
Error [content0]game\player\states\interactionobject\approachinteraction.ws(10): Class 'W3PlayerWitcherStateApproachInteractionState' already defined.
Error [content0]game\player\states\meditation\meditation.ws(10): Class 'W3PlayerWitcherStateMeditation' already defined.
Error [content0]game\player\states\meditation\meditationbase.ws(10): Class 'W3PlayerWitcherStateMeditationBase' already defined.
Error [content0]game\player\states\meditation\meditationwaiting.ws(10): Class 'W3PlayerWitcherStateMeditationWaiting' already defined.
Error [content0]game\player\states\minigames\drinkingplayercontestantstate.ws(10): Class 'CPlayerStateDrinkingPlayerContestant' already defined.
Error [content0]game\player\states\movable.ws(35): Class 'CPlayerStateMovable' was already exported.
Error [content0]game\player\states\movable.ws(140): Class 'CMoveTRGPlayerManualMovement' already defined.
Error [content0]game\player\states\playerdialogstate.ws(10): Class 'CPlayerStatePlayerDialogScene' already defined.
Error [content0]game\player\states\skating.ws(19): Class 'CR4PlayerStateSkating' already defined.
Error [content0]game\player\states\swimming.ws(7): Class 'CR4PlayerStateSwimming' already defined.
Error [content0]game\player\states\traverseexploration.ws(10): Class 'CPlayerStateTraverseExploration' already defined.
Error [content0]game\player\states\unconscious.ws(6): Class 'CR4PlayerStateUnconscious' already defined.
Error [content0]game\player\states\vehicles\approachthevehicle.ws(6): Class 'CPlayerStateApproachTheVehicle' already defined.
Error [content0]game\player\states\vehicles\dismountboat.ws(8 : Class 'CPlayerStateDismountBoat' already defined.
Error [content0]game\player\states\vehicles\dismounthorse.ws(10): Class 'CR4PlayerStateDismountHorse' already defined.
Error [content0]game\player\states\vehicles\dismountthevehicle.ws(8 : Class 'CPlayerStateDismountTheVehicle' already defined.
Error [content0]game\player\states\vehicles\horseriding.ws(6): Class 'CR4PlayerStateHorseRiding' already defined.
Error [content0]game\player\states\vehicles\horseriding.ws(569): Class 'W3HorseCombatManager' already defined.
Error [content0]game\player\states\vehicles\horseriding.ws(574): Class 'W3HorseCombatManagerStateHorseNull' already defined.
Error [content0]game\player\states\vehicles\mountboat.ws(8 : Class 'CR4PlayerStateMountBoat' already defined.
Error [content0]game\player\states\vehicles\mounthorse.ws(8 : Class 'CR4PlayerStateMountHorse' already defined.
Error [content0]game\player\states\vehicles\mountthevehicle.ws(8 : Class 'CR4PlayerStateMountTheVehicle' already defined.
Error [content0]game\player\states\vehicles\sailing.ws(10): Class 'CR4PlayerStateSailing' already defined.
Error [content0]game\player\states\vehicles\sailing.ws(361): Class 'CR4PlayerStateSailingPassive' already defined.
Error [content0]game\player\states\vehicles\usevehicle.ws(10): Class 'CPlayerStateUseVehicle' was already exported.
Error [content0]game\player\states\vehicles\usevehicle.ws(29): Class 'CPlayerStatePostUseVehicle' was already exported.
Error [content0]game\player\states\vehicles\usevehicle.ws(53): Class 'CR4PlayerStateUseGenericVehicle' already defined.
Error [content0]game\player\states\vehicles\usevehicle.ws(484): Class 'W3VehicleCombatManager' already defined.
Error [content0]game\player\states\vehicles\usevehicle.ws(553): Class 'W3VehicleCombatManagerStateNull' already defined.
Error [content0]game\player\states\vehicles\usevehicle.ws(824): Class 'W3VehicleCombatManagerStateMountingInProgress' already defined.
Error [content0]game\player\states\vehicles\usevehicle.ws(842): Class 'W3VehicleCombatManagerStateHorseAction' already defined.
Error [content0]game\player\states\vehicles\usevehicle.ws(855): Class 'W3VehicleCombatManagerStateChangeSwordState' already defined.
Error [content0]game\player\states\vehicles\usevehicle.ws(874): Class 'W3VehicleCombatManagerStateBeingHit' already defined.
Error [content0]game\player\states\vehicles\usevehicle.ws(891): Class 'W3VehicleCombatManagerStateInAir' already defined.
Error [content0]game\player\states\vehicles\usevehicle.ws(914): Class 'W3VehicleCombatManagerStateSwordAttack' already defined.
Error [content0]game\player\states\vehicles\usevehicle.ws(1488): Class 'W3VehicleCombatManagerStateCastSign' already defined.
Error [content0]game\player\states\vehicles\usevehicle.ws(1618): Class 'W3VehicleCombatManagerStateRangedAttack' already defined.
Error [content0]game\player\states\vehicles\usevehicle.ws(1810): Class 'W3VehicleCombatManagerStateThrowProjectile' already defined.
Error [content0]game\player\states\vehicles\usevehicle.ws(2008): Class 'W3VehicleCombatManagerStateThrowBomb' already defined.
Error [content0]game\player\states\vehicles\usevehicle.ws(2032): Class 'W3VehicleCombatManagerStateShootCrossbow' already defined.
Error [content0]game\projectile\advancedprojectile.ws(6): Class 'W3AdvancedProjectile' already defined.
Error [content0]game\projectile\advancedprojectile.ws(109): Class 'W3BoulderProjectile' already defined.
Error [content0]game\projectile\advancedprojectile.ws(223): Class 'W3TraceGroundProjectile' already defined.
Error [content0]game\projectile\advancedprojectile.ws(311): Class 'W3SpawnEntityProjectile' already defined.
Error [content0]game\projectile\advancedprojectile.ws(335): Class 'W3ElementalIfrytProjectile' already defined.
Error [content0]game\projectile\advancedprojectile.ws(375): Class 'W3EredinFrostProjectile' already defined.
Error [content0]game\projectile\advancedprojectile.ws(415): Class 'W3ElementalDaoProjectile' already defined.
Error [content0]game\projectile\advancedprojectile.ws(453): Class 'W3StoneProjectile' already defined.
Error [content0]game\projectile\advancedprojectile.ws(541): Class 'W3EnvironmentProjectile' already defined.
Error [content0]game\projectile\advancedprojectile.ws(666): Class 'BeamProjectile' already defined.
Error [content0]game\projectile\advancedprojectile.ws(744): Class 'WebLineProjectile' already defined.
Error [content0]game\projectile\advancedprojectile.ws(795): Class 'FakeProjectile' already defined.
Error [content0]game\projectile\advancedprojectile.ws(813): Class 'PoisonProjectile' already defined.
Error [content0]game\projectile\advancedprojectile.ws(953): Class 'SpawnMultipleEntitiesPoisonProjectile' already defined.
Error [content0]game\projectile\advancedprojectile.ws(999): Class 'DebuffProjectile' already defined.
Error [content0]game\projectile\advancedprojectile.ws(1160): Class 'W3FireballProjectile' already defined.
Error [content0]game\projectile\advancedprojectile.ws(1296): Class 'W3DracolizardFireball' already defined.
Error [content0]game\projectile\advancedprojectile.ws(1388): Class 'W3MeteorProjectile_CreateMarkerEntityHelper' already defined.
Error [content0]game\projectile\advancedprojectile.ws(1408): Class 'W3MeteorProjectile' already defined.
Error [content0]game\projectile\advancedprojectile.ws(1501): Class 'W3IceMeteorProjectile' already defined.
Error [content0]game\projectile\advancedprojectile.ws(1520): Class 'W3LightningStrikeProjectile' already defined.
Error [content0]game\projectile\advancedprojectile.ws(1539): Class 'W3LightningBoltProjectile' already defined.
Error [content0]game\projectile\advancedprojectile.ws(1650): Class 'W3IceSpearProjectile' already defined.
Error [content0]game\projectile\advancedprojectile.ws(1773): Class 'W3SpawnMeteor' already defined.
Error [content0]game\projectile\advancedprojectile.ws(1913): Class 'W3AirDrainProjectile' already defined.
Error [content0]game\projectile\arrowprojectile.ws(8 : Class 'W3ArrowProjectile' already defined.
Error [content0]game\projectile\baitprojectile.ws(15): Class 'W3BaitProjectile' already defined.
Error [content0]game\projectile\explosivebolt.ws(9): Class 'W3ExplosiveBolt' already defined.
Error [content0]game\projectile\objectproj.ws(6): Class 'W3ObjectProjectile' already defined.
Error [content0]game\projectile\playerboltprojectile.ws(9): Class 'W3BoltProjectile' already defined.
Error [content0]game\projectile\projectiletrajectory.ws(6): Class 'CProjectileTrajectory' was already exported.
Error [content0]game\projectile\snowballprojectile.ws(6): Class 'W3SnowballProjectile' already defined.
Error [content0]game\quests\blocks\questblock.ws(6): Class 'CGraphBlock' was already exported.
Error [content0]game\quests\blocks\questblock.ws(10): Class 'CQuestGraphBlock' was already exported.
Error [content0]game\quests\blocks\questblockcombatmanager.ws(7): Class 'IQuestCombatManagerBaseBlock' was already exported.
Error [content0]game\quests\blocks\questblockcombatmanager.ws(19): Class 'CQuestCombatManagerBlock' already defined.
Error [content0]game\quests\blocks\questblockcombatmanager.ws(129): Class 'CQuestMonsterCombatManagerBlock' already defined.
Error [content0]game\quests\components\questcomponent.ws(51): Class 'W3QuestCond_EntityComponentEnabled_Listener' already defined.
Error [content0]game\quests\components\questcomponent.ws(64): Class 'W3QuestCond_EntityComponentEnabled' already defined.
Error [content0]game\quests\components\questcomponent.ws(151): Class 'W3QuestCond_EntityComponentExists_Listener' already defined.
Error [content0]game\quests\components\questcomponent.ws(164): Class 'W3QuestCond_EntityComponentExists' already defined.
Error [content0]game\quests\conditions\aclosertotargetthanb.ws(9): Class 'W3QuestCond_A_closerToTargetThan_B_Listener' already defined.
Error [content0]game\quests\conditions\aclosertotargetthanb.ws(22): Class 'W3QuestCond_A_closerToTargetThan_B' already defined.
Error [content0]game\quests\conditions\actor\actorbasestat.ws(9): Class 'W3QuestCond_BaseStat' already defined.
Error [content0]game\quests\conditions\actor\actorhasmodifier.ws(11): Class 'W3QuestCond_HasModifier' already defined.
Error [content0]game\quests\conditions\actor\actorhasweapondrawn.ws(9): Class 'W3QuestCond_HasWeaponDrawn' already defined.
Error [content0]game\quests\conditions\actor\actorhealth.ws(11): Class 'W3QuestCond_Health' already defined.
Error [content0]game\quests\conditions\actor\actorisfalling.ws(6): Class 'W3QuestCond_IsFalling' already defined.
Error [content0]game\quests\conditions\actor\actorisinstate.ws(10): Class 'W3QuestCond_IsInState' already defined.
Error [content0]game\quests\conditions\actor\actorisinvehicle.ws(10): Class 'W3QuestCond_IsInVehicle' already defined.
Error [content0]game\quests\conditions\actor\actorisinwater.ws(9): Class 'W3QuestCond_IsInWater' already defined.
Error [content0]game\quests\conditions\actor\actorisonground.ws(6): Class 'W3QuestCond_IsOnGround' already defined.
Error [content0]game\quests\conditions\actor\actoristargetof.ws(10): Class 'W3QuestCond_IsTargetOf_Listener' already defined.
Error [content0]game\quests\conditions\actor\actoristargetof.ws(23): Class 'W3QuestCond_IsTargetOf' already defined.
Error [content0]game\quests\conditions\actor\actorrotationtonode.ws(17): Class 'W3QuestCond_ActorRotationToNode_Listener' already defined.
Error [content0]game\quests\conditions\actor\actorrotationtonode.ws(30): Class 'W3QuestCond_ActorRotationToNode' already defined.
Error [content0]game\quests\conditions\actor\actorspeed.ws(16): Class 'W3QuestCond_ActorSpeed' already defined.
Error [content0]game\quests\conditions\actor\gamedifficulty.ws(10): Class 'W3QuestCond_gameDifficulty' already defined.
Error [content0]game\quests\conditions\actor\horsepanic.ws(9): Class 'W3QuestCond_HorsePanic' already defined.
Error [content0]game\quests\conditions\actor\npcstance.ws(16): Class 'W3QuestCond_NpcStance' already defined.
Error [content0]game\quests\conditions\actor\questactorcondition.ws(10): Class 'CQCActorScriptedCondition' was already exported.
Error [content0]game\quests\conditions\actor\questglobalattitudecondition.ws(10): Class 'W3QuestCond_GlobalAttitude' already defined.
Error [content0]game\quests\conditions\chosenlanguagecondition.ws(62): Class 'W3QuestCond_chosenLanguage' already defined.
Error [content0]game\quests\conditions\dialogorcutscenefinished.ws(9): Class 'W3QuestCond_DialogOrCutsceneFinished' already defined.
Error [content0]game\quests\conditions\effectstate.ws(9): Class 'W3QuestCond_IsEffectActive_Listener' already defined.
Error [content0]game\quests\conditions\effectstate.ws(22): Class 'W3QuestCond_IsEffectActive' already defined.
Error [content0]game\quests\conditions\gameplayfact.ws(9): Class 'W3QuestCond_GameplayFact_Listener' already defined.
Error [content0]game\quests\conditions\gameplayfact.ws(22): Class 'W3QuestCond_GameplayFact' already defined.
Error [content0]game\quests\conditions\isdlcenabled.ws(14): Class 'W3QuestCond_IsDLCEnabled' already defined.
Error [content0]game\quests\conditions\isonboat.ws(6): Class 'W3QuestCond_PlayerIsOnBoat' already defined.
Error [content0]game\quests\conditions\isradialmenuopened.ws(6): Class 'W3QuestCond_IsRadialMenuOpened' already defined.
Error [content0]game\quests\conditions\playerhasquenactive.ws(9): Class 'W3QuestCond_PlayerHasQuenActive' already defined.
Error [content0]game\quests\conditions\playerinrunanimation.ws(16): Class 'W3QuestCond_PlayerInRunAnimation' already defined.
Error [content0]game\quests\conditions\playerknowsrecipe.ws(9): Class 'W3QuestCond_playerKnowsRecipe_Listener' already defined.
Error [content0]game\quests\conditions\playerknowsrecipe.ws(22): Class 'W3QuestCond_playerKnowsRecipe' already defined.
Error [content0]game\quests\conditions\playerknowsschematics.ws(9): Class 'W3QuestCond_playerKnowsSchematics_Listener' already defined.
Error [content0]game\quests\conditions\playerknowsschematics.ws(22): Class 'W3QuestCond_playerKnowsSchematics' already defined.
Error [content0]game\quests\conditions\playerlevel.ws(9): Class 'W3QuestCond_PlayerLevel' already defined.
Error [content0]game\quests\conditions\playerskillpoints.ws(9): Class 'W3QuestCond_PlayerSkillPoints' already defined.
Error [content0]game\quests\conditions\questactorisdespawned.ws(12): Class 'W3QuestCond_ActorIsDespawned_Listener' already defined.
Error [content0]game\quests\conditions\questactorisdespawned.ws(25): Class 'W3QuestCond_ActorIsDespawned' already defined.
Error [content0]game\quests\conditions\questbookhasbeenread.ws(10): Class 'W3QuestCond_BookHasBeenRead_Listener' already defined.
Error [content0]game\quests\conditions\questbookhasbeenread.ws(23): Class 'W3QuestCond_BookHasBeenRead_Listener_Ext' already defined.
Error [content0]game\quests\conditions\questbookhasbeenread.ws(36): Class 'W3QuestCond_BookHasBeenRead' already defined.
Error [content0]game\quests\conditions\questbookhasbeenread.ws(112): Class 'W3QuestCond_BookHasBeenReadExt' already defined.
Error [content0]game\quests\conditions\questcanseeplayer.ws(6): Class 'W3QuestCond_CanSeePlayer_Listener' already defined.
Error [content0]game\quests\conditions\questcanseeplayer.ws(19): Class 'W3QuestCond_CanSeePlayer' already defined.
Error [content0]game\quests\conditions\questcheckbrazierpuzzlestate.ws(9): Class 'W3QuestCond_CheckBrazierPuzzleState' already defined.
Error [content0]game\quests\conditions\questchecklightstate.ws(9): Class 'W3QuestCond_CheckLightState_Listener' already defined.
Error [content0]game\quests\conditions\questchecklightstate.ws(22): Class 'W3QuestCond_CheckLightState' already defined.
Error [content0]game\quests\conditions\questcontainer.ws(10): Class 'W3QuestCond_Container_GlobalListener' already defined.
Error [content0]game\quests\conditions\questcontainer.ws(23): Class 'W3QuestCond_Container_InventoryListener' already defined.
Error [content0]game\quests\conditions\questcontainer.ws(42): Class 'W3QuestCond_Container' already defined.
Error [content0]game\quests\conditions\questdialogchoicecondition.ws(9): Class 'W3QuestCond_DialogChoiceCondition' already defined.
Error [content0]game\quests\conditions\questgeraltheadcondition.ws(7): Class 'W3QuestCond_PlayerHead' already defined.
Error [content0]game\quests\conditions\questgeraltheadcondition.ws(47): Class 'W3QuestCond_IsGeraltShaved' already defined.
Error [content0]game\quests\conditions\questhudtimeout.ws(6): Class 'W3QuestCond_HudTimeOut_Listener' already defined.
Error [content0]game\quests\conditions\questhudtimeout.ws(19): Class 'W3QuestCond_HudTimeOut' already defined.
Error [content0]game\quests\conditions\questisstandardcampaign.ws(6): Class 'W3QuestCond_IsStandardCampaign' already defined.
Error [content0]game\quests\conditions\questitemammo.ws(10): Class 'W3QuestCond_ItemAmmo_AmmoListener' already defined.
Error [content0]game\quests\conditions\questitemammo.ws(23): Class 'W3QuestCond_ItemAmmo_InventoryListener' already defined.
Error [content0]game\quests\conditions\questitemammo.ws(36): Class 'W3QuestCond_ItemAmmo' already defined.
Error [content0]game\quests\conditions\questitemequipped.ws(9): Class 'W3QuestCond_IsItemEquipped_Listener' already defined.
Error [content0]game\quests\conditions\questitemequipped.ws(22): Class 'W3QuestCond_IsItemEquipped' already defined.
Error [content0]game\quests\conditions\questitemquantity.ws(9): Class 'W3QuestCond_IsItemQuantityMet_GlobalListener' already defined.
Error [content0]game\quests\conditions\questitemquantity.ws(22): Class 'W3QuestCond_IsItemQuantityMet_InventoryListener' already defined.
Error [content0]game\quests\conditions\questitemquantity.ws(35): Class 'W3QuestCond_IsItemQuantityMet' already defined.
Error [content0]game\quests\conditions\questitemselected.ws(10): Class 'W3QuestCond_ItemSelected' already defined.
Error [content0]game\quests\conditions\questitemused.ws(9): Class 'W3QuestCond_IsItemUsed_Listener' already defined.
Error [content0]game\quests\conditions\questitemused.ws(22): Class 'W3QuestCond_IsItemUsed' already defined.
Error [content0]game\quests\conditions\questmutationscanresearchany.ws(6): Class 'W3QuestCond_MutationsCanStartResearch' already defined.
Error [content0]game\quests\conditions\questmutationsystemisenabled.ws(6): Class 'W3QuestCond_MutationSystemIsEnabled' already defined.
Error [content0]game\quests\conditions\questnewgameplusenabled.ws(9): Class 'W3QuestCond_NewGamePlusEnabled' already defined.
Error [content0]game\quests\conditions\questoilapplied.ws(9): Class 'W3QuestCond_OilApplied_Listener' already defined.
Error [content0]game\quests\conditions\questoilapplied.ws(23): Class 'W3QuestCond_OilApplied' already defined.
Error [content0]game\quests\conditions\questplayerskilllevel.ws(29): Class 'W3QuestCond_PlayerSkillLevel' already defined.
Error [content0]game\quests\conditions\questplayerstate.ws(23): Class 'W3QuestCond_PlayerState' already defined.
Error [content0]game\quests\conditions\questreusableclueused.ws(9): Class 'W3QuestCond_ReusableClueUsed_Listener' already defined.
Error [content0]game\quests\conditions\questreusableclueused.ws(22): Class 'W3QuestCond_ReusableClueUsed' already defined.
Error [content0]game\quests\conditions\questswitch.ws(17): Class 'W3QuestCond_SwitchState_Listener' already defined.
Error [content0]game\quests\conditions\questswitch.ws(30): Class 'W3QuestCond_SwitchState' already defined.
Error [content0]game\quests\conditions\questtutorialaremessagesenabled.ws(9): Class 'W3QuestCond_TutorialMessagesEnabled' already defined.
Error [content0]game\quests\conditions\questtutorialisinitialized.ws(9): Class 'W3QuestCond_TutorialIsInitialized' already defined.
Error [content0]game\quests\conditions\questtutorialsystemisavailable.ws(6): Class 'W3QuestCond_TutorialSystemIsAvailable' already defined.
Error [content0]game\quests\conditions\questtutorialwasseen.ws(9): Class 'W3QuestCond_TutorialWasSeen' already defined.
Error [content0]game\quests\conditions\questwasnoticeboardvisited.ws(6): Class 'W3QuestCond_WasNoticeboardVisited' already defined.
Error [content0]game\quests\conditions\questworld.ws(10): Class 'W3QuestCond_World' already defined.
Error [content0]game\quests\conditions\replacer.ws(17): Class 'W3QuestCond_ReplacerCondition' already defined.
Error [content0]game\quests\conditions\selectedsign.ws(10): Class 'W3QuestCond_SelectedSign_Listener' already defined.
Error [content0]game\quests\conditions\selectedsign.ws(23): Class 'W3QuestCond_SelectedSign' already defined.
Error [content0]game\quests\conditions\uianymenuopened.ws(9): Class 'W3QuestCond_UIAnyMenuOpened' already defined.
Error [content0]game\quests\conditions\uncoveredboatftpoint.ws(9): Class 'W3QuestCond_UncoveredBoatFTPoint_Listener' already defined.
Error [content0]game\quests\conditions\uncoveredboatftpoint.ws(22): Class 'W3QuestCond_UncoveredBoatFTPoint' already defined.
Error [content0]game\quests\conditions\usedfocus.ws(10): Class 'W3QuestCond_UsedFocus' already defined.
Error [content0]game\quests\conditions\usedmedallion.ws(10): Class 'W3QuestCond_UsedMedallion' already defined.
Error [content0]game\quests\conditions\wasmeditating.ws(10): Class 'W3QuestCond_WasMeditating_Listener' already defined.
Error [content0]game\quests\conditions\wasmeditating.ws(23): Class 'W3QuestCond_WasMeditating' already defined.
Error [content0]game\quests\quest_condition.ws(11): Class 'CQuestScriptedCondition' was already exported.
Error [content0]game\quests\questcustomscripts.ws(41): Class 'CBooksMinigameManager' already defined.
Error [content0]game\quests\questcustomscripts.ws(154): Class 'CBookMinigameSlot' already defined.
Error [content0]game\quests\questcustomscripts.ws(186): Class 'CBookMinigameBook' already defined.
Error [content0]game\quests\questcustomscripts.ws(191): Class 'CFactAdderOnCollisionWithTag' already defined.
Error [content0]game\quests\tutorialmanager\tutorialmanager.ws(12): Class 'CR4TutorialSystem' was already exported.
Error [content0]game\quests\tutorialmanager\tutorialmanageruihandler.ws(10): Class 'W3TutorialManagerUIHandlerStateTutorial_Idle' already defined.
Error [content0]game\quests\tutorialmanager\tutorialmanageruihandler.ws(13): Class 'W3TutorialManagerUIHandler' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\alchemy.ws(9): Class 'W3TutorialManagerUIHandlerStateAlchemy' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\alchemybuy.ws(6): Class 'W3TutorialManagerUIHandlerStateAlchemyBuy' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\alchemyforced.ws(9): Class 'W3TutorialManagerUIHandlerStateForcedAlchemy' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\alchemymutagens.ws(9): Class 'W3TutorialManagerUIHandlerStateAlchemyMutagens' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\armorupgrades.ws(9): Class 'W3TutorialManagerUIHandlerStateArmorUpgrades' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\basestate.ws(9): Class 'W3TutorialManagerUIHandlerStateTutHandlerBaseState' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\bestiary.ws(9): Class 'W3TutorialManagerUIHandlerStateBestiary' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\bestiaryglossarysubmenu.ws(6): Class 'W3TutorialManagerUIHandlerStateBestiaryGlossarySubmenu' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\betting.ws(9): Class 'W3TutorialManagerUIHandlerStateBetting' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\books.ws(9): Class 'W3TutorialManagerUIHandlerStateBooks' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\bookscommonmenu.ws(6): Class 'W3TutorialManagerUIHandlerStateBooksCommonMenu' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\bookscommonmenusubmenu.ws(6): Class 'W3TutorialManagerUIHandlerStateBooksCommonMenuSubmenu' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\booksnew.ws(6): Class 'W3TutorialManagerUIHandlerStateBooksNew' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\characterdev.ws(9): Class 'W3TutorialManagerUIHandlerStateCharacterDevelopment' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\chardevfastmenu.ws(9): Class 'W3TutorialManagerUIHandlerStateCharacterDevelopmentFastMenu' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\chardevmutagens.ws(9): Class 'W3TutorialManagerUIHandlerStateCharDevMutagens' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\continentmap.ws(6): Class 'W3TutorialManagerUIHandlerStateContinentMap' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\crafting.ws(9): Class 'W3TutorialManagerUIHandlerStateCrafting' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\craftingbuy.ws(6): Class 'W3TutorialManagerUIHandlerStateCraftingBuy' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\craftingset.ws(9): Class 'W3TutorialManagerUIHandlerStateCraftingSet' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\dismantling.ws(9): Class 'W3TutorialManagerUIHandlerStateDismantling' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\dye.ws(6): Class 'W3TutorialManagerUIHandlerStateDye' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\fasttravel.ws(9): Class 'W3TutorialManagerUIHandlerStateFastTravel' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\food.ws(9): Class 'W3TutorialManagerUIHandlerStateFood' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\haggling.ws(9): Class 'W3TutorialManagerUIHandlerStateHaggling' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\highlevelquests.ws(9): Class 'W3TutorialManagerUIHandlerStateHighLevelQuests' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\ingamemenubestiary.ws(9): Class 'W3TutorialManagerUIHandlerStateIngameMenuBestiary' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\inventory.ws(9): Class 'W3TutorialManagerUIHandlerStateInventory' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\journal.ws(11): Class 'W3TutorialManagerUIHandlerStateJournalQuest' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\map.ws(9): Class 'W3TutorialManagerUIHandlerStateMap' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\mapep2newquests.ws(6): Class 'W3TutorialManagerUIHandlerStateMapEP2NewQuests' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\mapfilters.ws(6): Class 'W3TutorialManagerUIHandlerStateMapFilters' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\mappins.ws(6): Class 'W3TutorialManagerUIHandlerStateMapPins' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\meditationwait.ws(9): Class 'W3TutorialManagerUIHandlerStateMeditationWait' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\mutagendismantlingtable.ws(6): Class 'W3TutorialManagerUIHandlerStateMutagenDismantlingTable' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\mutations\canresearch.ws(6): Class 'W3TutorialManagerUIHandlerStateMutationsCanResearch' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\mutations\charpanelunlockedskillslot.ws(6): Class 'W3TutorialManagerUIHandlerStateMutationsCharPanelUnlockedSkillSlot' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\mutations\equippedafter.ws(6): Class 'W3TutorialManagerUIHandlerStateMutationsEquippedAfter' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\mutations\equippedcharpanel.ws(6): Class 'W3TutorialManagerUIHandlerStateMutationsEquippedCharPanel' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\mutations\equipping.ws(6): Class 'W3TutorialManagerUIHandlerStateMutationsEquipping' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\mutations\firstopen.ws(6): Class 'W3TutorialManagerUIHandlerStateMutationsFirstOpen' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\mutations\openmutations.ws(6): Class 'W3TutorialManagerUIHandlerStateMutationsOpenMutations' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\mutations\unlockedskillslot.ws(6): Class 'W3TutorialManagerUIHandlerStateMutationsUnlockedSkillSlot' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\newgeekpage.ws(6): Class 'W3TutorialManagerUIHandlerStateNewGeekpage' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\newinventory.ws(6): Class 'W3TutorialManagerUIHandlerStateNewInventory' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\openinventory.ws(9): Class 'W3TutorialManagerUIHandlerStateOpenInventory' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\openworldmap.ws(9): Class 'W3TutorialManagerUIHandlerStateOpenWorldMap' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\preparationoils.ws(9): Class 'W3TutorialManagerUIHandlerStateOils' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\preparationpotions.ws(9): Class 'W3TutorialManagerUIHandlerStatePotions' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\radial.ws(6): Class 'W3TutorialManagerUIHandlerStateRadial' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\recipepinning.ws(6): Class 'W3TutorialManagerUIHandlerStateRecipePinning' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\recipereading.ws(9): Class 'W3TutorialManagerUIHandlerStateRecipeReading' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\runes.ws(9): Class 'W3TutorialManagerUIHandlerStateRunes' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\runewords.ws(6): Class 'W3TutorialManagerUIHandlerStateRunewords' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\secondpotionequip.ws(9): Class 'W3TutorialManagerUIHandlerStateSecondPotionEquip' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\setitemsinfo.ws(6): Class 'W3TutorialManagerUIHandlerStateSetItemsInfo' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\setitemsunlocked.ws(6): Class 'W3TutorialManagerUIHandlerStateSetItemsUnlocked' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\shop.ws(9): Class 'W3TutorialManagerUIHandlerStateShop' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\specialattacks.ws(9): Class 'W3TutorialManagerUIHandlerStateSpecialAttacks' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\upgradesremoval.ws(9): Class 'W3TutorialManagerUIHandlerStateUpgradesRemoval' already defined.
Error [content0]game\r4game.ws(36): Class 'CR4Game' was already exported.
Error [content0]game\reactions.ws(13): Class 'CReactionsManager' was already exported.
Error [content0]game\reactions.ws(29): Class 'CInterestPoint' was already exported.
Error [content0]game\reactions.ws(34): Class 'CScriptedInterestPoint' was already exported.
Error [content0]game\reactions.ws(46): Class 'CInterestPointInstance' was already exported.
Error [content0]game\reactions.ws(74): Class 'CReactionScriptedCondition' was already exported.
Error [content0]game\reactions.ws(83): Class 'CReactionRandomCondition' already defined.
Error [content0]game\reactions.ws(100): Class 'CReactionScript' was already exported.
Error [content0]game\replacers\ciri.ws(10): Class 'W3ReplacerCiri' already defined.
Error [content0]game\replacers\ciriphantom.ws(6): Class 'W3CiriPhantom' already defined.
Error [content0]game\replacers\commoner.ws(10): Class 'W3ReplacerCommoner' already defined.
Error [content0]game\replacers\replacer.ws(10): Class 'W3Replacer' already defined.
Error [content0]game\replacers\replacer_change.ws(6): Class 'W3ReplacerChanger' already defined.
Error [content0]game\replacers\states\ciri_combat.ws(10): Class 'W3ReplacerCiriStateCombatSword' already defined.
Error [content0]game\scenes\choiceactions.ws(50): Class 'CPayFactBasedStorySceneChoiceAction' already defined.
Error [content0]game\scenes\choiceactions.ws(85): Class 'CPayStorySceneChoiceAction' already defined.
Error [content0]game\scenes\choiceactions.ws(134): Class 'CAxiiStorySceneChoiceAction' already defined.
Error [content0]game\scenes\choiceactions.ws(173): Class 'CArmWrestlingStorySceneChoiceAction' already defined.
Error [content0]game\scenes\choiceactions.ws(178): Class 'CDiceStorySceneChoiceAction' already defined.
Error [content0]game\scenes\choiceactions.ws(183): Class 'CDrinkingStorySceneChoiceAction' already defined.
Error [content0]game\scenes\choiceactions.ws(188): Class 'CDaggerThrowingStorySceneChoiceAction' already defined.
Error [content0]game\scenes\choiceactions.ws(193): Class 'CShopStorySceneChoiceAction' already defined.
Error [content0]game\scenes\choiceactions.ws(198): Class 'CBlacksmithStorySceneChoiceAction' already defined.
Error [content0]game\scenes\choiceactions.ws(203): Class 'CArmorerStorySceneChoiceAction' already defined.
Error [content0]game\scenes\choiceactions.ws(208): Class 'CRunesmithStorySceneChoiceAction' already defined.
Error [content0]game\scenes\choiceactions.ws(213): Class 'CTeacherStorySceneChoiceAction' already defined.
Error [content0]game\scenes\choiceactions.ws(218): Class 'CExitStorySceneChoiceAction' already defined.
Error [content0]game\scenes\choiceactions.ws(223): Class 'CFastTravelStorySceneChoiceAction' already defined.
Error [content0]game\scenes\choiceactions.ws(228): Class 'CHairCutSceneChoiceAction' already defined.
Error [content0]game\scenes\choiceactions.ws(261): Class 'CShavingSceneChoiceAction' already defined.
Error [content0]game\scenes\choiceactions.ws(294): Class 'CGameCardsChoiceAction' already defined.
Error [content0]game\scenes\choiceactions.ws(312): Class 'CMonsterContractChoiceAction' already defined.
Error [content0]game\scenes\choiceactions.ws(317): Class 'CBetChoiceAction' already defined.
Error [content0]game\scenes\choiceactions.ws(333): Class 'CGetBackChoiceAction' already defined.
Error [content0]game\scenes\choiceactions.ws(338): Class 'CHouseChoiceAction' already defined.
Error [content0]game\scenes\choiceactions.ws(343): Class 'CAuctionSceneChoiceAction' already defined.
Error [content0]game\scenes\sceneplayer.ws(17): Class 'CStorySceneOutput' was already exported.
Error [content0]game\scenes\sceneplayer.ws(22): Class 'CStoryScenePlayer' was already exported.
Error [content0]game\scenes\sceneplayer.ws(161): Class 'CStoryScenePlayerStateGameplay' already defined.
Error [content0]game\scenes\sceneplayer.ws(187): Class 'CStoryScenePlayerStateBlocking' already defined.
Error [content0]game\scenes\sceneplayer.ws(235): Class 'CStoryScenePlayerStateCutscene' already defined.
Error [content0]game\scenes\sceneplayer.ws(249): Class 'CStoryScenePlayerStateMovie' already defined.
Error [content0]game\scenes\sceneplayer.ws(265): Class 'CStoryScene' was already exported.
Error [content0]game\scenes\sceneplayer.ws(270): Class 'CStorySceneSystem' was already exported.
Error [content0]game\scenes\sceneplayer.ws(277): Class 'CStorySceneSpawner' was already exported.
Error [content0]game\secondscreenmanager.ws(10): Class 'CR4SecondScreenManagerScriptProxy' was already exported.
Error [content0]game\spawner.ws(7): Class 'CSpawner' already defined.
Error [content0]game\systems\gamefastforward.ws(9): Class 'CGameFastForwardSystem' was already exported.
Error [content0]game\temp.ws(712): Class 'CTestTrigger' already defined.
Error [content0]game\temp.ws(787): Class 'W3KillTestTrigger' already defined.
Error [content0]game\temp.ws(1070): Class 'W2BalanceCalc' already defined.
Error [content0]game\temp.ws(1472): Class 'W3ProjectileShooterTest' already defined.
Error [content0]game\temp.ws(7091): Class 'ARDebugCameraRot' already defined.
Error [content0]game\temp.ws(7106): Class 'ARDebugCameraDist' already defined.
Error [content0]game\temp\temp_entities.ws(14): Class 'W3BackgroundAnimatedEntity' already defined.
Error [content0]game\temp\temp_entities.ws(313): Class 'W3BackgroundAnimatedEntityTrigger' already defined.
Error [content0]game\temp\temp_entities.ws(338): Class 'W3ChangeCombatStageTrigger' already defined.
Error [content0]game\temp\temp_entities.ws(371): Class 'W3ShepherdGreetingTrigger' already defined.
Error [content0]game\temp\temp_entities.ws(392): Class 'W3DestructionTrigger' already defined.
Error [content0]game\temp\temp_entities.ws(443): Class 'W3FoodDispenser' already defined.
Error [content0]game\temp\temp_entities.ws(532): Class 'W3FoodDispenserStateActive' already defined.
Error [content0]game\temp\temp_entities.ws(545): Class 'W3FoodDispenserStateInactive' already defined.
Error [content0]game\types.ws(1141): Class 'CGameplayFXSurfacePost' was already exported.
Error [content0]game\utils\damper.ws(7): Class 'Damper' already defined.
Error [content0]game\utils\dampers\angleconstdamper.ws(7): Class 'AngleConstDamper' already defined.
Error [content0]game\utils\dampers\angledeltadamper.ws(7): Class 'AngleDeltaDamper' already defined.
Error [content0]game\utils\dampers\anglespringdamp.ws(7): Class 'AngleSpringDamper' already defined.
Error [content0]game\utils\dampers\constdamper.ws(7): Class 'ConstDamper' already defined.
Error [content0]game\utils\dampers\constdamper.ws(84): Class 'ConstVectorDamper' already defined.
Error [content0]game\utils\dampers\curvedamper.ws(7): Class 'CurveDamper' already defined.
Error [content0]game\utils\dampers\curvedamper.ws(137): Class 'AngleCurveDamper' already defined.
Error [content0]game\utils\dampers\curvedamper.ws(147): Class 'CurveDamper3d' already defined.
Error [content0]game\utils\dampers\customdampers\saildamper.ws(7): Class 'SailDamper' already defined.
Error [content0]game\utils\dampers\deltadamper.ws(7): Class 'DeltaDamper' already defined.
Error [content0]game\utils\dampers\deltadamper.ws(57): Class 'DeltaAngularDamper' already defined.
Error [content0]game\utils\dampers\springdamp.ws(7): Class 'SpringDamper' already defined.
Error [content0]game\utils\dampers\springdamp.ws(123): Class 'VectorSpringDamper' already defined.
Error [content0]game\utils\dampers\springdamp.ws(250): Class 'EulerAnglesSpringDamper' already defined.
Error [content0]game\utils\inputaxisdoubletap.ws(14): Class 'CInputAxisDoubleTap' already defined.
Error [content0]game\vehicles\boat\boat.ws(10): Class 'W3Boat' was already exported.
Error [content0]game\vehicles\boat\boatcomponent.ws(17): Class 'CBoatComponent' was already exported.
Error [content0]game\vehicles\boat\boatcomponent.ws(911): Class 'CBoatPassengerInteractionComponent' already defined.
Error [content0]game\vehicles\boat\boatdestructioncomponent.ws(10): Class 'CBoatDestructionComponent' was already exported.
Error [content0]game\vehicles\boat\boatspawner.ws(7): Class 'W3BoatSpawner' was already exported.
Error [content0]game\vehicles\boat\boatspawner.ws(74): Class 'W3BoatSpawnerStateIdle' already defined.
Error [content0]game\vehicles\boat\boatspawner.ws(76): Class 'W3BoatSpawnerStateSpawnBoatLatentHack' already defined.
Error [content0]game\vehicles\boat\boatstates.ws(13): Class 'CBoatBodyComponentStateIdle' already defined.
Error [content0]game\vehicles\boat\boatstates.ws(21): Class 'CBoatBodyComponentStateCutscene' already defined.
Error [content0]game\vehicles\boat\boatstates.ws(38): Class 'CBoatComponentStateIdle' already defined.
Error [content0]game\vehicles\boat\boatstates.ws(46): Class 'CBoatComponentStateCutscene' already defined.
Error [content0]game\vehicles\horse\horsecomponent.ws(6): Class 'W3HorseComponent' was already exported.
Error [content0]game\vehicles\horse\horsemanager.ws(13): Class 'W3HorseManager' already defined.
Error [content0]game\vehicles\horse\prediction.ws(18): Class 'CHorsePrediction' was already exported.
Error [content0]game\vehicles\horse\states\exploration.ws(13): Class 'W3HorseComponentStateExploration' already defined.
Error [content0]game\vehicles\horse\states\idle.ws(6): Class 'W3HorseComponentStateIdle' already defined.
Error [content0]game\vehicles\vehiclecomponent.ws(47): Class 'CVehicleComponent' was already exported.

 

 

So as i done backup of /content0/scripts/game, reverted changes, removed unified mod, went back to others mods.

I have same problem with compiling every scripted mod.

Over9000 works fine, every other mod which have script doesn't compile at all.

 

Googled a bit, found "fix" with telemetry file, done it, even with changing first class line about "LogWithName" for 1.21.

Found other video which also recommended to remove from content0/scripts/game/behavior_tree/tasks folder Hacks - done it.

Still same problem. Cannot find fix for this to version 1.31.

 

Took me about 20 min to format error log due massive amount of "8)" emoticone, would love someone to help me fix this and enjoy Unificated Patch + all good mods. Right now i am only with Over9000 weight and could use some more interesting things.

 

Cheers, Happy New Year

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  • 5 months later...

Hi,

 

Yesterday I installed Witcher 3 (polish localization since it's my primary language), it's a release bought game so non-GOTY. Updated to patch 1.31, found that there was weird graphic artifact bug so done repair, Galaxy downloaded 2 patches (12 and 8mb), game was running smooth without problems. Installed both paid DLC, installed 16 free DLC program.

 

Went to nexusmods, found that there is an Unification patch for patch 1.31 which makes mods created for GOTY (for example Slots, Slots, SLOTS) possible. Downloaded unification patch, turned off all downloaded mods (didnt checked them):

* AutoLoot

* Over9000 weight limit

* TradeMan

* Always Full Exp

 

Started client and after REDengine3 ended parsing files, i got this error ** WARNING LOOOOONG SPOILER OF ERRORS **:

 

 

Error [content0]game\animations\animatedslider.ws(11): Structure 'SAnimatedComponentSyncSettings' was already exported.

Error [content0]game\animations\animatedslider.ws(22): Structure 'SAnimatedSlideSettings' was already exported.

Error [content0]game\animations\animatedslider.ws(36): Structure 'SActionMatchToSettings' was already exported.

Error [content0]game\animations\animatedslider.ws(48): Structure 'SActionMatchToTarget' was already exported.

Error [content0]game\animations\animatedslider.ws(54): Structure 'SAnimatedComponentSlotAnimationSettings' was already exported.

Error [content0]game\animations\animationselectors.ws(13): Structure 'SAnimationTrajectoryPlayerInput' was already exported.

Error [content0]game\animations\animationselectors.ws(24): Structure 'SAnimationTrajectoryPlayerToken' was already exported.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(15): Structure 'SEncounterActionPointSelectorPair' was already exported.

Error [content0]game\behavior_tree\aicombatstorage.ws(7): Structure 'CriticalStateStruct' already defined.

Error [content0]game\behavior_tree\aicombatstorage.ws(554): Structure 'AttackInfo' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskmagicattack.ws(106): Structure 'SFxOnAnimEvent' already defined.

Error [content0]game\behavior_tree\tasks\custom\btaskplaysyncanim.ws(144): Structure 'SSyncAttackTypes' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskmanageblindcreature.ws(10): Structure 'SNoiseEntity' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskmanagecombatphases.ws(17): Structure 'SCombatPhaseParameters' already defined.

Error [content0]game\behavior_tree\tasks\reactions\bttaskeventsbroadcaster.ws(9): Structure 'SReactionEventData' already defined.

Error [content0]game\cameras\combat\customcamera.ws(15): Structure 'SQuestCameraRequest' already defined.

Error [content0]game\cameras\combat\customcamera.ws(31): Structure 'SCustomCameraPreset' was already exported.

Error [content0]game\cameras\combat\customcamera.ws(38): Structure 'SCameraAnimationDefinition' was already exported.

Error [content0]game\cameras\combat\customcameracontrollers.ws(114): Structure 'SCameraMovementData' was already exported.

Error [content0]game\cameras\combat\customcameracontrollers.ws(151): Structure 'SCameraAnimationData' already defined.

Error [content0]game\characterstats.ws(396): Structure 'SPlayerOffenseStats' already defined.

Error [content0]game\commonmapmanager.ws(6): Structure 'SAreaMapPinInfo' was already exported.

Error [content0]game\commonmapmanager.ws(16): Structure 'SEntityMapPinInfo' was already exported.

Error [content0]game\commonmapmanager.ws(28): Structure 'SCommonMapPinInstance' was already exported.

Error [content0]game\commonmapmanager.ws(49): Structure 'SMapPathInstance' was already exported.

Error [content0]game\commonmapmanager.ws(58): Structure 'SCustomMapPinDefinition' was already exported.

Error [content0]game\commonmapmanager.ws(64): Structure 'SAvailableFastTravelMapPin' already defined.

Error [content0]game\components\craftsmancomponent.ws(10): Structure 'SCraftsman' already defined.

Error [content0]game\components\inventorycomponent.ws(17): Structure 'SItemNameProperty' was already exported.

Error [content0]game\components\inventorycomponent.ws(22): Structure 'SR4LootNameProperty' was already exported.

Error [content0]game\components\inventorycomponent.ws(27): Structure 'SItemExt' already defined.

Error [content0]game\components\inventorycomponent.ws(34): Structure 'SCardSourceData' already defined.

Error [content0]game\components\inventorycomponent.ws(45): Structure 'SItemChangedData' was already exported.

Error [content0]game\components\movingagentcomponent.ws(195): Structure 'SCollisionData' was already exported.

Error [content0]game\components\r4humanoidcombatcomponent.ws(7): Structure 'SSoundInfoMapping' was already exported.

Error [content0]game\components\runewordmanager.ws(6): Structure 'Runeword' already defined.

Error [content0]game\definitionsmanager.ws(10): Structure 'SCustomNodeAttribute' was already exported.

Error [content0]game\definitionsmanager.ws(15): Structure 'SCustomNode' was already exported.

Error [content0]game\dex_test.ws(6): Structure 'AlignmentTest' already defined.

Error [content0]game\environmentmanager.ws(66): Structure 'SWeatherBonus' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstateclimb.ws(75): Structure 'CClimbType' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstatejump.ws(46): Structure 'SJumpParams' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstateland.ws(36): Structure 'SLandData' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstateslide.ws(35): Structure 'SSlidingMaterialPresetParams' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstateslide.ws(46): Structure 'SSlidingMaterialNamesToPresets' already defined.

Error [content0]game\explorations\exploration_movement_system\explorationmover.ws(15): Structure 'SPlaneMovementParameters' already defined.

Error [content0]game\explorations\exploration_movement_system\explorationmover.ws(26): Structure 'SVerticalMovementParams' already defined.

Error [content0]game\explorations\exploration_movement_system\explorationmover.ws(36): Structure 'SSlidingMovementParams' already defined.

Error [content0]game\explorations\exploration_movement_system\explorationmover.ws(55): Structure 'SSkatingLevelParams' already defined.

Error [content0]game\explorations\exploration_movement_system\explorationmover.ws(63): Structure 'SSkatingMovementParams' already defined.

Error [content0]game\explorations\exploration_movement_system\explorationstateabstract.ws(11): Structure 'SDefaultStateTransition' already defined.

Error [content0]game\explorations\explorationapi.ws(7): Structure 'SExplorationQueryContext' was already exported.

Error [content0]game\explorations\explorationapi.ws(19): Structure 'SExplorationQueryToken' was already exported.

Error [content0]game\facts.ws(15): Structure 'SFactParameters' already defined.

Error [content0]game\facts.ws(68): Structure 'SGameplayFact' already defined.

Error [content0]game\facts.ws(74): Structure 'SGameplayFactRemoval' already defined.

Error [content0]game\gameparams.ws( 8 : Structure 'SDurabilityThreshold' already defined.

Error [content0]game\gameplay\ability\abilitymanagertypes.ws(11): Structure 'SBaseStat' was already exported.

Error [content0]game\gameplay\ability\abilitymanagertypes.ws(19): Structure 'SBlockedAbility' was already exported.

Error [content0]game\gameplay\ability\abilitymanagertypes.ws(48): Structure 'SMutagenSlot' already defined.

Error [content0]game\gameplay\ability\abilitymanagertypes.ws(56): Structure 'SSkillSlot' already defined.

Error [content0]game\gameplay\ability\abilitymanagertypes.ws(66): Structure 'SSkill' already defined.

Error [content0]game\gameplay\ability\abilitymanagertypes.ws(110): Structure 'SRestoredSkill' already defined.

Error [content0]game\gameplay\ability\abilitymanagertypes.ws(118): Structure 'SSimpleSkill' already defined.

Error [content0]game\gameplay\ability\abilitymanagertypes.ws(124): Structure 'STutorialSavedSkill' already defined.

Error [content0]game\gameplay\ability\abilitymanagertypes.ws(131): Structure 'STutorialTemporarySkill' already defined.

Error [content0]game\gameplay\ability\abilitymanagertypes.ws(137): Structure 'SMutagenBonusAlchemy19' already defined.

Error [content0]game\gameplay\ability\abilitymanagertypes.ws(342): Structure 'SResistanceValue' was already exported.

Error [content0]game\gameplay\ability\abilitymanagertypes.ws(412): Structure 'SMutationProgress' already defined.

Error [content0]game\gameplay\ability\abilitymanagertypes.ws(425): Structure 'SMutation' already defined.

Error [content0]game\gameplay\alchemy\alchemytypes.ws(23): Structure 'SAlchemyRecipe' already defined.

Error [content0]game\gameplay\alchemy\alchemytypes.ws(50): Structure 'SCookable' already defined.

Error [content0]game\gameplay\animals\animalstypes.ws(17): Structure 'SBirdSpawnpoint' already defined.

Error [content0]game\gameplay\animals\animalstypes.ws(28): Structure 'SFishSpawnpoint' already defined.

Error [content0]game\gameplay\board.ws(10): Structure 'ErrandDetailsList' already defined.

Error [content0]game\gameplay\community\actionpointmanager.ws(13): Structure 'SActionPointId' was already exported.

Error [content0]game\gameplay\containers\cookingplace.ws(6): Structure 'SCookingSchematic' already defined.

Error [content0]game\gameplay\crafting\craftingtypes.ws(31): Structure 'SCraftable' already defined.

Error [content0]game\gameplay\crafting\craftingtypes.ws(54): Structure 'SCraftAttribute' already defined.

Error [content0]game\gameplay\crafting\craftingtypes.ws(126): Structure 'SCraftingSchematic' already defined.

Error [content0]game\gameplay\crafting\craftingtypes.ws(137): Structure 'SEnchantmentSchematic' already defined.

Error [content0]game\gameplay\crafting\craftingtypes.ws(147): Structure 'SItemUpgradeListElement' already defined.

Error [content0]game\gameplay\crafting\craftingtypes.ws(153): Structure 'SItemUpgrade' already defined.

Error [content0]game\gameplay\damage\damagemanagertypes.ws(7): Structure 'SProcessedDamage' was already exported.

Error [content0]game\gameplay\damage\damagemanagertypes.ws(16): Structure 'SRawDamage' already defined.

Error [content0]game\gameplay\effects\effecttypes.ws(13): Structure 'SCustomEffectParams' already defined.

Error [content0]game\gameplay\effects\effecttypes.ws(29): Structure 'SCurrentBuffFX' already defined.

Error [content0]game\gameplay\effects\effecttypes.ws(41): Structure 'SEffectInitInfo' already defined.

Error [content0]game\gameplay\effects\effecttypes.ws(60): Structure 'SEffectInfo' already defined.

Error [content0]game\gameplay\effects\effecttypes.ws(74): Structure 'SEffectCachedDamage' already defined.

Error [content0]game\gameplay\effects\effecttypes.ws(88): Structure 'SDoTDamage' already defined.

Error [content0]game\gameplay\effects\effecttypes.ws(97): Structure 'SEffectIconType' already defined.

Error [content0]game\gameplay\effects\effecttypes.ws(324): Structure 'CBuffImmunity' was already exported.

Error [content0]game\gameplay\effects\effecttypes.ws(340): Structure 'SApplicatorSpawnEffect' already defined.

Error [content0]game\gameplay\effects\effecttypes.ws(348): Structure 'SPausedAutoEffect' already defined.

Error [content0]game\gameplay\effects\effecttypes.ws(358): Structure 'STemporarilyPausedEffect' already defined.

Error [content0]game\gameplay\effects\effecttypes.ws(368): Structure 'SBuffPauseLock' already defined.

Error [content0]game\gameplay\effects\effecttypes.ws(677): Structure 'SBuffImmunity' already defined.

Error [content0]game\gameplay\encounter\encounterdatamanager.ws(15): Structure 'CreatureCounterDef' already defined.

Error [content0]game\gameplay\encounter\encounterdatamanager.ws(21): Structure 'CreaturesGroupDef' already defined.

Error [content0]game\gameplay\encounter\encountermonitors.ws(14): Structure 'SOwnerEncounterTaskParams' already defined.

Error [content0]game\gameplay\encounter\encountermonitors.ws(33): Structure 'SExternalEncounterTaskParams' already defined.

Error [content0]game\gameplay\encounter\encounterspawners.ws(22): Structure 'CSpawnTreeWaypointSpawner' was already exported.

Error [content0]game\gameplay\encounter\encounterspawners.ws(29): Structure 'CSpawnTreeActionPointSpawner' was already exported.

Error [content0]game\gameplay\encounter\entrygenerators\baseentrygenerator.ws(7): Structure 'SCreatureDefinitionWrapper' was already exported.

Error [content0]game\gameplay\encounter\entrygenerators\baseentrygenerator.ws(12): Structure 'SWorkCategoryWrapper' was already exported.

Error [content0]game\gameplay\encounter\entrygenerators\baseentrygenerator.ws(17): Structure 'SEncounterActionPointSelectorPairScr' already defined.

Error [content0]game\gameplay\encounter\entrygenerators\baseentrygenerator.ws(23): Structure 'SWorkCategoriesWrapper' was already exported.

Error [content0]game\gameplay\encounter\entrygenerators\baseentrygenerator.ws(28): Structure 'SWorkCetegoriesForCreatureDefinitionEntryGeneratorParam' already defined.

Error [content0]game\gameplay\encounter\entrygenerators\baseentrygenerator.ws(34): Structure 'SGuardAreaEntryGeneratorNodeParam' already defined.

Error [content0]game\gameplay\encounter\entrygenerators\baseentrygenerator.ws(41): Structure 'SCreatureEntryEntryGeneratorNodeParam' was already exported.

Error [content0]game\gameplay\encounter\entrygenerators\baseentrygenerator.ws(52): Structure 'SWorkSmartAIEntryGeneratorNodeParam' was already exported.

Error [content0]game\gameplay\encounter\entrygenerators\baseentrygenerator.ws(61): Structure 'SCreatureEntrySpawnerParams' already defined.

Error [content0]game\gameplay\encounter\entrygenerators\idleaientriesgenerator.ws(7): Structure 'SIdleAEntryGeneratorParam' already defined.

Error [content0]game\gameplay\encounter\entrygenerators\wanderandworkentriesgenerator.ws( 8 : Structure 'SWanderWorkCetegoriesForCreatureDefinitionEntryGeneratorParam' already defined.

Error [content0]game\gameplay\encounter\entrygenerators\wanderandworkentriesgenerator.ws(15): Structure 'SWanderAndWorkEntryGeneratorCommon' already defined.

Error [content0]game\gameplay\encounter\entrygenerators\wanderandworkentriesgenerator.ws(23): Structure 'SWanderAndWorkEntryGeneratorParams' was already exported.

Error [content0]game\gameplay\encounter\entrygenerators\wanderandworkentriesgenerator.ws(31): Structure 'SWanderHistoryEntryGeneratorParams' was already exported.

Error [content0]game\gameplay\encounter\entrygenerators\wanderandworkentriesgenerator.ws(36): Structure 'SWorkWanderSmartAIEntryGeneratorParam' was already exported.

Error [content0]game\gameplay\encounter\entrygenerators\wanderentriesgenerator.ws(7): Structure 'SWanderEntryGeneratorParam' already defined.

Error [content0]game\gameplay\encounter\entrygenerators\worksmartaientriesgenerator.ws(7): Structure 'SWorkEntryGeneratorParam' was already exported.

Error [content0]game\gameplay\gameplay_triggers\generic_scene_area.ws(9): Structure 'genericSceneDefinition' already defined.

Error [content0]game\gameplay\interactive\housegenericdecorationentity.ws(9): Structure 'SHouseDecorationItemData' already defined.

Error [content0]game\gameplay\interactive\monsternestentity.ws(12): Structure 'SMonsterNestUpdateDefinition' already defined.

Error [content0]game\gameplay\interactive\tournamentleaderboardcustom.ws( 8 : Structure 'SLeaderBoardData' already defined.

Error [content0]game\gameplay\items\itemstypes.ws(254): Structure 'SItemDataStub' already defined.

Error [content0]game\gameplay\items\itemstypes.ws(289): Structure 'SInventoryItem' was already exported.

Error [content0]game\gameplay\items\itemstypes.ws(291): Structure 'SItemUniqueId' was already exported.

Error [content0]game\gameplay\items\itemstypes.ws(293): Structure 'SInventoryItemUIData' was already exported.

Error [content0]game\gameplay\items\itemstypes.ws(300): Structure 'SItemParts' was already exported.

Error [content0]game\gameplay\items\itemstypes.ws(506): Structure 'SAreaItemDefinition' already defined.

Error [content0]game\gameplay\items\itemstypes.ws(512): Structure 'SAreaLootParams' already defined.

Error [content0]game\gameplay\items\spells\aardentity.ws(9): Structure 'SAardEffects' already defined.

Error [content0]game\gameplay\items\spells\aardentity.ws(39): Structure 'SAardAspect' already defined.

Error [content0]game\gameplay\items\spells\axiientity.ws(6): Structure 'SAxiiEffects' already defined.

Error [content0]game\gameplay\items\spells\ignientity.ws(6): Structure 'SIgniEffects' already defined.

Error [content0]game\gameplay\items\spells\ignientity.ws(16): Structure 'SIgniAspect' already defined.

Error [content0]game\gameplay\items\spells\ignientity.ws(24): Structure 'SIgniChannelDT' already defined.

Error [content0]game\gameplay\items\spells\quenentity.ws(6): Structure 'SQuenEffects' already defined.

Error [content0]game\gameplay\items\spells\yrdenentity.ws(10): Structure 'SYrdenEffects' already defined.

Error [content0]game\gameplay\items\throwables\petards\types.ws(6): Structure 'SPetardParams' already defined.

Error [content0]game\gameplay\items\throwables\petards\types.ws(51): Structure 'SPetardShownDecals' already defined.

Error [content0]game\gameplay\leveling\leveltypes.ws(15): Structure 'SSpendablePoints' already defined.

Error [content0]game\gameplay\leveling\leveltypes.ws(21): Structure 'SLevelDefinition' already defined.

Error [content0]game\gameplay\mechanisms\riddle\riddlenode.ws(10): Structure 'SRiddleNodePositionDef' already defined.

Error [content0]game\gameplay\mechanisms\riddle\riddlenode.ws(24): Structure 'SExternalRiddleEffectEntityDef' already defined.

Error [content0]game\gameplay\mechanisms\riddle\riddlenode.ws(30): Structure 'SPairedRiddleNodeDef' already defined.

Error [content0]game\gameplay\mechanisms\switch\virtualswitch\virtualswitch.ws(16): Structure 'SRequiredSwitch' already defined.

Error [content0]game\gameplay\micro_quest\microquest.ws(13): Structure 'EncounterEntryDetails' already defined.

Error [content0]game\gameplay\projectile\signs\signprojectile.ws(6): Structure 'SSignProjectile' already defined.

Error [content0]game\gameplay\swarms\flyingcritterslairentity.ws(14): Structure 'CFlyingGroupId' was already exported.

Error [content0]game\gameplay\swarms\flyingcritterslairentity.ws(20): Structure 'CFlyingSwarmGroup' was already exported.

Error [content0]game\gameplay\swarms\poidispenser.ws(32): Structure 'W3POIEntities' already defined.

Error [content0]game\gameplay\syncmanager.ws(10): Structure 'SAnimationSequencePartDefinition' was already exported.

Error [content0]game\gameplay\syncmanager.ws(32): Structure 'SAnimationSequenceDefinition' was already exported.

Error [content0]game\gameplay\tutorial\tutorialtypes.ws(30): Structure 'SUITutorial' already defined.

Error [content0]game\gui\_old\components\guitooltipcomponent.ws(6): Structure 'SItemGenericStat' already defined.

Error [content0]game\gui\flashscriptimports.ws(167): Structure 'SFlashArg' was already exported.

Error [content0]game\gui\hud\modules\hudmoduledialog.ws(6): Structure 'SSceneChoice' was already exported.

Error [content0]game\gui\hud\modules\hudmoduleinteractions.ws(6): Structure 'SFocusInteractionIcon' already defined.

Error [content0]game\gui\hud\modules\hudmoduleiteminfo.ws(16): Structure 'SHudItemInfo' already defined.

Error [content0]game\gui\hud\modules\hudmodulejournalupdate.ws(6): Structure 'SJournalUpdate' already defined.

Error [content0]game\gui\hud\modules\hudmoduleoneliners.ws(6): Structure 'OnelinerDefinition' already defined.

Error [content0]game\gui\hud\modules\hudmodulequests.ws(15): Structure 'SUpdateEvent' already defined.

Error [content0]game\gui\main_menu\ingamemenu.ws(56): Structure 'newGameConfig' already defined.

Error [content0]game\gui\main_menu\maincreditsmenu.ws(10): Structure 'CreditsSection' already defined.

Error [content0]game\gui\main_menu\mainstartupmoviesmenu.ws(12): Structure 'SMovieData' already defined.

Error [content0]game\gui\menus\alchemymenu.ws(10): Structure 'SItemAttribute' already defined.

Error [content0]game\gui\menus\commonmenu.ws(6): Structure 'SMenuTab' already defined.

Error [content0]game\gui\menus\gwintmanager.ws(12): Structure 'SCardDefinition' was already exported.

Error [content0]game\gui\menus\gwintmanager.ws(30): Structure 'SDeckDefinition' was already exported.

Error [content0]game\gui\menus\gwintmanager.ws(40): Structure 'CollectionCard' was already exported.

Error [content0]game\gui\menus\inventorymenu.ws(36): Structure 'SentStatsData' already defined.

Error [content0]game\gui\menus\journalquestmenu.ws(10): Structure 'JournalDescriptionText' already defined.

Error [content0]game\gui\menus\menubase.ws(12): Structure 'SMenuButtonDef' already defined.

Error [content0]game\gui\menus\menubase.ws(19): Structure 'SKeyBinding' already defined.

Error [content0]game\gui\popups\messagepopup.ws(27): Structure 'UserMessageActionData' already defined.

Error [content0]game\gui\popups\tutorialpopup.ws(10): Structure 'TutorialHighlightedArea' already defined.

Error [content0]game\gui\r4guimanager.ws(6): Structure 'SUISavedData' already defined.

Error [content0]game\gui\r4guimanager.ws(18): Structure 'SGlossaryEntry' already defined.

Error [content0]game\gui\r4guimanager.ws(25): Structure 'SMappinEntry' already defined.

Error [content0]game\gui\r4guimanager.ws(31): Structure 'SCraftingFilters' already defined.

Error [content0]game\gui\r4guimanager.ws(38): Structure 'SEnchantmentFilters' already defined.

Error [content0]game\gui\r4guimanager.ws(47): Structure 'SGuiEnhancementInfo' was already exported.

Error [content0]game\ingameconfigwrapper.ws(52): Structure 'SInGameConfigBufferedEntry' already defined.

Error [content0]game\inputmanager.ws(224): Structure 'SInputAction' was already exported.

Error [content0]game\journal.ws(250): Structure 'SJournalCreatureParams' was already exported.

Error [content0]game\journal.ws(260): Structure 'SJournalQuestObjectiveData' was already exported.

Error [content0]game\movement\locomotionapi.ws(14): Structure 'SMoveLocomotionGoal' was already exported.

Error [content0]game\movement\movementadjustor.ws(20): Structure 'SMovementAdjustmentRequestTicket' was already exported.

Error [content0]game\npc\backgroundnpcpair.ws(27): Structure 'SBackgroundPairSpawnedEntity' already defined.

Error [content0]game\npc\backgroundnpcpair.ws(35): Structure 'SMountEvent' already defined.

Error [content0]game\npc\merchantnpc.ws(6): Structure 'MerchantNPCEmbeddedScenes' already defined.

Error [content0]game\npc\merchantnpc.ws(14): Structure 'MerchantNPCEmbeddedScenesConditions' already defined.

Error [content0]game\player\combos\comboplayer.ws(14): Structure 'SComboAttackCallbackInfo' was already exported.

Error [content0]game\player\playertargeting.ws(9): Structure 'STargetingInfo' was already exported.

Error [content0]game\player\playertargeting.ws(32): Structure 'STargetSelectionData' was already exported.

Error [content0]game\player\playertargeting.ws(42): Structure 'SR4PlayerTargetingConsts' was already exported.

Error [content0]game\player\playertargeting.ws(50): Structure 'SR4PlayerTargetingPrecalcs' was already exported.

Error [content0]game\player\playertargeting.ws(64): Structure 'SR4PlayerTargetingIn' was already exported.

Error [content0]game\player\playertargeting.ws(104): Structure 'SR4PlayerTargetingOut' was already exported.

Error [content0]game\player\playertypes.ws(691): Structure 'SParryInfo' already defined.

Error [content0]game\player\playertypes.ws(704): Structure 'STargetSelectionWeights' was already exported.

Error [content0]game\player\playertypes.ws(711): Structure 'SDrunkMutagen' already defined.

Error [content0]game\player\playertypes.ws(719): Structure 'SWitcherSign' already defined.

Error [content0]game\player\playertypes.ws(725): Structure 'SRadialSlotDef' already defined.

Error [content0]game\player\playertypes.ws(828): Structure 'SHighlightMappin' already defined.

Error [content0]game\player\playertypes.ws(834): Structure 'SInputActionLock' already defined.

Error [content0]game\player\playertypes.ws(842): Structure 'SInteriorAreaInfo' already defined.

Error [content0]game\player\playertypes.ws(849): Structure 'SCustomOrientationInfo' already defined.

Error [content0]game\player\playertypes.ws(856): Structure 'SSelectedQuickslotItem' already defined.

Error [content0]game\player\playertypes.ws(934): Structure 'SRewardMultiplier' already defined.

Error [content0]game\player\states\combat.ws(25): Structure 'SCustomCameraParams' already defined.

Error [content0]game\player\states\combat.ws(32): Structure 'SCustomOrientationParams' already defined.

Error [content0]game\player\states\movable.ws(133): Structure 'SHeadingHistory' already defined.

Error [content0]game\quests\conditions\questplayerskilllevel.ws(22): Structure 'SQuestPlayerSkill' already defined.

Error [content0]game\quests\functions\tutorial.ws(713): Structure 'SRadialDesaturation' already defined.

Error [content0]game\quests\quest_function.ws(6958): Structure 'SGwentIngDef' already defined.

Error [content0]game\quests\questtypes.ws(7): Structure 'SItem' already defined.

Error [content0]game\quests\questtypes.ws(21): Structure 'SGlossaryImageOverride' already defined.

Error [content0]game\r4game.ws(10): Structure 'SSavegameInfo' was already exported.

Error [content0]game\r4game.ws(27): Structure 'SPostponedPreAttackEvent' already defined.

Error [content0]game\rewards.ws(6): Structure 'SItemReward' was already exported.

Error [content0]game\rewards.ws(12): Structure 'SReward' was already exported.

Error [content0]game\scenes\scene_functions.ws(89): Structure 'shopQuestItemDef' already defined.

Error [content0]game\scenes\sceneplayer.ws(326): Structure 'SStorySceneGameplayActionCallbackInfo' was already exported.

Error [content0]game\temp\temp_entities.ws(6): Structure 'SBackgroundEntityData' already defined.

Error [content0]game\types.ws(257): Structure 'SCombatParams' already defined.

Error [content0]game\types.ws(265): Structure 'SAttackEventData' already defined.

Error [content0]game\types.ws(361): Structure 'CPreAttackEventData' was already exported.

Error [content0]game\types.ws(427): Structure 'STimescaleSource' already defined.

Error [content0]game\types.ws(435): Structure 'SDroppedItem' already defined.

Error [content0]game\types.ws(576): Structure 'SAttributeTooltip' already defined.

Error [content0]game\types.ws(588): Structure 'SNotWorkingOutFunctionParametersHackStruct1' already defined.

Error [content0]game\types.ws(602): Structure 'SAbilityAttributeValue' was already exported.

Error [content0]game\types.ws(683): Structure 'SStatistic' already defined.

Error [content0]game\types.ws(773): Structure 'SCachedCombatMessage' already defined.

Error [content0]game\types.ws(784): Structure 'SAchievement' already defined.

Error [content0]game\types.ws(1067): Structure 'STutorialMessage' already defined.

Error [content0]game\types.ws(1133): Structure 'STutorialHighlight' already defined.

Error [content0]game\types.ws(1149): Structure 'SFXSurfacePostParams' already defined.

Error [content0]game\types.ws(1180): Structure 'SSwarmVictim' already defined.

Error [content0]game\vehicles\boat\boatcomponent.ws(10): Structure 'ParticleEffectNames' already defined.

Error [content0]game\vehicles\boat\types.ws(10): Structure 'SBoatDestructionVolume' was already exported.

Error [content0]game\vehicles\boat\types.ws(17): Structure 'SBoatPartsConfig' already defined.

Error [content0]game\vehicles\boat\types.ws(23): Structure 'SBoatDesctructionPart' already defined.

Error [content0]game\vehicles\horse\horsecomponent.ws(1051): Structure 'CollsionActorStruct' already defined.

Error [content0]game\vehicles\horse\prediction.ws( 8 : Structure 'SPredictionInfo' was already exported.

Error [content0]game\behavior_tree\conditions\btcondbasestatelowerthan.ws(12): Enum 'EStatOwner' already defined.

Error [content0]game\behavior_tree\conditions\btcondisinterior.ws(10): Enum 'ETestSubject' already defined.

Error [content0]game\behavior_tree\conditions\btcondisintheway.ws(18): Enum 'ETargetName' already defined.

Error [content0]game\behavior_tree\conditions\btcondmonstertacticisused.ws(10): Enum 'EMonsterTactic' already defined.

Error [content0]game\behavior_tree\conditions\btcondnumberofopponents.ws(6): Enum 'EOperator' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskspawnmultipleentitiesattack.ws(16): Enum 'ESpawnPositionPattern' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskspawnmultipleentitiesattack.ws(22): Enum 'ESpawnRotation' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskcheckflyingactors.ws(10): Enum 'EFlyingCheck' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskcseffect.ws(10): Enum 'ECriticalEffectCounterType' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskfairytalewitchactions.ws(67): Enum 'EFairytaleWitchAction' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasksendinfo.ws(7): Enum 'EActionInfoType' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(6): Enum 'EBossAction' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(15): Enum 'EBossSpecialAttacks' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(947): Enum 'EEredinPhaseChangeAction' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskspawnanim.ws(10): Enum 'ESpawnCondition' already defined.

Error [content0]game\behavior_tree\tasks\idle\bttaskcollide.ws(6): Enum 'ENPCCollisionStance' already defined.

Error [content0]game\behavior_tree\tasks\idle\bttaskcollide.ws(14): Enum 'ENPCBaseType' already defined.

Error [content0]game\behavior_tree\tasks\idle\bttaskguard.ws(10): Enum 'EGuardState' already defined.

Error [content0]game\behavior_tree\tasks\interaction\bttaskplayhorsebumpsound.ws(10): Enum 'ENPCType' already defined.

Error [content0]game\behavior_tree\tasks\interaction\bttaskuseinteractivespawner.ws(6): Enum 'EChosenTarget' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskteleport.ws(10): Enum 'ETeleportType' already defined.

Error [content0]game\cameras\combat\customcamera.ws(6): Enum 'ECameraAnimPriority' already defined.

Error [content0]game\cameras\exploration\jumpcamera.ws(11): Enum 'ECameraBlendSpeedMode' already defined.

Error [content0]game\characterstats.ws(49): Enum 'ECharacterPowerStats' already defined.

Error [content0]game\characterstats.ws(136): Enum 'ECharacterRegenStats' already defined.

Error [content0]game\components\ai\scentcomponent.ws(15): Enum 'EFoodGroup' already defined.

Error [content0]game\components\merchantcomponent.ws(9): Enum 'EMerchantMapPinType' already defined.

Error [content0]game\components\scripteddestroyablecomponent.ws(7): Enum 'EScriptedDetroyableComponentState' already defined.

Error [content0]game\direction.ws(10): Enum 'EDirection' already defined.

Error [content0]game\direction.ws(20): Enum 'EDirectionZ' already defined.

Error [content0]game\environmentmanager.ws(6): Enum 'EMoonState' already defined.

Error [content0]game\environmentmanager.ws(30): Enum 'EWeatherEffect' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstateaircollision.ws(13): Enum 'EAirCollisionSide' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstateclimb.ws(12): Enum 'EClimbRequirementType' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstateclimb.ws(22): Enum 'EClimbRequirementVault' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstateclimb.ws(29): Enum 'EClimbRequirementPlatform' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstateclimb.ws(36): Enum 'EClimbHeightType' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstateclimb.ws(47): Enum 'EClimbDistanceType' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstateclimb.ws(55): Enum 'EClimbEndReady' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstateclimb.ws(65): Enum 'EOutsideCapsuleState' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstateidle.ws(11): Enum 'EPlayerIdleSubstate' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstateinteraction.ws(11): Enum 'ExplorationInteractionType' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstatejump.ws(11): Enum 'EJumpSubState' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstatejump.ws(19): Enum 'EJumpType' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstatejump.ws(37): Enum 'ELandPredictionType' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstateland.ws(14): Enum 'ELandType' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstateland.ws(27): Enum 'ELandRunForcedMode' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstatepreparejump.ws(11): Enum 'PrepareJumpSubState' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstatepushed.ws(7): Enum 'EPushSide' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstateslide.ws(17): Enum 'ESlidingSubState' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstateslide.ws(27): Enum 'ESlideCameraShakeState' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstatestartfalling.ws(11): Enum 'EFallType' already defined.

Error [content0]game\explorations\exploration_movement_system\explorationclimboracle.ws(11): Enum 'EClimbProbeUsed' already defined.

Error [content0]game\explorations\exploration_movement_system\explorationcollisionmanager.ws(14): Enum 'ESideSelected' already defined.

Error [content0]game\explorations\exploration_movement_system\explorationcollisionmanager.ws(22): Enum 'EPlayerCollisionStance' already defined.

Error [content0]game\explorations\exploration_movement_system\explorationmovementcorrector.ws(15): Enum 'EMovementCorrectionType' already defined.

Error [content0]game\explorations\exploration_movement_system\explorationstateabstract.ws(17): Enum 'EGameplayContextInput' already defined.

Error [content0]game\explorations\exploration_movement_system\explorationstatemanager.ws(14): Enum 'EExplorationStateType' already defined.

Error [content0]game\explorations\exploration_movement_system\explorationstatemanager.ws(26): Enum 'EBehGraphConfirmationState' already defined.

Error [content0]game\explorations\prediction\collisiontrajectory.ws(9): Enum 'ECollisionTrajecoryStatus' already defined.

Error [content0]game\explorations\prediction\collisiontrajectory.ws(19): Enum 'ECollisionTrajecoryExplorationStatus' already defined.

Error [content0]game\explorations\prediction\collisiontrajectory.ws(28): Enum 'ECollisionTrajectoryPart' already defined.

Error [content0]game\explorations\prediction\collisiontrajectory.ws(44): Enum 'ECollisionTrajectoryToWaterState' already defined.

Error [content0]game\explorations\prediction\door_marking.ws(11): Enum 'EDoorMarkingState' already defined.

Error [content0]game\gameplay\ability\abilitymanagertypes.ws(27): Enum 'ESkillColor' already defined.

Error [content0]game\gameplay\ability\abilitymanagertypes.ws(143): Enum 'ESkillPath' already defined.

Error [content0]game\gameplay\ability\abilitymanagertypes.ws(214): Enum 'ESkillSubPath' already defined.

Error [content0]game\gameplay\ability\abilitymanagertypes.ws(370): Enum 'EPlayerMutationType' already defined.

Error [content0]game\gameplay\actions\baseaction.ws(11): Enum 'EActionHitAnim' already defined.

Error [content0]game\gameplay\alchemy\alchemytypes.ws(10): Enum 'EAlchemyExceptions' already defined.

Error [content0]game\gameplay\alchemy\alchemytypes.ws(36): Enum 'EAlchemyCookedItemType' already defined.

Error [content0]game\gameplay\animals\animalstypes.ws(9): Enum 'EBirdType' already defined.

Error [content0]game\gameplay\animals\whale.ws(10): Enum 'EWhaleMovementPatern' already defined.

Error [content0]game\gameplay\board.ws(25): Enum 'AQMTN_EntityType' already defined.

Error [content0]game\gameplay\community\jobtree.ws(18): Enum 'EJobTreeType' already defined.

Error [content0]game\gameplay\crafting\craftingtypes.ws(10): Enum 'ECraftsmanType' already defined.

Error [content0]game\gameplay\crafting\craftingtypes.ws(19): Enum 'ECraftingException' already defined.

Error [content0]game\gameplay\crafting\craftingtypes.ws(63): Enum 'ECraftsmanLevel' already defined.

Error [content0]game\gameplay\crafting\craftingtypes.ws(165): Enum 'EItemUpgradeException' already defined.

Error [content0]game\gameplay\devices\elevator.ws(57): Enum 'EElevatorSwitchType' already defined.

Error [content0]game\gameplay\devices\traps\base_trap.ws(9): Enum 'ETrapOperation' already defined.

Error [content0]game\gameplay\effects\effecttypes.ws(104): Enum 'EEffectInteract' already defined.

Error [content0]game\gameplay\effects\effecttypes.ws(128): Enum 'EEffectType' already defined.

Error [content0]game\gameplay\effects\effecttypes.ws(670): Enum 'ECriticalHandling' already defined.

Error [content0]game\gameplay\encounter\encountermonitors.ws(6): Enum 'EEncounterMonitorCounterType' already defined.

Error [content0]game\gameplay\encounter\encounterspawners.ws(40): Enum 'EEncounterSpawnGroup' already defined.

Error [content0]game\gameplay\focus\focus.ws(6): Enum 'EFocusModeChooseEntityStrategy' already defined.

Error [content0]game\gameplay\gameplay_triggers\root_dmg_area_trigger.ws(10): Enum 'ETriggeredDamageType' already defined.

Error [content0]game\gameplay\illusions\illusionaryobstacle .ws(10): Enum 'EIllusionDiscoveredOneliner' already defined.

Error [content0]game\gameplay\interactive\alchemytable.ws(10): Enum 'W3TableState' already defined.

Error [content0]game\gameplay\interactive\door.ws(9): Enum 'EDoorOperation' already defined.

Error [content0]game\gameplay\interactive\monsternestentity.ws(6): Enum 'EMonsterNestType' already defined.

Error [content0]game\gameplay\interactive\monsternestentity.ws(767): Enum 'ENestType' already defined.

Error [content0]game\gameplay\interactive\newdoor.ws(7): Enum 'ENewDoorOperation' already defined.

Error [content0]game\gameplay\interactive\oilbarrel\oilbarrelentity.ws(6): Enum 'EOilBarrelOperation' already defined.

Error [content0]game\gameplay\interactive\placeofpowerentity.ws(293): Enum 'EShrineBuffs' already defined.

Error [content0]game\gameplay\interactive\toxiccloudentity.ws(9): Enum 'EToxicCloudOperation' already defined.

Error [content0]game\gameplay\items\itemstypes.ws(10): Enum 'EArmorType' already defined.

Error [content0]game\gameplay\items\itemstypes.ws(20): Enum 'EEquipmentSlots' already defined.

Error [content0]game\gameplay\items\itemstypes.ws(140): Enum 'EItemGroup' already defined.

Error [content0]game\gameplay\items\itemstypes.ws(216): Enum 'EInventoryFilterType' already defined.

Error [content0]game\gameplay\items\itemstypes.ws(232): Enum 'EInventoryActionType' already defined.

Error [content0]game\gameplay\items\itemstypes.ws(279): Enum 'ECompareType' already defined.

Error [content0]game\gameplay\leveling\leveltypes.ws(9): Enum 'ESpendablePointType' already defined.

Error [content0]game\gameplay\living_world\bossandtreasureentity.ws(6): Enum 'EEP2PoiType' already defined.

Error [content0]game\gameplay\mechanisms\physicaldamagemechanism.ws( 8 : Enum 'EPhysicalDamagemechanismOperation' already defined.

Error [content0]game\gameplay\mechanisms\switch\physical\physicalswitch.ws(10): Enum 'PhysicalSwitchAnimationType' already defined.

Error [content0]game\gameplay\mechanisms\switch\switch.ws(10): Enum 'ESwitchState' already defined.

Error [content0]game\gameplay\mechanisms\switch\switch.ws(19): Enum 'EResetSwitchMode' already defined.

Error [content0]game\gameplay\mechanisms\switch\virtualswitch\virtualswitch.ws(9): Enum 'ERequiredSwitchState' already defined.

Error [content0]game\gameplay\mechanisms\switchevent\switchevent_encounter.ws(10): Enum 'EEncounterOperation' already defined.

Error [content0]game\gameplay\mechanisms\switchevent\switchevent_facts.ws(10): Enum 'EFactOperation' already defined.

Error [content0]game\gameplay\micro_quest\microquest.ws(6): Enum 'EOcurrenceTime' already defined.

Error [content0]game\gameplay\monster_hunting\leshy_e3_clue.ws(6): Enum 'ELogicalOperator' already defined.

Error [content0]game\gameplay\monster_hunting\leshy_e3_clue.ws(11): Enum 'EBoidClueState' already defined.

Error [content0]game\gameplay\monster_hunting\monster_clues.ws(6): Enum 'EFocusClueAttributeAction' already defined.

Error [content0]game\gameplay\monster_hunting\monster_clues.ws(14): Enum 'EClueOperation' already defined.

Error [content0]game\gameplay\monster_hunting\monster_clues.ws(21): Enum 'EFocusClueMedallionReaction' already defined.

Error [content0]game\gameplay\monster_hunting\monster_clues.ws(29): Enum 'EPlayerVoicesetType' already defined.

Error [content0]game\gameplay\monster_hunting\monster_clues.ws(840): Enum 'EMonsterClueAnim' already defined.

Error [content0]game\gameplay\monster_hunting\monstertypes.ws(6): Enum 'EMonsterCluesTypes' already defined.

Error [content0]game\gameplay\monster_hunting\monstertypes.ws(21): Enum 'EMonsterSize' already defined.

Error [content0]game\gameplay\monster_hunting\monstertypes.ws(34): Enum 'EMonsterEmittedSound' already defined.

Error [content0]game\gameplay\monster_hunting\monstertypes.ws(48): Enum 'EMonsterDamageMarks' already defined.

Error [content0]game\gameplay\monster_hunting\monstertypes.ws(70): Enum 'EMonsterVictimState' already defined.

Error [content0]game\gameplay\monster_hunting\monstertypes.ws(86): Enum 'EMonsterApperance' already defined.

Error [content0]game\gameplay\monster_hunting\monstertypes.ws(107): Enum 'EMonsterSkinFacture' already defined.

Error [content0]game\gameplay\monster_hunting\monstertypes.ws(123): Enum 'EMonsterMovement' already defined.

Error [content0]game\gameplay\monster_hunting\monstertypes.ws(139): Enum 'EMonsterBehaviour' already defined.

Error [content0]game\gameplay\monster_hunting\monstertypes.ws(148): Enum 'EMonsterAttitude' already defined.

Error [content0]game\gameplay\monster_hunting\monstertypes.ws(156): Enum 'EMonsterAttackTime' already defined.

Error [content0]game\gameplay\monster_hunting\monstertypes.ws(164): Enum 'EMonsterHideout' already defined.

Error [content0]game\gameplay\reputation\reputation.ws(21): Enum 'EReputationLevel' already defined.

Error [content0]game\gameplay\reputation\reputation.ws(31): Enum 'EFactionName' already defined.

Error [content0]game\gameplay\tutorial\tutorialtypes.ws(10): Enum 'ETutorialMessageType' already defined.

Error [content0]game\gameplay\tutorial\tutorialtypes.ws(48): Enum 'EUITutorialTriggerCondition' already defined.

Error [content0]game\globaleventsscriptsdisptacher.ws(11): Enum 'EScriptedEventCategory' already defined.

Error [content0]game\globaleventsscriptsdisptacher.ws(25): Enum 'EScriptedEventType' already defined.

Error [content0]game\gui\_old\components\guipreparationinventorycomponent.ws(6): Enum 'EPreporationItemType' already defined.

Error [content0]game\gui\data\popupdata.ws( 8 : Enum 'EQuantityTransferFunction' already defined.

Error [content0]game\gui\hud\hud.ws(13): Enum 'EHudVisibilitySource' already defined.

Error [content0]game\gui\hud\modules\hudmoduleenemyfocus.ws(6): Enum 'EFloatingValueType' already defined.

Error [content0]game\gui\hud\modules\hudmoduleiteminfo.ws(7): Enum 'HudItemInfoBinding' already defined.

Error [content0]game\gui\hud\modules\hudmodulequests.ws(6): Enum 'EUpdateEventType' already defined.

Error [content0]game\gui\hud\modules\hudmodulewolfhead.ws(6): Enum 'EMutationFeedbackType' already defined.

Error [content0]game\gui\main_menu\ingamemenu.ws(10): Enum 'InGameMenuActionType' already defined.

Error [content0]game\gui\main_menu\ingamemenu.ws(45): Enum 'EIngameMenuConstants' already defined.

Error [content0]game\gui\main_menu\maincreditsmenu.ws(21): Enum 'CreditsIndex' already defined.

Error [content0]game\gui\menus\charactermenu.ws(28): Enum 'CharacterMenuTabIndexes' already defined.

Error [content0]game\gui\menus\charactermenu.ws(38): Enum 'EMutationResourceType' already defined.

Error [content0]game\gui\menus\charactermenu.ws(46): Enum 'EBonusSkillSlot' already defined.

Error [content0]game\gui\menus\inventorymenu.ws(10): Enum 'EInventoryMenuState' already defined.

Error [content0]game\gui\menus\inventorymenu.ws(19): Enum 'InventoryMenuTabIndexes' already defined.

Error [content0]game\gui\menus\inventorymenu.ws(29): Enum 'InventoryMenuStashTabIndexes' already defined.

Error [content0]game\gui\menus\menubase.ws(30): Enum 'ENotificationType' already defined.

Error [content0]game\gui\menus\preparationmenu.ws(11): Enum 'PreparationTrackType' already defined.

Error [content0]game\gui\menus\preparationmenu.ws(18): Enum 'PreparationMenuTabIndexes' already defined.

Error [content0]game\gui\popups\itemselectionpopup.ws(7): Enum 'EItemSelectionPopupMode' already defined.

Error [content0]game\gui\popups\messagepopup.ws(11): Enum 'EUserMessageAction' already defined.

Error [content0]game\gui\popups\messagepopup.ws(20): Enum 'EUserMessageProgressType' already defined.

Error [content0]game\gui\r4guimanager.ws(60): Enum 'EUserDialogButtons' already defined.

Error [content0]game\gui\r4guimanager.ws(68): Enum 'EUniqueMessageIDs' already defined.

Error [content0]game\gui\r4guimanager.ws(89): Enum 'ELockedControlScheme' already defined.

Error [content0]game\gui\r4guimanager.ws(96): Enum 'EGamepadType' already defined.

Error [content0]game\gui\r4guimanager.ws(103): Enum 'ECursorType' already defined.

Error [content0]game\gui\r4guiscenecontroller.ws(7): Enum 'EGuiSceneControllerRenderFocus' already defined.

Error [content0]game\inputmanager.ws(7): Enum 'EInputDeviceType' already defined.

Error [content0]game\npc\backgroundnpc.ws(10): Enum 'EBackgroundNPCWork_Single' already defined.

Error [content0]game\npc\backgroundnpcpair.ws(10): Enum 'EBackgroundNPCWork_Paired' already defined.

Error [content0]game\npc\backgroundnpcpair.ws(19): Enum 'EBgNPCType' already defined.

Error [content0]game\npc\backgroundnpcwoman.ws(10): Enum 'EBackgroundNPCWomanWork' already defined.

Error [content0]game\npc\npc.ws(9): Enum 'EConverserType' already defined.

Error [content0]game\npc\npc_custom_classes\animal.ws(53): Enum 'EAnimalType' already defined.

Error [content0]game\npc\npctypes.ws(11): Enum 'EDeathType' already defined.

Error [content0]game\npc\npctypes.ws(20): Enum 'EFinisherDeathType' already defined.

Error [content0]game\npc\npctypes.ws(32): Enum 'EActionFail' already defined.

Error [content0]game\npc\npctypes.ws(42): Enum 'ETauntType' already defined.

Error [content0]game\npc\npctypes.ws(55): Enum 'EBehaviorGraph' already defined.

Error [content0]game\npc\npctypes.ws(90): Enum 'EExplorationMode' already defined.

Error [content0]game\npc\npctypes.ws(100): Enum 'EAgonyType' already defined.

Error [content0]game\npc\npctypes.ws(106): Enum 'ENPCFightStage' already defined.

Error [content0]game\npc\npctypes.ws(116): Enum 'ECriticalStateType' already defined.

Error [content0]game\npc\npctypes.ws(170): Enum 'EHitReactionDirection' already defined.

Error [content0]game\npc\npctypes.ws(176): Enum 'EHitReactionSide' already defined.

Error [content0]game\npc\npctypes.ws(183): Enum 'EDetailedHitType' already defined.

Error [content0]game\npc\npctypes.ws(191): Enum 'EAttackType' already defined.

Error [content0]game\npc\npctypes.ws(215): Enum 'EChargeAttackType' already defined.

Error [content0]game\npc\npctypes.ws(221): Enum 'EDodgeType' already defined.

Error [content0]game\npc\npctypes.ws(233): Enum 'EDodgeDirection' already defined.

Error [content0]game\npc\npctypes.ws(241): Enum 'ETurnDirection' already defined.

Error [content0]game\npc\npctypes.ws(247): Enum 'ETargetDirection' already defined.

Error [content0]game\npc\npctypes.ws(259): Enum 'ENpcPose' already defined.

Error [content0]game\npc\npctypes.ws(265): Enum 'EFlightStance' already defined.

Error [content0]game\npc\npctypes.ws(272): Enum 'ENPCRightItemType' already defined.

Error [content0]game\npc\npctypes.ws(283): Enum 'ENPCLeftItemType' already defined.

Error [content0]game\npc\npctypes.ws(291): Enum 'EInventoryFundsType' already defined.

Error [content0]game\npc\npctypes.ws(306): Enum 'EWeaponSubType1Handed' already defined.

Error [content0]game\npc\npctypes.ws(314): Enum 'EWeaponSubType2Handed' already defined.

Error [content0]game\npc\npctypes.ws(324): Enum 'EWeaponSubTypeRanged' already defined.

Error [content0]game\npc\npctypes.ws(332): Enum 'ENpcWeapons' already defined.

Error [content0]game\npc\npctypes.ws(346): Enum 'ENpcFightingStyles' already defined.

Error [content0]game\player\player.ws(9): Enum 'EPlayerDeathType' already defined.

Error [content0]game\player\playeraiming.ws(6): Enum 'EAimType' already defined.

Error [content0]game\player\playermode.ws(9): Enum 'EPlayerMode' already defined.

Error [content0]game\player\playermode.ws(16): Enum 'EForceCombatModeReason' already defined.

Error [content0]game\player\playertypes.ws(7): Enum 'EGeneralEnum' already defined.

Error [content0]game\player\playertypes.ws(22): Enum 'EPlayerExplorationAction' already defined.

Error [content0]game\player\playertypes.ws(43): Enum 'EPlayerBoatMountFacing' already defined.

Error [content0]game\player\playertypes.ws(53): Enum 'EPlayerAttackType' already defined.

Error [content0]game\player\playertypes.ws(61): Enum 'ESkill' already defined.

Error [content0]game\player\playertypes.ws(180): Enum 'EItemSetBonus' already defined.

Error [content0]game\player\playertypes.ws(196): Enum 'EItemSetType' already defined.

Error [content0]game\player\playertypes.ws(477): Enum 'EPlayerCommentary' already defined.

Error [content0]game\player\playertypes.ws(487): Enum 'EPlayerWeapon' already defined.

Error [content0]game\player\playertypes.ws(495): Enum 'EPlayerRangedWeapon' already defined.

Error [content0]game\player\playertypes.ws(501): Enum 'EPlayerCombatStance' already defined.

Error [content0]game\player\playertypes.ws(509): Enum 'ESignType' already defined.

Error [content0]game\player\playertypes.ws(558): Enum 'EMoveSwitchDirection' already defined.

Error [content0]game\player\playertypes.ws(571): Enum 'EPlayerEvadeType' already defined.

Error [content0]game\player\playertypes.ws(578): Enum 'EPlayerEvadeDirection' already defined.

Error [content0]game\player\playertypes.ws(590): Enum 'EPlayerParryDirection' already defined.

Error [content0]game\player\playertypes.ws(598): Enum 'EPlayerRepelType' already defined.

Error [content0]game\player\playertypes.ws(608): Enum 'ERotationRate' already defined.

Error [content0]game\player\playertypes.ws(620): Enum 'EItemType' already defined.

Error [content0]game\player\playertypes.ws(627): Enum 'ESpecialAbilityInput' already defined.

Error [content0]game\player\playertypes.ws(635): Enum 'EThrowStage' already defined.

Error [content0]game\player\playertypes.ws(643): Enum 'EParryStage' already defined.

Error [content0]game\player\playertypes.ws(651): Enum 'EParryType' already defined.

Error [content0]game\player\playertypes.ws(665): Enum 'EAttackSwingRange' already defined.

Error [content0]game\player\playertypes.ws(739): Enum 'EInputActionBlock' already defined.

Error [content0]game\player\playertypes.ws(820): Enum 'EPlayerMoveType' already defined.

Error [content0]game\player\playertypes.ws(862): Enum 'EPlayerActionToRestore' already defined.

Error [content0]game\player\playertypes.ws(873): Enum 'EPlayerInteractionLock' already defined.

Error [content0]game\player\playertypes.ws(884): Enum 'EPlayerPreviewInventory' already defined.

Error [content0]game\player\playertypes.ws(899): Enum 'EDismembermentWoundTypes' already defined.

Error [content0]game\player\playertypes.ws(920): Enum 'ERecoilLevel' already defined.

Error [content0]game\player\playertypes.ws(927): Enum 'EPlayerMovementLockType' already defined.

Error [content0]game\player\playertypes.ws(941): Enum 'EHorseMode' already defined.

Error [content0]game\player\states\combat.ws(10): Enum 'ECustomCameraType' already defined.

Error [content0]game\player\states\combat.ws(18): Enum 'ECustomCameraController' already defined.

Error [content0]game\player\states\combatfists.ws(10): Enum 'EInitialAction' already defined.

Error [content0]game\player\states\movable.ws(13): Enum 'EDir' already defined.

Error [content0]game\player\states\movable.ws(26): Enum 'EPlayerStopPose' already defined.

Error [content0]game\player\states\vehicles\usevehicle.ws(476): Enum 'EVehicleCombatAction' already defined.

Error [content0]game\player\states\vehicles\usevehicle.ws(908): Enum 'HorseAttackSide' already defined.

Error [content0]game\quests\conditions\chosenlanguagecondition.ws(10): Enum 'ELanguageCheckType' already defined.

Error [content0]game\quests\conditions\chosenlanguagecondition.ws(17): Enum 'ECheckedLanguage' already defined.

Error [content0]game\quests\conditions\isdlcenabled.ws(6): Enum 'EQuestConditionDLCType' already defined.

Error [content0]game\quests\conditions\questcontainer.ws(36): Enum 'EContainerMode' already defined.

Error [content0]game\quests\conditions\questplayerskilllevel.ws(9): Enum 'EQuestPlayerSkillLevel' already defined.

Error [content0]game\quests\conditions\questplayerskilllevel.ws(15): Enum 'EQuestPlayerSkillCondition' already defined.

Error [content0]game\quests\conditions\questplayerstate.ws(9): Enum 'EQuestConditionPlayerState' already defined.

Error [content0]game\quests\conditions\questswitch.ws(6): Enum 'ESwitchStateCondition' already defined.

Error [content0]game\quests\conditions\replacer.ws(9): Enum 'EPlayerReplacerType' already defined.

Error [content0]game\quests\quest_function.ws(36): Enum 'EFactValueChangeMethod' already defined.

Error [content0]game\quests\quest_function.ws(277): Enum 'EMapPinStatus' already defined.

Error [content0]game\quests\quest_function.ws(1421): Enum 'EFocusEffectActivationAction' already defined.

Error [content0]game\quests\quest_function.ws(1538): Enum 'ECameraEffect' already defined.

Error [content0]game\quests\quest_function.ws(2796): Enum 'EQuestReplacerEntities' already defined.

Error [content0]game\quests\quest_function.ws(2950): Enum 'EItemSelectionType' already defined.

Error [content0]game\quests\quest_function.ws(3297): Enum 'EQuestNPCStates' already defined.

Error [content0]game\quests\quest_function.ws(3478): Enum 'EDrawWeaponQuestType' already defined.

Error [content0]game\quests\quest_function.ws(3571): Enum 'ESwarmStateOnArrival' already defined.

Error [content0]game\quests\quest_function.ws(3697): Enum 'EAnimalReaction' already defined.

Error [content0]game\quests\quest_function.ws(4131): Enum 'EDoorQuestState' already defined.

Error [content0]game\quests\quest_function.ws(5248): Enum 'EGeraltPath' already defined.

Error [content0]game\quests\quest_function.ws(5626): Enum 'EDM_MappinType' already defined.

Error [content0]game\quests\quest_function.ws(6129): Enum 'EGwentCardFaction' already defined.

Error [content0]game\quests\quest_function.ws(6747): Enum 'EGwentDeckUnlock' already defined.

Error [content0]game\quests\quest_function.ws(6814): Enum 'EEnableMode' already defined.

Error [content0]game\quests\quest_function.ws(7690): Enum 'EHudTimeOutAction' already defined.

Error [content0]game\quests\quest_function.ws(8134): Enum 'EQuestPadVibrationStrength' already defined.

Error [content0]game\quests\questcustomscripts.ws(10): Enum 'EBookDirection' already defined.

Error [content0]game\quests\questtypes.ws(14): Enum 'EQuestSword' already defined.

Error [content0]game\r4game.ws(19): Enum 'Platform' already defined.

Error [content0]game\scenes\scene_functions.ws(277): Enum 'ENegotiationResult' already defined.

Error [content0]game\scenes\scene_functions.ws(812): Enum 'ECollectItemsRes' already defined.

Error [content0]game\scenes\scene_functions.ws(905): Enum 'ECollectItemsCustomRes' already defined.

Error [content0]game\scenes\sceneplayer.ws(6): Enum 'EStorySceneOutputAction' already defined.

Error [content0]game\scenes\sceneplayer.ws(307): Enum 'EStorySceneGameplayAction' already defined.

Error [content0]game\temp.ws(12785): Enum 'EncumbranceBoyMode' already defined.

Error [content0]game\types.ws(9): Enum 'EActorImmortalityMode' already defined.

Error [content0]game\types.ws(17): Enum 'EActorImmortalityChanel' already defined.

Error [content0]game\types.ws(40): Enum 'ETerrainType' already defined.

Error [content0]game\types.ws(52): Enum 'EAreaName' already defined.

Error [content0]game\types.ws(68): Enum 'EDlcAreaName' already defined.

Error [content0]game\types.ws(134): Enum 'EZoneName' already defined.

Error [content0]game\types.ws(272): Enum 'EHitReactionType' already defined.

Error [content0]game\types.ws(319): Enum 'EFocusHitReaction' already defined.

Error [content0]game\types.ws(329): Enum 'EAttackSwingType' already defined.

Error [content0]game\types.ws(339): Enum 'EAttackSwingDirection' already defined.

Error [content0]game\types.ws(348): Enum 'EManageGravity' already defined.

Error [content0]game\types.ws(355): Enum 'ECounterAttackSwitch' already defined.

Error [content0]game\types.ws(384): Enum 'EAttitudeGroupPriority' already defined.

Error [content0]game\types.ws(407): Enum 'ETimescaleSource' already defined.

Error [content0]game\types.ws(442): Enum 'EMonsterCategory' already defined.

Error [content0]game\types.ws(595): Enum 'EButtonStage' already defined.

Error [content0]game\types.ws(632): Enum 'EStaminaActionType' already defined.

Error [content0]game\types.ws(672): Enum 'EFocusModeSoundEffectType' already defined.

Error [content0]game\types.ws(689): Enum 'EStatistic' already defined.

Error [content0]game\types.ws(790): Enum 'EAchievement' already defined.

Error [content0]game\types.ws(1113): Enum 'ETutorialHintDurationType' already defined.

Error [content0]game\types.ws(1123): Enum 'ETutorialHintPositionType' already defined.

Error [content0]game\types.ws(1166): Enum 'ESpeedType' already defined.

Error [content0]game\types.ws(1188): Enum 'EBloodType' already defined.

Error [content0]game\vehicles\horse\states\exploration.ws(6): Enum 'EHorseWaterTestResult' already defined.

Error [content0]game\actor.ws(17): Class 'CActor' was already exported.

Error [content0]game\ai\volumepathmanager.ws(10): Class 'CVolumePathManager' was already exported.

Error [content0]game\animations\animatedslider.ws(64): Class 'CActionMoveAnimationProxy' was already exported.

Error [content0]game\animations\animationselectors.ws(37): Class 'AnimationTrajectoryPlayerScriptWrapper' was already exported.

Error [content0]game\animations\debugbehaviorentity.ws(7): Class 'W3DebugScriptBehaviorToolComponent' already defined.

Error [content0]game\attributemanager.ws(11): Class 'CDebugAttributesManager' was already exported.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(11): Class 'IAIBaseAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(19): Class 'CAIFollowAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(32): Class 'CAIFollowParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(68): Class 'CAIFollowSideBySideAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(86): Class 'CAIRiderFollowAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(100): Class 'CAIRiderFollowActionParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(142): Class 'CAIRiderFollowSideBySideAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(159): Class 'CAIRiderFollowSideBySideActionParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(191): Class 'CAIHorseDoNothingAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(197): Class 'CAIDoNothingAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(204): Class 'CAIMoveAlongPathAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(227): Class 'CAIMoveAlongPathParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(267): Class 'CAIMoveAlongPathWithCompanionAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(278): Class 'CAIMoveAlongPathWithCompanionParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(302): Class 'CAIMoveAlongPathAwareOfTailAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(313): Class 'CAIMoveAlongPathAwareOfTailParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(326): Class 'CAIRaceAlongPathAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(338): Class 'CAIRaceAlongPathParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(350): Class 'CAIRiderMoveAlongPathAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(364): Class 'CAIRiderMoveAlongPathActionParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(420): Class 'CAIRiderMoveAlongPathWithCompanionAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(431): Class 'CAIRiderMoveAlongPathWithCompanionActionParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(473): Class 'CAIRiderRaceAlongPathAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(487): Class 'CAIRiderRaceAlongPathActionParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(542): Class 'CAIRiderRideHorseAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(555): Class 'ISailorActionTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(558): Class 'ISailorActionParameters' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(564): Class 'CAISailorMountBoatAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(579): Class 'CAISailorMountBoatActionParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(590): Class 'CAISailorDismountBoatAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(599): Class 'CAISailorMoveToAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(614): Class 'CAISailorMoveToActionParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(626): Class 'CAISailorMoveAlongPathAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(641): Class 'CAISailorMoveAlongPathActionParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(657): Class 'CAISailorRaceAlongPathAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(672): Class 'CAISailorRaceAlongPathActionParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(689): Class 'CAIMoveToPoint' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(703): Class 'CAIMoveToPointParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(722): Class 'CAIMoveToAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(736): Class 'CAIMoveToParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(755): Class 'CAIMoveToActionAwareOfTail' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(768): Class 'CAIMoveToActionAwareOfTailParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(781): Class 'CAIRiderMoveToAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(795): Class 'CAIRiderMoveToActionParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(822): Class 'CAIPlayAnimationStateAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(829): Class 'CAIPlayAnimationStateParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(835): Class 'CAIPlayAnimationSlotAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(854): Class 'IAIFormationActionTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(859): Class 'CAIFormationFollowActionTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(866): Class 'CAIFormationLeadActionTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(882): Class 'CAIFinishAnimationsAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(888): Class 'CAIBreakAnimationsAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(894): Class 'CAIPlayVoiceSetAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(902): Class 'CAIPlayVoiceSetParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(909): Class 'CAIRotateToAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(918): Class 'CAIWalkToTargetWaitAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(931): Class 'CAIWalkToTargetWaitParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(951): Class 'CAIActionSequence' was already exported.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(956): Class 'CAIActionSequenceParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(962): Class 'CAIActionLoop' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(973): Class 'CAISyannaCompanionBehavior' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(993): Class 'CAISyannaCompanionBehaviorParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1048): Class 'CAIActionPoke' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1057): Class 'CAIRiderActionSequence' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1064): Class 'CAIRiderActionPoke' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1073): Class 'CAIWalkToTargetWaitingForActorAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1095): Class 'CAIPlayEffectAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1103): Class 'CAIPlayEffectParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1110): Class 'CAIExecuteAttackAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1119): Class 'CAIExecuteRangeAttackAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1134): Class 'CAIDrawTorchAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1141): Class 'CAIHideTorchAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1149): Class 'CAIAttachToCurve' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1165): Class 'CAIWaitForChangingWeaponEndAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1170): Class 'IActionDecorator' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1177): Class 'CAIGoToExplorationActionDecorator' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1188): Class 'CAIPlayAnimationUpperBodySlotAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1199): Class 'CAIHandsBehindBackOverlayActionTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1209): Class 'CAICombatModeActionDecorator' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1232): Class 'CAIInterruptableByHitAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1249): Class 'CAIInterruptOnHitOrOnCriticalEffect' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1262): Class 'CAIkLookAtActionDecorator' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1271): Class 'CAIChangeBehaviorGraphDecorator' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1281): Class 'CAIScaredActionDecorator' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1287): Class 'CAICustomSpawnActionDecorator' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1296): Class 'IPlayerActionDecorator' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1301): Class 'IPlayerRiderActionDecorator' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1306): Class 'CAIPlayerActionDecorator' already defined.

Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1315): Class 'CAIPlayerRiderActionDecorator' already defined.

Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(11): Class 'CAIAnimalBase' already defined.

Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(29): Class 'CAIAnimalDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(59): Class 'CAIAnimalQuestDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(77): Class 'CAIHorseDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(98): Class 'CAIRaceHorseDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(111): Class 'CAIWildHorseDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(159): Class 'CAIDeerLeaderDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(174): Class 'CAIDeerDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(218): Class 'CAIHareDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(238): Class 'CAIDogDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(292): Class 'CAIGoatDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(341): Class 'CAIGoatQuestDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(353): Class 'CAIPigDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(411): Class 'CAISheepDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(448): Class 'CAIGooseDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(478): Class 'CAICowDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(518): Class 'CAIChickenDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(540): Class 'CAIRoosterDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(568): Class 'CAICatDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(602): Class 'CAIAnimalDeath' already defined.

Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(612): Class 'CAIAnimalDeathParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(632): Class 'CAIAnimalCombat' already defined.

Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(659): Class 'CAIAnimalCombatFlee' already defined.

Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(665): Class 'CAIAnimalCombatCurious' already defined.

Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(670): Class 'CAIHorseShakeRider' already defined.

Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(676): Class 'CAIAnimalQuestCombatParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(681): Class 'CAIAnimalQuestCombat' already defined.

Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(686): Class 'CAIAnimalQuestScaredBehaviour' already defined.

Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(692): Class 'CAIAnimalCombatDog' already defined.

Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(704): Class 'CAIAnimalCombatPig' already defined.

Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(713): Class 'CAIAnimalCombatRooster' already defined.

Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(725): Class 'CAIAnimalCombatGoose' already defined.

Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(737): Class 'CAIAnimalCombatCat' already defined.

Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(749): Class 'CAIAnimalCombatCow' already defined.

Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(758): Class 'CAIAnimalCombatGoat' already defined.

Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(768): Class 'CAIAnimalCombatSheep' already defined.

Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(779): Class 'CAIAnimalCombatHare' already defined.

Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(791): Class 'CAIAnimalCombatDeer' already defined.

Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(802): Class 'CAIAnimalCombatHorse' already defined.

Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(824): Class 'CAIAnimalCharmed' already defined.

Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(831): Class 'CAIHorseCharmed' already defined.

Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(840): Class 'CAICowCharmed' already defined.

Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(851): Class 'CAnimalIdleDecoratorTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(863): Class 'CHorseIdleDecoratorTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(9): Class 'CAIMainTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(17): Class 'CAIIdleTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(22): Class 'CAIWanderTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(31): Class 'CAIIdleDecoratorTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(35): Class 'CAICombatTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(39): Class 'CAIAxiiTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(43): Class 'CAITauntTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(47): Class 'CAICombatQuestTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(51): Class 'CAICombatDecoratorTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(55): Class 'CAIDeathTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(60): Class 'CAICustomMainTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(64): Class 'CAIReactionTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(68): Class 'CAISoftReactionTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(72): Class 'CAIFleeTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(76): Class 'CAISubTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(81): Class 'CAIActionTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(85): Class 'CAICombatActionTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(89): Class 'CAIRidingSubTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(93): Class 'CAIRetreatTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(99): Class 'CAIKeepDistanceTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(108): Class 'CAIRunToGAKnockdown' already defined.

Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(117): Class 'CAIMainParameters' already defined.

Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(121): Class 'CAIIdleParameters' already defined.

Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(125): Class 'CAICombatDecoratorParameters' already defined.

Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(128): Class 'CAICombatParameters' already defined.

Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(131): Class 'CAIAxiiParameters' already defined.

Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(134): Class 'CAITauntParameters' already defined.

Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(137): Class 'CAIDeathParameters' already defined.

Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(140): Class 'CAIReactionsParameters' already defined.

Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(143): Class 'CAISoftReactionsParameters' already defined.

Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(146): Class 'CAICustomMainParameters' already defined.

Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(149): Class 'CAISubTreeParameters' already defined.

Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(152): Class 'CAIActionTreeParameters' already defined.

Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(155): Class 'CAICombatActionParameters' already defined.

Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(158): Class 'CAIWanderParameters' already defined.

Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(161): Class 'CAIRidingSubTreeParameters' already defined.

Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(164): Class 'CAIFleeParameters' already defined.

Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(170): Class 'IAIActionTree' was already exported.

Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(173): Class 'IRiderActionTree' was already exported.

Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(179): Class 'IAIActionParameters' was already exported.

Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(182): Class 'IRiderActionParameters' was already exported.

Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(190): Class 'CAIRedefinitionParameters' was already exported.

Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(195): Class 'CAIMultiRedefinitionParameters' already defined.

Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(200): Class 'CAIIdleRedefinitionParameters' already defined.

Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(205): Class 'CAIRiderIdleRedefinitionParameters' already defined.

Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(216): Class 'CAIStartingBehaviorParameters' already defined.

Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(229): Class 'CAIRiderStartingBehaviorParameters' already defined.

Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(242): Class 'CAICombatDecoratorRedefinitionParameters' already defined.

Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(247): Class 'CAINPCGroupTypeRedefinition' already defined.

Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(7): Class 'IAICustomActionTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(11): Class 'CAICarryMiscreantActionTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(24): Class 'CAIMiscreantAttachActionTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(34): Class 'CAIMiscreantCryActionTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(41): Class 'CAISorceressAttacksBoidActionTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(52): Class 'CAISorceressMagicBubbleActionTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(62): Class 'CAISorceressFireballCastActionTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(69): Class 'CAISorceressLightningCastActionTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(76): Class 'CAISorceressTeleportActionTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(83): Class 'CAIVampireTeleportActionTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(90): Class 'CAISwarmTeleportAttackActionTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(97): Class 'CAIFrostAttackActionTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(108): Class 'CAIForceJumpAttackActionTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(115): Class 'CAIGryphonCrashActionTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(120): Class 'CAIShootActionTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(144): Class 'CAILambertTrainingActionTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(159): Class 'CAICiriSnowballFightActionTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(178): Class 'CAIMageBossFightActionTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(193): Class 'CAIWitcherCastOffensiveSignActionTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(202): Class 'CAIKickActionTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\engineinternalparams.ws(7): Class 'CAIQuestScriptedActionsTree' was already exported.

Error [content0]game\behavior_tree\ai_parameters\engineinternalparams.ws(12): Class 'CAIDespawnTree' was already exported.

Error [content0]game\behavior_tree\ai_parameters\explorationparams.ws(7): Class 'IAIExplorationTree' was already exported.

Error [content0]game\behavior_tree\ai_parameters\explorationparams.ws(11): Class 'IAIDoorExplorationTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\explorationparams.ws(15): Class 'CAIDoorMoveExplorationTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\explorationparams.ws(22): Class 'CAIUseExplorationActionTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\explorationparams.ws(30): Class 'CAIRunExplorationActionTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\explorationparams.ws(41): Class 'CAIRunExplorationActionTreeParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\flightactionparams.ws( 8 : Class 'IFlightActionTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\flightactionparams.ws(14): Class 'CFlyToActionTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\flightactionparams.ws(31): Class 'CAIFlyOnCurve' already defined.

Error [content0]game\behavior_tree\ai_parameters\flightactionparams.ws(62): Class 'CAIFlyFindLandingSpotTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\flightactionparams.ws(69): Class 'CAIFlyLandTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\flightactionparams.ws(76): Class 'CAIFlyInterruptableAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\flightactionparams.ws(85): Class 'IAIFlightIdleTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\flightactionparams.ws(90): Class 'CAIFlightIdleRedefinitionParameters' already defined.

Error [content0]game\behavior_tree\ai_parameters\flightactionparams.ws(96): Class 'CAIFlightIdleAroundTargets' already defined.

Error [content0]game\behavior_tree\ai_parameters\flightactionparams.ws(120): Class 'CAIFlightIdleFreeRoam' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(12): Class 'CAICombatSoftReactionsTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(18): Class 'CAICommonerSoftReactionsTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(24): Class 'CAIGuardSoftReactionsTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(30): Class 'CAIQuestSoftReactionsTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(36): Class 'CAIMainQuestSoftReactionsTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(42): Class 'CAIChildSoftReactionsTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(52): Class 'CAINpcReactionsTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(84): Class 'CAICommonerReactionTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(146): Class 'CAIChildReactionTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(224): Class 'CAIDrunkCommonerReactionTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(246): Class 'CAIGuardReactionsTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(381): Class 'CAICombatNPCReactionsTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(457): Class 'CAIQuestNPCReactionsTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(477): Class 'CAIPhilippaReactionsTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(491): Class 'CAIBruxaCommonerReactionTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(556): Class 'CAINpcActionSubtree' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(594): Class 'CAIActionBeingHit' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(610): Class 'CAIActionBumpTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(630): Class 'CAIActionCombatNearby' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(648): Class 'CAIActionDrawSword' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(667): Class 'CAIActionAttack' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(685): Class 'CAIActionCastSign' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(703): Class 'CAIActionCrossbowShot' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(722): Class 'CAIActionBombExplosion' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(737): Class 'CAIActionLooting' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(755): Class 'CAIActionTaunt' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(774): Class 'CAIActionRain' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(794): Class 'CAIActionJump' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(813): Class 'CAIActionCombatStarted' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(835): Class 'CAIActionGossip' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(853): Class 'CAIActionQuestion' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(871): Class 'CAIActionGreeting' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(889): Class 'CAIActionBarter' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(907): Class 'CAIActionPlayerPresence' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(928): Class 'CAIQuestActionPlayerPresence' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(943): Class 'CAIActionBruxaBeingHit' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(960): Class 'CAIActionBruxaDrawSword' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(978): Class 'CAIActionBruxaAttack' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(996): Class 'CAIActionBruxaFriendlyAttackAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1014): Class 'CAIActionBruxaCastSign' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1032): Class 'CAIActionBruxaCrossbowShot' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1050): Class 'CAIActionBruxaBombExplosion' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1067): Class 'CAIActionBruxaPlayerPresence' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1087): Class 'CAIActionBruxaPlayerPresenceForced' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1118): Class 'CAINpcReaction' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1126): Class 'CAINpcReactionGetScared' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1149): Class 'CAINpcReactionTaunt' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1155): Class 'CAINpcReactionStopAndComment' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1171): Class 'CAINpcReactionSurprise' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1184): Class 'CAINpcReactionJoinFight' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1196): Class 'CAINpcReactionObserveFight' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1209): Class 'CAINpcReactionTurnHostile' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1221): Class 'CAINpcReactionGuardWarnSword' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1227): Class 'CAINpcReactionGuardWarnGeneral' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1240): Class 'CAINpcReactionBump' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1247): Class 'CAINpcReactionRain' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1263): Class 'CAINpcReactionBruxaSpawn' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1280): Class 'CAIScaredSubTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1285): Class 'CAIScaredTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1290): Class 'CAIRunOnlyScaredTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(7): Class 'CAIMonsterIdleAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(19): Class 'CAIMonsterFlyIdleAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(29): Class 'CAIMonsterIdleActionParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(41): Class 'CAIMonsterFlyIdleActionParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(47): Class 'CAIMonsterIdleEat' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(63): Class 'CAIMonsterIdleDig' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(78): Class 'CAIMonsterIdleClean' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(92): Class 'CAIMonsterIdleOnGroundAndClean' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(107): Class 'CAIMonsterIdleSit' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(122): Class 'CAIMonsterIdleLie' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(137): Class 'CAIMonsterIdleOnGround' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(152): Class 'CAIMonsterIdleHowl' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(166): Class 'CAIMonsterIdleSleep' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(181): Class 'CAIMonsterIdleRoll' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(194): Class 'CAIMonsterIdleStretch' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(207): Class 'CAIMonsterIdleCough' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(220): Class 'CAIMonsterIdleStrikeFists' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(233): Class 'CAIMonsterIdleGrowl' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(246): Class 'CAIMonsterIdleWings' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(259): Class 'CAIMonsterIdleLookAround' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(272): Class 'CAIMonsterIdleYawn' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(285): Class 'CAIMonsterIdleSniff' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(298): Class 'CAIMonsterIdleTail' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(315): Class 'CAIMonsterIdleFlyBarrel' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(327): Class 'CAIMonsterIdleFlyAirDive' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(342): Class 'CAIMonsterIdlePlayAround' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(354): Class 'CAIAnimalRunWild' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(369): Class 'CAIMonsterIdleFlyOnCurve' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(383): Class 'CAIMonsterIdleFlyOnCurveParamsDefault' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(10): Class 'CAIMonsterIdle' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(16): Class 'CAIMonsterIdleParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(21): Class 'CAIMonsterIdleDefault' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(33): Class 'CAIMonsterSearchFoodTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(49): Class 'CAIMonsterSearchFoodIdleParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(69): Class 'CAILessogIdle' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(81): Class 'CAIMonsterIdleDecorator' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(97): Class 'CAIScolopendromorphIdleDecorator' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(103): Class 'CAIEchinopsIdleDecorator' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(109): Class 'CAIMonsterIdleDecoratorParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(129): Class 'CAIMonsterIdleDecoratorArachas' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(154): Class 'CAIMonsterIdleDecoratorPanther' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(173): Class 'CAIMonsterIdleDecoratorBoar' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(198): Class 'CAIMonsterIdleDecoratorKatakan' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(207): Class 'CAIMonsterIdleDecoratorBear' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(239): Class 'CAIMonsterIdleDecoratorBies' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(264): Class 'CAIMonsterIdleDecoratorTroll' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(277): Class 'CAIMonsterIdleDecoratorDrowner' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(302): Class 'CAIMonsterIdleDecoratorGhoul' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(324): Class 'CAIMonsterIdleDecoratorGolem' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(346): Class 'CAIMonsterIdleDecoratorGryphon' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(380): Class 'CAIDynamicFlyingWanderGryphon' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(387): Class 'CAIMonsterIdleDecoratorHarpy' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(407): Class 'CAIDynamicFlyingWanderHarpy' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(421): Class 'CAIMonsterIdleDecoratorWraith' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(430): Class 'CAIMonsterIdleDecoratorNoonWraith' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(439): Class 'CAIMonsterIdleDecoratorSiren' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(460): Class 'CAIMonsterIdleDecoratorGiant' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(484): Class 'CAIMonsterIdleDecoratorNekker' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(506): Class 'CAIMonsterIdleDecoratorWerewolf' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(525): Class 'CAIMonsterIdleDecoratorWolfAlpha' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(566): Class 'CAIMonsterIdleDecoratorWolf' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(622): Class 'CAIMonsterIdleDecoratorWyvern' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(650): Class 'CAIDynamicFlyingWanderWyvern' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(657): Class 'CAIMonsterIdleDecoratorGravehag' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(14): Class 'CAIMonsterBase' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(28): Class 'CAIBaseMonsterDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(62): Class 'CAIMonsterDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(84): Class 'CAIFlyingMonsterDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(113): Class 'CAITrollDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(129): Class 'CAISharleyDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(145): Class 'CAIVampiressDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(157): Class 'CAINekkerDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(176): Class 'CAIBiesDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(198): Class 'CAIBiesDEBUG' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(209): Class 'CAISirenDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(238): Class 'CAIIceGiantDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(252): Class 'CAIIceGiantEp2Defaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(266): Class 'CAIDjinnDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(278): Class 'CAIDrownerDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(307): Class 'CAIDrownerUnderwaterDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(313): Class 'CAIRotfiendDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(325): Class 'CAIGhoulDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(349): Class 'CAIGryphonDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(370): Class 'CAIHarpyDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(397): Class 'CAIWraithDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(418): Class 'CAINoonwraithDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(434): Class 'CAINoonwraithDoppelgangerDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(449): Class 'CAIPestaDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(464): Class 'CAIIrisDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(485): Class 'CAIShadeDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(500): Class 'CAIWolfDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(521): Class 'CAIWolfAlphaDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(544): Class 'CAIGuardDogDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(559): Class 'CAILessogDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(577): Class 'CAISpriganDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(593): Class 'CAIHimDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(606): Class 'CAIEndriagaDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(629): Class 'CAIBlackSpiderDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(652): Class 'CAIBlackSpiderEP2Defaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(675): Class 'CAIArachasDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(689): Class 'CAIArachasDEBUG' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(700): Class 'CAIGolemDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(716): Class 'CAIIfritDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(726): Class 'CAIIceGolemDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(737): Class 'CAIGolemDEBUG' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(748): Class 'CAIWerewolfDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(770): Class 'CAIBigbadwolfDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(792): Class 'CAIKatakanDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(809): Class 'CAIFlederDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(823): Class 'CAIBearDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(837): Class 'CAIBearProtectiveDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(856): Class 'CAIWyvernDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(877): Class 'CAIDracolizardDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(898): Class 'CAIGravierDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(928): Class 'CAIGravehagDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(947): Class 'CAIFoglingDopplegangerDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(965): Class 'CAIWitchDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(976): Class 'CAIWitch2Defaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(987): Class 'CAIWightDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1006): Class 'CAIFugasDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1021): Class 'CAIRatDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1050): Class 'CAIBoarDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1062): Class 'CAIBoarEP2Defaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1074): Class 'CAIPantherDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1087): Class 'CAIKikimoreDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1101): Class 'CAIToadDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1116): Class 'CAIScolopendromorphDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1129): Class 'CAIBroomDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1140): Class 'CAIArchesporDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1153): Class 'CAIDettlaffDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1166): Class 'CAIDettlaffVampireDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1177): Class 'CAIFairytaleWitchDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1188): Class 'CAIBarghestDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1203): Class 'CAIDettlaffFlederDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1219): Class 'CAIDettlaffVampiressDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1233): Class 'CAIBansheeDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1252): Class 'CAIMonsterAxii' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1265): Class 'CAIMonsterAxiiParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1282): Class 'CAIMonsterTaunt' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1299): Class 'CAIMonsterTauntParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1326): Class 'CAICowardMonsterTaunt' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1339): Class 'CAICowardMonsterTauntParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1354): Class 'CAIBaseMonsterCombatParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1420): Class 'CAIMonsterCombat' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1437): Class 'CAIMonsterCombatParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1459): Class 'CAIFlyingMonsterCombat' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1477): Class 'CAIFlyingMonsterCombatParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1498): Class 'CAIMonsterCombatLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1510): Class 'CAIMonsterCombatLogicParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1515): Class 'CAIGravehagCombatLogicParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1524): Class 'CAISharleyCombatLogicParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1530): Class 'CAIFlyingMonsterCombatLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1535): Class 'CAITrollCombatLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1547): Class 'CAISharleyCombatLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1559): Class 'CAIVampiressCombatLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1571): Class 'CAIIceGiantCombatLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1583): Class 'CAIIceGiantEp2CombatLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1595): Class 'CAINekkerCombatLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1607): Class 'CAIBiesCombatLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1619): Class 'CAIBiesDEBUGLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1631): Class 'CAISirenCombatLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1643): Class 'CAIDjinnCombatLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1655): Class 'CAIDrownerCombatLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1667): Class 'CAIGhoulCombatLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1679): Class 'CAINoonwraithCombatLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1691): Class 'CAIPestaCombatLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1703): Class 'CAIIrisCombatLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1715): Class 'CAIShadeCombatLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1728): Class 'CAIGryphonCombatLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1740): Class 'CAILessogCombatLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1752): Class 'CAISpriganCombatLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1764): Class 'CAIHimCombatLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1776): Class 'CAIWolfCombatLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1788): Class 'CAIWolfCombatLogicParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1800): Class 'CAIGolemCombatLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1812): Class 'CAIGolemCombatLogicParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1825): Class 'CAIGolemDEBUGLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1837): Class 'CAIWerewolfCombatLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1849): Class 'CAIBigbadwolfCombatLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1861): Class 'CAIKatakanCombatLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1873): Class 'CAIFlederCombatLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1885): Class 'CAIBansheeCombatLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1897): Class 'CAIWraithCombatLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1909): Class 'CAIHarpyCombatLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1921): Class 'CAIGhulCombatLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1933): Class 'CAIArachasCombatLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1945): Class 'CAIBlackSpiderCombatLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1957): Class 'CAIBlackSpiderEP2CombatLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1969): Class 'CAIArachasCombatLogicParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1982): Class 'CAIBlackSpiderCombatLogicParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1995): Class 'CAIBlackSpiderEP2CombatLogicParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2008): Class 'CAIArachasDEBUGLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2020): Class 'CAIBearCombatLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2032): Class 'CAIWyvernCombatLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2044): Class 'CAIDracolizardCombatLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2056): Class 'CAIGravierCombatLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2068): Class 'CAIFoglingDopplegangerCombatLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2080): Class 'CAIGravehagCombatLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2092): Class 'CAIWightCombatLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2104): Class 'CAIWitchCombatLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2122): Class 'CAIWitch2CombatLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2148): Class 'CAIWitchSoloCombatLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2161): Class 'CAIFugasCombatLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2182): Class 'CAIRatCombatLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2194): Class 'CAIBoarCombatLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2206): Class 'CAIBoarEP2CombatLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2219): Class 'CAIPantherCombatLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2231): Class 'CAIKikimoreCombatLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2244): Class 'CAIToadCombatLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2256): Class 'CAIArchesporCombatLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2268): Class 'CAIFairytaleWitchCombatLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2280): Class 'CAIScolopendromorphCombatLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2292): Class 'CAIBroomCombatLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2304): Class 'CAIDettlaffVampireCombatLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2316): Class 'CAIBarghestCombatLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2328): Class 'CAIDettlaffCombatLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2339): Class 'CAIDettlaffTornadoLogic' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2356): Class 'CAIMonsterSimpleDamageReactionTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2362): Class 'CAIMonsterDamageReactionTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2376): Class 'CAIDamageReactionTreeParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2389): Class 'CAIFinisherTreeParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2400): Class 'CAIMonsterSpawn' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2410): Class 'CAIMonsterSpawnParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2421): Class 'CAIMonsterSpawnDefault' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2433): Class 'CAIMonsterSpawnFleder' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2445): Class 'CAIMonsterSpawnFlying' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2457): Class 'CAIMonsterSpawnIris' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2470): Class 'CAIMonsterSpawnLessog' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2485): Class 'CAIMonsterDeath' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2498): Class 'CAIIrisDeath' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2504): Class 'CAIMonsterDeathParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2520): Class 'CAIMonsterDefeated' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2538): Class 'CAIFlyingMonsterDeath' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2553): Class 'CAIFlyingMonsterDeathParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(6): Class 'CAIMonsterCombatReactionsTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(34): Class 'CAIMonsterReactionsTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(66): Class 'CAIMonsterReactionsTreeParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(73): Class 'CAIReactionHowl' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(79): Class 'CAIMonsterActionSubtree' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(90): Class 'CAIActionSearchForTarget' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(106): Class 'CAIActionAllySearchesTarget' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(123): Class 'CAIActionPlayWithTarget' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(140): Class 'CAIActionMoveToLure' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(158): Class 'CAIActionMoveOut' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(175): Class 'CAIActionTauntAndMoveOut' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(192): Class 'CAIActionMoveInPack' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(215): Class 'CAIActionRunWildInPack' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(233): Class 'CAIActionLeadEscape' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(254): Class 'CAIActionEscapeInPack' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(272): Class 'CAINpcReactionSearchTarget' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(277): Class 'CAINpcReactionJoinSearchForTarget' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(283): Class 'CAINpcReactionPlayWithTarget' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(289): Class 'CAINpcReactionMoveOut' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(295): Class 'CAINpcReactionTauntAndMoveOut' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(301): Class 'CAINpcReactionMoveInPack' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(307): Class 'CAINpcReactionRunWildInPack' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(313): Class 'CAINpcReactionMoveToLure' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(319): Class 'CAINpcReactionLeadEscape' already defined.

Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(325): Class 'CAINpcReactionEscapeInPack' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(12): Class 'CAINpcCombat' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(26): Class 'CAINpcCombatParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(128): Class 'CAINpcFistsDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(142): Class 'CAINpcFistsCombat' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(151): Class 'CAINpcFistsCombatParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(165): Class 'CAINpcFistsEasyDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(179): Class 'CAINpcFistsEasyCombat' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(188): Class 'CAINpcFistsEasyCombatParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(202): Class 'CAINpcFistsHardDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(216): Class 'CAINpcFistsHardCombat' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(225): Class 'CAINpcFistsHardCombatParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(239): Class 'CAINpcGuardDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(250): Class 'CAINpcGuardCombat' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(259): Class 'CAINpcGuardCombatParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(275): Class 'CAINpcOneHandedDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(286): Class 'CAINpcOneHandedCombat' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(295): Class 'CAINpcOneHandedCombatParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(310): Class 'CAINpcOneHandedAxeDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(321): Class 'CAINpcOneHandedAxeCombat' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(330): Class 'CAINpcOneHandedAxeCombatParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(345): Class 'CAINpcOneHandedBluntDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(356): Class 'CAINpcOneHandedBluntCombat' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(365): Class 'CAINpcOneHandedBluntCombatParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(380): Class 'CAINpcTwoHandedHammerDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(391): Class 'CAINpcTwoHandedHammerCombat' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(400): Class 'CAINpcTwoHandedHammerCombatParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(415): Class 'CAINpcTwoHandedAxeDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(426): Class 'CAINpcTwoHandedAxeCombat' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(435): Class 'CAINpcTwoHandedAxeCombatParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(450): Class 'CAINpcTwoHandedHalberdDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(461): Class 'CAINpcTwoHandedHalberdCombat' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(470): Class 'CAINpcTwoHandedHalberdCombatParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(485): Class 'CAINpcTwoHandedSpearDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(496): Class 'CAINpcTwoHandedSpearCombat' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(505): Class 'CAINpcTwoHandedSpearCombatParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(520): Class 'CAINpcPitchforkDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(531): Class 'CAINpcPitchforkCombat' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(540): Class 'CAINpcPitchforkCombatParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(555): Class 'CAINpcShieldDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(566): Class 'CAINpcShieldCombat' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(575): Class 'CAINpcShieldCombatParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(591): Class 'CAINpcBowDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(602): Class 'CAINpcBowCombat' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(611): Class 'CAINpcBowCombatParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(629): Class 'CAINpcCrossbowDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(640): Class 'CAINpcCrossbowCombat' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(649): Class 'CAINpcCrossbowCombatParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(667): Class 'CAINpcTwoHandedSwordDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(678): Class 'CAINpcTwoHandedSwordCombat' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(687): Class 'CAINpcTwoHandedSwordCombatParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(704): Class 'CAINpcGregoireDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(715): Class 'CAINpcGregoireCombat' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(724): Class 'CAINpcGregoireCombatParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(738): Class 'CAIHjalmarDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(761): Class 'CAINpcWitcherDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(772): Class 'CAINpcWitcherCombat' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(781): Class 'CAINpcWitcherCombatParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(796): Class 'CAINpcEredinDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(807): Class 'CAINpcEredinCombat' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(816): Class 'CAINpcEredinCombatParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(830): Class 'CAINpcImlerithDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(841): Class 'CAINpcImlerithCombat' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(850): Class 'CAINpcImlerithCombatParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(867): Class 'CAINpcCaranthirDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(879): Class 'CAINpcCaranthirCombat' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(888): Class 'CAINpcCaranthirCombatParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(905): Class 'CAINpcCaretakerDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(916): Class 'CAINpcCaretakerCombat' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(927): Class 'CAINpcCaretakerCombatParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(942): Class 'CAINpcWitcherFollowerDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(953): Class 'CAINpcWitcherFollowerCombat' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(962): Class 'CAINpcWitcherFollowerCombatParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(990): Class 'CAINpcCiriDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1001): Class 'CAINpcCiriCombat' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1010): Class 'CAINpcCiriCombatParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1038): Class 'CAINpcSorceressDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1042): Class 'CAINpcYenneferDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1053): Class 'CAINpcTrissDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1064): Class 'CAINpcKeiraDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1075): Class 'CAINpcPhilippaDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1088): Class 'CAINpcLynxWitchDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1101): Class 'CAINpcYenneferCombat' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1109): Class 'CAINpcTrissCombat' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1117): Class 'CAINpcKeiraCombat' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1125): Class 'CAINpcPhilippaCombat' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1133): Class 'CAINpcLynxWitchCombat' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1142): Class 'CAINpcSorceressCombatParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1161): Class 'CAINpcYenneferCombatParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1178): Class 'CAINpcTrissCombatParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1195): Class 'CAINpcKeiraCombatParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1213): Class 'CAINpcPhilippaCombatParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1232): Class 'CAINpcLynxWitchCombatParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1253): Class 'CAINpcSorcererDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1257): Class 'CAINpcDruidDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1268): Class 'CAINpcDruidCombat' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1277): Class 'CAINpcWindMageDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1288): Class 'CAINpcWindMageCombat' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1298): Class 'CAINpcBobWindMageDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1309): Class 'CAINpcBobWindMageCombat' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1319): Class 'CAINpcBobWaterMageDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1330): Class 'CAINpcBobWaterMageCombat' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1339): Class 'CAINpcAvallachDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1350): Class 'CAINpcAvallachCombat' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1360): Class 'CAINpcSorcererCombatParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1380): Class 'CAINpcDruidCombatParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1398): Class 'CAINpcWindMageCombatParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1416): Class 'CAINpcBobWindMageCombatParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1434): Class 'CAINpcBobWaterMageCombatParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1452): Class 'CAINpcAvallachCombatParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1473): Class 'CAINpcMainDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1479): Class 'CAINpcIorwvethDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1493): Class 'CAINpcZoltanDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1505): Class 'CAINpcZoltanCombat' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1514): Class 'CAINpcZoltanCombatParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1535): Class 'CAINpcVesDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1546): Class 'CAINpcVesCombat' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1555): Class 'CAINpcVesCombatParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1582): Class 'CAINpcRocheDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1593): Class 'CAINpcRocheCombat' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1602): Class 'CAINpcRocheCombatParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1629): Class 'CAINpcOlgierdCombat' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1638): Class 'CAINpcOlgierdCombatParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1652): Class 'CAINpcDettlaffVampireCombat' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1661): Class 'CAINpcDettlaffVampireCombatParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1674): Class 'CAINpcDettlaffMinion' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1687): Class 'CAIDettlaffMinionDeath' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1699): Class 'CAINpcDettlaffMinionCombat' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1708): Class 'CAINpcDettlaffMinionCombatParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(9): Class 'CAIScaredCombatTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(18): Class 'CAINpcDefenseAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(24): Class 'CAINpcParryAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(37): Class 'CAINpcDodgeAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(44): Class 'CAINpcCounterAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(51): Class 'CAINpcCounterFistFightAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(58): Class 'CAINpcCounterHitAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(65): Class 'CAIWildHuntCounterHitAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(72): Class 'CAINpcCounterPushAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(79): Class 'CAINpcWitcherCounterAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(86): Class 'CAINpcCiriCounterAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(93): Class 'CAINpcImlerithCounterAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(100): Class 'CAINpcImlerithCounterActionSecondStage' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(107): Class 'CAINpcImlerithParry' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(120): Class 'CAINpcImlerithGuardAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(127): Class 'CAINpcImlerithSignsBlockAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(134): Class 'CAINpcGregoireCounterAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(141): Class 'CAINpcEredinCounterAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(148): Class 'CAINpcEredinRaiseGuardAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(155): Class 'CAINpcEredinSignsBlockAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(162): Class 'CAINpcEredinDodgeAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(169): Class 'CAINpcEredinParryAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(182): Class 'CAINpcOlgierdCounterAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(189): Class 'CAINpcOlgierdDodgeAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(196): Class 'CAINpcOlgierdCounterAfterHitAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(203): Class 'CAINpcOlgierdParryAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(216): Class 'CAINpcDettlaffVampireCounterAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(222): Class 'CAINpcDettlaffVampireCounterAfterHitAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(228): Class 'CAINpcDettlaffVampireParryAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(241): Class 'CAINpcDettlaffMinionParryAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(253): Class 'CAINpcDettlaffMinionCounterAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(260): Class 'CAINpcSummonGuardsAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(267): Class 'CAINpcCaranthirCounterAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(274): Class 'CAINpcCaranthirIceArmorAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(283): Class 'CAINpcTacticTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(296): Class 'CAINpcMeleeTacticTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(302): Class 'CAINpcRangedTacticTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(308): Class 'CAINpcCustomTacticTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(313): Class 'CAINpcTacticTreeParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(347): Class 'CAINpcSimpleTacticTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(360): Class 'CAINpcSurroundTacticTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(372): Class 'CAINpcSurroundTacticTreeParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(390): Class 'CAINpcSurroundTacticCloseTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(402): Class 'CAINpcSurroundTacticFarTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(414): Class 'CAINpcSurroundRangedTacticTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(427): Class 'CAINpcHoldGroundTacticTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(439): Class 'CAINpcHoldGroundTacticTreeParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(454): Class 'CAINpcHoldGroundRangedTacticTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(467): Class 'CAINpcHoldGroundRangedTacticTreeParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(480): Class 'CAINpcVesemirTutorialTacticTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(492): Class 'CAINpcVesemirTutorialTacticTreeParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(514): Class 'CAINpcSorceressTacticTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(525): Class 'CAINpcSorceressTacticTreeParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(543): Class 'CAINpcSorcererTacticTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(554): Class 'CAINpcSorcererTacticTreeParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(572): Class 'CAINpcEredinTacticTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(584): Class 'CAINpcEredinTESTTacticTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(596): Class 'CAINpcImlerithTacticTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(608): Class 'CAINpcImlerithSecondStageTacticTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(620): Class 'CAINpcCaranthirTacticTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(635): Class 'CAINpcCaretakerTacticTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(647): Class 'CAINpcPhilippaTacticTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(659): Class 'CAINpcOlgierdTacticTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(671): Class 'CAINpcDettlaffVampireTacticTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(682): Class 'CAINpcDettlaffMinionTacticTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(694): Class 'CAINpcGregoireTacticTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(706): Class 'CAINpcCombatRetreatActionTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(714): Class 'CAINpcPreCombatWarningActionTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(723): Class 'CAINpcFormationTacticTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(737): Class 'CAINpcFormationTacticTreeParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(756): Class 'CAIAttackBehaviorTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(769): Class 'CAIAttackBehaviorTreeParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(795): Class 'CAISpecialAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(806): Class 'CAISpecialActionParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(811): Class 'CAIDwimeritiumBombSpecialAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(822): Class 'CAIAttachEntitiesSpecialAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(833): Class 'CAIDisperseAttachedEntitiesSpecialAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(844): Class 'CAIMagicGroundBlastSpecialAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(855): Class 'CAIMagicPushSpecialAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(866): Class 'CAIMagicSandGroundBlastSpecialAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(877): Class 'CAIMagicSandGroundBlastSpecialActionBob' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(888): Class 'CAIMagicWaterGroundBlastSpecialActionBob' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(899): Class 'CAIMagicSandPushSpecialAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(910): Class 'CAIMagicSandPushSpecialActionBob' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(921): Class 'CAIMagicWaterPushSpecialActionBob' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(932): Class 'CAIMagicRootAttackSpecialAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(943): Class 'CAIMagicTornadoSpecialAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(954): Class 'CAIMagicTornadoSpecialActionBob' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(965): Class 'CAIMagicWaterTornadoSpecialActionBob' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(976): Class 'CAIMagicWindCoilSpecialAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(987): Class 'CAIMagicWindCoilSpecialActionBob' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(998): Class 'CAIMagicWaterCoilSpecialActionBob' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1009): Class 'CAIMagicWindGustSpecialAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1020): Class 'CAIMagicWindGustSpecialActionBob' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1031): Class 'CAIMagicSandCageSpecialAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1042): Class 'CAIMagicWaterCageSpecialAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1053): Class 'CAIMagicSandCageSpecialActionBob' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1064): Class 'CAIMagicShieldSpecialAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1075): Class 'CAIMagicShieldSpecialActionBob' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1086): Class 'CAIWaterMagicShieldSpecialActionBob' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1097): Class 'CAIShootAttachedEntitiesSpecialAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1108): Class 'CAIShootProjectilesFromGroundSpecialAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1119): Class 'CAILynxWitchShootProjectilesFromGroundSpecialAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1131): Class 'CAICastRipApartSpecialAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1142): Class 'CAICastFireballSpecialAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1153): Class 'CAICastLightningSpecialAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1164): Class 'CAILynxWitchCastLightningSpecialAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1175): Class 'CAIShootBarrelsSpecialAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1186): Class 'CAICastArcaneMissileSpecialAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1197): Class 'CAICastArcaneExplosionSpecialAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1208): Class 'CAIShadowDashSpecialAction' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1223): Class 'CAIAttackActionTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1234): Class 'CAIAttackActionTreeParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1243): Class 'CAISimpleAttackActionTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1254): Class 'CAISimpleAttackActionTreeParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1260): Class 'CAIBasicAttackActionTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1271): Class 'CAIBasicAttackActionTreeParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1279): Class 'CAIFistAttackActionTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1294): Class 'CAIComboFistAttackActionTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1306): Class 'CAISword2hAttackActionTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1320): Class 'CAITwoHandedAttackActionTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1332): Class 'CAIPitchforkAttackActionTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1344): Class 'CAIWitcherAttackActionTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1356): Class 'CAICiriAttackActionTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(13): Class 'CAINpcCombatStyle' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(29): Class 'CAINpcCombatStyleParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(92): Class 'CAINpcOneHandedSwordCombatStyle' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(102): Class 'CAINpcStyleOneHandedSwordParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(120): Class 'CAINpcOneHandedAxeCombatStyle' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(130): Class 'CAINpcStyleOneHandedAxeParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(151): Class 'CAINpcOneHandedBluntCombatStyle' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(161): Class 'CAINpcStyleOneHandedBluntParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(182): Class 'CAINpcOneHandedAnyCombatStyle' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(192): Class 'CAINpcStyleOneHandedAnyParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(215): Class 'CAINpcTwoHandedAnyCombatStyle' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(224): Class 'CAINpcStyleTwoHandedAnyParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(249): Class 'CAINpcFistsCombatStyleBaseParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(283): Class 'CAINpcFistsCombatStyle' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(293): Class 'CAINpcStyleFistsParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(310): Class 'CAINpcFistsEasyCombatStyle' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(320): Class 'CAINpcStyleFistsEasyParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(334): Class 'CAINpcFistsHardCombatStyle' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(344): Class 'CAINpcStyleFistsHardParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(359): Class 'CAINpcShieldCombatStyle' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(369): Class 'CAINpcStyleShieldParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(388): Class 'CAINpcSorceressCombatStyle' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(398): Class 'CAINpcYenneferCombatStyle' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(417): Class 'CAINpcKeiraCombatStyle' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(437): Class 'CAINpcTrissCombatStyle' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(456): Class 'CAINpcPhilippaCustomCombatStyle' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(476): Class 'CAINpcPhilippaCombatStyle' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(495): Class 'CAINpcLynxWitchCombatStyle' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(516): Class 'CAINpcStyleSorceressParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(544): Class 'CAINpcStylePhilippaParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(573): Class 'CAINpcSorcererCombatStyle' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(584): Class 'CAINpcDruidCombatStyle' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(606): Class 'CAINpcWindMageCombatStyle' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(635): Class 'CAINpcWindMageCombatStyleBob' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(665): Class 'CAINpcWaterMageCombatStyleBob' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(694): Class 'CAINpcAvallachCombatStyle' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(717): Class 'CAINpcStyleSorcererParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(758): Class 'CAINpcBowCombatStyle' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(768): Class 'CAINpcStyleBowParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(788): Class 'CAINpcBowmanMeleeCombatStyle' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(801): Class 'CAINpcStyleBowmanMeleeParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(831): Class 'CAINpcCrossbowCombatStyle' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(841): Class 'CAINpcStyleCrossbowParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(860): Class 'CAINpcTwoHandedHammerCombatStyle' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(870): Class 'CAINpcStyleTwoHandedHammerParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(904): Class 'CAINpcTwoHandedAxeCombatStyle' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(914): Class 'CAINpcStyleTwoHandedAxeParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(949): Class 'CAINpcTwoHandedHalberdCombatStyle' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(959): Class 'CAINpcStyleTwoHandedHalberdParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(995): Class 'CAINpcTwoHandedSpearCombatStyle' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1005): Class 'CAINpcStyleTwoHandedSpearParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1043): Class 'CAINpcPitchforkCombatStyle' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1053): Class 'CAINpcStylePitchforkParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1088): Class 'CAINpcWitcherCombatStyle' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1098): Class 'CAINpcWitcherCombatStyleParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1137): Class 'CAINpcEredinCombatStyle' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1147): Class 'CAINpcEredinCombatStyleParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1185): Class 'CAINpcCaranthirCombatStyle' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1195): Class 'CAINpcCaranthirCombatStyleParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1231): Class 'CAINpcImlerithCombatStyle' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1241): Class 'CAINpcImlerithCombatStyleParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1275): Class 'CAINpcImlerithSecondStageCombatStyle' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1285): Class 'CAINpcImlerithSecondStageCombatStyleParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1315): Class 'CAINpcCaretakerCombatStyle' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1325): Class 'CAINpcCaretakerCombatStyleParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1343): Class 'CAINpcCiriCombatStyle' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1353): Class 'CAINpcCiriCombatStyleParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1379): Class 'CAINpcTwoHandedSwordCombatStyle' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1389): Class 'CAINpcStyleTwoHandedSwordParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1411): Class 'CAINpcGregoireCombatStyle' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1421): Class 'CAINpcGregoireCombatStyleParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1452): Class 'CAINpcVesemirTutorialCombatStyle' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1462): Class 'CAINpcStyleVesemirTutorialParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1481): Class 'CAINpcOlgierdCombatStyle' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1491): Class 'CAINpcStyleOlgierdParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1522): Class 'CAINpcDettlaffVampireCombatStyle' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1532): Class 'CAINpcStyleDettlaffVampireParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1561): Class 'CAINpcDettlaffMinionCombatStyle' already defined.

Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1571): Class 'CAINpcStyleDettlaffMinionParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(7): Class 'CActionPointSelector' was already exported.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(11): Class 'CCommunityActionPointSelector' was already exported.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(20): Class 'CWanderActionPointSelector' was already exported.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(31): Class 'CRainActionPointSelector' was already exported.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(35): Class 'CSimpleActionPointSelector' was already exported.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(44): Class 'CHorseParkingActionPointSelector' was already exported.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(56): Class 'CAIPCBase' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(63): Class 'CAINpcBase' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(77): Class 'CAINpcDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(103): Class 'CAINpcRiderBase' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(118): Class 'CAINpcRiderDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(157): Class 'CAINpcRiderCombat' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(171): Class 'CAINpcRiderCombatParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(185): Class 'CAICombatDecoratorCommunity' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(192): Class 'CAICombatDecoratorGeneric' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(200): Class 'CAIRiderCombatDecoratorSimple' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(207): Class 'CAIRiderCombatDecoratorGeneric' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(215): Class 'CAINpcIdle' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(226): Class 'CAINpcIdleParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(233): Class 'CAIRiderIdle' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(243): Class 'CAIRiderIdleParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(250): Class 'CAINpcActiveIdle' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(269): Class 'CAINpcActiveIdleParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(285): Class 'CAIWanderWithHistory' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(306): Class 'CAINpcWanderParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(311): Class 'CAINpcTaggedWanderParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(317): Class 'CAINpcHistoryWanderParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(325): Class 'CAIWanderRandom' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(338): Class 'CAINpcRandomWanderParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(344): Class 'CAILeadPackWander' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(364): Class 'CAIDynamicWander' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(404): Class 'CAIDynamicWanderParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(423): Class 'CAIAmphibiousDynamicWander' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(429): Class 'CAIDynamicFlyingWander' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(458): Class 'CAISirenDynamicWander' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(486): Class 'CAIFollowPartyMemeberTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(501): Class 'CAIFollowPartyMemberSideBySideTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(521): Class 'CAIPatrol' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(528): Class 'CAINpcWork' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(549): Class 'CAINpcWorkParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(556): Class 'CAINpcWorkIdle' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(574): Class 'CAINpcWorkIdleParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(583): Class 'CAINpcBoxCarry' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(594): Class 'CAINpcBoxCarryParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(602): Class 'IAIIdleFormationTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(608): Class 'CAIFollowLeaderTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(637): Class 'CAIFollowLeaderParameters' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(644): Class 'CAILeadFormationTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(659): Class 'CAIIdleSpontanousFormationTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(681): Class 'CAINpcIdleHorseRider' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(692): Class 'CAINpcIdleHorseRiderParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(698): Class 'CAINpcDeath' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(711): Class 'CAINpcDeathParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(743): Class 'CAINpcBruxaDeathParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(751): Class 'CAINpcUnconsciousTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(763): Class 'CAINpcUnconsciousParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(774): Class 'CAIDefeated' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(786): Class 'CAIDefeatedParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(801): Class 'CAIBruxaNpcDeath' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(820): Class 'CAINpcStyleHjalmarParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(825): Class 'CAINpcStyleMountedParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(833): Class 'CAINpcCriticalState' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(846): Class 'CAINpcCriticalStateParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(852): Class 'CAINpcCriticalStateFlying' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(869): Class 'CAIMountHorse' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(876): Class 'CAIDismountHorse' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(886): Class 'CAIGenericFlee' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(894): Class 'CGoatDynamicWander' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(909): Class 'CCatDynamicWander' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(924): Class 'CRoosterDynamicWander' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(937): Class 'CRamDynamicWander' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(952): Class 'CGooseDynamicWander' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(967): Class 'CSheepDynamicWander' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(982): Class 'CPigDynamicWander' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(998): Class 'CCowDynamicWander' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(1013): Class 'CDogDynamicWander' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(1028): Class 'CDeerDynamicWander' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(1045): Class 'CHareDynamicWander' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(1059): Class 'CTamedHorseDynamicWander' already defined.

Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(1069): Class 'CWildHorseDynamicWander' already defined.

Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(9): Class 'CAIWildHuntTwoHandedSwordDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(20): Class 'CAIWildHuntTwoHandedSwordCombat' already defined.

Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(29): Class 'CAIWildHuntTwoHandedSwordCombatParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(40): Class 'CAIWildHuntTwoHandedSwordCombatStyle' already defined.

Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(50): Class 'CAIWildHuntStyleTwoHandedSwordParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(84): Class 'CAIWildHuntTwoHandedAxeDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(95): Class 'CAIWildHuntTwoHandedAxeCombat' already defined.

Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(104): Class 'CAIWildHuntTwoHandedAxeCombatParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(115): Class 'CAIWildHuntTwoHandedAxeCombatStyle' already defined.

Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(125): Class 'CAIWildHuntStyleTwoHandedAxeParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(159): Class 'CAIWildHuntTwoHandedHalberdDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(170): Class 'CAIWildHuntTwoHandedHalberdCombat' already defined.

Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(179): Class 'CAIWildHuntTwoHandedHalberdCombatParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(190): Class 'CAIWildHuntTwoHandedHalberdCombatStyle' already defined.

Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(200): Class 'CAIWildHuntStyleTwoHandedHalberdParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(236): Class 'CAIWildHuntTwoHandedHammerDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(247): Class 'CAIWildHuntTwoHandedHammerCombat' already defined.

Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(256): Class 'CAIWildHuntTwoHandedHammerCombatParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(267): Class 'CAIWildHuntTwoHandedHammerCombatStyle' already defined.

Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(277): Class 'CAIWildHuntStyleTwoHandedHammerParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(311): Class 'CAIWildHuntTwoHandedSpearDefaults' already defined.

Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(322): Class 'CAIWildHuntTwoHandedSpearCombat' already defined.

Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(331): Class 'CAIWildHuntTwoHandedSpearCombatParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(342): Class 'CAIWildHuntTwoHandedSpearCombatStyle' already defined.

Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(352): Class 'CAIWildHuntStyleTwoHandedSpearParams' already defined.

Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(390): Class 'CAIWildHuntTwoHandedSwordAttackActionTree' already defined.

Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(401): Class 'CAIWildHuntTwoHandedPolearmAttackActionTree' already defined.

Error [content0]game\behavior_tree\aicombatstorage.ws(15): Class 'CBaseAICombatStorage' already defined.

Error [content0]game\behavior_tree\aicombatstorage.ws(196): Class 'CHumanAICombatStorage' already defined.

Error [content0]game\behavior_tree\aicombatstorage.ws(362): Class 'CBossAICombatStorage' already defined.

Error [content0]game\behavior_tree\aicombatstorage.ws(492): Class 'CExtendedAICombatStorage' already defined.

Error [content0]game\behavior_tree\aicombatstorage.ws(545): Class 'CArchesporeAICombatStorage' already defined.

Error [content0]game\behavior_tree\aistorage.ws(6): Class 'CHorseRiderSharedParams' was already exported.

Error [content0]game\behavior_tree\aistorage.ws(34): Class 'CAIStorageAnimalData' was already exported.

Error [content0]game\behavior_tree\aistorage.ws(42): Class 'CAIStorageHorseData' was already exported.

Error [content0]game\behavior_tree\aistorage.ws(50): Class 'CAIStorageRiderData' was already exported.

Error [content0]game\behavior_tree\aistorage.ws(72): Class 'CAIStorageReactionData' already defined.

Error [content0]game\behavior_tree\behtreeenums.ws(6): Class 'IBehTreeValueEnum' was already exported.

Error [content0]game\behavior_tree\behtreeenums.ws(11): Class 'CBTEnumBehaviorGraph' already defined.

Error [content0]game\behavior_tree\behtreeenums.ws(21): Class 'CBTEnumMoveType' already defined.

Error [content0]game\behavior_tree\behtreeenums.ws(31): Class 'CBTEnumCriticalState' already defined.

Error [content0]game\behavior_tree\behtreeenums.ws(41): Class 'CBTEnumHitReactionType' already defined.

Error [content0]game\behavior_tree\behtreeenums.ws(51): Class 'CBTEnumHitReactionSide' already defined.

Error [content0]game\behavior_tree\behtreeenums.ws(61): Class 'CBTEnumHitReactionDirection' already defined.

Error [content0]game\behavior_tree\behtreeenums.ws(71): Class 'CBTEnumAttackSwingType' already defined.

Error [content0]game\behavior_tree\behtreeenums.ws(81): Class 'CBTEnumAttackSwingDriection' already defined.

Error [content0]game\behavior_tree\behtreeparams.ws(6): Class 'IAIParameters' was already exported.

Error [content0]game\behavior_tree\behtreeparams.ws(14): Class 'CAIParameters' was already exported.

Error [content0]game\behavior_tree\behtreeparams.ws(15): Class 'CAIDefaults' was already exported.

Error [content0]game\behavior_tree\behtreeparams.ws(17): Class 'IAITree' was already exported.

Error [content0]game\behavior_tree\behtreeparams.ws(28): Class 'CAITree' was already exported.

Error [content0]game\behavior_tree\behtreeparams.ws(29): Class 'CAIBaseTree' was already exported.

Error [content0]game\behavior_tree\behtreeparams.ws(32): Class 'ICustomValAIParameters' was already exported.

Error [content0]game\behavior_tree\behtreeparams.ws(37): Class 'CHorseTagAIParameters' already defined.

Error [content0]game\behavior_tree\behtreereactionmanager.ws(6): Class 'CBehTreeReactionManager' was already exported.

Error [content0]game\behavior_tree\behtreereactionmanager.ws(23): Class 'CR4ReactionManager' was already exported.

Error [content0]game\behavior_tree\behtreespawneffector.ws(6): Class 'IBehTreeOnSpawnEffector' was already exported.

Error [content0]game\behavior_tree\behtreespawneffector.ws(15): Class 'SpawnOnHorseEffector' already defined.

Error [content0]game\behavior_tree\behtreespawneffector.ws(54): Class 'SetNPCTypeEffector' already defined.

Error [content0]game\behavior_tree\behtreetask.ws(9): Class 'IBehTreeTask' was already exported.

Error [content0]game\behavior_tree\behtreetask.ws(120): Class 'IBehTreeObjectDefinition' was already exported.

Error [content0]game\behavior_tree\behtreetask.ws(149): Class 'IBehTreeTaskDefinition' was already exported.

Error [content0]game\behavior_tree\behtreetask.ws(181): Class 'IBehTreeConditionalTaskDefinition' was already exported.

Error [content0]game\behavior_tree\behtreetask.ws(188): Class 'IBehTreeHLTaskDefinition' already defined.

Error [content0]game\behavior_tree\behtreetask.ws(195): Class 'IBehTreeReactionTaskDefinition' already defined.

Error [content0]game\behavior_tree\behtreetask.ws(202): Class 'IBehTreeFollowerTaskDefinition' already defined.

Error [content0]game\behavior_tree\behtreetypes.ws( 8 : Class 'W3BehTreeValNameArray' already defined.

Error [content0]game\behavior_tree\carryingitemstree.ws(6): Class 'CSpawnTreeInitializerCarryItemWanderAI' already defined.

Error [content0]game\behavior_tree\carryingitemstree.ws(29): Class 'CAICarryingItems' already defined.

Error [content0]game\behavior_tree\carryingitemstree.ws(43): Class 'CAICarryingItemsParams' already defined.

Error [content0]game\behavior_tree\chatsinapstree.ws(6): Class 'CAIChatsInAPTree' already defined.

Error [content0]game\behavior_tree\chatsinapstree.ws(11): Class 'CBTTaskCanUseChatScene' already defined.

Error [content0]game\behavior_tree\chatsinapstree.ws(27): Class 'CBTTaskCanUseChatSceneDef' already defined.

Error [content0]game\behavior_tree\chatsinapstree.ws(32): Class 'CBTTaskIsAtWork' already defined.

Error [content0]game\behavior_tree\chatsinapstree.ws(51): Class 'CBTTaskIsAtWorkDef' already defined.

Error [content0]game\behavior_tree\conditions\btaerialspaceisfree.ws(16): Class 'BTCondAerialSpaceIsFree' already defined.

Error [content0]game\behavior_tree\conditions\btaerialspaceisfree.ws(117): Class 'BTCondAerialSpaceIsFreeDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondactorcharmed.ws(10): Class 'CBTCondActorCharmed' already defined.

Error [content0]game\behavior_tree\conditions\btcondactorcharmed.ws(25): Class 'CBTCondActorCharmedDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondactorindanger.ws(10): Class 'CBTCondActorInDanger' already defined.

Error [content0]game\behavior_tree\conditions\btcondactorindanger.ws(63): Class 'CBTCondActorInDangerDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondactorinidletrigger.ws(10): Class 'CBTCondActorInIdleTrigger' already defined.

Error [content0]game\behavior_tree\conditions\btcondactorinidletrigger.ws(39): Class 'CBTCondActorInIdleTriggerDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondappearancename.ws(10): Class 'CBTCondAppearanceName' already defined.

Error [content0]game\behavior_tree\conditions\btcondappearancename.ws(34): Class 'CBTCondAppearanceNameDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondattackeddelay.ws(15): Class 'BTCondAttackedDelay' already defined.

Error [content0]game\behavior_tree\conditions\btcondattackeddelay.ws(74): Class 'BTCondAttackedDelayDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondbasestatelowerthan.ws(19): Class 'BTCondBaseStatLowerThan' already defined.

Error [content0]game\behavior_tree\conditions\btcondbasestatelowerthan.ws(76): Class 'BTCondBaseStatLowerThanDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondbasestatelowerthan.ws(94): Class 'BTCondStaminaLowerThan' already defined.

Error [content0]game\behavior_tree\conditions\btcondbasestatelowerthan.ws(125): Class 'BTCondStaminaLowerThanDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondbehvarcheck.ws(10): Class 'CBTCondBehVarCheck' already defined.

Error [content0]game\behavior_tree\conditions\btcondbehvarcheck.ws(24): Class 'CBTCondBehVarCheckDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondbehvarcheck.ws(35): Class 'CBTCondBehVarCheckFloat' already defined.

Error [content0]game\behavior_tree\conditions\btcondbehvarcheck.ws(49): Class 'CBTCondBehVarCheckFloatDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondcanlandatposition.ws(16): Class 'BTCondCanLandAtPosition' already defined.

Error [content0]game\behavior_tree\conditions\btcondcanlandatposition.ws(119): Class 'BTCondCanLandAtPositionDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondchancefromstat.ws(10): Class 'CBTTaskChanceFromStat' already defined.

Error [content0]game\behavior_tree\conditions\btcondchancefromstat.ws(77): Class 'CBTTaskChanceFromStatDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondcheckrotationtotarget.ws(6): Class 'BTCondCheckRotationToTarget' already defined.

Error [content0]game\behavior_tree\conditions\btcondcheckrotationtotarget.ws(26): Class 'BTCondCheckRotationToTargetDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondchecktargetrotationtoactor.ws(15): Class 'BTCondCheckTargetRotationToActor' already defined.

Error [content0]game\behavior_tree\conditions\btcondchecktargetrotationtoactor.ws(31): Class 'BTCondCheckTargetRotationToActorDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondcleanshot.ws(6): Class 'CBTCondCleanShot' already defined.

Error [content0]game\behavior_tree\conditions\btcondcleanshot.ws(99): Class 'CBTCondCleanShotDef' already defined.

Error [content0]game\behavior_tree\conditions\btconddaytime.ws(16): Class 'BTCondDayTime' already defined.

Error [content0]game\behavior_tree\conditions\btconddaytime.ws(39): Class 'BTCondDayTimeDef' already defined.

Error [content0]game\behavior_tree\conditions\btconddistancefromground.ws(16): Class 'BTCondDistanceFromGround' already defined.

Error [content0]game\behavior_tree\conditions\btconddistancefromground.ws(75): Class 'BTCondDistanceFromGroundDef' already defined.

Error [content0]game\behavior_tree\conditions\btconddistancetotagged.ws(7): Class 'BTCondDistanceToTagged' already defined.

Error [content0]game\behavior_tree\conditions\btconddistancetotagged.ws(33): Class 'BTCondDistanceToTaggedDef' already defined.

Error [content0]game\behavior_tree\conditions\btconddistancetotarget.ws(7): Class 'BTCondDistanceToTarget' already defined.

Error [content0]game\behavior_tree\conditions\btconddistancetotarget.ws(70): Class 'BTCondDistanceToTargetDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondfightstage.ws(6): Class 'BTCondFightStage' already defined.

Error [content0]game\behavior_tree\conditions\btcondfightstage.ws(16): Class 'BTCondFightStageDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondhasactorweapondrawn.ws(6): Class 'CBTCondHasActorWeaponDrawn' already defined.

Error [content0]game\behavior_tree\conditions\btcondhasactorweapondrawn.ws(20): Class 'CBTCondHasActorWeaponDrawnDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondhasstaminafor.ws(9): Class 'BTCondHasStaminaFor' already defined.

Error [content0]game\behavior_tree\conditions\btcondhasstaminafor.ws(24): Class 'BTCondHasStaminaForDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondhastag.ws(10): Class 'CBTCondHasTag' already defined.

Error [content0]game\behavior_tree\conditions\btcondhastag.ws(21): Class 'CBTCondHasTagDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondhastag.ws(33): Class 'CBTAddTag' already defined.

Error [content0]game\behavior_tree\conditions\btcondhastag.ws(91): Class 'CBTAddTagDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondhastarget.ws(6): Class 'BTCondHasTarget' already defined.

Error [content0]game\behavior_tree\conditions\btcondhastarget.ws(30): Class 'BTCondHasTargetDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondheightfromtarget.ws(16): Class 'BTCondHeightFromTarget' already defined.

Error [content0]game\behavior_tree\conditions\btcondheightfromtarget.ws(54): Class 'BTCondHeightFromTargetDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondhitcounter.ws(6): Class 'BTCondHitCounter' already defined.

Error [content0]game\behavior_tree\conditions\btcondhitcounter.ws(29): Class 'BTCondHitCounterDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondhorsecanflee.ws(6): Class 'CBTCondHorseCanFlee' already defined.

Error [content0]game\behavior_tree\conditions\btcondhorsecanflee.ws(18): Class 'CBTCondHorseCanFleeDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondisattackcountgreaterthanlimit.ws(10): Class 'CBTCondIsAttackCountGreaterThanLimit' already defined.

Error [content0]game\behavior_tree\conditions\btcondisattackcountgreaterthanlimit.ws(35): Class 'CBTCondIsAttackCountGreaterThanLimitDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondisattackcountgreaterthanlimit.ws(46): Class 'CBTModifyAttackCount' already defined.

Error [content0]game\behavior_tree\conditions\btcondisattackcountgreaterthanlimit.ws(77): Class 'CBTModifyAttackCountDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondisattacking.ws(16): Class 'BTCondIsAttacking' already defined.

Error [content0]game\behavior_tree\conditions\btcondisattacking.ws(38): Class 'BTCondIsAttackingDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondisbeinghitbyigni.ws(9): Class 'CBTCondIsBeingHitByIgni' already defined.

Error [content0]game\behavior_tree\conditions\btcondisbeinghitbyigni.ws(18): Class 'CBTCondIsBeingHitByIgniDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondischangingweapon.ws(6): Class 'BTCondIsChangingWeapon' already defined.

Error [content0]game\behavior_tree\conditions\btcondischangingweapon.ws(25): Class 'BTCondIsChangingWeaponDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondischangingweapon.ws(33): Class 'BTCondDoesChangingWeaponRequiresIdle' already defined.

Error [content0]game\behavior_tree\conditions\btcondischangingweapon.ws(52): Class 'BTCondDoesChangingWeaponRequiresIdleDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondiscombattargetalive.ws(9): Class 'CBTCondIsCombatTargetAlive' already defined.

Error [content0]game\behavior_tree\conditions\btcondiscombattargetalive.ws(22): Class 'CBTCondIsCombatTargetAliveDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondisdialogorcutsceneplaying.ws( 8 : Class 'CBTCondIsDialogOrCutscenePlaying' already defined.

Error [content0]game\behavior_tree\conditions\btcondisdialogorcutsceneplaying.ws(17): Class 'CBTCondIsDialogOrCutscenePlayingDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondisdodging.ws(6): Class 'BTCondIsDodging' already defined.

Error [content0]game\behavior_tree\conditions\btcondisdodging.ws(14): Class 'BTCondIsDodgingDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondisdodging.ws(19): Class 'BTCondIsTargetDodging' already defined.

Error [content0]game\behavior_tree\conditions\btcondisdodging.ws(27): Class 'BTCondIsTargetDodgingDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondisguarded.ws(6): Class 'BTCondIsGuarded' already defined.

Error [content0]game\behavior_tree\conditions\btcondisguarded.ws(14): Class 'BTCondIsGuardedDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondisguarded.ws(19): Class 'BTCondIsTargetGuarded' already defined.

Error [content0]game\behavior_tree\conditions\btcondisguarded.ws(55): Class 'BTCondIsTargetGuardedDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondisinbehaviorgraph.ws(10): Class 'CBTCondIsInBehaviorGraph' already defined.

Error [content0]game\behavior_tree\conditions\btcondisinbehaviorgraph.ws(20): Class 'CBTCondIsInBehaviorGraphDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondisinbehaviorgraphnode.ws(17): Class 'BTCondIsInBehaviorGraphNode' already defined.

Error [content0]game\behavior_tree\conditions\btcondisinbehaviorgraphnode.ws(57): Class 'BTCondIsInBehaviorGraphNodeDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondisinguardarea.ws(16): Class 'BTCondIsInGuardArea' already defined.

Error [content0]game\behavior_tree\conditions\btcondisinguardarea.ws(74): Class 'BTCondIsInGuardAreaDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondisinimportantanim.ws(16): Class 'BTCondIsInImportantAnim' already defined.

Error [content0]game\behavior_tree\conditions\btcondisinimportantanim.ws(38): Class 'BTCondIsInImportantAnimDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondisinstance.ws(10): Class 'BTCondIsInStance' already defined.

Error [content0]game\behavior_tree\conditions\btcondisinstance.ws(40): Class 'BTCondIsInStanceDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondisinstate.ws(6): Class 'BTCondIsInState' already defined.

Error [content0]game\behavior_tree\conditions\btcondisinstate.ws(34): Class 'BTCondIsInStateDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondisinstate.ws(47): Class 'BTCondIsPlayerUnconscious' already defined.

Error [content0]game\behavior_tree\conditions\btcondisinstate.ws(55): Class 'BTCondIsPlayerUnconsciousDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondisinstate.ws(62): Class 'BTCondIsPlayerInCombatState' already defined.

Error [content0]game\behavior_tree\conditions\btcondisinstate.ws(70): Class 'BTCondIsPlayerInCombatStateDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondisinterior.ws(17): Class 'CBTCondIsInInterior' already defined.

Error [content0]game\behavior_tree\conditions\btcondisinterior.ws(42): Class 'CBTCondIsInInteriorDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondisintheway.ws(26): Class 'BTCondIsInTheWay' already defined.

Error [content0]game\behavior_tree\conditions\btcondisintheway.ws(124): Class 'BTCondIsInTheWayDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondisnpcalive.ws(6): Class 'CBTCondIsNpcAlive' already defined.

Error [content0]game\behavior_tree\conditions\btcondisnpcalive.ws(28): Class 'CBTCondIsNpcAliveDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondisnpcgrouptype.ws(9): Class 'BTCondIsNPCGroupType' already defined.

Error [content0]game\behavior_tree\conditions\btcondisnpcgrouptype.ws(28): Class 'BTCondIsNPCGroupTypeDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondisonnavigablespace.ws(6): Class 'CBTCondIsOnNavigableSpaceDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondisonnavigablespace.ws(11): Class 'CBTCondIsOnNavigableSpace' already defined.

Error [content0]game\behavior_tree\conditions\btcondispackleader.ws(16): Class 'BTCondIsPackLeader' already defined.

Error [content0]game\behavior_tree\conditions\btcondispackleader.ws(36): Class 'BTCondIsPackLeaderDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondistargetinwater.ws(7): Class 'CBTCondIsTargetInWater' already defined.

Error [content0]game\behavior_tree\conditions\btcondistargetinwater.ws(24): Class 'CBTCondIsTargetInWaterDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondistargetinwater.ws(34): Class 'CBTCondIsTargetUnderwater' already defined.

Error [content0]game\behavior_tree\conditions\btcondistargetinwater.ws(46): Class 'CBTCondIsTargetUnderwaterDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondistargetonhorse.ws(6): Class 'CBTCondIsTargetOnHorse' already defined.

Error [content0]game\behavior_tree\conditions\btcondistargetonhorse.ws(21): Class 'CBTCondIsTargetOnHorseDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondistargettedby.ws(17): Class 'CBTCondIsTargettedBy' already defined.

Error [content0]game\behavior_tree\conditions\btcondistargettedby.ws(58): Class 'CBTCondIsTargettedByDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondistargettheplayer.ws(9): Class 'CBTCondIsTargetThePlayer' already defined.

Error [content0]game\behavior_tree\conditions\btcondistargettheplayer.ws(28): Class 'CBTCondIsTargetThePlayerDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondisteleporting.ws(10): Class 'CBTCondIsTeleporting' already defined.

Error [content0]game\behavior_tree\conditions\btcondisteleporting.ws(25): Class 'CBTCondIsTeleportingDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondisunderwater.ws(16): Class 'CBTCondIsUnderwater' already defined.

Error [content0]game\behavior_tree\conditions\btcondisunderwater.ws(40): Class 'CBTCondIsUnderwaterDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondisvisible.ws(17): Class 'CBTCondIsVisible' already defined.

Error [content0]game\behavior_tree\conditions\btcondisvisible.ws(131): Class 'CBTCondIsVisibleDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondmonstertacticisused.ws(16): Class 'BTCondMonsterTacticIsUsed' already defined.

Error [content0]game\behavior_tree\conditions\btcondmonstertacticisused.ws(47): Class 'BTCondMonsterTacticIsUsedDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondmorphratio.ws(16): Class 'BTCondMorphRatio' already defined.

Error [content0]game\behavior_tree\conditions\btcondmorphratio.ws(50): Class 'BTCondMorphRatioDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondnumberofopponents.ws(16): Class 'BTCondNumberOfOpponents' already defined.

Error [content0]game\behavior_tree\conditions\btcondnumberofopponents.ws(55): Class 'BTCondNumberOfOpponentsDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondnumberofsummonedcreaturesalive.ws(12): Class 'BTCondNumberOfSummonedCreaturesAlive' already defined.

Error [content0]game\behavior_tree\conditions\btcondnumberofsummonedcreaturesalive.ws(45): Class 'BTCondNumberOfSummonedCreaturesAliveDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondplayeriscastingsign.ws(15): Class 'BTCondPlayerIsCastingSign' already defined.

Error [content0]game\behavior_tree\conditions\btcondplayeriscastingsign.ws(42): Class 'BTCondPlayerIsCastingSignDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondsubmersionlevel.ws(16): Class 'BTCondSubmersionLevel' already defined.

Error [content0]game\behavior_tree\conditions\btcondsubmersionlevel.ws(58): Class 'BTCondSubmersionLevelDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondswarmshieldavailable.ws(10): Class 'CBTCondSwarmShieldAvailable' already defined.

Error [content0]game\behavior_tree\conditions\btcondswarmshieldavailable.ws(48): Class 'CBTCondSwarmShieldAvailableDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondsynchroniseddelay.ws(17): Class 'BTCondSynchronisedDelay' already defined.

Error [content0]game\behavior_tree\conditions\btcondsynchroniseddelay.ws(108): Class 'BTCondSynchronisedDelayDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondtargetattackeddelay.ws(15): Class 'BTCondTargetAttackedDelay' already defined.

Error [content0]game\behavior_tree\conditions\btcondtargetattackeddelay.ws(46): Class 'BTCondTargetAttackedDelayDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondtargethasitemheld.ws(7): Class 'CBTCondTargetHasItemHeld' already defined.

Error [content0]game\behavior_tree\conditions\btcondtargethasitemheld.ws(55): Class 'CBTCondTargetHasItemHeldDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondtargethastag.ws(10): Class 'CBTCondTargetHasTag' already defined.

Error [content0]game\behavior_tree\conditions\btcondtargethastag.ws(27): Class 'CBTCondTargetHasTagDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondtargetisally.ws(16): Class 'BTCondTargetIsAlly' already defined.

Error [content0]game\behavior_tree\conditions\btcondtargetisally.ws(79): Class 'BTCondTargetIsAllyDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondthreatlevel.ws(16): Class 'BTCondThreatLevel' already defined.

Error [content0]game\behavior_tree\conditions\btcondthreatlevel.ws(45): Class 'BTCondThreatLevelDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondthreatlevel.ws(57): Class 'BTCondTargetThreatLevel' already defined.

Error [content0]game\behavior_tree\conditions\btcondthreatlevel.ws(93): Class 'BTCondTargetThreatLevelDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondwasnpcintalkinteraction.ws(6): Class 'BTCondWasNPCInTalkInteraction' already defined.

Error [content0]game\behavior_tree\conditions\btcondwasnpcintalkinteraction.ws(14): Class 'BTCondWasNPCInTalkInteractionDef' already defined.

Error [content0]game\behavior_tree\conditions\btcondwaterdepth.ws(11): Class 'BTCondWaterDepth' already defined.

Error [content0]game\behavior_tree\conditions\btcondwaterdepth.ws(54): Class 'BTCondWaterDepthDef' already defined.

Error [content0]game\behavior_tree\conditions\btisweaponloaded.ws(6): Class 'CBTCondIsWeaponLoaded' already defined.

Error [content0]game\behavior_tree\conditions\btisweaponloaded.ws(25): Class 'CBTCondIsWeaponLoadedDef' already defined.

Error [content0]game\behavior_tree\conditions\bttaskistargetamonster.ws(7): Class 'CBTCondIsTargetAMonster' already defined.

Error [content0]game\behavior_tree\conditions\bttaskistargetamonster.ws(22): Class 'CBTCondIsTargetAMonsterDef' already defined.

Error [content0]game\behavior_tree\conditions\bttaskistargetonboat.ws(7): Class 'CBTCondIsTargetOnBoat' already defined.

Error [content0]game\behavior_tree\conditions\bttaskistargetonboat.ws(19): Class 'CBTCondIsTargetOnBoatDef' already defined.

Error [content0]game\behavior_tree\latent\behtreelatentfollow.ws.ws(10): Class 'W3ActorLatentActionFollowPlayer' already defined.

Error [content0]game\behavior_tree\latent\behtreelatentfollow.ws.ws(50): Class 'W3ActorLatentActionFollow' already defined.

Error [content0]game\behavior_tree\latent\behtreelatentmovealongpath.ws(10): Class 'W3ActorLatentActionMoveAlongPath' already defined.

Error [content0]game\behavior_tree\latent\behtreelatentmovealongpath.ws(50): Class 'W3ActorLatentActionMoveAlongPathWithCompanion' already defined.

Error [content0]game\behavior_tree\latent\behtreelatentmovealongpath.ws(95): Class 'W3ActorLatentActionMoveAlongPathAwareOfTail' already defined.

Error [content0]game\behavior_tree\latent\behtreelatentmoveto.ws(10): Class 'W3ActorLatentActionMoveTo' already defined.

Error [content0]game\behavior_tree\latent\behtreelatentplayanimation.ws(10): Class 'W3ActorLatentActionPlayAnimation' already defined.

Error [content0]game\behavior_tree\latent\behtreelatentplayanimation.ws(29): Class 'W3ActorLatentActionSlotAnimation' already defined.

Error [content0]game\behavior_tree\latent\behtreelatentplayanimation.ws(52): Class 'W3ActorLatentActionBreakAnimations' already defined.

Error [content0]game\behavior_tree\latent\behtreelatentplayvoiceset.ws(10): Class 'W3ActorLatentActionPlayVoiceSet' already defined.

Error [content0]game\behavior_tree\latent\behtreelatentrotatetowards.ws(10): Class 'W3ActorLatentActionRotateTo' already defined.

Error [content0]game\behavior_tree\latent\behtreelatentwalktotargetwait.ws(10): Class 'W3ActorLatentActionWalkToTargetWaitActor' already defined.

Error [content0]game\behavior_tree\tasks\animals\btanimal.ws(9): Class 'CBTTaskAnimalSetIsScared' already defined.

Error [content0]game\behavior_tree\tasks\animals\btanimal.ws(35): Class 'CBTTaskAnimalSetIsScaredDef' already defined.

Error [content0]game\behavior_tree\tasks\animals\btanimal.ws(46): Class 'CBTCondAnimalIsScared' already defined.

Error [content0]game\behavior_tree\tasks\animals\btanimal.ws(66): Class 'CBTCondAnimalIsScaredDef' already defined.

Error [content0]game\behavior_tree\tasks\animals\btanimal.ws(80): Class 'CBTCondAnimalFlee' already defined.

Error [content0]game\behavior_tree\tasks\animals\btanimal.ws(140): Class 'CBTCondAnimalFleeDef' already defined.

Error [content0]game\behavior_tree\tasks\animals\btanimal.ws(153): Class 'CBTTaskReactToHostility' already defined.

Error [content0]game\behavior_tree\tasks\animals\btanimal.ws(186): Class 'CBTTaskReactToHostilityDef' already defined.

Error [content0]game\behavior_tree\tasks\animals\btaskanimal3stageidle.ws(6): Class 'CBTTask3StageIdle' already defined.

Error [content0]game\behavior_tree\tasks\animals\btaskanimal3stageidle.ws(39): Class 'CBTTask3StateIdleDef' already defined.

Error [content0]game\behavior_tree\tasks\animals\bttaskanimalflee.ws( 8 : Class 'CMoveTRGAnimalFlee' already defined.

Error [content0]game\behavior_tree\tasks\animals\bttaskanimalflee.ws(12): Class 'CBTTaskAnimalFlee' already defined.

Error [content0]game\behavior_tree\tasks\animals\bttaskanimalflee.ws(85): Class 'CBTTaskAnimalFleeDef' already defined.

Error [content0]game\behavior_tree\tasks\animals\bttaskaxiicharm.ws(10): Class 'CBTTaskAxiiCharmMonitor' already defined.

Error [content0]game\behavior_tree\tasks\animals\bttaskaxiicharm.ws(49): Class 'CBTTaskAxiiCharmMonitorDef' already defined.

Error [content0]game\behavior_tree\tasks\animals\bttasknervousstate.ws(10): Class 'CBTTaskNervousState' already defined.

Error [content0]game\behavior_tree\tasks\animals\bttasknervousstate.ws(87): Class 'CBTTaskNervousStateDef' already defined.

Error [content0]game\behavior_tree\tasks\btcondthreatleveldifference.ws(16): Class 'BTCondThreatLevelDifference' already defined.

Error [content0]game\behavior_tree\tasks\btcondthreatleveldifference.ws(105): Class 'BTCondThreatLevelDifferenceDef' already defined.

Error [content0]game\behavior_tree\tasks\bttask_debuglog.ws(6): Class 'BTTask_DebugLog' already defined.

Error [content0]game\behavior_tree\tasks\bttask_debuglog.ws(33): Class 'BTTask_DebugLogDef' already defined.

Error [content0]game\behavior_tree\tasks\bttaskattack.ws(9): Class 'CBTTaskAttack' already defined.

Error [content0]game\behavior_tree\tasks\bttaskattack.ws(470): Class 'CBTTaskAttackDef' already defined.

Error [content0]game\behavior_tree\tasks\bttaskdespawn.ws(10): Class 'CBTTaskDespawn' already defined.

Error [content0]game\behavior_tree\tasks\bttaskdespawn.ws(90): Class 'CBTTaskDespawnDef' already defined.

Error [content0]game\behavior_tree\tasks\bttaskempty.ws(6): Class 'BTTaskEmpty' already defined.

Error [content0]game\behavior_tree\tasks\bttaskempty.ws(14): Class 'BTTaskEmptyDef' already defined.

Error [content0]game\behavior_tree\tasks\bttaskencountercheck.ws(11): Class 'BTTaskEncounterCheck' already defined.

Error [content0]game\behavior_tree\tasks\bttaskencountercheck.ws(31): Class 'BTTaskEncounterCheckDef' already defined.

Error [content0]game\behavior_tree\tasks\bttaskmagiccoilattack.ws(10): Class 'CBTTaskMagicCoilAttack' already defined.

Error [content0]game\behavior_tree\tasks\bttaskmagiccoilattack.ws(264): Class 'CBTTaskMagicCoilAttackDef' already defined.

Error [content0]game\behavior_tree\tasks\bttaskraiseanimationevent.ws(6): Class 'CBTTaskRaiseAnimationEvent' already defined.

Error [content0]game\behavior_tree\tasks\bttaskraiseanimationevent.ws(58): Class 'CBTTaskRaiseAnimationEventDef' already defined.

Error [content0]game\behavior_tree\tasks\bttasksavenamedtargetonevent.ws(16): Class 'BTSaveNamedTargetOnEvent' already defined.

Error [content0]game\behavior_tree\tasks\bttasksavenamedtargetonevent.ws(46): Class 'BTSaveNamedTargetOnEventDef' already defined.

Error [content0]game\behavior_tree\tasks\bttasksavetagetposascustomtarget.ws(16): Class 'BTTaskSaveTargetPosAsCustomTarget' already defined.

Error [content0]game\behavior_tree\tasks\bttasksavetagetposascustomtarget.ws(74): Class 'BTTaskSaveTargetPosAsCustomTargetDef' already defined.

Error [content0]game\behavior_tree\tasks\bttaskselecttargetfromlist.ws(7): Class 'CBTTaskSelectTargetFromList' already defined.

Error [content0]game\behavior_tree\tasks\bttaskselecttargetfromlist.ws(97): Class 'CBTTaskSelectTargetFromListDef' already defined.

Error [content0]game\behavior_tree\tasks\bttasksendtutorialevent.ws(6): Class 'CBTTaskSendTutorialEvent' already defined.

Error [content0]game\behavior_tree\tasks\bttasksendtutorialevent.ws(41): Class 'CBTTaskSendTutorialEventDef' already defined.

Error [content0]game\behavior_tree\tasks\bttasksoundswitch.ws(16): Class 'BTTaskSoundSwitch' already defined.

Error [content0]game\behavior_tree\tasks\bttasksoundswitch.ws(50): Class 'BTTaskSoundSwitchDef' already defined.

Error [content0]game\behavior_tree\tasks\bttaskswarm.ws(10): Class 'CBTTaskSwarm' already defined.

Error [content0]game\behavior_tree\tasks\bttaskswarm.ws(35): Class 'CBTTaskSwarmDef' already defined.

Error [content0]game\behavior_tree\tasks\bttasksyncanimation.ws(7): Class 'CBTTaskPlaySyncedAnimation' already defined.

Error [content0]game\behavior_tree\tasks\bttasksyncanimation.ws(189): Class 'CBTTaskPlaySyncedAnimationDef' already defined.

Error [content0]game\behavior_tree\tasks\bttaskwait.ws( 8 : Class 'CBTTaskWait' already defined.

Error [content0]game\behavior_tree\tasks\bttaskwait.ws(20): Class 'CBTTaskWaitDef' already defined.

Error [content0]game\behavior_tree\tasks\bttaskwait.ws(34): Class 'CBTTaskForceWait' already defined.

Error [content0]game\behavior_tree\tasks\bttaskwait.ws(93): Class 'CBTTaskForceWaitDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttask3stateattack.ws(10): Class 'CBTTask3StateAttack' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttask3stateattack.ws(193): Class 'CBTTask3StateAttackDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttask3stateattack.ws(219): Class 'CBTTask3StateWithRot' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttask3stateattack.ws(241): Class 'CBTTask3StateWithRotDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttask3stateattack.ws(254): Class 'CBTTask3StateWithDist' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttask3stateattack.ws(278): Class 'CBTTask3StateWithDistDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttask3stateattack.ws(292): Class 'CBTTask3StateWithDistAndRot' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttask3stateattack.ws(320): Class 'CBTTask3StateWithDistAndRotDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttask3stateattack.ws(336): Class 'CBTTask3StateAddEffectAttack' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttask3stateattack.ws(433): Class 'CBTTask3StateAddEffectAttackDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttask3statecharge.ws(6): Class 'CBTTask3StateCharge' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttask3statecharge.ws(126): Class 'CBTTask3StateChargeDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttask3stateprojectileattack.ws(6): Class 'CBTTask3StateProjectileAttack' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttask3stateprojectileattack.ws(132): Class 'CBTTask3StateProjectileAttackDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttask3statetaunt.ws(10): Class 'CBTTask3StateTaunt' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttask3statetaunt.ws(59): Class 'CBTTask3StateTauntDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskaddeffecttotarget.ws(10): Class 'CBTTaskAddEffectToTarget' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskaddeffecttotarget.ws(203): Class 'CBTTaskAddEffectToTargetDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskadditivehitlistener.ws(6): Class 'BTTaskAdditiveHitListener' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskadditivehitlistener.ws(182): Class 'BTTaskAdditiveHitListenerDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskadditivetaunt.ws(16): Class 'BTTaskAdditiveTaunt' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskadditivetaunt.ws(80): Class 'BTTaskAdditiveTauntDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskboatattack.ws(15): Class 'CBTTaskBoatAttack' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskboatattack.ws(111): Class 'CBTTaskBoatAttackDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskboatgrab.ws(15): Class 'CBTTaskBoatGrab' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskboatgrab.ws(127): Class 'CBTTaskBoatGrabDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskcastsign.ws(9): Class 'CBTTaskCastSign' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskcastsign.ws(122): Class 'CBTTaskCastSignDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskcastsign.ws(129): Class 'CBTTaskCastAard' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskcastsign.ws(148): Class 'CBTTaskCastAardDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskcastsign.ws(156): Class 'CBTTaskCastIgni' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskcastsign.ws(175): Class 'CBTTaskCastIgniDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskcastsign.ws(183): Class 'CBTTaskCastQuen' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskcastsign.ws(394): Class 'CBTTaskCastQuenDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskcharge.ws(11): Class 'CBTTaskCharge' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskcharge.ws(264): Class 'CBTTaskChargeDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskcombatstorage.ws(6): Class 'CBTTaskCombatStorage' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskcombatstorage.ws(46): Class 'CBTTaskCombatStorageDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskcombatstorage.ws(56): Class 'CBehTreeTaskCombatStorageCleanup' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskcombatstorage.ws(117): Class 'CBehTreeTaskCombatStorageCleanupDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskcombatstorage.ws(132): Class 'CBTTaskPreCombatWarning' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskcombatstorage.ws(173): Class 'CBTTaskPreCombatWarningDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskcombatstorage.ws(188): Class 'CBTTaskGetPreCombatWarning' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskcombatstorage.ws(213): Class 'CBTTaskGetPreCombatWarningDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskcombattargetselection.ws(6): Class 'CBehTreeCombatTargetSelectionTask' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskcombattargetselection.ws(224): Class 'CBehTreeCombatTargetSelectionTaskDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskcounterdecorator.ws(6): Class 'CBTTaskCounterDecorator' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskcounterdecorator.ws(19): Class 'CBTTaskCounterDecoratorDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskcounterdecorator.ws(25): Class 'CBTCondIsCountering' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskcounterdecorator.ws(32): Class 'CBTCondIsCounteringDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskdash.ws(6): Class 'CBTTaskDash' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskdash.ws(243): Class 'CBTTaskDashDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskdefend.ws(6): Class 'CBTTaskDefend' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskdefend.ws(125): Class 'CBTTaskDefendDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskdelay.ws(7): Class 'CBTTaskDelay' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskdelay.ws(36): Class 'CBTTaskDelayDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskdelay.ws(46): Class 'CBTTaskActivateOnlyOnce' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskdelay.ws(93): Class 'CBTTaskActivateOnlyOnceDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskdodge.ws(10): Class 'CBTTaskDodge' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskdodge.ws(371): Class 'CBTTaskDodgeDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskdodge.ws(423): Class 'CBTTaskCombatStyleDodge' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskdodge.ws(457): Class 'CBTTaskCombatStyleDodgeDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskdodge.ws(467): Class 'CBTTaskCircularDodge' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskdodge.ws(565): Class 'CBTTaskCircularDodgeDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskequipmonsterweapons.ws(11): Class 'CBehTreeTaskEquipMonsterWeapons' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskequipmonsterweapons.ws(55): Class 'CBehTreeTaskEquipMonsterWeaponsDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskequipweapon.ws(6): Class 'CBTTaskEquipItem' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskequipweapon.ws(36): Class 'CBTTaskEquipItemDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskfear.ws(10): Class 'CBTTaskFear' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskfear.ws(56): Class 'CBTTaskFearDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskfinishable.ws(6): Class 'CBTTaskFinishable' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskfinishable.ws(55): Class 'CBTTaskFinishableDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskfinishable.ws(63): Class 'CBTTaskEndFinisherOnDeactivate' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskfinishable.ws(70): Class 'CBTTaskEndFinisherOnDeactivateDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskfrostareaattack.ws(16): Class 'BTTaskFrostAreaAttack' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskfrostareaattack.ws(300): Class 'BTTaskFrostAreaAttackDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskfrostsnakeattack.ws(16): Class 'BTTaskFrostSnakeAttack' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskfrostsnakeattack.ws(363): Class 'BTTaskFrostSnakeAttackDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskimlerithshielddestruction.ws(6): Class 'CBTTaskImlerithShieldDestruction' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskimlerithshielddestruction.ws(110): Class 'CBTTaskImlerithShieldDestructionDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskisfriendlyneartarget.ws(6): Class 'CBTTaskIsFriendlyNearTarget' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskisfriendlyneartarget.ws(50): Class 'CBTTaskIsFriendlyNearTargetDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskisfriendlyneartarget.ws(66): Class 'CBTTaskIsHostileAndNoFriendlyNearTarget' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskisfriendlyneartarget.ws(111): Class 'CBTTaskIsHostileAndNoFriendlyNearTargetDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskjumpback.ws(10): Class 'CBTTaskJumpBack' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskjumpback.ws(65): Class 'CBTTaskJumpBackDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskkill.ws(17): Class 'CBTTaskKill' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskkill.ws(223): Class 'CBTTaskKillDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskmagicattack.ws(10): Class 'CBTTaskCollisionAttack' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskmagicattack.ws(30): Class 'CBTTaskCollisionAttackDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskmagicattack.ws(34): Class 'CBTTaskMagicAttack' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskmagicattack.ws(96): Class 'CBTTaskMagicAttackDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskmagicattack.ws(113): Class 'CBTTaskMagicMeleeAttack' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskmagicattack.ws(336): Class 'CBTTaskMagicMeleeAttackDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskmagicattack.ws(344): Class 'CBTTaskMagicRangeAttack' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskmagicattack.ws(380): Class 'CBTTaskMagicRangeAttackDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskmagicattack.ws(386): Class 'CBTTaskMagicFXAttack' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskmagicattack.ws(471): Class 'CBTTaskMagicFXAttackDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskmagicattack.ws(478): Class 'CBTTaskMagicBomb' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskmagicattack.ws(527): Class 'CBTTaskMagicBombDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskmanagehpregeneffects.ws(13): Class 'BTTaskManageHPRegenEffects' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskmanagehpregeneffects.ws(57): Class 'BTTaskManageHPRegenEffectsDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskperformparry.ws(10): Class 'CBTTaskPerformParry' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskperformparry.ws(392): Class 'CBTTaskPerformParryDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskperformparry.ws(424): Class 'CBTTaskCombatStylePerformParry' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskperformparry.ws(447): Class 'CBTTaskCombatStylePerformParryDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskplayeventlatent.ws(10): Class 'CBTTaskPlayEventLatent' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskplayeventlatent.ws(61): Class 'CBTTaskPlayEventLatentDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskprojectileattack.ws(6): Class 'CBTTaskProjectileAttack' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskprojectileattack.ws(331): Class 'CBTTaskProjectileAttackDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskprojectileattack.ws(382): Class 'CBTTaskProjectileAttackWithPrepare' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskprojectileattack.ws(494): Class 'CBTTaskProjectileAttackWithPrepareDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskreaction.ws( 8 : Class 'CBTTaskReaction' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskreaction.ws(165): Class 'CBTTaskReactionDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskrequireditems.ws(10): Class 'CBehTreeTaskRequiredItems' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskrequireditems.ws(357): Class 'CBehTreeTaskRequiredItemsDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskrequireditems.ws(381): Class 'IBehTreeTaskProcessProjectile' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskrequireditems.ws(418): Class 'IBehTreeTaskProcessProjectileDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskrequireditems.ws(426): Class 'CBehTreeTaskProcessArrows' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskrequireditems.ws(483): Class 'CBehTreeTaskProcessArrowsDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskrequireditems.ws(498): Class 'CBehTreeTaskProcessCrossbowBolts' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskrequireditems.ws(551): Class 'CBehTreeTaskProcessCrossbowBoltsDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskrequireditems.ws(559): Class 'CBehTreeTaskSheathWeapons' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskrequireditems.ws(640): Class 'CBehTreeTaskSheathWeaponsDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskrequireditems.ws(648): Class 'CBehTreeTaskConditionalSheathWeapons' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskrequireditems.ws(707): Class 'CBehTreeTaskConditionalSheathWeaponsDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttasksearchtarget.ws(16): Class 'BTTaskSearchTarget' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttasksearchtarget.ws(89): Class 'BTTaskSearchTargetDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttasksetadditivehitflag.ws(12): Class 'BTTaskSetAdditiveHitFlag' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttasksetadditivehitflag.ws(86): Class 'BTTaskSetAdditiveHitFlagDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskshoot.ws(6): Class 'CBTTaskShoot' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskshoot.ws(198): Class 'CBTTaskShootDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskspawnentityattack.ws(6): Class 'CBTTaskSpawnEntityAttack' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskspawnentityattack.ws(103): Class 'CBTTaskSpawnEntityAttackDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskspawnentityoffset.ws(6): Class 'CBTTaskSpawnEntityOffset' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskspawnentityoffset.ws(166): Class 'CBTTaskSpawnEntityOffsetDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskspawnentityoffset.ws(196): Class 'CBTTaskSpawnSlidingEntity' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskspawnentityoffset.ws(255): Class 'CBTTaskSpawnSlidingEntityDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskspawnmultipleentitiesattack.ws(32): Class 'CBTTaskSpawnMultipleEntitiesAttack' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskspawnmultipleentitiesattack.ws(322): Class 'CBTTaskSpawnMultipleEntitiesAttackDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskspawnmultipleentitiesattack.ws(364): Class 'CBTTaskSpawnMultipleEntities3StateAttack' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskspawnmultipleentitiesattack.ws(657): Class 'CBTTaskSpawnMultipleEntities3StateAttackDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskspawnmultipleprojectilesattack.ws(16): Class 'CBTTaskSpawnMultipleProjectilesAttack' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskspawnmultipleprojectilesattack.ws(67): Class 'CBTTaskSpawnMultipleProjectilesAttackDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskspawnobject.ws(6): Class 'CBTTaskSpawnObject' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttaskspawnobject.ws(220): Class 'CBTTaskSpawnObjectDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttasksummoncreatures.ws(10): Class 'CBTTaskSummonCreatures' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttasksummoncreatures.ws(286): Class 'CBTTaskSummonCreaturesDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttasksummoncreaturesonspots.ws(16): Class 'BTTaskSummonCreaturesOnSpots' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttasksummoncreaturesonspots.ws(244): Class 'BTTaskSummonCreaturesOnSpotsDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttasktaunt.ws(10): Class 'CBTTaskTaunt' already defined.

Error [content0]game\behavior_tree\tasks\combat\bttasktaunt.ws(54): Class 'CBTTaskTauntDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\btthrowbomb.ws(6): Class 'CBTTaskThrowBomb' already defined.

Error [content0]game\behavior_tree\tasks\combat\btthrowbomb.ws(165): Class 'CBTTaskThrowBombDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\btthrowbomb.ws(180): Class 'CBTTaskThrowDwimeritiumBomb' already defined.

Error [content0]game\behavior_tree\tasks\combat\btthrowbomb.ws(200): Class 'CBTTaskThrowDwimeritiumBombDef' already defined.

Error [content0]game\behavior_tree\tasks\combat\ticket\btticket.ws(7): Class 'CTicketsDefaultConfiguration' was already exported.

Error [content0]game\behavior_tree\tasks\combat\ticket\btticket.ws(31): Class 'ITicketAlgorithmScriptDefinition' was already exported.

Error [content0]game\behavior_tree\tasks\combat\ticket\btticket.ws(35): Class 'ITicketAlgorithmScript' was already exported.

Error [content0]game\behavior_tree\tasks\combat\ticket\btticket.ws(59): Class 'CTicketAlgorithmSimple' already defined.

Error [content0]game\behavior_tree\tasks\combat\ticket\btticket.ws(66): Class 'CTicketAlgorithmSimpleDefinition' already defined.

Error [content0]game\behavior_tree\tasks\combat\ticket\btticket.ws(74): Class 'CTicketAlgorithmCheckHP' already defined.

Error [content0]game\behavior_tree\tasks\combat\ticket\btticket.ws(87): Class 'CTicketAlgorithmCheckHPDefinition' already defined.

Error [content0]game\behavior_tree\tasks\combat\ticket\btticket.ws(96): Class 'CTicketBaseAlgorithm' already defined.

Error [content0]game\behavior_tree\tasks\combat\ticket\btticket.ws(213): Class 'CTicketBaseAlgorithmDefinition' already defined.

Error [content0]game\behavior_tree\tasks\combat\ticket\btticket.ws(218): Class 'CTicketAlgorithmApproach' already defined.

Error [content0]game\behavior_tree\tasks\combat\ticket\btticket.ws(255): Class 'CTicketAlgorithmApproachDefinition' already defined.

Error [content0]game\behavior_tree\tasks\combat\ticket\btticket.ws(261): Class 'CTicketAttackAlgorithm' already defined.

Error [content0]game\behavior_tree\tasks\combat\ticket\btticket.ws(320): Class 'CTicketAttackAlgorithmDefinition' already defined.

Error [content0]game\behavior_tree\tasks\combat\ticket\btticket.ws(338): Class 'CTicketAlgorithmMelee' already defined.

Error [content0]game\behavior_tree\tasks\combat\ticket\btticket.ws(475): Class 'CTicketAlgorithmMeleeDefinition' already defined.

Error [content0]game\behavior_tree\tasks\custom\btaskcustomapplyeffectattack.ws(9): Class 'CBTTaskCustomApplyEffectAttack' already defined.

Error [content0]game\behavior_tree\tasks\custom\btaskcustomapplyeffectattack.ws(93): Class 'CBTTaskCustomApplyEffectAttackDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\btaskplaysyncanim.ws(10): Class 'CBTTaskPlaySyncAnim' already defined.

Error [content0]game\behavior_tree\tasks\custom\btaskplaysyncanim.ws(116): Class 'CBTTaskPlaySyncAnimDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\btaskplaysyncanim.ws(152): Class 'CBTTaskPlaySyncAnimAttack' already defined.

Error [content0]game\behavior_tree\tasks\custom\btaskplaysyncanim.ws(493): Class 'CBTTaskPlaySyncAnimAttackDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\btcondcheckbasestatvalue.ws(16): Class 'BTCondCheckStatValue' already defined.

Error [content0]game\behavior_tree\tasks\custom\btcondcheckbasestatvalue.ws(86): Class 'BTCondCheckStatValueDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\btcondcheckfact.ws(11): Class 'CBTCondCheckFact' already defined.

Error [content0]game\behavior_tree\tasks\custom\btcondcheckfact.ws(38): Class 'CBTCondCheckFactDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\btcondfinisherwasinterrupted.ws(16): Class 'BTCondFinisherWasInterrupted' already defined.

Error [content0]game\behavior_tree\tasks\custom\btcondfinisherwasinterrupted.ws(35): Class 'BTCondFinisherWasInterruptedDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\btcondisplayerinspecialattack.ws(6): Class 'BTCondIsPlayerInSpecialAttack' already defined.

Error [content0]game\behavior_tree\tasks\custom\btcondisplayerinspecialattack.ws(19): Class 'BTCondIsPlayerInSpecialAttackDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\btcondlairentityinrange.ws(10): Class 'CBTCondLairEntityInRange' already defined.

Error [content0]game\behavior_tree\tasks\custom\btcondlairentityinrange.ws(36): Class 'CBTCondLairEntityInRangeDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\btplayagonysyncedfinisher.ws( 8 : Class 'CBTTaskPlayAgonySyncedFinisher' already defined.

Error [content0]game\behavior_tree\tasks\custom\btplayagonysyncedfinisher.ws(42): Class 'CBTTaskPlayAgonySyncedFinisherDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskactionfail.ws(10): Class 'CBTTaskActionFail' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskactionfail.ws(31): Class 'CBTTaskActionFailDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskactivaterift.ws(7): Class 'CBTTaskActivateRift' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskactivaterift.ws(92): Class 'CBTTaskActivateRiftDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskaddbuff.ws(16): Class 'BTTaskAddBuffs' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskaddbuff.ws(80): Class 'BTTaskAddBuffsDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskaddremoveability.ws(16): Class 'BTTaskAddRemoveAbility' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskaddremoveability.ws(114): Class 'BTTaskAddRemoveAbilityDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskagony.ws(6): Class 'CBehTreeTaskAgony' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskagony.ws(217): Class 'CBehTreeAgonyDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskarchespormanager.ws(18): Class 'BTTaskArchesporManager' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskarchespormanager.ws(702): Class 'BTTaskArchesporManagerDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskbehaviorgraph.ws(10): Class 'CBehTreeTaskBehaviorGraph' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskbehaviorgraph.ws(185): Class 'CBehTreeBehaviorGraphDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskbombardmentattack.ws(6): Class 'CBTTaskBombardmentAttack' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskbombardmentattack.ws(124): Class 'CBTTaskBombardmentAttackDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskbombardmentattack.ws(141): Class 'CBTIsPlayerInsideDiveAttackArea' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskbombardmentattack.ws(149): Class 'CBTIsPlayerInsideDiveAttackAreaDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskbombardmentattack.ws(156): Class 'CBTIsPlayerInsideSelectedDiveAttackArea' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskbombardmentattack.ws(166): Class 'CBTIsPlayerInsideSelectedDiveAttackAreaDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskbreakquen.ws(6): Class 'CBTTaskBreakQuen' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskbreakquen.ws(34): Class 'CBTTaskBreakQuenDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskbruxaspawn.ws(10): Class 'CBTTaskBruxaSpawn' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskbruxaspawn.ws(354): Class 'CBTTaskBruxaSpawnDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskcaranthirmeteor.ws(9): Class 'CBTTaskCaranthirMeteor' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskcaranthirmeteor.ws(95): Class 'CBTTaskCaranthirMeteorDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskcaretakermanager.ws(15): Class 'BTTaskCaretakerManager' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskcaretakermanager.ws(242): Class 'BTTaskCaretakerManagerDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskcarrybox.ws(7): Class 'CBTTaskCarryBox' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskcarrybox.ws(77): Class 'CTTaskCarryBoxDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskcarrybox.ws(93): Class 'CBTTaskRestBetweenBoxes' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskcarrybox.ws(104): Class 'CBTTaskRestBetweenBoxesDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskchance.ws(6): Class 'CBTTaskChance' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskchance.ws(72): Class 'CBTTaskChanceDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskchangeappearance.ws(6): Class 'CBTTaskChangeAppearance' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskchangeappearance.ws(46): Class 'CBTTaskChangeAppearanceDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskcheckactorspeed.ws(11): Class 'CBTTaskCheckActorSpeed' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskcheckactorspeed.ws(70): Class 'CBTTaskCheckActorSpeedDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskcheckflyingactors.ws(16): Class 'CBTTaskCheckFlyingActors' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskcheckflyingactors.ws(81): Class 'CBTTaskCheckFlyingActorsDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskcirianimeventlistener.ws( 8 : Class 'CBTTaskSmartSetVisible' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskcirianimeventlistener.ws(86): Class 'CBTTaskSmartSetVisibleDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskcollisionmonitor.ws(10): Class 'CBTTaskCollisionMonitor' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskcollisionmonitor.ws(337): Class 'CBTTaskCollisionMonitorDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskcollisionmonitor.ws(366): Class 'CBTTaskReactionToCollision' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskcollisionmonitor.ws(454): Class 'CBTTaskReactionToCollisionDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskcombatstylemanager.ws(7): Class 'CBehTreeCombatStyleManager' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskcombatstylemanager.ws(198): Class 'CBehTreeCombatStyleManagerDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskcompleteonanimevent.ws(16): Class 'BTTaskCompleteOnAnimEvent' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskcompleteonanimevent.ws(36): Class 'BTTaskCompleteOnAnimEventDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskcompleteongameplayevent.ws(9): Class 'BTTaskCompleteOnGameplayEvent' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskcompleteongameplayevent.ws(24): Class 'BTTaskCompleteOnGameplayEventDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskcrabattack.ws(6): Class 'CBTTaskCrabAttack' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskcrabattack.ws(32): Class 'CBTTaskCrabAttackDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskcriticalstate.ws(10): Class 'CBehTreeTaskCriticalState' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskcriticalstate.ws(180): Class 'CBehTreeTaskCriticalStateDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskcseffect.ws(18): Class 'CBehTreeTaskCSEffect' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskcseffect.ws(1288): Class 'CBehTreeTaskCSEffectDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskcseffectflying.ws(10): Class 'CBehTreeTaskCSEffectFlying' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskcseffectflying.ws(140): Class 'CBehTreeTaskCSEffectFlyingDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskdealdamage.ws(6): Class 'CBTTaskDealDamageToOwner' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskdealdamage.ws(44): Class 'CBTTaskDealDamageToOwnerDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskdestroyentity.ws(6): Class 'CBTTaskDestroyEntity' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskdestroyentity.ws(65): Class 'CBTTaskDestroyEntityDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskdettlaffdash.ws(6): Class 'CBTTaskDettlaffDash' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskdettlaffdash.ws(78): Class 'CBTTaskDettlaffDashDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskdisablehitreaction.ws(10): Class 'CBTTaskDisableHitReaction' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskdisablehitreaction.ws(33): Class 'CBTTaskDisableHitReactionDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskdisablehitreaction.ws(45): Class 'CBTTaskSetUnstoppable' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskdisablehitreaction.ws(96): Class 'CBTTaskSetUnstoppableDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskdisablehitreactionfor.ws(9): Class 'CBTTaskDisableHitReactionFor' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskdisablehitreactionfor.ws(21): Class 'CBTTaskDisableHitReactionForDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskdivecheck.ws(16): Class 'CBTTaskDiveCheck' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskdivecheck.ws(75): Class 'CBTTaskDiveCheckDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskdrainstat.ws(7): Class 'BTTaskDrainStat' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskdrainstat.ws(53): Class 'BTTaskDrainStatDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskdrink.ws(7): Class 'CBTTaskDrink' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskdrink.ws(52): Class 'CBTTaskDrinkDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskdropprojectilesfromabove.ws(10): Class 'CBTTaskDropProjectilesFromAbove' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskdropprojectilesfromabove.ws(203): Class 'CBTTaskDropProjectilesFromAboveDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskduration.ws(9): Class 'CBTTaskBaseDuration' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskduration.ws(47): Class 'CBTTaskDuration' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskduration.ws(51): Class 'CBTTaskDurationDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskduration.ws(68): Class 'CBTTaskXMLBasedDuration' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskduration.ws(84): Class 'CBTTaskXMLBasedDurationDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskduration.ws(100): Class 'CBTTaskEventBasedDuration' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskduration.ws(114): Class 'CBTTaskEventBasedDurationDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskenablelookat.ws(13): Class 'CBTTaskEnableLookAt' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskenablelookat.ws(81): Class 'CBTTaskEnableLookAtDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskenterdrinkingminigame.ws(7): Class 'CBTTaskEnterDrinkingMinigame' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskenterdrinkingminigame.ws(59): Class 'CBTTaskEnterDrinkingMinigameDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskevaluate.ws(10): Class 'CBTTaskChangePriority' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskevaluate.ws(28): Class 'CBTTaskChangePriorityDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskevaluate.ws(39): Class 'CBTTaskChangePriorityTillAnimEvent' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskevaluate.ws(75): Class 'CBTTaskChangePriorityTillAnimEventDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskfairytalewitchactions.ws(6): Class 'CBTTaskFairytaleWitchActions' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskfairytalewitchactions.ws(60): Class 'CBTTaskFairytaleWitchActionsDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskfairytalewitchmanager.ws(6): Class 'BTTaskFairytaleWitchManager' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskfairytalewitchmanager.ws(159): Class 'BTTaskFairytaleWitchManagerDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskfalling.ws(6): Class 'CBTTaskFalling' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskfalling.ws(117): Class 'CBTTaskFallingDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskfindactorsbytag.ws(6): Class 'CBTTaskFindActorsByTag' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskfindactorsbytag.ws(53): Class 'CBTTaskFindActorsByTagDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskflightstyle.ws(10): Class 'CBTTaskFlightStyle' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskflightstyle.ws(137): Class 'CBTTaskFlightStyleDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskforcefinisher.ws(15): Class 'BTTaskForceFinisher' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskforcefinisher.ws(143): Class 'BTTaskForceFinisherDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskforcehitreaction.ws(16): Class 'BTTaskForceHitReaction' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskforcehitreaction.ws(44): Class 'BTTaskForceHitReactionDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskforcesetstat.ws(6): Class 'CBTTaskForceSetStat' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskforcesetstat.ws(60): Class 'CBTTaskForceSetStatDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskgameplayeventlistener.ws(6): Class 'BTTaskGameplayEventListener' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskgameplayeventlistener.ws(71): Class 'BTTaskGameplayEventListenerDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskgameplayeventlistener.ws(109): Class 'BTTaskMultipleGameplayEventListener' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskgameplayeventlistener.ws(113): Class 'BTTaskMultipleGameplayEventListenerDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskgesturesmanager.ws(13): Class 'CBTTaskGesturesManager' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskgesturesmanager.ws(481): Class 'CBTTaskGesturesManagerDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskguardchange.ws(7): Class 'CBTTaskGuardChange' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskguardchange.ws(93): Class 'CBTTaskGuardChangeDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskguardchange.ws(113): Class 'CBTTaskForceChangeGuard' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskguardchange.ws(151): Class 'CBTTaskForceChangeGuardDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskhandlehorsecollision.ws(6): Class 'BTTaskHandleHorseCollision' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskhandlehorsecollision.ws(37): Class 'BTTaskHandleHorseCollisionDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskhangingfromceilingspawn.ws(10): Class 'CBTTaskHangingFromCeilingSpawn' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskhangingfromceilingspawn.ws(345): Class 'CBTTaskHangingFromCeilingSpawnDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskhasability.ws(6): Class 'CBTTaskHasAbility' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskhasability.ws(78): Class 'CBTTaskHasAbilityDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskhasability.ws(93): Class 'CBTTaskHasAvailableAbility' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskhasability.ws(110): Class 'CBTTaskHasAvailableAbilityDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskhideallweapons.ws(6): Class 'CBTTaskHideAllWeapons' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskhideallweapons.ws(17): Class 'CBTTaskHideAllWeaponsDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskhitreactiondecorator.ws(10): Class 'CBTTaskHitReactionDecorator' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskhitreactiondecorator.ws(223): Class 'CBTTaskHitReactionDecoratorDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskhitreactiondecorator.ws(252): Class 'CBTCondBeingHit' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskhitreactiondecorator.ws(287): Class 'CBTCondBeingHitDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskhitreactiondecorator.ws(301): Class 'CBTCompleteOnHit' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskhitreactiondecorator.ws(321): Class 'CBTCompleteOnHitDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskiftargethaseffect.ws(10): Class 'CBTTaskIfTargetHasEffect' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskiftargethaseffect.ws(41): Class 'CBTTaskIfTargetHasEffectDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskiftargethaseffect.ws(54): Class 'CBTTaskIfTargetHasEffects' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskiftargethaseffect.ws(92): Class 'CBTTaskIfTargetHasEffectsDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskiftargethaseffect.ws(109): Class 'CBTTaskHasEffects' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskiftargethaseffect.ws(131): Class 'CBTTaskHasEffectsDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskimlerithbreakattachment.ws(6): Class 'CBTTaskImlerithBreakAttachment' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskimlerithbreakattachment.ws(26): Class 'CBTTaskImlerithBreakAttachmentDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskkillentitybytag.ws(11): Class 'CBTTaskKillEntityByTag' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskkillentitybytag.ws(48): Class 'CBTTaskKillEntityDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasklogreport.ws(6): Class 'CBTTaskReactionSystemLogReport' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasklogreport.ws(18): Class 'CBTTaskReactionSystemLogReportDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasklookat.ws(6): Class 'BTTaskLookat' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasklookat.ws(204): Class 'BTTaskLookatDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasklookat.ws(231): Class 'BTTaskUpdateLookatTarget' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasklookat.ws(379): Class 'BTTaskUpdateLookatTargetDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasklookat.ws(409): Class 'BTTaskAimingUpdateLookatTarget' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasklookat.ws(432): Class 'BTTaskAimingUpdateLookatTargetDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasklookat.ws(442): Class 'BTTaskUpdateLookatTargetByTag' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasklookat.ws(467): Class 'BTTaskUpdateLookatTargetByTagDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskmagicbubble.ws(7): Class 'CBTTaskActivateMagicBubble' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskmagicbubble.ws(78): Class 'CBTTaskActivateMagicBubbleDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskmagicbubble.ws(93): Class 'CBTTaskDeactivateMagicBubble' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskmagicbubble.ws(143): Class 'CBTTaskDeactivateMagicBubbleDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskmanageanimatedmovement.ws(16): Class 'BTTaskManageAnimatedMovement' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskmanageanimatedmovement.ws(62): Class 'BTTaskManageAnimatedMovementDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskmanageblindcreature.ws(17): Class 'CBTTaskManageBlindCreature' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskmanageblindcreature.ws(456): Class 'CBTTaskManageBlindCreatureDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskmanagebuffimmunity.ws(11): Class 'CBTTaskManageBuffImmunity' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskmanagebuffimmunity.ws(75): Class 'CBTTaskManageBuffImmunityDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskmanagecapsulecollision.ws(7): Class 'TaskManageCapsuleCollision' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskmanagecapsulecollision.ws(121): Class 'TaskManageCapsuleCollisionDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskmanagecombatphases.ws(32): Class 'BTTaskManageCombatPhases' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskmanagecombatphases.ws(222): Class 'BTTaskManageCombatPhasesDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskmanagecurveanimatedobjects.ws(17): Class 'BTTaskManageObjectsInPhantomComponentSlots' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskmanagecurveanimatedobjects.ws(534): Class 'BTTaskManageObjectsInPhantomComponentSlotsDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskmanagedjinnrage.ws(17): Class 'BTTaskManageDjinnRage' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskmanagedjinnrage.ws(189): Class 'BTTaskManageDjinnRageDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskmanagefact.ws(9): Class 'CBTTaskManageFact' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskmanagefact.ws(62): Class 'CBTTaskManageFactDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskmanagefxinstance.ws(16): Class 'BTTaskManageFXInstance' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskmanagefxinstance.ws(113): Class 'BTTaskManageFXInstanceDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskmanagegravity.ws(10): Class 'CBTTaskManageGravity' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskmanagegravity.ws(107): Class 'CBTTaskManageGravityDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskmanageisplayerfollower.ws(10): Class 'CBTManageIsPlayerFollower' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskmanageisplayerfollower.ws(68): Class 'CBTManageIsPlayerFollowerDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskmanagepackleader.ws(16): Class 'BTTaskManagePackLeader' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskmanagepackleader.ws(108): Class 'BTTaskManagePackLeaderDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskmanageprojectilerepulsion.ws(10): Class 'CBTTaskManageRepulseProjectileEvents' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskmanageprojectilerepulsion.ws(42): Class 'CBTTaskManageRepulseProjectileEventsDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskmanagesnappingnavigablespace.ws(7): Class 'BTTaskManageSnappingNavigableSpace' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskmanagesnappingnavigablespace.ws(31): Class 'BTTaskManageSnappingNavigableSpaceDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskmanagespectralform.ws(16): Class 'BTTaskManageSpectralForm' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskmanagespectralform.ws(159): Class 'BTTaskManageSpectralFormDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskmanagesplasheffect.ws(16): Class 'BTTaskManageSplashEffect' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskmanagesplasheffect.ws(119): Class 'BTTaskManageSplashEffectDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskmanagevisibility.ws(7): Class 'TaskManageVisibility' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskmanagevisibility.ws(71): Class 'TaskManageVisibilityDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskmanagevulnerability.ws(17): Class 'TaskManageVulnerability' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskmanagevulnerability.ws(97): Class 'TaskManageVulnerabilityDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskmonsterbehaviorgraph.ws(6): Class 'CBehTreeTaskMonsterBehaviorGraph' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskmonsterbehaviorgraph.ws(27): Class 'CBehTreeMonsterBehaviorGraphDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasknavtesttotarget.ws(6): Class 'CBTTaskNavTestToTarget' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasknavtesttotarget.ws(52): Class 'CBTTaskNavTestToTargetDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasknpcnotinfrontofplayer.ws(12): Class 'CBTTaskNPCNotInFrontOfPLayer' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasknpcnotinfrontofplayer.ws(52): Class 'CBTTaskNPCNotInFrontOfPLayerDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskolgierdphantomattack.ws(6): Class 'CBTTaskOlgierdPhantomAttack' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskolgierdphantomattack.ws(65): Class 'CBTTaskOlgierdPhantomAttackDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskplayanimationeventdecorator.ws(10): Class 'CBTTaskPlayAnimationEventDecorator' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskplayanimationeventdecorator.ws(361): Class 'CBTTaskPlayAnimationEventDecoratorDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskplayeffect.ws(6): Class 'CBTTaskPlayEffect' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskplayeffect.ws(257): Class 'CBTTaskPlayEffectDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskplayerbehaviormonitor.ws( 8 : Class 'CBTTaskPlayerBehaviorMonitor' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskplayerbehaviormonitor.ws(83): Class 'CBTTaskPlayerBehaviorMonitorDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskplayerbehaviormonitor.ws(94): Class 'CBTTaskFindNodeClosestToPlayer' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskplayerbehaviormonitor.ws(130): Class 'CBTTaskFindNodeClosestToPlayerDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskplayhitonshield.ws(9): Class 'BTTaskPlayHitOnShield' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskplayhitonshield.ws(79): Class 'BTTaskPlayHitOnShieldDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskposechangemonitor.ws(6): Class 'CBehTreeTaskPoseChangeMonitor' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskposechangemonitor.ws(34): Class 'CBehTreeTaskPoseChangeMonitorDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskpullobjectsfromgroundandshoot.ws(17): Class 'BTTaskPullObjectsFromGroundAndShoot' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskpullobjectsfromgroundandshoot.ws(619): Class 'BTTaskPullObjectsFromGroundAndShootDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskraiseeventonentity.ws(6): Class 'BTTaskRaiseEventOnEntity' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskraiseeventonentity.ws(60): Class 'BTTaskRaiseEventOnEntityDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskraiseeventonentity.ws(76): Class 'BTTaskPlaySyncedAnimWithEntity' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskraiseeventonentity.ws(105): Class 'BTTaskPlaySyncedAnimWithEntityDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskreactiontogiantweaponmonitor.ws(11): Class 'CBTTaskReactionToGiantWeaponMonitor' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskreactiontogiantweaponmonitor.ws(100): Class 'CBTTaskReactionToGiantWeaponMonitorDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskrecoverstat.ws(12): Class 'BTTaskRecoverStat' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskrecoverstat.ws(66): Class 'BTTaskRecoverStatDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskrootpitch.ws(7): Class 'CBTTaskRootPitch' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskrootpitch.ws(31): Class 'CBTTaskRootPitchDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasksearchforthrowable.ws(10): Class 'CBTTaskSearchForThrowable' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasksearchforthrowable.ws(65): Class 'CBTTaskSearchForThrowableDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasksendinfo.ws(21): Class 'CBTTaskSendInfo' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasksendinfo.ws(114): Class 'CBTTaskSendInfoDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasksendinfo.ws(127): Class 'CBTTaskStopMovingBack' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasksendinfo.ws(160): Class 'CBTTaskStopMovingBackDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(27): Class 'BTTaskEredinChangeArena' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(103): Class 'BTTaskEredinChangeArenaDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(121): Class 'BTTaskSpawnEntitiesAttack' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(276): Class 'BTTaskSpawnEntitiesAttackDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(296): Class 'BTTaskEredinIceSpikesAttack' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(320): Class 'BTTaskEredinIceSpikesAttackDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(338): Class 'BTTaskEredinMeteoriteAttack' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(383): Class 'BTTaskEredinMeteoriteAttackDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(401): Class 'BTTaskEredinSummonMeteoriteStorm' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(455): Class 'BTTaskEredinSummonMeteoriteStormDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(469): Class 'BTTaskBlockPlayerActions' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(493): Class 'BTTaskBlockPlayerActionsDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(507): Class 'BTTaskEredinMonitorSignCast' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(526): Class 'BTTaskEredinMonitorSignCastDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(534): Class 'BTTaskEredinCanSpawnRift' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(591): Class 'BTTaskEredinCanSpawnRiftDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(599): Class 'BTTaskEredinCanPerformAction' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(638): Class 'BTTaskEredinCanPerformActionDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(648): Class 'BTTaskEredinSetCanPerformAction' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(780): Class 'BTTaskEredinSetCanPerformActionDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(794): Class 'BTTaskEredinIsAttackAvailable' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(811): Class 'BTTaskEredinIsAttackAvailableDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(821): Class 'BTTaskEredinSetIsAttackAvailable' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(858): Class 'BTTaskEredinSetIsAttackAvailableDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(872): Class 'BTTaskEredinSetIsInSpecialAttack' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(893): Class 'BTTaskEredinSetIsInSpecialAttackDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(901): Class 'BTTaskEredinGetIsInSpecialAttack' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(916): Class 'BTTaskEredinGetIsInSpecialAttackDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(924): Class 'BTTaskEredinIsTaunting' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(939): Class 'BTTaskEredinIsTauntingDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(956): Class 'BTTaskEredinPhaseChange' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(1018): Class 'BTTaskEredinPhaseChangeDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(1028): Class 'BTTaskLockCameraToTarget' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(1054): Class 'BTTaskLockCameraToTargetDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(1066): Class 'BTTaskIsPlayerReachable' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(1079): Class 'BTTaskIsPlayerReachableDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(1087): Class 'BTCondIsInvulnerable' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(1095): Class 'BTCondIsInvulnerableDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasksetappearance.ws(10): Class 'CBTTaskSetAppearance' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasksetappearance.ws(76): Class 'CBTTaskSetAppearanceDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasksetbehvar.ws(9): Class 'CBTTaskSetBehVar' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasksetbehvar.ws(42): Class 'CBTTaskSetBehVarDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasksetbehvaronanimevent.ws(10): Class 'CBTTaskSetBehVarOnAnimEvent' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasksetbehvaronanimevent.ws(74): Class 'CBTTaskSetBehVarOnAnimEventDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasksetbehvaronscriptevent.ws(10): Class 'CBTTaskSetBehVarOnScriptEvent' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasksetbehvaronscriptevent.ws(65): Class 'CBTTaskSetBehVarOnScriptEventDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasksetboatasactiontarget.ws(10): Class 'CBTTaskSetBoatAsActionTarget' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasksetboatasactiontarget.ws(43): Class 'CBTTaskSetBoatAsActionTargetDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasksetcanbefollowed.ws(8 : Class 'CBTTaskSetCanBeFollowed' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasksetcanbefollowed.ws(33): Class 'CBTTaskSetCanBeFollowedDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasksetencounterasactiontarget.ws(16): Class 'BTTaskSetEncounterAsActionTarget' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasksetencounterasactiontarget.ws(50): Class 'BTTaskSetEncounterAsActionTargetDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasksetentityasactiontarget.ws(16): Class 'BTTaskSetEntityAsActionTarget' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasksetentityasactiontarget.ws(51): Class 'BTTaskSetEntityAsActionTargetDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasksetflyingbosscamera.ws(6): Class 'BTTaskSetFlyingBossCamera' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasksetflyingbosscamera.ws(33): Class 'BTTaskSetFlyingBossCameraDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasksetguardareaasactiontarget.ws(16): Class 'BTTaskSetGuardAreaAsActionTarget' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasksetguardareaasactiontarget.ws(53): Class 'BTTaskSetGuardAreaAsActionTargetDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasksetistargetablebyplayer.ws(6): Class 'BTTaskSetIsTargetableByPlayer' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasksetistargetablebyplayer.ws(34): Class 'BTTaskSetIsTargetableByPlayerDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasksetmorph.ws(16): Class 'BTTaskSetMorph' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasksetmorph.ws(85): Class 'BTTaskSetMorphDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasksetthreatlevel.ws(16): Class 'BTTaskSetThreatLevel' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasksetthreatlevel.ws(42): Class 'BTTaskSetThreatLevelDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasksetweakenedstate.ws(6): Class 'BTTaskSetWeakenedState' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasksetweakenedstate.ws(34): Class 'BTTaskSetWeakenedStateDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasksetweakenedstate.ws(45): Class 'BTTaskSetHitWindowOpened' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasksetweakenedstate.ws(73): Class 'BTTaskSetHitWindowOpenedDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasksetweakenedstate.ws(84): Class 'BTTaskActivateEthereal' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasksetweakenedstate.ws(111): Class 'BTTaskActivateEtherealDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskshootprojectileatcolumn.ws(6): Class 'CBTTaskShootProjectileAtColumn' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskshootprojectileatcolumn.ws(47): Class 'CBTTaskShootProjectileAtColumnDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasksignaldettlaffcolumns.ws(6): Class 'CBTTaskSignalDettlaffColumns' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasksignaldettlaffcolumns.ws(46): Class 'CBTTaskSignalDettlaffColumnsDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasksignaldettlaffcolumns.ws(62): Class 'CBTTaskSignalDettlaffArenaDestruction' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasksignaldettlaffcolumns.ws(126): Class 'CBTTaskSignalDettlaffArenaDestructionDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasksignaldettlaffcolumns.ws(137): Class 'CBTTaskLockViewToDettlaff' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasksignaldettlaffcolumns.ws(160): Class 'CBTTaskLockViewToDettlaffDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasksignaldettlaffcolumns.ws(168): Class 'ManageProjectilesDettlaff' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasksignaldettlaffcolumns.ws(183): Class 'ManageProjectilesDettlaffDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasksignalgameplayevent.ws(7): Class 'CBTTaskSignalGameplayEvent' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasksignalgameplayevent.ws(65): Class 'CBTTaskSignalGameplayEventDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasksimpleevent.ws(7): Class 'CBTTaskSimpleEvent' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasksimpleevent.ws(47): Class 'CBTTaskSimpleEventDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasksirentakeoff.ws(6): Class 'CBTTaskSirenTakeOff' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasksirentakeoff.ws(35): Class 'CBTTaskSirenTakeOffDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskslidetotarget.ws(10): Class 'CBTTaskSlideToTarget' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskslidetotarget.ws(60): Class 'CBTTaskSlideToTargetDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskslidetotarget.ws(85): Class 'CBTTaskShadowDash' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskslidetotarget.ws(389): Class 'CBTTaskShadowDashDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasksorceressattacksboid.ws(6): Class 'CBTTaskSorceressAttacksBoid' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasksorceressattacksboid.ws(41): Class 'CBTTaskSorceressAttacksBoidDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskspawnanim.ws(16): Class 'CBTTaskSpawnAnim' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskspawnanim.ws(375): Class 'CBTTaskSpawnAnimDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskspawndettlaffcolumns.ws(6): Class 'CBTTaskSpawnDettlaffColumns' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskspawndettlaffcolumns.ws(147): Class 'CBTTaskSpawnDettlaffColumnsDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskspawnfxentity.ws(10): Class 'CBTTaskSpawnFXEntity' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskspawnfxentity.ws(525): Class 'CBTTaskSpawnFXEntityDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskspawnfxentity.ws(574): Class 'CBTTaskManageSpawnFXEntity' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskspawnfxentity.ws(772): Class 'CBTTaskManageSpawnFXEntityDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskstopeffectifactive.ws(11): Class 'CBTTaskStopEffectIfActive' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskstopeffectifactive.ws(73): Class 'CBTTaskStopEffectIfActiveDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskstopeffectifactive.ws(89): Class 'CBTTaskIsEffectActive' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskstopeffectifactive.ws(102): Class 'CBTTaskIsEffectActiveDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskstopyrden.ws(6): Class 'CBTTaskStopYrden' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskstopyrden.ws(114): Class 'CBTTaskStopYrdenDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskstopyrden.ws(135): Class 'CBTTaskIsInYrden' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskstopyrden.ws(179): Class 'CBTTaskIsInYrdenDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasksummonsmanager.ws(6): Class 'BTTaskSummonsManager' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasksummonsmanager.ws(120): Class 'BTTaskSummonsManagerDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskswarmmonitor.ws(11): Class 'CBTTaskSwarmMonitor' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskswarmmonitor.ws(91): Class 'CBTTaskSwarmMonitorDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskswarmshield.ws(10): Class 'CBTTaskSwarmShield' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskswarmshield.ws(55): Class 'CBTTaskSwarmShieldDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskswarmspawnanim.ws(9): Class 'CBTTaskSwarmSpawnAnim' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskswarmspawnanim.ws(338): Class 'CBTTaskSwarmSpawnAnimDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasktackle.ws(11): Class 'CBTTaskTackle' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasktackle.ws(97): Class 'CBTTaskTackleDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskteleportplayertonode.ws(6): Class 'CBTTaskTeleportPlayerToNode' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskteleportplayertonode.ws(29): Class 'CBTTaskTeleportPlayerToNodeDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasktoadbackprojectiles.ws(6): Class 'CBTTaskToadBackProjectiles' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasktoadbackprojectiles.ws(94): Class 'CBTTaskToadBackProjectilesDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasktoadeatcorpse.ws(6): Class 'CBTTaskToadEatCorpse' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasktoadeatcorpse.ws(46): Class 'CBTTaskToadEatCorpseDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasktoadfindcorpses.ws(6): Class 'CBTTaskToadFindCorpses' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasktoadfindcorpses.ws(60): Class 'CBTTaskToadFindCorpsesDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasktoadyrden.ws(6): Class 'CBTTaskToadYrden' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttasktoadyrden.ws(68): Class 'CBTTaskToadYrdenDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskupdatebehgraphvariables.ws(12): Class 'CBTTaskUpdateBehGraphVariables' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskupdatebehgraphvariables.ws(114): Class 'CBTTaskUpdateBehGraphVariablesDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskwasincriticalstate.ws(9): Class 'CBTTaskWasInCriticalState' already defined.

Error [content0]game\behavior_tree\tasks\custom\bttaskwasincriticalstate.ws(49): Class 'CBTTaskWasInCriticalStateDef' already defined.

Error [content0]game\behavior_tree\tasks\custom\btttaskrotateonrotateevent.ws(6): Class 'BTTaskRotateOnRotateEvent' already defined.

Error [content0]game\behavior_tree\tasks\custom\btttaskrotateonrotateevent.ws(25): Class 'BTTaskRotateOnRotateEventDef' already defined.

Error [content0]game\behavior_tree\tasks\dlc\bttaskgroundtrapattack.ws(10): Class 'CBTTaskGroundTrapAttack' already defined.

Error [content0]game\behavior_tree\tasks\dlc\bttaskgroundtrapattack.ws(339): Class 'CBTTaskGroundTrapAttackDef' already defined.

Error [content0]game\behavior_tree\tasks\dlc\bttaskgroundtrapattack.ws(378): Class 'CBTTaskReactionToCustomHit' already defined.

Error [content0]game\behavior_tree\tasks\dlc\bttaskgroundtrapattack.ws(460): Class 'CBTTaskReactionToCustomHitDef' already defined.

Error [content0]game\behavior_tree\tasks\dlc\bttasktornadoattack.ws(10): Class 'CBTTaskTornadoAttack' already defined.

Error [content0]game\behavior_tree\tasks\dlc\bttasktornadoattack.ws(241): Class 'CBTTaskTornadoAttackDef' already defined.

Error [content0]game\behavior_tree\tasks\followers\bttaskfollowershouldattack.ws(8 : Class 'CBTTasFollowerShouldAttack' already defined.

Error [content0]game\behavior_tree\tasks\followers\bttaskfollowershouldattack.ws(34): Class 'CBTTasFollowerShouldAttackDef' already defined.

Error [content0]game\behavior_tree\tasks\followers\bttaskfollowershouldkeepdistancetoplayer.ws(7): Class 'CBTTasFollowerShouldKeepDistanceToPlayer' already defined.

Error [content0]game\behavior_tree\tasks\followers\bttaskfollowershouldkeepdistancetoplayer.ws(38): Class 'CBTTasFollowerShouldKeepDistanceToPlayerDef' already defined.

Error [content0]game\behavior_tree\tasks\followers\bttaskshouldbecomefollower.ws(8 : Class 'CBTTaskShouldBecomeAFollower' already defined.

Error [content0]game\behavior_tree\tasks\followers\bttaskshouldbecomefollower.ws(31): Class 'CBTTaskShouldBecomeAFollowerDef' already defined.

Error [content0]game\behavior_tree\tasks\high_level\bttaskcombat.ws(6): Class 'CBehTreeHLTaskCombatBase' already defined.

Error [content0]game\behavior_tree\tasks\high_level\bttaskcombat.ws(19): Class 'CBehTreeHLTaskCombatBaseDef' already defined.

Error [content0]game\behavior_tree\tasks\high_level\bttaskcombat.ws(23): Class 'CBehTreeHLTaskCombat' already defined.

Error [content0]game\behavior_tree\tasks\high_level\bttaskcombat.ws(69): Class 'CBehTreeHLTaskCombatDef' already defined.

Error [content0]game\behavior_tree\tasks\high_level\bttaskcombat.ws(81): Class 'CBehTreeHLTaskAnimalCombat' already defined.

Error [content0]game\behavior_tree\tasks\high_level\bttaskcombat.ws(112): Class 'CBehTreeHLTaskAnimalCombatDef' already defined.

Error [content0]game\behavior_tree\tasks\high_level\bttaskdeath.ws(8 : Class 'CBehTreeTaskFlyingMonsterDeath' already defined.

Error [content0]game\behavior_tree\tasks\high_level\bttaskdeath.ws(90): Class 'CBehTreeTaskFlyingMonsterDeathDef' already defined.

Error [content0]game\behavior_tree\tasks\high_level\bttaskdeath.ws(104): Class 'CBehTreeCondChooseUnconscious' already defined.

Error [content0]game\behavior_tree\tasks\high_level\bttaskdeath.ws(117): Class 'CBehTreeCondChooseUnconsciousDef' already defined.

Error [content0]game\behavior_tree\tasks\high_level\bttaskdeath.ws(124): Class 'CBehTreeCondWasDefeatedFromFistFight' already defined.

Error [content0]game\behavior_tree\tasks\high_level\bttaskdeath.ws(133): Class 'CBehTreeCondWasDefeatedFromFistFightDef' already defined.

Error [content0]game\behavior_tree\tasks\high_level\bttaskdeath.ws(140): Class 'CBehTreeTaskDeathState' already defined.

Error [content0]game\behavior_tree\tasks\high_level\bttaskdeath.ws(380): Class 'CBehTreeTaskDeathStateDef' already defined.

Error [content0]game\behavior_tree\tasks\high_level\bttaskdeath.ws(413): Class 'CBehTreeTaskDeathIdle' already defined.

Error [content0]game\behavior_tree\tasks\high_level\bttaskdeath.ws(466): Class 'CBehTreeTaskDeathIdleDef' already defined.

Error [content0]game\behavior_tree\tasks\high_level\bttaskdeath.ws(485): Class 'CBTTaskDropLoot' already defined.

Error [content0]game\behavior_tree\tasks\high_level\bttaskdeath.ws(658): Class 'CBTTaskDropLootDef' already defined.

Error [content0]game\behavior_tree\tasks\high_level\bttaskdeath.ws(675): Class 'CBehTreeHLTaskUnconscious' already defined.

Error [content0]game\behavior_tree\tasks\high_level\bttaskdeath.ws(747): Class 'CBehTreeHLTaskUnconsciousDef' already defined.

Error [content0]game\behavior_tree\tasks\high_level\bttaskdeath.ws(761): Class 'CBehTreeTaskRevive' already defined.

Error [content0]game\behavior_tree\tasks\high_level\bttaskdeath.ws(775): Class 'CBehTreeTaskReviveDef' already defined.

Error [content0]game\behavior_tree\tasks\high_level\bttaskdeath.ws(784): Class 'CBehTreeTaskDeathAnimDecorator' already defined.

Error [content0]game\behavior_tree\tasks\high_level\bttaskdeath.ws(1009): Class 'CBehTreeTaskDeathAnimDecoratorDef' already defined.

Error [content0]game\behavior_tree\tasks\high_level\bttaskwander.ws(6): Class 'CBehTreeHLTaskWander' already defined.

Error [content0]game\behavior_tree\tasks\high_level\bttaskwander.ws(17): Class 'CBehTreeHLTaskWanderDef' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(7): Class 'IBehTreeHorseTaskDefinition' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(11): Class 'IBehTreeHorseConditionalTaskDefinition' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(20): Class 'CBTCondHorseIsMounted' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(88): Class 'CBTCondHorseIsMountedDef' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(108): Class 'CBTCondHorseIsMountedByPlayer' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(125): Class 'CBTCondHorseIsMountedByPlayerDef' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(143): Class 'CBTCondHorseCanDoIdle' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(222): Class 'CBTCondHorseCanDoIdleDef' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(243): Class 'CBTCondHorsePerformingAction' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(284): Class 'CBTCondHorsePerformingActionDef' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(299): Class 'CBTCondHorsePlayingAnimWithRider' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(328): Class 'CBTCondHorsePlayingAnimWithRiderDef' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(335): Class 'CBTCondHorseShouldShakeOffRider' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(398): Class 'CBTCondHorseShouldShakeOffRiderDef' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(412): Class 'CBTTaskHorseForceStop' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(441): Class 'CBTTaskHorseForceStopDef' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(448): Class 'CBTTaskHorseForceDismount' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(474): Class 'CBTTaskHorseForceDismountDef' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(481): Class 'CBTTaskHorseForceIdle' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(500): Class 'CBTTaskHorseForceIdleDef' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(508): Class 'CBTTaskHorseTame' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(532): Class 'CBTTaskHorseTameDef' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(545): Class 'CBTCondHorseIsTamed' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(565): Class 'CBTCondHorseIsTamedDef' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(573): Class 'CBTCondHorseIsGeralts' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(582): Class 'CBTCondHorseIsGeraltsDef' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(589): Class 'CBTCondHorseParking' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(601): Class 'CBTCondHorseParkingDef' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(608): Class 'CBTTaskHorseReassure' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(623): Class 'CBTTaskHorseReassureDef' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(629): Class 'CBTTaskHorseTurnAwayFromTarget' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(684): Class 'CBTTaskHorseTurnAwayFromTargetDef' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(691): Class 'CBTTaskHorseUncontrolable' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(708): Class 'CBTTaskHorseUncontrolableDef' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(716): Class 'CBTCondHorseIsNervous' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(747): Class 'CBTCondHorseIsNervousDef' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(765): Class 'CBTTaskHorseNervous' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(800): Class 'CBTTaskHorseNervousDef' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(807): Class 'CBTTaskHorseAxiiCalmDown' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(888): Class 'CBTTaskHorseAxiiCalmDownDef' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(904): Class 'CBTTaskHorsePlayAnimWithRider' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(969): Class 'CBTTaskHorsePlayAnimWithRiderDef' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(978): Class 'CBTTaskHorseSummon' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1039): Class 'CBTTaskHorseSummonDef' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1050): Class 'CBTTaskHorseCharge' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1109): Class 'CBTTaskHorseChargeDef' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1117): Class 'CBTCondHorseScriptedActionPending' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1140): Class 'CBTCondHorseScriptedActionPendingDef' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1147): Class 'CBTTaskHorseRequiredItemsForRider' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1290): Class 'CBTTaskHorseRequiredItemsForRiderDef' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1299): Class 'CBTTaskHorseSheathWeaponsForRider' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1374): Class 'CBTTaskHorseSheathWeaponsForRiderDef' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1381): Class 'CBTCondRiderCanPerformAttack' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1404): Class 'CBTCondRiderCanPerformAttackDef' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1411): Class 'CBTTaskHorseManageRiderPosition' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1519): Class 'CBTTaskHorseManageRiderPositionDef' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1527): Class 'CBTTaskHorsePerformRiderAttack' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1581): Class 'CBTTaskHorsePerformRiderAttackDef' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1588): Class 'CBTCondIsHorseInAreaWithObstacles' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1616): Class 'CBTCondIsHorseInAreaWithObstaclesDef' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1627): Class 'CBTTaskHorseUpdateRiderLookat' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1696): Class 'CBTTaskHorseUpdateRiderLookatDef' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1710): Class 'CBTTaskHorseSetRiderCombatTarget' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1748): Class 'CBTTaskHorseSetRiderCombatTargetDef' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1761): Class 'CBTTaskHorseHasRiderCombatTarget' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1778): Class 'CBTTaskHorseHasRiderCombatTargetDef' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1785): Class 'CBTTaskHorseSendInfo' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1810): Class 'CBTTaskHorseSendInfoDef' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1825): Class 'CBTTaskHorseChangeAttitudeGroup' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1847): Class 'CBTTaskHorseChangeAttitudeGroupDef' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1854): Class 'CBTTaskHorseSetCurrentPlayerInteriorAsActionTarget' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1871): Class 'CBTTaskHorseSetCurrentPlayerInteriorAsActionTargetDef' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1878): Class 'CBTCondIsHorseOnNavMesh' already defined.

Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1890): Class 'CBTCondIsHorseOnNavMeshDef' already defined.

Error [content0]game\behavior_tree\tasks\idle\bttaskbroadcastevent.ws(9): Class 'CBTTaskBroadcastEvent' already defined.

Error [content0]game\behavior_tree\tasks\idle\bttaskbroadcastevent.ws(42): Class 'CBTTaskBroadcastEventDef' already defined.

Error [content0]game\behavior_tree\tasks\idle\bttaskbroadcastevent.ws(63): Class 'CBTTaskRemoveReactionEvent' already defined.

Error [content0]game\behavior_tree\tasks\idle\bttaskbroadcastevent.ws(83): Class 'CBTTaskRemoveReactionEventDef' already defined.

Error [content0]game\behavior_tree\tasks\idle\bttaskcollide.ws(21): Class 'CBTTaskCollideWithCharacterDef' already defined.

Error [content0]game\behavior_tree\tasks\idle\bttaskcollide.ws(32): Class 'CBTTaskCollideWithCharacter' already defined.

Error [content0]game\behavior_tree\tasks\idle\bttaskflyaround.ws(8 : Class 'CBTTaskFlyAround' already defined.

Error [content0]game\behavior_tree\tasks\idle\bttaskflyaround.ws(230): Class 'CBTTaskFlyAroundDef' already defined.

Error [content0]game\behavior_tree\tasks\idle\bttaskgetfoodnearby.ws(15): Class 'BTTaskGetFoodNearby' already defined.

Error [content0]game\behavior_tree\tasks\idle\bttaskgetfoodnearby.ws(246): Class 'BTTaskGetFoodNearbyDef' already defined.

Error [content0]game\behavior_tree\tasks\idle\bttaskguard.ws(17): Class 'CBTTaskGuard' already defined.

Error [content0]game\behavior_tree\tasks\idle\bttaskguard.ws(143): Class 'CBTTaskGuardDef' already defined.

Error [content0]game\behavior_tree\tasks\idle\lastmealtasks.ws(16): Class 'BTTaskCheckDelaySinceLastMeal' already defined.

Error [content0]game\behavior_tree\tasks\idle\lastmealtasks.ws(46): Class 'BTTaskCheckDelaySinceLastMealDef' already defined.

Error [content0]game\behavior_tree\tasks\idle\lastmealtasks.ws(63): Class 'BTTaskResetLastMealDelay' already defined.

Error [content0]game\behavior_tree\tasks\idle\lastmealtasks.ws(75): Class 'BTTaskResetLastMealDelayDef' already defined.

Error [content0]game\behavior_tree\tasks\interaction\bttaskhasvoiceset.ws(7): Class 'CBTTaskHasVoiceSet' already defined.

Error [content0]game\behavior_tree\tasks\interaction\bttaskhasvoiceset.ws(24): Class 'CBTTaskHasVoiceSetDef' already defined.

Error [content0]game\behavior_tree\tasks\interaction\bttaskmanagetorch.ws(6): Class 'CBTTaskDrawItem' already defined.

Error [content0]game\behavior_tree\tasks\interaction\bttaskmanagetorch.ws(40): Class 'CBTTaskDrawItemDef' already defined.

Error [content0]game\behavior_tree\tasks\interaction\bttaskmanagetorch.ws(50): Class 'CBTTaskHideItem' already defined.

Error [content0]game\behavior_tree\tasks\interaction\bttaskmanagetorch.ws(65): Class 'CBTTaskHideItemDef' already defined.

Error [content0]game\behavior_tree\tasks\interaction\bttaskopendoors.ws(6): Class 'CBTTaskOpenDoors' already defined.

Error [content0]game\behavior_tree\tasks\interaction\bttaskopendoors.ws(27): Class 'CBTTaskOpenDoorsDef' already defined.

Error [content0]game\behavior_tree\tasks\interaction\bttaskplayhorsebumpsound.ws(18): Class 'CBTTaskPlayHorseBumpSound' already defined.

Error [content0]game\behavior_tree\tasks\interaction\bttaskplayhorsebumpsound.ws(97): Class 'CBTTaskPlayHorseBumpSoundDef' already defined.

Error [content0]game\behavior_tree\tasks\interaction\bttaskplayvoiceset.ws(10): Class 'CBTTaskPlayVoiceSet' already defined.

Error [content0]game\behavior_tree\tasks\interaction\bttaskplayvoiceset.ws(84): Class 'CBTTaskPlayVoiceSetDef' already defined.

Error [content0]game\behavior_tree\tasks\interaction\bttasksetattitude.ws(8 : Class 'CBTTaskSetAttitude' already defined.

Error [content0]game\behavior_tree\tasks\interaction\bttasksetattitude.ws(112): Class 'CBTTaskSetAttitudeDef' already defined.

Error [content0]game\behavior_tree\tasks\interaction\bttaskuseinteractivespawner.ws(14): Class 'CBTTaskUseInteractiveEntitiesInRange' already defined.

Error [content0]game\behavior_tree\tasks\interaction\bttaskuseinteractivespawner.ws(149): Class 'CBTTaskUseInteractiveEntitiesInRangeDef' already defined.

Error [content0]game\behavior_tree\tasks\interaction\bttaskwaitfor.ws(10): Class 'CBTTaskWaitFor' already defined.

Error [content0]game\behavior_tree\tasks\interaction\bttaskwaitfor.ws(49): Class 'CBTTaskWaitForDef' already defined.

Error [content0]game\behavior_tree\tasks\monsters\btirisgotopainting.ws(12): Class 'BTTaskIrisGoToPainting' already defined.

Error [content0]game\behavior_tree\tasks\monsters\btirisgotopainting.ws(49): Class 'BTTaskIrisGoToPaintingDef' already defined.

Error [content0]game\behavior_tree\tasks\monsters\btirispaintingisavailable.ws(12): Class 'BTCondIrisPaintingIsAvailable' already defined.

Error [content0]game\behavior_tree\tasks\monsters\btirispaintingisavailable.ws(27): Class 'BTCondIrisPaintingIsAvailableDef' already defined.

Error [content0]game\behavior_tree\tasks\monsters\btirisportalisready.ws(12): Class 'BTCondIrisPortalIsReady' already defined.

Error [content0]game\behavior_tree\tasks\monsters\btirisportalisready.ws(37): Class 'BTCondIrisPortalIsReadyDef' already defined.

Error [content0]game\behavior_tree\tasks\monsters\btiristeleporttopainting.ws(13): Class 'BTTaskIrisTeleportToPainting' already defined.

Error [content0]game\behavior_tree\tasks\monsters\btiristeleporttopainting.ws(60): Class 'BTTaskIrisTeleportToPaintingDef' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttaskarachaspull.ws(6): Class 'CBTTaskArachasPull' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttaskarachaspull.ws(94): Class 'CBTTaskArachasPullDef' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttaskbiescharge.ws(6): Class 'CBTTaskBiesCharge' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttaskbiescharge.ws(196): Class 'CBTTaskBiesChargeDef' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttaskbieshypnotize.ws(7): Class 'CBTTaskBiesHypnotize' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttaskbieshypnotize.ws(188): Class 'CBTTaskBiesHypnotizeDef' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttaskelementaldaostonesmash.ws(10): Class 'CBTTaskElementalDaoStoneSmash' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttaskelementaldaostonesmash.ws(121): Class 'CBTTaskElementalDaoStoneSmashDef' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttaskelementaldaostonesmash.ws(129): Class 'CBTTaskElementalThrowFire' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttaskelementaldaostonesmash.ws(201): Class 'CBTTaskElementalThrowFireDef' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttaskelementalthrow.ws(10): Class 'CBTTaskElementalThrow' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttaskelementalthrow.ws(102): Class 'CBTTaskElementalThrowDef' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttaskexplodeatdeath.ws(16): Class 'BTTaskExplodeAtDeath' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttaskexplodeatdeath.ws(122): Class 'BTTaskExplodeAtDeathDef' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttaskharpydustattack.ws(10): Class 'CBTTaskHarpyDustAttack' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttaskharpydustattack.ws(75): Class 'CBTTaskHarpyDustAttackDef' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttaskicegiantfallingicicles.ws(9): Class 'CBTTaskIceGiantFallingIcicles' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttaskicegiantfallingicicles.ws(57): Class 'CBTTaskIceGiantFallingIciclesDef' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttaskirisdeath.ws(12): Class 'BTTaskIrisDeath' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttaskirisdeath.ws(35): Class 'BTTaskIrisDeathDef' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttaskirisrequestportal.ws(12): Class 'BTTaskIrisRequestPortal' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttaskirisrequestportal.ws(60): Class 'BTTaskIrisRequestPortalDef' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttaskirissetclosestpaintingastarget.ws(12): Class 'BTTaskIrisSetClosestPaintingAsTarget' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttaskirissetclosestpaintingastarget.ws(29): Class 'BTTaskIrisSetClosestPaintingAsTargetDef' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttaskirisspawn.ws(15): Class 'BTTaskIrisTask' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttaskirisspawn.ws(17): Class 'BTTaskIrisSpawn' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttaskirisspawn.ws(50): Class 'BTTaskIrisSpawnDef' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttaskleshygrab.ws(10): Class 'CBTTaskLeshyGrabAttack' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttaskleshygrab.ws(52): Class 'CBTTaskLeshyGrabAttackDef' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttaskleshyroot.ws(10): Class 'CBTTaskLeshyRootAttack' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttaskleshyroot.ws(132): Class 'CBTTaskLeshyRootAttackDef' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttaskleshystagemonitor.ws(10): Class 'CBTTaskLeshyStageMonitor' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttaskleshystagemonitor.ws(57): Class 'CBTTaskLeshyStageMonitorDef' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttaskleshystagemonitor.ws(67): Class 'CBTCondLeshyStage' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttaskleshystagemonitor.ws(91): Class 'CBTCondLeshyStageDef' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttasklessogswarmattack.ws(10): Class 'CBTTaskLeshyBirdAttack' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttasklessogswarmattack.ws(133): Class 'CBTTaskLeshyBirdAttackDef' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttaskmanageflies.ws(16): Class 'BTTaskManageFlies' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttaskmanageflies.ws(155): Class 'BTTaskManageFliesDef' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttaskmistform.ws(16): Class 'BTTaskManageMistForm' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttaskmistform.ws(156): Class 'BTTaskManageMistFormDef' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttaskpickupandthrow.ws(10): Class 'CBTTaskPickUpAndThrow' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttaskpickupandthrow.ws(243): Class 'CBTTaskPickUpAndThrowDef' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttasksearchforobject.ws(10): Class 'CBTTaskSearchForObject' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttasksearchforobject.ws(122): Class 'CBTTaskSearchForObjectDef' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttasksearchforobject.ws(146): Class 'CBTTaskSearchForOilBarrel' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttasksearchforobject.ws(162): Class 'CBTTaskSearchForOilBarrelDef' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttasksearchforobject.ws(169): Class 'CBTTaskSearchForRift' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttasksearchforobject.ws(215): Class 'CBTTaskSearchForRiftDef' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttasksirenattack.ws(10): Class 'CBTTaskSirenAttack' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttasksirenattack.ws(43): Class 'CBTTaskSirenAttackDef' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttasktrollattack.ws(10): Class 'CBTTaskTrollAttack' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttasktrollattack.ws(34): Class 'CBTTaskTrollAttackDef' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttaskwraithdraindance.ws(10): Class 'CBTTaskWraithDrainDance' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttaskwraithdraindance.ws(167): Class 'CBTTaskWraithDrainDanceDef' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttaskwraithmanagedoppelgangers.ws(10): Class 'CBTTaskWraithManageDoppelgangers' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttaskwraithmanagedoppelgangers.ws(241): Class 'CBTTaskWraithManageDoppelgangersDef' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttaskwraithsummondoppelganger.ws(9): Class 'CBTTaskWraithSummonDoppelganger' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttaskwraithsummondoppelganger.ws(250): Class 'CBTTaskWraithSummonDoppelgangerDef' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttaskwyverntakeoffeffect.ws(9): Class 'CBTTaskWyvernTakeOffEffect' already defined.

Error [content0]game\behavior_tree\tasks\monsters\bttaskwyverntakeoffeffect.ws(69): Class 'CBTTaskWyvernTakeOffEffectDef' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaksflashstep.ws(10): Class 'CBTTaskFlashStep' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaksflashstep.ws(203): Class 'CBTTaskFlashStepDef' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskadjustvertically.ws(6): Class 'CBTTaskAdjustVertically' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskadjustvertically.ws(53): Class 'CBTTaskAdjustVerticallyDef' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskchangealtitude.ws(10): Class 'CBTTaskChangeAltitude' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskchangealtitude.ws(155): Class 'CBTTaskChangeAltitudeDef' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskchangestance.ws(10): Class 'CBTTaskChangeStance' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskchangestance.ws(73): Class 'CBTTaskChangeStanceDef' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskflee.ws(6): Class 'CMoveTRGActorFlee' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskflee.ws(45): Class 'CBehTreeActorTaskRunFromDanger' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskflee.ws(86): Class 'CBehTreeActorTaskRunFromDangerDef' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskflyaroundtarget.ws(8 : Class 'CBTTaskFlyAroundTarget' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskflyaroundtarget.ws(159): Class 'CBTTaskFlyAroundTargetDef' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskidle.ws(9): Class 'CBTTaskIdle' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskidle.ws(121): Class 'CBTTaskIdleDef' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskmaintaindistance.ws(16): Class 'BTTaskMaintainDistance' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskmaintaindistance.ws(129): Class 'BTTaskMaintainDistanceDef' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskmanageswimming.ws(9): Class 'CBTTaskManageSwimming' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskmanageswimming.ws(102): Class 'CBTTaskManageSwimmingDef' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskmove.ws(9): Class 'CBTTaskMoveToEnemy' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskmove.ws(50): Class 'CBTTaskMoveToEnemyDef' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskmove.ws(66): Class 'CBTTaskPursueTarget' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskmove.ws(108): Class 'CBTTaskPursueTargetDef' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskmove.ws(127): Class 'CBTTaskFlyPursueTarget' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskmove.ws(398): Class 'CBTTaskFlyPursueTargetDef' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskmove.ws(421): Class 'CBTTaskUnderwaterPursueTarget' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskmove.ws(663): Class 'CBTTaskUnderwaterPursueTargetDef' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskmove.ws(683): Class 'CMoveTRGPursueFlee' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskmove.ws(722): Class 'CBTTaskMoveTRG' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskmove.ws(784): Class 'CBTTaskMoveTRGDef' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskmove.ws(799): Class 'CMoveTRGFollowLocomotion' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskmove.ws(827): Class 'CBTTaskFollowOwnerTRG' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskmove.ws(883): Class 'CBTTaskFollowOwnerTRGDef' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskmovetowaypoint.ws(10): Class 'CBTTaskMoveToWaypoint' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskmovetowaypoint.ws(68): Class 'CBTTaskMoveToWaypointDef' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskrotate.ws(9): Class 'CBTTaskRotateToEnemy' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskrotate.ws(111): Class 'CBTTaskRotateToEnemyDef' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskrotatenpcbymovementadjustor.ws(6): Class 'CBTTaskRotateNPCbyMovementAdjustor' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskrotatenpcbymovementadjustor.ws(80): Class 'CBTTaskRotateNPCbyMovementAdjustorDef' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttasksettargetdircetion.ws(9): Class 'CBTTaskSetTargetDirection' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttasksettargetdircetion.ws(120): Class 'CBTTaskSetTargetDirectionDef' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskteleport.ws(23): Class 'TaskSetIsTeleporting' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskteleport.ws(41): Class 'TaskSetIsTeleportingDef' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskteleport.ws(53): Class 'TaskTeleportInWaterAction' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskteleport.ws(89): Class 'TaskTeleportInWaterActionDef' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskteleport.ws(103): Class 'TaskTeleportAction' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskteleport.ws(616): Class 'TaskTeleportActionDef' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskteleport.ws(678): Class 'CBTTaskTeleport' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskteleport.ws(1295): Class 'CBTTaskTeleportDef' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskteleport.ws(1350): Class 'CBTTaskTeleportDecorator' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskteleport.ws(1701): Class 'CBTTaskTeleportDecoratorDef' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskteleport.ws(1713): Class 'CBTTaskFlyingSwarmTeleport' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskteleport.ws(2149): Class 'CBTTaskFlyingSwarmTeleportDef' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskteleport.ws(2170): Class 'CBTTaskFlyingSwarmTeleportAttack' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskteleport.ws(2499): Class 'CBTTaskFlyingSwarmTeleportAttackDef' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskunderwaterswimaroundtarget.ws(7): Class 'CBTTaskUnderwaterSwimAroundTarget' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskunderwaterswimaroundtarget.ws(187): Class 'CBTTaskUnderwaterSwimAroundTargetDef' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskunderwaterswiminrandomdirection.ws(16): Class 'CBTTaskUnderwaterSwimInRandomDirection' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskunderwaterswiminrandomdirection.ws(154): Class 'CBTTaskUnderwaterSwimInRandomDirectionDef' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskvolumetricpursuetarget.ws(7): Class 'CBTTaskVolumetricPursueTarget' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskvolumetricpursuetarget.ws(97): Class 'CBTTaskVolumetricPursueTargetDef' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskvolumetricpursuetarget.ws(126): Class 'CBTTaskVolumetricFlyAroundTarget' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskvolumetricpursuetarget.ws(210): Class 'CBTTaskVolumetricFlyAroundTargetDef' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskwander.ws(10): Class 'CBTTaskWander' already defined.

Error [content0]game\behavior_tree\tasks\movement\bttaskwander.ws(73): Class 'CBTTaskWanderDef' already defined.

Error [content0]game\behavior_tree\tasks\movement\volumetricmove.ws(6): Class 'CBTTaskVolumetricMove' already defined.

Error [content0]game\behavior_tree\tasks\player\btplayer.ws(6): Class 'IBehTreePlayerTaskDefinition' already defined.

Error [content0]game\behavior_tree\tasks\player\btplayer.ws(10): Class 'IBehTreePlayerConditionalTaskDefinition' already defined.

Error [content0]game\behavior_tree\tasks\player\btplayer.ws(14): Class 'CBTTaskPlayerActionDecorator' already defined.

Error [content0]game\behavior_tree\tasks\player\btplayer.ws(111): Class 'CBTTaskPlayerActionDecoratorDef' already defined.

Error [content0]game\behavior_tree\tasks\player\isplayerinidle.ws(6): Class 'CBTIsPlayerInIdle' already defined.

Error [content0]game\behavior_tree\tasks\player\isplayerinidle.ws(14): Class 'CBTIsPlayerInIdleDef' already defined.

Error [content0]game\behavior_tree\tasks\quest\bttaskcarrymiscreantcrying.ws(7): Class 'CBTTaskMiscreantCrying' already defined.

Error [content0]game\behavior_tree\tasks\quest\bttaskcarrymiscreantcrying.ws(102): Class 'CBTTaskMiscreantCryingDef' already defined.

Error [content0]game\behavior_tree\tasks\quest\bttaskcarrymiscreantcrying.ws(114): Class 'CBTTaskCarryMiscreant' already defined.

Error [content0]game\behavior_tree\tasks\quest\bttaskcarrymiscreantcrying.ws(181): Class 'CBTTaskCarryMiscreantDef' already defined.

Error [content0]game\behavior_tree\tasks\quest\bttaskchangecaranthirstaff.ws(6): Class 'CBTTaskChangeCaranthirStaff' already defined.

Error [content0]game\behavior_tree\tasks\quest\bttaskchangecaranthirstaff.ws(62): Class 'CBTTaskChangeCaranthirStaffDef' already defined.

Error [content0]game\behavior_tree\tasks\quest\bttaskquest.ws(7): Class 'CBTTaskQuestDef' already defined.

Error [content0]game\behavior_tree\tasks\quest\bttaskraiseeventondeactivate.ws(6): Class 'BTTaskRaiseEventOnDeactivate' already defined.

Error [content0]game\behavior_tree\tasks\quest\bttaskraiseeventondeactivate.ws(16): Class 'BTTaskRaiseEventOnDeactivateDef' already defined.

Error [content0]game\behavior_tree\tasks\reactions\btcondcheckjobtype.ws(6): Class 'CBTCondCheckJobType' already defined.

Error [content0]game\behavior_tree\tasks\reactions\btcondcheckjobtype.ws(21): Class 'CBTCondCheckJobTypeDef' already defined.

Error [content0]game\behavior_tree\tasks\reactions\btcondchecknpctype.ws(6): Class 'CBTCondCheckNPCType' already defined.

Error [content0]game\behavior_tree\tasks\reactions\btcondchecknpctype.ws(21): Class 'CBTCondCheckNPCTypeDef' already defined.

Error [content0]game\behavior_tree\tasks\reactions\btcondisactiontargetplayer.ws(6): Class 'CBTCondIsActionTargetPlayer' already defined.

Error [content0]game\behavior_tree\tasks\reactions\btcondisactiontargetplayer.ws(26): Class 'CBTCondIsActionTargetPlayerDef' already defined.

Error [content0]game\behavior_tree\tasks\reactions\btcondisinsettlement.ws(6): Class 'CBTCondIsInSettlement' already defined.

Error [content0]game\behavior_tree\tasks\reactions\btcondisinsettlement.ws(19): Class 'CBTCondIsInSettlementDef' already defined.

Error [content0]game\behavior_tree\tasks\reactions\btcondisplayerciri.ws(6): Class 'CBTCondIsPlayerCiri' already defined.

Error [content0]game\behavior_tree\tasks\reactions\btcondisplayerciri.ws(26): Class 'CBTCondIsPlayerCiriDef' already defined.

Error [content0]game\behavior_tree\tasks\reactions\btcondisreactiontargetincombat.ws(6): Class 'CBTCondIsReactionTargetInCombat' already defined.

Error [content0]game\behavior_tree\tasks\reactions\btcondisreactiontargetincombat.ws(26): Class 'CBTCondIsReactionTargetInCombatDef' already defined.

Error [content0]game\behavior_tree\tasks\reactions\btcondisreactiontargetinthesameattitudegroup.ws(6): Class 'CBTCondIsReactionTargetInTheSameAttitudeGroup' already defined.

Error [content0]game\behavior_tree\tasks\reactions\btcondisreactiontargetinthesameattitudegroup.ws(31): Class 'CBTCondIsReactionTargetInTheSameAttitudeGroupDef' already defined.

Error [content0]game\behavior_tree\tasks\reactions\btconplayerhasswordinhand.ws(6): Class 'CBTCondPlayerHasSwordInHand' already defined.

Error [content0]game\behavior_tree\tasks\reactions\btconplayerhasswordinhand.ws(23): Class 'CBTCondPlayerHasSwordInHandDef' already defined.

Error [content0]game\behavior_tree\tasks\reactions\bttaskchangeinteractionpriority.ws(6): Class 'CBTTaskChangeInteractionPriority' already defined.

Error [content0]game\behavior_tree\tasks\reactions\bttaskchangeinteractionpriority.ws(44): Class 'CBTTaskChangeInteractionPriorityDef' already defined.

Error [content0]game\behavior_tree\tasks\reactions\bttaskcheckattitudes.ws(9): Class 'CBTTaskCheckAttitudes' already defined.

Error [content0]game\behavior_tree\tasks\reactions\bttaskcheckattitudes.ws(138): Class 'CBTTaskCheckAttitudesDef' already defined.

Error [content0]game\behavior_tree\tasks\reactions\bttaskcheckattitudes.ws(146): Class 'CBTTaskCheckAttitudeToTarget' already defined.

Error [content0]game\behavior_tree\tasks\reactions\bttaskcheckattitudes.ws(164): Class 'CBTTaskCheckAttitudeToTargetDef' already defined.

Error [content0]game\behavior_tree\tasks\reactions\bttaskcondreactionevent.ws(13): Class 'CBTTaskCondReactionEvent' already defined.

Error [content0]game\behavior_tree\tasks\reactions\bttaskcondreactionevent.ws(40): Class 'CBTTaskCondReactionEventDef' already defined.

Error [content0]game\behavior_tree\tasks\reactions\bttaskdisabletalkinteraction.ws(6): Class 'CBTTaskDisableTalkInteraction' already defined.

Error [content0]game\behavior_tree\tasks\reactions\bttaskdisabletalkinteraction.ws(20): Class 'CBTTaskDisableTalkInteractionDef' already defined.

Error [content0]game\behavior_tree\tasks\reactions\bttaskeventsbroadcaster.ws(21): Class 'CBTTaskEventsBroadcaster' already defined.

Error [content0]game\behavior_tree\tasks\reactions\bttaskeventsbroadcaster.ws(83): Class 'CBTTaskEventsBroadcasterDef' already defined.

Error [content0]game\behavior_tree\tasks\reactions\bttaskisalarmed.ws(6): Class 'CBTTaskIsAlarmed' already defined.

Error [content0]game\behavior_tree\tasks\reactions\bttaskisalarmed.ws(27): Class 'CBTTaskIsAlarmedDef' already defined.

Error [content0]game\behavior_tree\tasks\reactions\bttaskisalarmed.ws(32): Class 'CBTTaskIsAngry' already defined.

Error [content0]game\behavior_tree\tasks\reactions\bttaskisalarmed.ws(53): Class 'CBTTaskIsAngryDef' already defined.

Error [content0]game\behavior_tree\tasks\reactions\bttaskisspeaking.ws(6): Class 'CBTTaskIsSpeaking' already defined.

Error [content0]game\behavior_tree\tasks\reactions\bttaskisspeaking.ws(19): Class 'CBTTaskIsSpeakingDef' already defined.

Error [content0]game\behavior_tree\tasks\reactions\bttaskisspeaking.ws(25): Class 'CBTTaskIsInChatScene' already defined.

Error [content0]game\behavior_tree\tasks\reactions\bttaskisspeaking.ws(38): Class 'CBTTaskIsInChatSceneDef' already defined.

Error [content0]game\behavior_tree\tasks\reactions\bttaskisspeaking.ws(43): Class 'CBTTaskStopAllScenes' already defined.

Error [content0]game\behavior_tree\tasks\reactions\bttaskisspeaking.ws(62): Class 'CBTTaskStopAllScenesDef' already defined.

Error [content0]game\behavior_tree\tasks\reactions\bttaskplayscreamsound.ws(11): Class 'CBTTaskPlayScreamSound' already defined.

Error [content0]game\behavior_tree\tasks\reactions\bttaskplayscreamsound.ws(96): Class 'CBTTaskPlayScreamSoundDef' already defined.

Error [content0]game\behavior_tree\tasks\reactions\bttaskrainreaction.ws(6): Class 'CBTTaskRainReaction' already defined.

Error [content0]game\behavior_tree\tasks\reactions\bttaskrainreaction.ws(33): Class 'CBTTaskRainReactionDef' already defined.

Error [content0]game\behavior_tree\tasks\reactions\bttaskreactionstorage.ws(6): Class 'CBTTaskReactionStorage' already defined.

Error [content0]game\behavior_tree\tasks\reactions\bttaskreactionstorage.ws(60): Class 'CBTTaskReactionStorageDef' already defined.

Error [content0]game\behavior_tree\tasks\reactions\bttaskreactionstorage.ws(75): Class 'CBehTreeTaskReactionStorageCleanup' already defined.

Error [content0]game\behavior_tree\tasks\reactions\bttaskreactionstorage.ws(96): Class 'CBehTreeTaskReactionStorageCleanupDef' already defined.

Error [content0]game\behavior_tree\tasks\reactions\bttaskresetattitudetowardsnamedtarget.ws(8 : Class 'CBTTaskResetAttitudes' already defined.

Error [content0]game\behavior_tree\tasks\reactions\bttaskresetattitudetowardsnamedtarget.ws(30): Class 'CBTTaskResetAttitudesDef' already defined.

Error [content0]game\behavior_tree\tasks\reactions\bttaskscaredwhilesitting.ws(7): Class 'CBTTaskShouldBeScaredOnOverlay' already defined.

Error [content0]game\behavior_tree\tasks\reactions\bttaskscaredwhilesitting.ws(46): Class 'CBTTaskScaredWhileSitting' already defined.

Error [content0]game\behavior_tree\tasks\reactions\bttaskscaredwhilesitting.ws(129): Class 'CBTTaskScaredWhileSittingDef' already defined.

Error [content0]game\behavior_tree\tasks\reactions\bttaskscaredwhilesitting.ws(141): Class 'CBTCondIsSittingInInterior' already defined.

Error [content0]game\behavior_tree\tasks\reactions\bttaskscaredwhilesitting.ws(154): Class 'CBTCondIsSittingInInteriorDef' already defined.

Error [content0]game\behavior_tree\tasks\reactions\bttasksetreactiontarget.ws(6): Class 'CBTTaskSetReactionTarget' already defined.

Error [content0]game\behavior_tree\tasks\reactions\bttasksetreactiontarget.ws(19): Class 'CBTTaskSetReactionTargetDef' already defined.

Error [content0]game\behavior_tree\tasks\reactions\bttasksetreactiontarget.ws(26): Class 'CBTTaskSetActionTargetFromGameplayEvent' already defined.

Error [content0]game\behavior_tree\tasks\reactions\bttasksetreactiontarget.ws(57): Class 'CBTTaskSetActionTargetFromGameplayEventDef' already defined.

Error [content0]game\behavior_tree\tasks\reactions\bttaskshouldusereactiononeliners.ws(7): Class 'CBTTaskShouldUseReactionOneLiners' already defined.

Error [content0]game\behavior_tree\tasks\reactions\bttaskshouldusereactiononeliners.ws(26): Class 'CBTTaskShouldUseReactionOneLinersDef' already defined.

Error [content0]game\behavior_tree\tasks\reactions\bttasksignalreactionevent.ws(13): Class 'CBTTaskSignalReactionEvent' already defined.

Error [content0]game\behavior_tree\tasks\reactions\bttasksignalreactionevent.ws(88): Class 'CBTTaskSignalReactionEventDef' already defined.

Error [content0]game\behavior_tree\tasks\reactions\bttaskstopbeingscared.ws(6): Class 'CBTTaskStopBeingScared' already defined.

Error [content0]game\behavior_tree\tasks\reactions\bttaskstopbeingscared.ws(14): Class 'CBTTaskStopBeingScaredDef' already defined.

Error [content0]game\behavior_tree\tasks\rider\btbaseridingmanager.ws(8 : Class 'CBTTaskRidingManagerVehicleMount' already defined.

Error [content0]game\behavior_tree\tasks\rider\btbaseridingmanager.ws(184): Class 'CBTTaskRidingManagerVehicleMountDef' already defined.

Error [content0]game\behavior_tree\tasks\rider\btbaseridingmanager.ws(195): Class 'CBTTaskRidingManagerVehicleDismount' already defined.

Error [content0]game\behavior_tree\tasks\rider\btbaseridingmanager.ws(530): Class 'CBTTaskRidingManagerVehicleDismountDef' already defined.

Error [content0]game\behavior_tree\tasks\rider\btboatridingmanager.ws(8 : Class 'CBTTaskRidingManagerBoatMount' already defined.

Error [content0]game\behavior_tree\tasks\rider\btboatridingmanager.ws(101): Class 'CBTTaskRidingManagerBoatMountDef' already defined.

Error [content0]game\behavior_tree\tasks\rider\btboatridingmanager.ws(107): Class 'CBTTaskRidingManagerPlayerBoatMount' already defined.

Error [content0]game\behavior_tree\tasks\rider\btboatridingmanager.ws(131): Class 'CBTTaskRidingManagerPlayerBoatMountDef' already defined.

Error [content0]game\behavior_tree\tasks\rider\btboatridingmanager.ws(138): Class 'CBTTaskRidingManagerNPCBoatMount' already defined.

Error [content0]game\behavior_tree\tasks\rider\btboatridingmanager.ws(153): Class 'CBTTaskRidingManagerNPCBoatMountDef' already defined.

Error [content0]game\behavior_tree\tasks\rider\btboatridingmanager.ws(163): Class 'CBTTaskRidingManagerBoatDismount' already defined.

Error [content0]game\behavior_tree\tasks\rider\btboatridingmanager.ws(194): Class 'CBTTaskRidingManagerBoatDismountDef' already defined.

Error [content0]game\behavior_tree\tasks\rider\btboatridingmanager.ws(200): Class 'CBTTaskRidingManagerPlayerBoatDismount' already defined.

Error [content0]game\behavior_tree\tasks\rider\btboatridingmanager.ws(222): Class 'CBTTaskRidingManagerPlayerBoatDismountDef' already defined.

Error [content0]game\behavior_tree\tasks\rider\btboatridingmanager.ws(229): Class 'CBTTaskRidingManagerNPCBoatDismount' already defined.

Error [content0]game\behavior_tree\tasks\rider\btboatridingmanager.ws(252): Class 'CBTTaskRidingManagerNPCBoatDismountDef' already defined.

Error [content0]game\behavior_tree\tasks\rider\bthorseridingmanager.ws( :cool:: Class 'CBTTaskRidingManagerHorseMount' already defined.

Error [content0]game\behavior_tree\tasks\rider\bthorseridingmanager.ws(109): Class 'CBTTaskRidingManagerHorseMountDef' already defined.

Error [content0]game\behavior_tree\tasks\rider\bthorseridingmanager.ws(117): Class 'CBTTaskRidingManagerNPCHorseMount' already defined.

Error [content0]game\behavior_tree\tasks\rider\bthorseridingmanager.ws(190): Class 'CBTTaskRidingManagerNPCHorseMountDef' already defined.

Error [content0]game\behavior_tree\tasks\rider\bthorseridingmanager.ws(197): Class 'CBTTaskRidingManagerPlayerHorseMount' already defined.

Error [content0]game\behavior_tree\tasks\rider\bthorseridingmanager.ws(247): Class 'CBTTaskRidingManagerPlayerHorseMountDef' already defined.

Error [content0]game\behavior_tree\tasks\rider\bthorseridingmanager.ws(257): Class 'CBTTaskRidingManagerHorseDismount' already defined.

Error [content0]game\behavior_tree\tasks\rider\bthorseridingmanager.ws(330): Class 'CBTTaskRidingManagerHorseDismountDef' already defined.

Error [content0]game\behavior_tree\tasks\rider\bthorseridingmanager.ws(342): Class 'CBTTaskRidingManagerNPCHorseDismount' already defined.

Error [content0]game\behavior_tree\tasks\rider\bthorseridingmanager.ws(422): Class 'CBTTaskRidingManagerNPCHorseDismountDef' already defined.

Error [content0]game\behavior_tree\tasks\rider\bthorseridingmanager.ws(430): Class 'CBTTaskRidingManagerPlayerHorseDismount' already defined.

Error [content0]game\behavior_tree\tasks\rider\bthorseridingmanager.ws(487): Class 'CBTTaskRidingManagerPlayerHorseDismountDef' already defined.

Error [content0]game\behavior_tree\tasks\rider\btrider.ws(7): Class 'IBehTreeRiderTaskDefinition' already defined.

Error [content0]game\behavior_tree\tasks\rider\btrider.ws(11): Class 'IBehTreeRiderConditionalTaskDefinition' already defined.

Error [content0]game\behavior_tree\tasks\rider\btrider.ws(17): Class 'CBTCondMyHorseIsMounted' already defined.

Error [content0]game\behavior_tree\tasks\rider\btrider.ws(82): Class 'CBTCondMyHorseIsMountedDef' already defined.

Error [content0]game\behavior_tree\tasks\rider\btrider.ws(105): Class 'CBTCondRiderHasPairedHorse' already defined.

Error [content0]game\behavior_tree\tasks\rider\btrider.ws(132): Class 'CBTCondRiderHasPairedHorseDef' already defined.

Error [content0]game\behavior_tree\tasks\rider\btrider.ws(147): Class 'CBTCondRiderFightOnHorse' already defined.

Error [content0]game\behavior_tree\tasks\rider\btrider.ws(168): Class 'CBTCondRiderFightOnHorseDef' already defined.

Error [content0]game\behavior_tree\tasks\rider\btrider.ws(175): Class 'CBTCondIsTargetMounted' already defined.

Error [content0]game\behavior_tree\tasks\rider\btrider.ws(206): Class 'CBTCondIsTargetMountedDef' already defined.

Error [content0]game\behavior_tree\tasks\rider\btrider.ws(215): Class 'CBTCondRiderDistanceToHorse' already defined.

Error [content0]game\behavior_tree\tasks\rider\btrider.ws(257): Class 'CBTCondRiderDistanceToHorseDef' already defined.

Error [content0]game\behavior_tree\tasks\rider\btrider.ws(269): Class 'CBTCondRiderPlayingSyncAnim' already defined.

Error [content0]game\behavior_tree\tasks\rider\btrider.ws(295): Class 'CBTCondRiderPlayingSyncAnimDef' already defined.

Error [content0]game\behavior_tree\tasks\rider\btrider.ws(302): Class 'CBTCondRiderIsMountInProgress' already defined.

Error [content0]game\behavior_tree\tasks\rider\btrider.ws(329): Class 'CBTCondRiderIsMountInProgressDef' already defined.

Error [content0]game\behavior_tree\tasks\rider\btrider.ws(337): Class 'CBTCondRiderIsDismountInProgress' already defined.

Error [content0]game\behavior_tree\tasks\rider\btrider.ws(361): Class 'CBTCondRiderIsDismountInProgressDef' already defined.

Error [content0]game\behavior_tree\tasks\rider\btrider.ws(369): Class 'CBTCondRiderHasFallenFromHorse' already defined.

Error [content0]game\behavior_tree\tasks\rider\btrider.ws(386): Class 'CBTCondRiderHasFallenFromHorseDef' already defined.

Error [content0]game\behavior_tree\tasks\rider\btrider.ws(395): Class 'CBTTaskRiderCombatOnHorseDecorator' already defined.

Error [content0]game\behavior_tree\tasks\rider\btrider.ws(463): Class 'CBTTaskRiderCombatOnHorseDecoratorDef' already defined.

Error [content0]game\behavior_tree\tasks\rider\btrider.ws(469): Class 'CBTTaskRiderMountHorse' already defined.

Error [content0]game\behavior_tree\tasks\rider\btrider.ws(514): Class 'CBTTaskRiderMountHorseDef' already defined.

Error [content0]game\behavior_tree\tasks\rider\btrider.ws(521): Class 'CBTTaskRiderDismountHorse' already defined.

Error [content0]game\behavior_tree\tasks\rider\btrider.ws(550): Class 'CBTTaskRiderDismountHorseDef' already defined.

Error [content0]game\behavior_tree\tasks\rider\btrider.ws(557): Class 'CBTTaskRiderWaitForDismount' already defined.

Error [content0]game\behavior_tree\tasks\rider\btrider.ws(613): Class 'CBTTaskRiderWaitForDismountDef' already defined.

Error [content0]game\behavior_tree\tasks\rider\btrider.ws(626): Class 'CBTTaskRiderSetFollowActionOnHorse' already defined.

Error [content0]game\behavior_tree\tasks\rider\btrider.ws(642): Class 'CBTTaskRiderSetFollowActionOnHorseDef' already defined.

Error [content0]game\behavior_tree\tasks\rider\btrider.ws(662): Class 'CBTTaskRiderSetFollowSideBySideActionOnHorse' already defined.

Error [content0]game\behavior_tree\tasks\rider\btrider.ws(678): Class 'CBTTaskRiderSetFollowSideBySideActionOnHorseDef' already defined.

Error [content0]game\behavior_tree\tasks\rider\btrider.ws(700): Class 'CBTTaskRiderSetDoNothingActionOnHorse' already defined.

Error [content0]game\behavior_tree\tasks\rider\btrider.ws(716): Class 'CBTTaskRiderSetDoNothingActionOnHorseDef' already defined.

Error [content0]game\behavior_tree\tasks\rider\btrider.ws(736): Class 'CBTTaskRiderSetMoveToActionOnHorse' already defined.

Error [content0]game\behavior_tree\tasks\rider\btrider.ws(752): Class 'CBTTaskRiderSetMoveToActionOnHorseDef' already defined.

Error [content0]game\behavior_tree\tasks\rider\btrider.ws(772): Class 'CBTTaskRiderSetMoveAlongPathActionOnHorse' already defined.

Error [content0]game\behavior_tree\tasks\rider\btrider.ws(788): Class 'CBTTaskRiderSetMoveAlongPathActionOnHorseDef' already defined.

Error [content0]game\behavior_tree\tasks\rider\btrider.ws(808): Class 'CBTTaskRiderSetMoveAlongPathWithCompanionActionOnHorse' already defined.

Error [content0]game\behavior_tree\tasks\rider\btrider.ws(824): Class 'CBTTaskRiderSetMoveAlongPathWithCompanionActionOnHorseDef' already defined.

Error [content0]game\behavior_tree\tasks\rider\btrider.ws(844): Class 'CBTTaskRiderSetRaceAlongPathActionOnHorse' already defined.

Error [content0]game\behavior_tree\tasks\rider\btrider.ws(860): Class 'CBTTaskRiderSetRaceAlongPathActionOnHorseDef' already defined.

Error [content0]game\behavior_tree\tasks\rider\btrider.ws(878): Class 'CBTTaskRiderAdjustToHorse' already defined.

Error [content0]game\behavior_tree\tasks\rider\btrider.ws(930): Class 'CBTTaskRiderAdjustToHorseDef' already defined.

Error [content0]game\behavior_tree\tasks\rider\btrider.ws(938): Class 'CBTTaskRiderNotifyScriptedActionOnHorse' already defined.

Error [content0]game\behavior_tree\tasks\rider\btrider.ws(958): Class 'CBTTaskRiderNotifyScriptedActionOnHorseDef' already defined.

Error [content0]game\behavior_tree\tasks\rider\btrider.ws(965): Class 'CBTTaskRiderNotifyHorseAboutCombatTarget' already defined.

Error [content0]game\behavior_tree\tasks\rider\btrider.ws(981): Class 'CBTTaskRiderNotifyHorseAboutCombatTargetDef' already defined.

Error [content0]game\behavior_tree\tasks\rider\btrider.ws(988): Class 'CBTTaskRiderNotifyHorseAboutMounting' already defined.

Error [content0]game\behavior_tree\tasks\rider\btrider.ws(1008): Class 'CBTTaskRiderNotifyHorseAboutMountingDef' already defined.

Error [content0]game\behavior_tree\tasks\rider\btrider.ws(1015): Class 'CBTTaskRiderSetCanBeFollowed' already defined.

Error [content0]game\behavior_tree\tasks\rider\btrider.ws(1050): Class 'CBTTaskRiderSetCanBeFollowedDef' already defined.

Error [content0]game\behavior_tree\tasks\rider\btrider.ws(1060): Class 'CBTTaskRiderStopAttack' already defined.

Error [content0]game\behavior_tree\tasks\rider\btrider.ws(1086): Class 'CBTTaskRiderStopAttackDef' already defined.

Error [content0]game\behavior_tree\tasks\sailor\btsailor.ws.ws(8 : Class 'CBTTaskSailorMountBoat' already defined.

Error [content0]game\behavior_tree\tasks\sailor\btsailor.ws.ws(56): Class 'CBTTaskSailorMountBoatDef' already defined.

Error [content0]game\behavior_tree\tasks\sailor\btsailor.ws.ws(68): Class 'CBTTaskSailorDismountBoat' already defined.

Error [content0]game\behavior_tree\tasks\sailor\btsailor.ws.ws(100): Class 'CBTTaskSailorDismountBoatDef' already defined.

Error [content0]game\behavior_tree\tasks\sailor\btsailor.ws.ws(108): Class 'CBTTaskCondIsMountedOnBoat' already defined.

Error [content0]game\behavior_tree\tasks\sailor\btsailor.ws.ws(129): Class 'CBTTaskCondIsMountedOnBoatDef' already defined.

Error [content0]game\behavior_tree\tasks\sailor\btsailor.ws.ws(137): Class 'CBTTaskTeleportToEntity' already defined.

Error [content0]game\behavior_tree\tasks\sailor\btsailor.ws.ws(154): Class 'CBTTaskTeleportToEntityDef' already defined.

Error [content0]game\behavior_tree\tasks\vehicles\bttasknpcrider.ws(12): Class 'CBTTaskNpcRider' already defined.

Error [content0]game\behavior_tree\tasks\vehicles\bttasknpcrider.ws(57): Class 'CBTTaskNpcRiderDef' already defined.

Error [content0]game\cameras\combat\customcamera.ws(52): Class 'CCustomCamera' was already exported.

Error [content0]game\cameras\combat\customcameracontrollers.ws(7): Class 'ICustomCameraBaseController' was already exported.

Error [content0]game\cameras\combat\customcameracontrollers.ws(12): Class 'ICustomCameraPivotPositionController' was already exported.

Error [content0]game\cameras\combat\customcameracontrollers.ws(24): Class 'ICustomCameraPivotRotationController' was already exported.

Error [content0]game\cameras\combat\customcameracontrollers.ws(37): Class 'ICustomCameraPivotDistanceController' was already exported.

Error [content0]game\cameras\combat\customcameracontrollers.ws(49): Class 'CCustomCameraRopePPC' was already exported.

Error [content0]game\cameras\combat\customcameracontrollers.ws(54): Class 'CCustomCameraBoatPPC' was already exported.

Error [content0]game\cameras\combat\customcameracontrollers.ws(63): Class 'ICustomCameraScriptedPivotPositionController' was already exported.

Error [content0]game\cameras\combat\customcameracontrollers.ws(71): Class 'ICustomCameraScriptedCurveSetPivotPositionController' was already exported.

Error [content0]game\cameras\combat\customcameracontrollers.ws(78): Class 'ICustomCameraScriptedPivotRotationController' was already exported.

Error [content0]game\cameras\combat\customcameracontrollers.ws(92): Class 'ICustomCameraScriptedCurveSetPivotRotationController' was already exported.

Error [content0]game\cameras\combat\customcameracontrollers.ws(99): Class 'ICustomCameraScriptedPivotDistanceController' was already exported.

Error [content0]game\cameras\combat\customcameracontrollers.ws(107): Class 'ICustomCameraScriptedCurveSetPivotDistanceController' was already exported.

Error [content0]game\cameras\combat\customcameracontrollers.ws(129): Class 'ICustomCameraScriptedPositionController' was already exported.

Error [content0]game\cameras\combat\customcameracontrollers.ws(145): Class 'ICustomCameraScriptedCurveSetPositionController' was already exported.

Error [content0]game\cameras\combat\customcameracontrollers.ws(160): Class 'CCameraParametersSet' already defined.

Error [content0]game\cameras\exploration\driftcamera.ws(14): Class 'CCameraPivotPositionControllerDrift' already defined.

Error [content0]game\cameras\exploration\driftcamera.ws(136): Class 'CCameraRotationControllerDrift' already defined.

Error [content0]game\cameras\exploration\explorationinteractioncamera.ws(14): Class 'CCameraPivotPositionControllerExplorationInteraction' already defined.

Error [content0]game\cameras\exploration\explorationinteractioncamera.ws(60): Class 'CCameraRotationControllerInteraction' already defined.

Error [content0]game\cameras\exploration\jumpcamera.ws(20): Class 'CCameraPivotPositionControllerJump' already defined.

Error [content0]game\cameras\exploration\jumpcamera.ws(635): Class 'CCameraRotationControllerJump' already defined.

Error [content0]game\cameras\exploration\keeprelativeposition.ws(14): Class 'CCameraPivotPositionControllerKeepRelative' already defined.

Error [content0]game\cameras\exploration\meditation.ws(10): Class 'W3MeditationCameraRotationController' already defined.

Error [content0]game\cameras\exploration\slidecamera.ws(14): Class 'CCameraPivotPositionControllerSlide' already defined.

Error [content0]game\cameras\r4cameradirector.ws(6): Class 'CR4CameraDirector' was already exported.

Error [content0]game\campfire.ws(11): Class 'W3Campfire' already defined.

Error [content0]game\characterstats.ws(424): Class 'CCharacterStats' was already exported.

Error [content0]game\commongame.ws(6): Class 'CCommonGame' was already exported.

Error [content0]game\commonmapmanager.ws(71): Class 'CCommonMapManager' was already exported.

Error [content0]game\components\ai\foodcomponent.ws(15): Class 'W3FoodComponent' already defined.

Error [content0]game\components\ai\scentcomponent.ws(23): Class 'W3ScentComponent' already defined.

Error [content0]game\components\boatbodycomponent.ws(11): Class 'CBoatBodyComponent' was already exported.

Error [content0]game\components\combat\applyeffectphantomcomponent.ws(17): Class 'W3ApplyEffectPhantomComponent' already defined.

Error [content0]game\components\combat\fireauramanagercomponent.ws(16): Class 'W3FireAuraManagerComponent' already defined.

Error [content0]game\components\craftsmancomponent.ws(17): Class 'W3CraftsmanComponent' already defined.

Error [content0]game\components\creaturedatacomponent.ws(17): Class 'CCreatureDataComponent' already defined.

Error [content0]game\components\effectcomponent.ws(6): Class 'CR4EffectComponent' was already exported.

Error [content0]game\components\gameplaylightcomponent.ws(10): Class 'CGameplayLightComponent' was already exported.

Error [content0]game\components\headmanagercomponent.ws(6): Class 'CHeadManagerComponent' was already exported.

Error [content0]game\components\interiorarea.ws(9): Class 'CR4InteriorAreaComponent' was already exported.

Error [content0]game\components\inventorycomponent.ws(12): Class 'IInventoryScriptedListener' already defined.

Error [content0]game\components\inventorycomponent.ws(53): Class 'CInventoryComponent' was already exported.

Error [content0]game\components\merchantcomponent.ws(25): Class 'W3MerchantComponent' already defined.

Error [content0]game\components\movingagentcomponent.ws(28): Class 'CMovingAgentComponent' was already exported.

Error [content0]game\components\movingagentcomponent.ws(202): Class 'CMovingPhysicalAgentComponent' was already exported.

Error [content0]game\components\movingagentcomponent.ws(300): Class 'CActionAreaComponent' was already exported.

Error [content0]game\components\postfxongroundcomponent.ws(15): Class 'W3PostFXOnGroundComponent' already defined.

Error [content0]game\components\r4component.ws(8 : Class 'CR4Component' already defined.

Error [content0]game\components\r4humanoidcombatcomponent.ws(15): Class 'CR4HumanoidCombatComponent' was already exported.

Error [content0]game\components\reactionsceneactorcomponent.ws(6): Class 'CReactionSceneActorComponent' was already exported.

Error [content0]game\components\runewordmanager.ws(13): Class 'W3RunewordManager' already defined.

Error [content0]game\components\scriptedanimeventslistenercomponent.ws(9): Class 'CScriptedAnimEventsListenerComponent' already defined.

Error [content0]game\components\scriptedcomponent.ws(8 : Class 'CScriptedComponent' was already exported.

Error [content0]game\components\scripteddestroyablecomponent.ws(16): Class 'CScriptedDestroyableComponent' was already exported.

Error [content0]game\components\scripteddestroyablecomponent.ws(70): Class 'CFloePiece' already defined.

Error [content0]game\components\scripteddestroyablecomponent.ws(103): Class 'CBridgePiece' already defined.

Error [content0]game\components\selfupdatingcomponent.ws(17): Class 'CSelfUpdatingComponent' was already exported.

Error [content0]game\components\slidetotargetcomponent.ws(15): Class 'W3SlideToTargetComponent' already defined.

Error [content0]game\components\spawnentityonanimevent.ws(16): Class 'W3SpawnEntityOnAnimEvent' already defined.

Error [content0]game\components\summonedentitycomponent.ws(15): Class 'W3SummonedEntityComponent' already defined.

Error [content0]game\components\summonercomponent.ws(13): Class 'W3SummonerComponent' already defined.

Error [content0]game\components\targetingmanagementcomponent.ws(15): Class 'W3TargetingManagementComponent' already defined.

Error [content0]game\components\targetingmanagementcomponent.ws(99): Class 'W3ForceAttackArea' already defined.

Error [content0]game\components\windeffectongroundcomponent.ws(15): Class 'W3WindEffectOnGroundComponent' already defined.

Error [content0]game\definitionsmanager.ws(23): Class 'CDefinitionsManagerAccessor' was already exported.

Error [content0]game\dlcfinishersmounter.ws(10): Class 'CR4FinisherDLC' was already exported.

Error [content0]game\dlcfinishersmounter.ws(23): Class 'CR4FinishersDLCMounter' was already exported.

Error [content0]game\dlcmanager.ws(10): Class 'CDLCManager' was already exported.

Error [content0]game\dlcquestmounter.ws(10): Class 'CR4QuestDLCMounter' was already exported.

Error [content0]game\dlcworldextender.ws(10): Class 'CR4WorldDLCExtender' was already exported.

Error [content0]game\environmentmanager.ws(75): Class 'W3EnvironmentManager' already defined.

Error [content0]game\explorations\exploration_movement_system\climb\climbprobe.ws(14): Class 'CClimbProbe' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstateaircollision.ws(22): Class 'CExplorationStateAirCollision' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstateclimb.ws(99): Class 'CExplorationStateClimb' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstatecombat.ws(14): Class 'CExplorationStateCombat' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstateidle.ws(22): Class 'CExplorationStateIdle' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstateidlejump.ws(14): Class 'CExplorationStateIdleJump' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstateinteraction.ws(20): Class 'CExplorationStateInteraction' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstateinvalid.ws(14): Class 'CExplorationStateInvalid' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstatejump.ws(85): Class 'CExplorationStateJump' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstateland.ws(49): Class 'CExplorationStateLand' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstatepreparejump.ws(20): Class 'CExplorationStatePrepareJump' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstatepushed.ws(17): Class 'CExplorationStatePushed' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstateragdoll.ws(14): Class 'CExplorationStateRagdoll' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstateroll.ws(16): Class 'CExplorationStateRoll' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstateslide.ws(54): Class 'CExplorationStateSlide' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstatesprint.ws(14): Class 'CExplorationStateSprint' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstatestartfalling.ws(21): Class 'CExplorationStateStartFalling' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstatestepland.ws(14): Class 'CExplorationStateStepLand' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstatetest.ws(14): Class 'CExplorationStateTest' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstatewaitforaction.ws(14): Class 'CExplorationStateSwim' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationstatewallslide.ws(14): Class 'CExplorationStateWallSlide' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationtransitionpreparetojump.ws(15): Class 'CxplorationTransitionPrepareToJump' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationtransitionswimtointeract.ws(14): Class 'CxplorationTransitionSwimToInteract' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\explorationtransitionturntojump.ws(13): Class 'CxplorationTransitionTurnToJump' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\skating\explorationskatingglobal.ws(14): Class 'CExplorationSkatingGlobal' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\skating\explorationstateskatebackwards.ws(13): Class 'CExplorationStateSkatingBackwards' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\skating\explorationstateskatedash.ws(14): Class 'CExplorationStateSkatingDash' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\skating\explorationstateskatedashattack.ws(14): Class 'CExplorationStateSkatingDashAttack' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\skating\explorationstateskatedashlocked.ws(14): Class 'CExplorationStateSkatingDashLocked' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\skating\explorationstateskatedrift.ws(13): Class 'CExplorationStateSkatingDrift' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\skating\explorationstateskatehitfrontal.ws(14): Class 'CExplorationStateSkatingHitFrontal' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\skating\explorationstateskatehitlateral.ws(14): Class 'CExplorationStateSkatingHitLateral' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\skating\explorationstateskateidle.ws(14): Class 'CExplorationStateSkatingIdle' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\skating\explorationstateskatejump.ws(14): Class 'CExplorationStateSkateJump' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\skating\explorationstateskateland.ws(13): Class 'CExplorationSkateLand' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\skating\explorationstateskatepreparejump.ws(14): Class 'CExplorationStateSkatingPrepareJump' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\skating\explorationstateskaterun.ws(14): Class 'CExplorationStateSkatingRun' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\skating\explorationstateskateslide.ws(12): Class 'CExplorationStateSkateSlide' already defined.

Error [content0]game\explorations\exploration_movement_system\exploration_substates\skating\explorationstateskatestopfast.ws(13): Class 'CExplorationStateSkateStopFast' already defined.

Error [content0]game\explorations\exploration_movement_system\explorationclimboracle.ws(20): Class 'CExplorationClimbOracle' already defined.

Error [content0]game\explorations\exploration_movement_system\explorationcollisionmanager.ws(33): Class 'CExplorationCollisionManager' already defined.

Error [content0]game\explorations\exploration_movement_system\explorationinput.ws(15): Class 'CExplorationInput' already defined.

Error [content0]game\explorations\exploration_movement_system\explorationinterceptorstateabstract.ws(15): Class 'CExplorationInterceptorStateAbstract' already defined.

Error [content0]game\explorations\exploration_movement_system\explorationmovementcorrector.ws(31): Class 'CExplorationMovementCorrector' already defined.

Error [content0]game\explorations\exploration_movement_system\explorationmovementcorrector.ws(1271): Class 'NavigationCorrection' already defined.

Error [content0]game\explorations\exploration_movement_system\explorationmover.ws(84): Class 'CExplorationMover' already defined.

Error [content0]game\explorations\exploration_movement_system\explorationshareddata.ws(16): Class 'CExplorationSharedData' already defined.

Error [content0]game\explorations\exploration_movement_system\explorationstateabstract.ws(29): Class 'CExplorationStateAbstract' already defined.

Error [content0]game\explorations\exploration_movement_system\explorationstatemanager.ws(88): Class 'CExplorationStateManager' already defined.

Error [content0]game\explorations\exploration_movement_system\explorationtransitionstateabstract.ws(15): Class 'CExplorationStateTransitionAbstract' already defined.

Error [content0]game\explorations\explorationapi.ws(35): Class 'CScriptedExplorationTraverser' was already exported.

Error [content0]game\explorations\explorationapi.ws(41): Class 'W3ExplorationObject' already defined.

Error [content0]game\explorations\ladderinteraction.ws(12): Class 'W3LadderInteraction' already defined.

Error [content0]game\explorations\prediction\collisiontrajectory.ws(54): Class 'CollisionTrajectory' already defined.

Error [content0]game\explorations\prediction\collisiontrajectorypart.ws(10): Class 'CollisionTrajectoryPart' already defined.

Error [content0]game\explorations\prediction\door_marking.ws(20): Class 'CDoorMarking' already defined.

Error [content0]game\explorations\prediction\door_marking.ws(201): Class 'CDoorMarkingTester' already defined.

Error [content0]game\firesource.ws(11): Class 'W3FireSource' already defined.

Error [content0]game\gamelog.ws(10): Class 'W3GameLog' already defined.

Error [content0]game\gameparams.ws(16): Class 'W3GameParams' was already exported.

Error [content0]game\gameplay\ability\abilitymanager.ws(10): Class 'W3AbilityManager' was already exported.

Error [content0]game\gameplay\ability\nonplayerabilitymanager.ws(10): Class 'W3NonPlayerAbilityManager' already defined.

Error [content0]game\gameplay\ability\playerabilitymanager.ws(10): Class 'W3PlayerAbilityManager' already defined.

Error [content0]game\gameplay\actions\attackaction.ws(10): Class 'W3Action_Attack' already defined.

Error [content0]game\gameplay\actions\baseaction.ws(19): Class 'CDamageData' was already exported.

Error [content0]game\gameplay\actions\baseaction.ws(42): Class 'W3DamageAction' already defined.

Error [content0]game\gameplay\alchemy\alchemymanager.ws(10): Class 'W3AlchemyManager' already defined.

Error [content0]game\gameplay\animals\birdsmanager.ws(10): Class 'W3Bird' already defined.

Error [content0]game\gameplay\animals\birdsmanager.ws(86): Class 'W3BirdQuest' already defined.

Error [content0]game\gameplay\animals\birdsmanager.ws(106): Class 'CBirdSpawnpoint' already defined.

Error [content0]game\gameplay\animals\birdsmanager.ws(111): Class 'CBirdsManager' already defined.

Error [content0]game\gameplay\animals\birdsmanager.ws(583): Class 'CBirdsManagerStateDefault' already defined.

Error [content0]game\gameplay\animals\birdsmanager.ws(629): Class 'CBirdsArea' already defined.

Error [content0]game\gameplay\animals\fishmanager.ws(10): Class 'W3CurveFish' already defined.

Error [content0]game\gameplay\animals\fishmanager.ws(120): Class 'W3CurveFishSpawnpoint' already defined.

Error [content0]game\gameplay\animals\fishmanager.ws(125): Class 'W3CurveFishManager' already defined.

Error [content0]game\gameplay\animals\fishmanager.ws(325): Class 'W3CurveFishManagerStateDefault' already defined.

Error [content0]game\gameplay\animals\whale.ws(17): Class 'W3Whale' already defined.

Error [content0]game\gameplay\animals\whale.ws(98): Class 'W3WhaleArea' already defined.

Error [content0]game\gameplay\animals\whale.ws(291): Class 'W3WhaleAreaStateWhaleDefault' already defined.

Error [content0]game\gameplay\board.ws(31): Class 'W3NoticeBoard' already defined.

Error [content0]game\gameplay\community\actionpointmanager.ws(15): Class 'CActionPointManager' was already exported.

Error [content0]game\gameplay\community\citylightmanager.ws(11): Class 'CCityLightManager' was already exported.

Error [content0]game\gameplay\community\communityinitializers.ws(6): Class 'CSpawnTreeInitializerSetImmortality' already defined.

Error [content0]game\gameplay\community\communitysystem.ws(10): Class 'CCommunitySystem' was already exported.

Error [content0]game\gameplay\community\jobtree.ws(14): Class 'CJobTree' was already exported.

Error [content0]game\gameplay\containers\actorremains.ws(9): Class 'W3ActorRemains' already defined.

Error [content0]game\gameplay\containers\animatedcontainer.ws(10): Class 'W3AnimatedContainer' already defined.

Error [content0]game\gameplay\containers\container.ws(10): Class 'W3Container' was already exported.

Error [content0]game\gameplay\containers\cookingplace.ws(14): Class 'W3CookingPlace' already defined.

Error [content0]game\gameplay\containers\cookingplace.ws(396): Class 'W3CampfirePlace' already defined.

Error [content0]game\gameplay\containers\displaymount.ws(11): Class 'W3DisplayMount' already defined.

Error [content0]game\gameplay\containers\herb.ws(11): Class 'W3Herb' already defined.

Error [content0]game\gameplay\containers\playerstash.ws(6): Class 'W3Stash' already defined.

Error [content0]game\gameplay\containers\refillablecontainer.ws(11): Class 'W3RefillableContainer' already defined.

Error [content0]game\gameplay\containers\treasurehuntcontainer.ws(9): Class 'W3treasureHuntContainer' already defined.

Error [content0]game\gameplay\crafting\craftingmanager.ws(10): Class 'W3CraftingManager' already defined.

Error [content0]game\gameplay\crafting\enchantmentmanager.ws(6): Class 'W3EnchantmentManager' already defined.

Error [content0]game\gameplay\crafting\itemupgrademanager.ws(10): Class 'W3ItemUpgradeManager' already defined.

Error [content0]game\gameplay\damage\attackrange.ws(9): Class 'CAIAttackRange' was already exported.

Error [content0]game\gameplay\damage\damagemanager.ws(11): Class 'W3DamageManager' already defined.

Error [content0]game\gameplay\damage\damagemanagerprocessor.ws(11): Class 'W3DamageManagerProcessor' already defined.

Error [content0]game\gameplay\devices\elevator.ws(10): Class 'W3ElevatorMechanism' already defined.

Error [content0]game\gameplay\devices\elevator.ws(63): Class 'W3ElevatorSwitch' already defined.

Error [content0]game\gameplay\devices\elevator.ws(163): Class 'W3ElevatorInteractive' already defined.

Error [content0]game\gameplay\devices\elevator.ws(454): Class 'W3Elevator' already defined.

Error [content0]game\gameplay\devices\elevator.ws(664): Class 'W3ElevatorStateOnStartPos' already defined.

Error [content0]game\gameplay\devices\elevator.ws(687): Class 'W3ElevatorStateOnEndPos' already defined.

Error [content0]game\gameplay\devices\elevator.ws(710): Class 'W3ElevatorStateMoving' already defined.

Error [content0]game\gameplay\devices\traps\base_trap.ws(15): Class 'W3Trap' already defined.

Error [content0]game\gameplay\devices\traps\trapalarm.ws(9): Class 'W3TrapAlarm' already defined.

Error [content0]game\gameplay\devices\traps\trapdestructself.ws(16): Class 'W3TrapDestructSelf' already defined.

Error [content0]game\gameplay\devices\traps\trapprojectilearea.ws(17): Class 'W3TrapProjectileArea_CreateEntityHelper' already defined.

Error [content0]game\gameplay\devices\traps\trapprojectilearea.ws(41): Class 'W3TrapProjectileArea' already defined.

Error [content0]game\gameplay\devices\traps\trapprojectilestatue.ws(9): Class 'W3TrapProjectileStatue' already defined.

Error [content0]game\gameplay\devices\traps\trapspawnentity.ws(16): Class 'W3TrapSpawnEntity' already defined.

Error [content0]game\gameplay\devices\traps\traptripwire.ws(9): Class 'W3TrapTripwire' already defined.

Error [content0]game\gameplay\devices\traps\trapwolfpit.ws(9): Class 'W3TrapWolfPit' already defined.

Error [content0]game\gameplay\durationobstacle.ws(14): Class 'W3DurationObstacle' already defined.

Error [content0]game\gameplay\effects\effectmanager.ws(10): Class 'W3EffectManager' already defined.

Error [content0]game\gameplay\effects\effects\applicator\aura.ws(10): Class 'W3Effect_Aura' already defined.

Error [content0]game\gameplay\effects\effects\applicator\fireaura.ws(12): Class 'W3FireAura' already defined.

Error [content0]game\gameplay\effects\effects\applicator\knockdowntypeapplicator.ws(10): Class 'W3Effect_KnockdownTypeApplicator' already defined.

Error [content0]game\gameplay\effects\effects\applicator\onhit.ws(10): Class 'W3Effect_ApplicatorOnHit' already defined.

Error [content0]game\gameplay\effects\effects\applicator\staggeraura.ws(10): Class 'W3StaggerAura' already defined.

Error [content0]game\gameplay\effects\effects\applicator\weakeningaura.ws(6): Class 'W3WeakeningAura' already defined.

Error [content0]game\gameplay\effects\effects\applicatoreffect.ws(10): Class 'W3ApplicatorEffect' already defined.

Error [content0]game\gameplay\effects\effects\auto\adrenaline.ws(10): Class 'W3Effect_AdrenalineDrain' already defined.

Error [content0]game\gameplay\effects\effects\auto\airregen.ws(9): Class 'W3Effect_AutoAirRegen' already defined.

Error [content0]game\gameplay\effects\effects\auto\boostedstaminaregen.ws(13): Class 'W3Effect_BoostedStaminaRegen' already defined.

Error [content0]game\gameplay\effects\effects\auto\essenceregen.ws(10): Class 'W3Effect_AutoEssenceRegen' already defined.

Error [content0]game\gameplay\effects\effects\auto\moraleregen.ws(10): Class 'W3Effect_AutoMoraleRegen' already defined.

Error [content0]game\gameplay\effects\effects\auto\panicregen.ws(6): Class 'W3Effect_AutoPanicRegen' already defined.

Error [content0]game\gameplay\effects\effects\auto\staminaregen.ws(10): Class 'W3Effect_AutoStaminaRegen' already defined.

Error [content0]game\gameplay\effects\effects\auto\swimmingstaminaregen.ws(9): Class 'W3Effect_AutoSwimmingStaminaRegen' already defined.

Error [content0]game\gameplay\effects\effects\auto\vitalityregen.ws(10): Class 'W3Effect_AutoVitalityRegen' already defined.

Error [content0]game\gameplay\effects\effects\autoregeneffect.ws(10): Class 'W3AutoRegenEffect' already defined.

Error [content0]game\gameplay\effects\effects\baseeffect.ws(12): Class 'CBaseGameplayEffect' already defined.

Error [content0]game\gameplay\effects\effects\boostedessenceregen.ws(13): Class 'W3Effect_BoostedEssenceRegen' already defined.

Error [content0]game\gameplay\effects\effects\changemaxstateffect.ws(10): Class 'W3ChangeMaxStatEffect' already defined.

Error [content0]game\gameplay\effects\effects\critical\blindnesseffect.ws(9): Class 'W3BlindnessEffect' already defined.

Error [content0]game\gameplay\effects\effects\critical\blindnesswraith.ws(6): Class 'W3WraithBlindnessEffect' already defined.

Error [content0]game\gameplay\effects\effects\critical\confusedeffect.ws(9): Class 'W3ConfuseEffectCustomParams' already defined.

Error [content0]game\gameplay\effects\effects\critical\confusedeffect.ws(14): Class 'W3ConfuseEffect' already defined.

Error [content0]game\gameplay\effects\effects\critical\counterstrikehit.ws(9): Class 'W3Effect_CounterStrikeHit' already defined.

Error [content0]game\gameplay\effects\effects\critical\frozeneffect.ws(10): Class 'W3FrozenEffectCustomParams' already defined.

Error [content0]game\gameplay\effects\effects\critical\frozeneffect.ws(16): Class 'W3Effect_Frozen' already defined.

Error [content0]game\gameplay\effects\effects\critical\heavyknockdown.ws(10): Class 'W3Effect_HeavyKnockdown' already defined.

Error [content0]game\gameplay\effects\effects\critical\hypnotizedeffect.ws(9): Class 'W3Effect_Hypnotized' already defined.

Error [content0]game\gameplay\effects\effects\critical\immobilizeeffect.ws(9): Class 'W3ImmobilizeEffect' already defined.

Error [content0]game\gameplay\effects\effects\critical\knockdown.ws(9): Class 'W3Effect_Knockdown' already defined.

Error [content0]game\gameplay\effects\effects\critical\longstagger.ws(9): Class 'W3Effect_LongStagger' already defined.

Error [content0]game\gameplay\effects\effects\critical\paralyzedeffect.ws(9): Class 'W3Effect_Paralyzed' already defined.

Error [content0]game\gameplay\effects\effects\critical\pulleffect.ws(9): Class 'W3Effect_Pull' already defined.

Error [content0]game\gameplay\effects\effects\critical\pulleffect.ws(95): Class 'W3Effect_Tangled' already defined.

Error [content0]game\gameplay\effects\effects\critical\ragdolleffect.ws(9): Class 'W3Effect_Ragdoll' already defined.

Error [content0]game\gameplay\effects\effects\critical\snowstorm.ws(9): Class 'W3Effect_Snowstorm' already defined.

Error [content0]game\gameplay\effects\effects\critical\snowstorm.ws(91): Class 'W3SnowstormCustomParams' already defined.

Error [content0]game\gameplay\effects\effects\critical\snowstormq403.ws(9): Class 'W3Effect_SnowstormQ403' already defined.

Error [content0]game\gameplay\effects\effects\critical\stagger.ws(9): Class 'W3Effect_Stagger' already defined.

Error [content0]game\gameplay\effects\effects\critical\swarm.ws(9): Class 'W3Effect_Swarm' already defined.

Error [content0]game\gameplay\effects\effects\critical\tornadoeffect.ws(9): Class 'W3Effect_Tornado' already defined.

Error [content0]game\gameplay\effects\effects\critical\trapeffect.ws(9): Class 'W3Effect_Trap' already defined.

Error [content0]game\gameplay\effects\effects\critical\witchhypnotizedeffect.ws(9): Class 'W3Effect_WitchHypnotized' already defined.

Error [content0]game\gameplay\effects\effects\criticaldoteffect.ws(12): Class 'W3CriticalDOTEffect' already defined.

Error [content0]game\gameplay\effects\effects\criticaleffect.ws(13): Class 'W3CriticalEffect' already defined.

Error [content0]game\gameplay\effects\effects\damageovertime\acideffect.ws(9): Class 'W3Effect_Acid' already defined.

Error [content0]game\gameplay\effects\effects\damageovertime\bleedingeffect.ws(9): Class 'W3Effect_Bleeding' already defined.

Error [content0]game\gameplay\effects\effects\damageovertime\bleedingtrackingeffect.ws(9): Class 'W3Effect_BleedingTracking' already defined.

Error [content0]game\gameplay\effects\effects\damageovertime\burningeffect.ws(9): Class 'W3Effect_Burning' already defined.

Error [content0]game\gameplay\effects\effects\damageovertime\choking.ws(9): Class 'W3Effect_Choking' already defined.

Error [content0]game\gameplay\effects\effects\damageovertime\dotregenpause.ws(9): Class 'W3Effect_DoTHPRegenReduce' already defined.

Error [content0]game\gameplay\effects\effects\damageovertime\drowningeffect.ws(9): Class 'W3Effect_Drowning' already defined.

Error [content0]game\gameplay\effects\effects\damageovertime\poisoncriticaleffect.ws(9): Class 'W3Effect_PoisonCritical' already defined.

Error [content0]game\gameplay\effects\effects\damageovertime\poisoneffect.ws(9): Class 'W3Effect_Poison' already defined.

Error [content0]game\gameplay\effects\effects\doteffect.ws(10): Class 'W3DamageOverTimeEffect' already defined.

Error [content0]game\gameplay\effects\effects\doteffect.ws(236): Class 'W3BuffDoTParams' already defined.

Error [content0]game\gameplay\effects\effects\drain\airdrain.ws(10): Class 'W3Effect_AirDrain' already defined.

Error [content0]game\gameplay\effects\effects\drain\airdraindiving.ws(10): Class 'W3Effect_AirDrainDive' already defined.

Error [content0]game\gameplay\effects\effects\drain\staminadrain.ws(10): Class 'W3Effect_StaminaDrain' already defined.

Error [content0]game\gameplay\effects\effects\drain\staminadrainswimming.ws(10): Class 'W3Effect_StaminaDrainSwimming' already defined.

Error [content0]game\gameplay\effects\effects\drain\toxicity.ws(9): Class 'W3Effect_Toxicity' already defined.

Error [content0]game\gameplay\effects\effects\drain\vitalitydrain.ws(9): Class 'W3Effect_VitalityDrain' already defined.

Error [content0]game\gameplay\effects\effects\factpotion.ws(9): Class 'W3Potion_Fact_Params' already defined.

Error [content0]game\gameplay\effects\effects\factpotion.ws(15): Class 'W3Potion_Fact' already defined.

Error [content0]game\gameplay\effects\effects\hitseverity.ws(10): Class 'W3HitSeverityEffect' already defined.

Error [content0]game\gameplay\effects\effects\mutagens\mutagen01.ws(9): Class 'W3Mutagen01_Effect' already defined.

Error [content0]game\gameplay\effects\effects\mutagens\mutagen02.ws(9): Class 'W3Mutagen02_Effect' already defined.

Error [content0]game\gameplay\effects\effects\mutagens\mutagen03.ws(9): Class 'W3Mutagen03_Effect' already defined.

Error [content0]game\gameplay\effects\effects\mutagens\mutagen04.ws(9): Class 'W3Mutagen04_Effect' already defined.

Error [content0]game\gameplay\effects\effects\mutagens\mutagen05.ws(9): Class 'W3Mutagen05_Effect' already defined.

Error [content0]game\gameplay\effects\effects\mutagens\mutagen06.ws(9): Class 'W3Mutagen06_Effect' already defined.

Error [content0]game\gameplay\effects\effects\mutagens\mutagen07.ws(9): Class 'W3Mutagen07_Effect' already defined.

Error [content0]game\gameplay\effects\effects\mutagens\mutagen08.ws(9): Class 'W3Mutagen08_Effect' already defined.

Error [content0]game\gameplay\effects\effects\mutagens\mutagen09.ws(9): Class 'W3Mutagen09_Effect' already defined.

Error [content0]game\gameplay\effects\effects\mutagens\mutagen10.ws(9): Class 'W3Mutagen10_Effect' already defined.

Error [content0]game\gameplay\effects\effects\mutagens\mutagen11.ws(9): Class 'W3Mutagen11_Effect' already defined.

Error [content0]game\gameplay\effects\effects\mutagens\mutagen12.ws(9): Class 'W3Mutagen12_Effect' already defined.

Error [content0]game\gameplay\effects\effects\mutagens\mutagen13.ws(10): Class 'W3Mutagen13_Effect' already defined.

Error [content0]game\gameplay\effects\effects\mutagens\mutagen14.ws(9): Class 'W3Mutagen14_Effect' already defined.

Error [content0]game\gameplay\effects\effects\mutagens\mutagen15.ws(9): Class 'W3Mutagen15_Effect' already defined.

Error [content0]game\gameplay\effects\effects\mutagens\mutagen16.ws(9): Class 'W3Mutagen16_Effect' already defined.

Error [content0]game\gameplay\effects\effects\mutagens\mutagen17.ws(9): Class 'W3Mutagen17_Effect' already defined.

Error [content0]game\gameplay\effects\effects\mutagens\mutagen18.ws(9): Class 'W3Mutagen18_Effect' already defined.

Error [content0]game\gameplay\effects\effects\mutagens\mutagen19.ws(9): Class 'W3Mutagen19_Effect' already defined.

Error [content0]game\gameplay\effects\effects\mutagens\mutagen20.ws(9): Class 'W3Mutagen20_Effect' already defined.

Error [content0]game\gameplay\effects\effects\mutagens\mutagen21.ws(9): Class 'W3Mutagen21_Effect' already defined.

Error [content0]game\gameplay\effects\effects\mutagens\mutagen22.ws(9): Class 'W3Mutagen22_Effect' already defined.

Error [content0]game\gameplay\effects\effects\mutagens\mutagen23.ws(10): Class 'W3Mutagen23_Effect' already defined.

Error [content0]game\gameplay\effects\effects\mutagens\mutagen24.ws(9): Class 'W3Mutagen24_Effect' already defined.

Error [content0]game\gameplay\effects\effects\mutagens\mutagen25.ws(9): Class 'W3Mutagen25_Effect' already defined.

Error [content0]game\gameplay\effects\effects\mutagens\mutagen26.ws(9): Class 'W3Mutagen26_Effect' already defined.

Error [content0]game\gameplay\effects\effects\mutagens\mutagen27.ws(9): Class 'W3Mutagen27_Effect' already defined.

Error [content0]game\gameplay\effects\effects\mutagens\mutagen28.ws(10): Class 'W3Mutagen28_Effect' already defined.

Error [content0]game\gameplay\effects\effects\mutagens\mutageneffect.ws(9): Class 'W3Mutagen_Effect' already defined.

Error [content0]game\gameplay\effects\effects\mutagens\mutageneffect.ws(80): Class 'W3MutagenBuffCustomParams' already defined.

Error [content0]game\gameplay\effects\effects\mutations\mutation10.ws(6): Class 'W3Effect_Mutation10' already defined.

Error [content0]game\gameplay\effects\effects\mutations\mutation11buff.ws(10): Class 'W3Effect_Mutation11Buff' already defined.

Error [content0]game\gameplay\effects\effects\mutations\mutation11debuff.ws(9): Class 'W3Effect_Mutation11Debuff' already defined.

Error [content0]game\gameplay\effects\effects\mutations\mutation11immortal.ws(6): Class 'W3Effect_Mutation11Immortal' already defined.

Error [content0]game\gameplay\effects\effects\mutations\mutation12cat.ws(6): Class 'W3Effect_Mutation12Cat' already defined.

Error [content0]game\gameplay\effects\effects\mutations\mutation3.ws(6): Class 'W3Effect_Mutation3' already defined.

Error [content0]game\gameplay\effects\effects\mutations\mutation4.ws(6): Class 'W3Effect_Mutation4' already defined.

Error [content0]game\gameplay\effects\effects\mutations\mutation5.ws(6): Class 'W3Effect_Mutation5' already defined.

Error [content0]game\gameplay\effects\effects\mutations\mutation7base.ws(6): Class 'W3Mutation7BaseEffect' already defined.

Error [content0]game\gameplay\effects\effects\mutations\mutation7buff.ws(6): Class 'W3Effect_Mutation7Buff' already defined.

Error [content0]game\gameplay\effects\effects\mutations\mutation7debuff.ws(6): Class 'W3Effect_Mutation7Debuff' already defined.

Error [content0]game\gameplay\effects\effects\mutations\mutation7debuff.ws(76): Class 'W3Mutation7DebuffParams' already defined.

Error [content0]game\gameplay\effects\effects\other\abilityonlowhp.ws(10): Class 'W3Effect_AbilityOnLowHP' already defined.

Error [content0]game\gameplay\effects\effects\other\aerondight.ws(6): Class 'W3Effect_Aerondight' already defined.

Error [content0]game\gameplay\effects\effects\other\aerondight.ws(262): Class 'W3AerondightFXComponent' already defined.

Error [content0]game\gameplay\effects\effects\other\airboost.ws(10): Class 'W3Effect_AirBoost' already defined.

Error [content0]game\gameplay\effects\effects\other\basicquen.ws(6): Class 'W3Effect_BasicQuen' already defined.

Error [content0]game\gameplay\effects\effects\other\bookshelfbuff.ws(11): Class 'W3Effect_BookshelfBuff' already defined.

Error [content0]game\gameplay\effects\effects\other\doppelgangeressenceregen.ws(10): Class 'W3Effect_DoppelgangerEssenceRegen' already defined.

Error [content0]game\gameplay\effects\effects\other\drunkenness.ws(9): Class 'W3Effect_Drunkenness' already defined.

Error [content0]game\gameplay\effects\effects\other\edible.ws(10): Class 'W3Effect_Edible' already defined.

Error [content0]game\gameplay\effects\effects\other\enhancedarmor.ws(9): Class 'W3Effect_EnhancedArmor' already defined.

Error [content0]game\gameplay\effects\effects\other\enhancedweapon.ws(9): Class 'W3Effect_EnhancedWeapon' already defined.

Error [content0]game\gameplay\effects\effects\other\gryphonsetbonusbuff.ws(6): Class 'W3Effect_GryphonSetBonus' already defined.

Error [content0]game\gameplay\effects\effects\other\gryphonsetbonusyrdenbuff.ws(6): Class 'W3Effect_GryphonSetBonusYrden' already defined.

Error [content0]game\gameplay\effects\effects\other\horsestablebuff.ws(10): Class 'W3Effect_HorseStableBuff' already defined.

Error [content0]game\gameplay\effects\effects\other\lowhealth.ws(10): Class 'W3Effect_LowHealth' already defined.

Error [content0]game\gameplay\effects\effects\other\lynxsetbonusbuff.ws(6): Class 'W3Effect_LynxSetBonus' already defined.

Error [content0]game\gameplay\effects\effects\other\oil.ws(6): Class 'W3Effect_Oil' already defined.

Error [content0]game\gameplay\effects\effects\other\oil.ws(265): Class 'W3OilBuffParams' already defined.

Error [content0]game\gameplay\effects\effects\other\overencumbered.ws(9): Class 'W3Effect_OverEncumbered' already defined.

Error [content0]game\gameplay\effects\effects\other\perk21internalcooldown.ws(6): Class 'W3Effect_Perk21InternalCooldown' already defined.

Error [content0]game\gameplay\effects\effects\other\poigora10.ws(6): Class 'W3Effect_POIGorA10Effect' already defined.

Error [content0]game\gameplay\effects\effects\other\polishedgenitals.ws(7): Class 'W3Effect_PolishedGenitals' already defined.

Error [content0]game\gameplay\effects\effects\other\repairobjectenhancement.ws(9): Class 'W3RepairObjectEnhancement' already defined.

Error [content0]game\gameplay\effects\effects\other\runeword8.ws(6): Class 'W3Effect_Runeword8' already defined.

Error [content0]game\gameplay\effects\effects\other\silverdust.ws(9): Class 'W3Effect_SilverDust' already defined.

Error [content0]game\gameplay\effects\effects\other\slowdown.ws(12): Class 'W3Effect_Slowdown' already defined.

Error [content0]game\gameplay\effects\effects\other\slowdownaxii.ws(6): Class 'W3Effect_SlowdownAxii' already defined.

Error [content0]game\gameplay\effects\effects\other\slowdownfrost.ws(6): Class 'W3Effect_SlowdownFrost' already defined.

Error [content0]game\gameplay\effects\effects\other\toxicityvenom.ws(6): Class 'W3Effect_ToxicityVenom' already defined.

Error [content0]game\gameplay\effects\effects\other\weaken.ws(6): Class 'W3Effect_Weaken' already defined.

Error [content0]game\gameplay\effects\effects\other\weatherbonus.ws(9): Class 'W3Effect_WeatherBonus' already defined.

Error [content0]game\gameplay\effects\effects\other\wellfed.ws(10): Class 'W3Effect_WellFed' already defined.

Error [content0]game\gameplay\effects\effects\other\wellhydrated.ws(10): Class 'W3Effect_WellHydrated' already defined.

Error [content0]game\gameplay\effects\effects\other\wellrested.ws(11): Class 'W3Effect_WellRested' already defined.

Error [content0]game\gameplay\effects\effects\other\wolfhour.ws(6): Class 'W3Effect_WolfHour' already defined.

Error [content0]game\gameplay\effects\effects\potion\blackblood.ws(10): Class 'W3Potion_BlackBlood' already defined.

Error [content0]game\gameplay\effects\effects\potion\blizzard.ws(9): Class 'W3Potion_Blizzard' already defined.

Error [content0]game\gameplay\effects\effects\potion\cat.ws(9): Class 'W3Potion_Cat' already defined.

Error [content0]game\gameplay\effects\effects\potion\fullmoon.ws(10): Class 'W3Potion_FullMoon' already defined.

Error [content0]game\gameplay\effects\effects\potion\goldenoriole.ws(9): Class 'W3Potion_GoldenOriole' already defined.

Error [content0]game\gameplay\effects\effects\potion\killerwhale.ws(10): Class 'W3Potion_KillerWhale' already defined.

Error [content0]game\gameplay\effects\effects\potion\mariborforest.ws(10): Class 'W3Potion_MariborForest' already defined.

Error [content0]game\gameplay\effects\effects\potion\petriphiltre.ws(10): Class 'W3Potion_PetriPhiltre' already defined.

Error [content0]game\gameplay\effects\effects\potion\pheromone.ws(9): Class 'W3Potion_Pheromone' already defined.

Error [content0]game\gameplay\effects\effects\potion\pheromonebear.ws(16): Class 'W3Potion_PheromoneBear' already defined.

Error [content0]game\gameplay\effects\effects\potion\pheromonedrowner.ws(16): Class 'W3Potion_PheromoneDrowner' already defined.

Error [content0]game\gameplay\effects\effects\potion\pheromonenekker.ws(16): Class 'W3Potion_PheromoneNekker' already defined.

Error [content0]game\gameplay\effects\effects\potion\potionvitalityregen.ws(9): Class 'W3Potion_VitalityRegen' already defined.

Error [content0]game\gameplay\effects\effects\potion\swallow.ws(10): Class 'W3Potion_Swallow' already defined.

Error [content0]game\gameplay\effects\effects\potion\tawnyowl.ws(10): Class 'W3Potion_TawnyOwl' already defined.

Error [content0]game\gameplay\effects\effects\potion\thunderbolt.ws(10): Class 'W3Potion_Thunderbolt' already defined.

Error [content0]game\gameplay\effects\effects\potion\whitehoney.ws(10): Class 'W3Potion_WhiteHoney' already defined.

Error [content0]game\gameplay\effects\effects\potion\whiteraffarddecoction.ws(10): Class 'W3Potion_WhiteRaffardDecoction' already defined.

Error [content0]game\gameplay\effects\effects\raisepowerstateffect.ws(10): Class 'W3RaisePowerStatEffect' already defined.

Error [content0]game\gameplay\effects\effects\regen\regeneffect.ws(10): Class 'W3RegenEffect' already defined.

Error [content0]game\gameplay\effects\effects\shrine\shrineaardeffect.ws(9): Class 'W3Effect_ShrineAard' already defined.

Error [content0]game\gameplay\effects\effects\shrine\shrineaxiieffect.ws(9): Class 'W3Effect_ShrineAxii' already defined.

Error [content0]game\gameplay\effects\effects\shrine\shrineeffect.ws(9): Class 'W3Effect_Shrine' already defined.

Error [content0]game\gameplay\effects\effects\shrine\shrineeffect.ws(50): Class 'W3ShrineEffectParams' already defined.

Error [content0]game\gameplay\effects\effects\shrine\shrineignieffect.ws(9): Class 'W3Effect_ShrineIgni' already defined.

Error [content0]game\gameplay\effects\effects\shrine\shrinequeneffect.ws(9): Class 'W3Effect_ShrineQuen' already defined.

Error [content0]game\gameplay\effects\effects\shrine\shrineyrdeneffect.ws(9): Class 'W3Effect_ShrineYrden' already defined.

Error [content0]game\gameplay\effects\effects\skill\axiiguardme.ws(9): Class 'W3Effect_AxiiGuardMe' already defined.

Error [content0]game\gameplay\effects\effects\skill\battletrance.ws(9): Class 'W3Effect_BattleTrance' already defined.

Error [content0]game\gameplay\effects\effects\skill\ignorepain.ws(10): Class 'W3Effect_IgnorePain' already defined.

Error [content0]game\gameplay\effects\effects\skill\yrdenhealthdrain.ws(9): Class 'W3Effect_YrdenHealthDrain' already defined.

Error [content0]game\gameplay\effects\effecttypes.ws(10): Class 'W3BuffCustomParams' already defined.

Error [content0]game\gameplay\effects\effecttypes.ws(35): Class 'W3PotionParams' already defined.

Error [content0]game\gameplay\effects\executors\effectexecutor.ws(11): Class 'IGameplayEffectExecutor' was already exported.

Error [content0]game\gameplay\effects\executors\effectexecutor.ws(26): Class 'IInstantEffectExecutor' already defined.

Error [content0]game\gameplay\effects\executors\effectexecutor.ws(157): Class 'CBuffEffectExecutor' already defined.

Error [content0]game\gameplay\effects\executors\executorinstantdeath.ws(10): Class 'W3Executor_InstantDeath' already defined.

Error [content0]game\gameplay\effects\gameeffectmanager.ws(10): Class 'W3GameEffectManager' already defined.

Error [content0]game\gameplay\effects\groupfxmanager.ws(11): Class 'CGroupFXManager' already defined.

Error [content0]game\gameplay\encounter\encounter.ws(15): Class 'CEncounter' was already exported.

Error [content0]game\gameplay\encounter\encounter.ws(404): Class 'CEncounterActivator' already defined.

Error [content0]game\gameplay\encounter\encounter.ws(492): Class 'CEncounterStateRequest' already defined.

Error [content0]game\gameplay\encounter\encounterconditions.ws(10): Class 'ISpawnCondition' was already exported.

Error [content0]game\gameplay\encounter\encounterconditions.ws(15): Class 'ISpawnScriptCondition' was already exported.

Error [content0]game\gameplay\encounter\encounterconditions.ws(27): Class 'W3FactCondition' already defined.

Error [content0]game\gameplay\encounter\encounterconditions.ws(54): Class 'W3KilledCounterCondition' already defined.

Error [content0]game\gameplay\encounter\encounterconditions.ws(89): Class 'W3KilledCounterByEntryCondition' already defined.

Error [content0]game\gameplay\encounter\encounterconditions.ws(125): Class 'W3SpawnedCounterCondition' already defined.

Error [content0]game\gameplay\encounter\encounterconditions.ws(160): Class 'W3SpawnedCounterByEntryCondition' already defined.

Error [content0]game\gameplay\encounter\encounterconditions.ws(196): Class 'W3ConditionSpawnDuringCombat' already defined.

Error [content0]game\gameplay\encounter\encounterconditions.ws(207): Class 'W3CreaturesGroupEnabledCondition' already defined.

Error [content0]game\gameplay\encounter\encounterconditions.ws(239): Class 'W3HasItemCondition' already defined.

Error [content0]game\gameplay\encounter\encounterconditions.ws(268): Class 'W3HasItemByCategoryCondition' already defined.

Error [content0]game\gameplay\encounter\encounterconditions.ws(300): Class 'W3PlayerLevelCondition' already defined.

Error [content0]game\gameplay\encounter\encounterdatamanager.ws(29): Class 'CEncounterDataManager' already defined.

Error [content0]game\gameplay\encounter\encounterinitializerbehaviortoggle.ws(11): Class 'ISpawnTreeInitializerToggleBehavior' was already exported.

Error [content0]game\gameplay\encounter\encounterinitializerbehaviortoggle.ws(16): Class 'CSpawnTreeInitializerToggleMonsterDefaultIdleBehaviors' already defined.

Error [content0]game\gameplay\encounter\encounterinitializerbehaviortoggle.ws(25): Class 'CSpawnTreeInitializerToggleMonsterSmallGuardAreaBehaviors' already defined.

Error [content0]game\gameplay\encounter\encounterinitializerbehaviortoggle.ws(35): Class 'CSpawnTreeInitializerToggleMonsterCanFlyIdle' already defined.

Error [content0]game\gameplay\encounter\encounterinitializerbehaviortoggle.ws(44): Class 'CSpawnTreeInitializerToggleAreaSceneActor' already defined.

Error [content0]game\gameplay\encounter\encounterinitializers.ws(7): Class 'ISpawnTreeInitializer' was already exported.

Error [content0]game\gameplay\encounter\encounterinitializers.ws(11): Class 'CSpawnTreeInitializerSetAppearance' was already exported.

Error [content0]game\gameplay\encounter\encounterinitializers.ws(17): Class 'CSpawnTreeInitializerAddTag' was already exported.

Error [content0]game\gameplay\encounter\encounterinitializers.ws(23): Class 'ISpawnTreeScriptedInitializer' was already exported.

Error [content0]game\gameplay\encounter\encounterinitializers.ws(35): Class 'ISpawnTreeInitializerAI' was already exported.

Error [content0]game\gameplay\encounter\encounterinitializers.ws(45): Class 'CSpawnTreeInitializerIdleAI' was already exported.

Error [content0]game\gameplay\encounter\encounterinitializers.ws(56): Class 'ISpawnTreeInitializerGuardAreaBase' was already exported.

Error [content0]game\gameplay\encounter\encounterinitializers.ws(61): Class 'CSpawnTreeInitializerGuardArea' was already exported.

Error [content0]game\gameplay\encounter\encounterinitializers.ws(67): Class 'CSpawnTreeInitializerGuardAreaByHandle' was already exported.

Error [content0]game\gameplay\encounter\encounterinitializers.ws(73): Class 'CSpawnTreeInitializerRiderIdleAI' was already exported.

Error [content0]game\gameplay\encounter\encounterinitializers.ws(85): Class 'CSpawnTreeInitializerIdleFlightAI' was already exported.

Error [content0]game\gameplay\encounter\encounterinitializers.ws(97): Class 'CSpawnTreeInitializerBaseStartingBehavior' was already exported.

Error [content0]game\gameplay\encounter\encounterinitializers.ws(101): Class 'CSpawnTreeInitializerStartingBehavior' was already exported.

Error [content0]game\gameplay\encounter\encounterinitializers.ws(112): Class 'CSpawnTreeInitializerRiderStartingBehavior' was already exported.

Error [content0]game\gameplay\encounter\encounterinitializers.ws(123): Class 'ISpawnTreeInitializerIdleSmartAI' was already exported.

Error [content0]game\gameplay\encounter\encounterinitializers.ws(147): Class 'CAICommunityRedefinitionParameters' already defined.

Error [content0]game\gameplay\encounter\encounterinitializers.ws(156): Class 'ISpawnTreeInitializerCommunityAI' was already exported.

Error [content0]game\gameplay\encounter\encounterinitializers.ws(200): Class 'CSpawnTreeInitializerSmartWorkAI' already defined.

Error [content0]game\gameplay\encounter\encounterinitializers.ws(280): Class 'CSpawnTreeInitializerSmartWanderAndWorkAI' already defined.

Error [content0]game\gameplay\encounter\encounterinitializers.ws(303): Class 'CSpawnTreeInitializerSmartWanderAI' already defined.

Error [content0]game\gameplay\encounter\encounterinitializers.ws(326): Class 'CSpawnTreeInitializerSmartDynamicWanderAI' already defined.

Error [content0]game\gameplay\encounter\encounterinitializers.ws(349): Class 'ISpawnTreeCreatePortalEntityInitializer' already defined.

Error [content0]game\gameplay\encounter\encounterinitializers.ws(379): Class 'ISpawnAnimEntityInitializer' already defined.

Error [content0]game\gameplay\encounter\encounterinitializers.ws(404): Class 'ISpawnTreeSpawnAroundNodeInitializer' already defined.

Error [content0]game\gameplay\encounter\encounterinitializers.ws(460): Class 'ISpawnTreeSetLootInitializer' already defined.

Error [content0]game\gameplay\encounter\encounterinitializers.ws(510): Class 'ISpawnTreeAddItemInitializer' already defined.

Error [content0]game\gameplay\encounter\encounterinitializers.ws(584): Class 'ISpawnAddAbilityInitializer' already defined.

Error [content0]game\gameplay\encounter\encounterinitializers.ws(618): Class 'ISpawnSetNPCLevelInitializer' already defined.

Error [content0]game\gameplay\encounter\encounterinitializers.ws(642): Class 'ISpawnAddNPCLevelInitializer' already defined.

Error [content0]game\gameplay\encounter\encountermonitors.ws(56): Class 'ISpawnTreeSpawnMonitorBaseInitializer' was already exported.

Error [content0]game\gameplay\encounter\encountermonitors.ws(61): Class 'ISpawnTreeSpawnMonitorInitializer' was already exported.

Error [content0]game\gameplay\encounter\encountermonitors.ws(77): Class 'CSpawnTreeMonsterNestMonitorInitializer' already defined.

Error [content0]game\gameplay\encounter\encountermonitors.ws(166): Class 'CSpawnTreeDeathCountMonitorInitializer' already defined.

Error [content0]game\gameplay\encounter\encountermonitors.ws(192): Class 'CSpawnTreeKilledCounterByEntryMonitorInitializer' already defined.

Error [content0]game\gameplay\encounter\encountermonitors.ws(221): Class 'CSpawnTreeSpawnedCounterMonitorInitializer' already defined.

Error [content0]game\gameplay\encounter\encountermonitors.ws(249): Class 'CSpawnTreeSpawnedCounterByEntryMonitorInitializer' already defined.

Error [content0]game\gameplay\encounter\encountermonitors.ws(277): Class 'CSpawnTreeCurrentlySpawnedCounterMonitorInitializer' already defined.

Error [content0]game\gameplay\encounter\encountermonitors.ws(309): Class 'CSpawnTreeCurrentlySpawnedCounterByEntryMonitorInitializer' already defined.

Error [content0]game\gameplay\encounter\encountermonitors.ws(384): Class 'CSpawnTreeEncunterStateByEntryMonitorInitializer' already defined.

Error [content0]game\gameplay\encounter\encountermonitors.ws(605): Class 'CSpawnTreeRiftSpawnedCounterMonitorInitializer' already defined.

Error [content0]game\gameplay\encounter\encountersets.ws(10): Class 'ISpawnTreeBaseNode' was already exported.

Error [content0]game\gameplay\encounter\encountersets.ws(15): Class 'ISpawnTreeBranch' was already exported.

Error [content0]game\gameplay\encounter\encountersets.ws(19): Class 'ISpawnTreeDecorator' was already exported.

Error [content0]game\gameplay\encounter\encountersets.ws(23): Class 'ISpawnTreeScriptedDecorator' was already exported.

Error [content0]game\gameplay\encounter\encountersets.ws(35): Class 'CRatClue_SpawnTreeDecorator' already defined.

Error [content0]game\gameplay\encounter\encountersets.ws(64): Class 'CCrowClue_SpawnTreeDecorator' already defined.

Error [content0]game\gameplay\encounter\encounterspawners.ws(8 : Class 'ISpawnTreeSpawnerInitializer' was already exported.

Error [content0]game\gameplay\encounter\encounterspawners.ws(12): Class 'CSpawnTreeInitializerWaypointSpawner' was already exported.

Error [content0]game\gameplay\encounter\encounterspawners.ws(17): Class 'CSpawnTreeInitializerActionpointSpawner' was already exported.

Error [content0]game\gameplay\encounter\entries.ws(10): Class 'ISpawnTreeLeafNode' was already exported.

Error [content0]game\gameplay\encounter\entries.ws(14): Class 'CBaseCreatureEntry' was already exported.

Error [content0]game\gameplay\encounter\entries.ws(25): Class 'CCreatureEntry' was already exported.

Error [content0]game\gameplay\encounter\entrygenerators\baseentrygenerator.ws(68): Class 'CSpawnTreeBaseEntryGenerator' was already exported.

Error [content0]game\gameplay\encounter\entrygenerators\idleaientriesgenerator.ws(14): Class 'CIdleAIEntryGenerator' already defined.

Error [content0]game\gameplay\encounter\entrygenerators\wanderandworkentriesgenerator.ws(43): Class 'CWanderAndWorkEntryGenerator' was already exported.

Error [content0]game\gameplay\encounter\entrygenerators\wanderentriesgenerator.ws(16): Class 'CWanderEntryGenerator' already defined.

Error [content0]game\gameplay\encounter\entrygenerators\worksmartaientriesgenerator.ws(13): Class 'CWorkEntryGenerator' was already exported.

Error [content0]game\gameplay\encounter\partyentry.ws(10): Class 'CSpawnTreeEntrySubDefinition' was already exported.

Error [content0]game\gameplay\encounter\partyentry.ws(15): Class 'CPartySpawnOrganizer' was already exported.

Error [content0]game\gameplay\encounter\partyentry.ws(18): Class 'CInstantMountPartySpawnOrganizer' was already exported.

Error [content0]game\gameplay\encounter\partyentry.ws(21): Class 'CCreaturePartyEntry' was already exported.

Error [content0]game\gameplay\entrance.ws(10): Class 'W3EntranceEntity' already defined.

Error [content0]game\gameplay\fast_travel_entities\fasttravelentity.ws(6): Class 'CR4MapPinEntity' was already exported.

Error [content0]game\gameplay\fast_travel_entities\fasttravelentity.ws(13): Class 'CR4FastTravelEntity' was already exported.

Error [content0]game\gameplay\fast_travel_entities\fasttravelentity.ws(21): Class 'W3FastTravelEntity' already defined.

Error [content0]game\gameplay\fast_travel_entities\tresurehuntmappinenity.ws(9): Class 'W3TreasureHuntMappinEntity' already defined.

Error [content0]game\gameplay\focus\focus.ws(12): Class 'CFocusActionComponent' was already exported.

Error [content0]game\gameplay\focus\focus.ws(17): Class 'W3FocusModeEffectIntensity' already defined.

Error [content0]game\gameplay\focus\focus.ws(93): Class 'CFocusSoundParam' was already exported.

Error [content0]game\gameplay\focus\focus.ws(101): Class 'CFocusModeController' was already exported.

Error [content0]game\gameplay\focus\medallion.ws(9): Class 'W3MedallionController' already defined.

Error [content0]game\gameplay\gameplay_triggers\actor_idle_trigger.ws(10): Class 'W3ActorIdleTrigger' already defined.

Error [content0]game\gameplay\gameplay_triggers\airdrainarea.ws(9): Class 'W3AirDrainArea' already defined.

Error [content0]game\gameplay\gameplay_triggers\area_trigger.ws(10): Class 'W3GameZoneTrigger' already defined.

Error [content0]game\gameplay\gameplay_triggers\base_trigger.ws(10): Class 'W3GameplayTrigger' already defined.

Error [content0]game\gameplay\gameplay_triggers\bird_attack_trigger.ws(10): Class 'W3BirdAttackTrigger' already defined.

Error [content0]game\gameplay\gameplay_triggers\blockgameplayactionstrigger.ws(10): Class 'W3BlockGameplayActionsTrigger' already defined.

Error [content0]game\gameplay\gameplay_triggers\censertrigger.ws(6): Class 'CCenserTrigger' already defined.

Error [content0]game\gameplay\gameplay_triggers\conditionaltrigger.ws(6): Class 'W3ConditionalTrigger' already defined.

Error [content0]game\gameplay\gameplay_triggers\conditionaltrigger.ws(34): Class 'W3Condition' already defined.

Error [content0]game\gameplay\gameplay_triggers\conditionaltrigger.ws(39): Class 'W3ConditionHasEffect' already defined.

Error [content0]game\gameplay\gameplay_triggers\dummy_witcher_house.ws(6): Class 'W3WitcherHouse' already defined.

Error [content0]game\gameplay\gameplay_triggers\effectareatrigger.ws(6): Class 'W3EffectAreaTrigger' already defined.

Error [content0]game\gameplay\gameplay_triggers\effectareatrigger.ws(81): Class 'W3EffectImmunityAreaTrigger' already defined.

Error [content0]game\gameplay\gameplay_triggers\fairytalewitchtrigger.ws(6): Class 'CFairytaleWitchTrigger' already defined.

Error [content0]game\gameplay\gameplay_triggers\fast_travel.ws(10): Class 'W3FastTravel' already defined.

Error [content0]game\gameplay\gameplay_triggers\flammableareatrigger.ws(6): Class 'W3FlammableAreaTrigger' already defined.

Error [content0]game\gameplay\gameplay_triggers\focusareatrigger.ws(11): Class 'W3FocusAreaTrigger' already defined.

Error [content0]game\gameplay\gameplay_triggers\forest_trigger.ws(10): Class 'W3ForestTrigger' already defined.

Error [content0]game\gameplay\gameplay_triggers\generic_scene_area.ws(16): Class 'W3GenericSceneArea' already defined.

Error [content0]game\gameplay\gameplay_triggers\horsecorrectiontrigger.ws(6): Class 'CHorseCorrectionTrigger' already defined.

Error [content0]game\gameplay\gameplay_triggers\horsejumptrigger.ws(6): Class 'CHorseJumpTrigger' already defined.

Error [content0]game\gameplay\gameplay_triggers\killtrigger.ws(6): Class 'W3KillTrigger' already defined.

Error [content0]game\gameplay\gameplay_triggers\locationarea.ws(10): Class 'W3LocationArea' already defined.

Error [content0]game\gameplay\gameplay_triggers\minimapzoomscaletrigger.ws(10): Class 'W3MinimapZoomScaleTrigger' already defined.

Error [content0]game\gameplay\gameplay_triggers\musicbandarea.ws(10): Class 'W3MusicBandActivatorArea' already defined.

Error [content0]game\gameplay\gameplay_triggers\nobulbarea.ws(6): Class 'CArchesporeNoBulbArea' already defined.

Error [content0]game\gameplay\gameplay_triggers\playermodetrigger.ws(11): Class 'W3SafeModeTrigger' already defined.

Error [content0]game\gameplay\gameplay_triggers\playermodetrigger.ws(27): Class 'W3PlayerModeTrigger' already defined.

Error [content0]game\gameplay\gameplay_triggers\replacerwarningarea.ws(6): Class 'W3ReplacerWarningArea' already defined.

Error [content0]game\gameplay\gameplay_triggers\root_dmg_area_trigger.ws(16): Class 'W3DamageAreaTrigger' already defined.

Error [content0]game\gameplay\gameplay_triggers\settlementtrigger.ws(9): Class 'CR4JournalPlaceEntity' was already exported.

Error [content0]game\gameplay\gameplay_triggers\settlementtrigger.ws(14): Class 'W3SettlementTrigger' already defined.

Error [content0]game\gameplay\gameplay_triggers\showdisplaynametrigger.ws(10): Class 'W3ShowDisplayNameTrigger' already defined.

Error [content0]game\gameplay\gameplay_triggers\traptrigger.ws(9): Class 'W3TrapTrigger' already defined.

Error [content0]game\gameplay\gameplay_triggers\unlimiteddivingarea.ws(6): Class 'W3UnlimitedDivingArea' already defined.

Error [content0]game\gameplay\gameplay_triggers\vfxtrigger.ws(6): Class 'CVFXTrigger' already defined.

Error [content0]game\gameplay\gameplay_triggers\witcherhousearea.ws(11): Class 'W3WitcherHouseArea' already defined.

Error [content0]game\gameplay\ghosts\ghost.ws(10): Class 'CGhost' already defined.

Error [content0]game\gameplay\ghosts\ghost.ws(52): Class 'CGhostComponent' already defined.

Error [content0]game\gameplay\illusions\illusionaryappearance.ws(15): Class 'W3IllusionaryAppearance' already defined.

Error [content0]game\gameplay\illusions\illusionaryobstacle .ws(18): Class 'W3IllusionaryObstacle' already defined.

Error [content0]game\gameplay\illusions\illusionaryobstacle .ws(311): Class 'W3IllusionaryObstacleStateDefault' already defined.

Error [content0]game\gameplay\illusions\illusionaryobstacle .ws(319): Class 'W3IllusionaryObstacleStateInteracting' already defined.

Error [content0]game\gameplay\illusions\illusionaryobstacle .ws(377): Class 'W3IllusionaryObstacleStateDestroying' already defined.

Error [content0]game\gameplay\illusions\illusionspawner.ws(9): Class 'W3IllusionSpawner' already defined.

Error [content0]game\gameplay\interactive\airdrainentity.ws(9): Class 'W3AirDrainEntity' already defined.

Error [content0]game\gameplay\interactive\alchemytable.ws(16): Class 'W3AlchemyTable' already defined.

Error [content0]game\gameplay\interactive\animationinteractionentity.ws(6): Class 'W3AnimationInteractionEntity' already defined.

Error [content0]game\gameplay\interactive\armorstandentity.ws(9): Class 'W3ArmorStand' already defined.

Error [content0]game\gameplay\interactive\beehiveentity.ws(7): Class 'CBeehiveEntity' was already exported.

Error [content0]game\gameplay\interactive\beehiveentity.ws(145): Class 'CBeehiveEntityStateHangingIntact' already defined.

Error [content0]game\gameplay\interactive\beehiveentity.ws(252): Class 'CBeehiveEntityStateFalling' already defined.

Error [content0]game\gameplay\interactive\beehiveentity.ws(283): Class 'CBeehiveEntityStateOnGroundActive' already defined.

Error [content0]game\gameplay\interactive\beehiveentity.ws(357): Class 'CBeehiveEntityStateOnGroundBurned' already defined.

Error [content0]game\gameplay\interactive\beehiveentity.ws(377): Class 'CBeehiveEntityStateHangingBurning' already defined.

Error [content0]game\gameplay\interactive\beehivestandingentity.ws(7): Class 'W3BeehiveStandingEntity' already defined.

Error [content0]game\gameplay\interactive\beehivestandingentity.ws(70): Class 'W3BeehiveStandingEntityStateIdle' already defined.

Error [content0]game\gameplay\interactive\beehivestandingentity.ws(73): Class 'W3BeehiveStandingEntityStateAgitated' already defined.

Error [content0]game\gameplay\interactive\beeswarm.ws(7): Class 'W3BeeSwarm' already defined.

Error [content0]game\gameplay\interactive\beeswarm.ws(329): Class 'W3BeeSwarmStateReturnToOrigin' already defined.

Error [content0]game\gameplay\interactive\beeswarm.ws(366): Class 'W3BeeSwarmStatePursueTarget' already defined.

Error [content0]game\gameplay\interactive\beeswarm.ws(430): Class 'W3BeeSwarmStateBeeSwarm_Idle' already defined.

Error [content0]game\gameplay\interactive\beeswarm.ws(459): Class 'W3BeeSwarmStateFarFromPlayer' already defined.

Error [content0]game\gameplay\interactive\beeswarm.ws(484): Class 'W3BeeSwarmStateDisabled' already defined.

Error [content0]game\gameplay\interactive\beeswarm.ws(497): Class 'W3BeeSwarmStateStationary' already defined.

Error [content0]game\gameplay\interactive\boatracinggate.ws(6): Class 'CBoatRacingGateEntity' already defined.

Error [content0]game\gameplay\interactive\boatracinggate.ws(73): Class 'CBoatRacingGateEntityStateInactive' already defined.

Error [content0]game\gameplay\interactive\boatracinggate.ws(77): Class 'CBoatRacingGateEntityStateActive' already defined.

Error [content0]game\gameplay\interactive\bookshelf.ws(10): Class 'W3Bookshelf' already defined.

Error [content0]game\gameplay\interactive\criticalstatetrap.ws(6): Class 'W3CriticalStateTrap' already defined.

Error [content0]game\gameplay\interactive\door.ws(20): Class 'W3Door' already defined.

Error [content0]game\gameplay\interactive\doorcomponent.ws(14): Class 'CDoorComponent' was already exported.

Error [content0]game\gameplay\interactive\ep1chandelier.ws(7): Class 'EP1Chandelier' already defined.

Error [content0]game\gameplay\interactive\firesourceliferegen.ws(6): Class 'W3FireSourceLifeRegen' already defined.

Error [content0]game\gameplay\interactive\gate.ws(6): Class 'CGateEntity' already defined.

Error [content0]game\gameplay\interactive\gate.ws(124): Class 'CGateEntityStateClosed' already defined.

Error [content0]game\gameplay\interactive\gate.ws(139): Class 'CGateEntityStateOpened' already defined.

Error [content0]game\gameplay\interactive\housedecorationbase.ws(9): Class 'W3HouseDecorationBase' already defined.

Error [content0]game\gameplay\interactive\housegenericdecorationentity.ws(15): Class 'W3HouseGenericDecoration' already defined.

Error [content0]game\gameplay\interactive\icewall.ws(9): Class 'W3IceWall' already defined.

Error [content0]game\gameplay\interactive\interactivequestentity.ws(6): Class 'W3InteractiveQuestEntity' already defined.

Error [content0]game\gameplay\interactive\magicbomb.ws(6): Class 'CMagicBombEntity' already defined.

Error [content0]game\gameplay\interactive\magicbomb.ws(63): Class 'CPhilippaAttractorTrigger' already defined.

Error [content0]game\gameplay\interactive\magiclampentity.ws(6): Class 'W3MagicLampEntity' already defined.

Error [content0]game\gameplay\interactive\magicmine.ws(6): Class 'CMagicMineEntity' already defined.

Error [content0]game\gameplay\interactive\meteoritestorm.ws(6): Class 'CMeteoriteStormEntity' already defined.

Error [content0]game\gameplay\interactive\meteoritestorm.ws(38): Class 'CMeteoriteStormEntityStateIdle' already defined.

Error [content0]game\gameplay\interactive\meteoritestorm.ws(42): Class 'CMeteoriteStormEntityStateStorm' already defined.

Error [content0]game\gameplay\interactive\monsternestentity.ws(25): Class 'CMonsterNestEntity' already defined.

Error [content0]game\gameplay\interactive\monsternestentity.ws(476): Class 'CMonsterNestEntityStateIntact' already defined.

Error [content0]game\gameplay\interactive\monsternestentity.ws(486): Class 'CMonsterNestEntityStateSettingExplosives' already defined.

Error [content0]game\gameplay\interactive\monsternestentity.ws(538): Class 'CMonsterNestEntityStateExplosion' already defined.

Error [content0]game\gameplay\interactive\monsternestentity.ws(693): Class 'CMonsterNestEntityStateNestRebuilding' already defined.

Error [content0]game\gameplay\interactive\monsternestentity.ws(702): Class 'CMonsterNestEntityStateNestRebuild' already defined.

Error [content0]game\gameplay\interactive\monsternestentity.ws(736): Class 'CMonsterNestEntityStateNestDestroyedBoss' already defined.

Error [content0]game\gameplay\interactive\monsternestentity.ws(750): Class 'CMonsterNestEntityStateNestDestroyed' already defined.

Error [content0]game\gameplay\interactive\mutagendismantlingtable.ws(6): Class 'W3MutagenDismantlingTable' already defined.

Error [content0]game\gameplay\interactive\newdoor.ws(17): Class 'W3NewDoor' already defined.

Error [content0]game\gameplay\interactive\oilbarrel\destructionevent.ws(9): Class 'W3OilBarrelDestroyedEvent' already defined.

Error [content0]game\gameplay\interactive\oilbarrel\oilbarrelentity.ws(12): Class 'COilBarrelEntity' already defined.

Error [content0]game\gameplay\interactive\placeofpowerentity.ws(6): Class 'CMajorPlaceOfPowerEntity' already defined.

Error [content0]game\gameplay\interactive\placeofpowerentity.ws(119): Class 'CMajorPlaceOfPowerEntityStatePlaceOfPower_Idle' already defined.

Error [content0]game\gameplay\interactive\placeofpowerentity.ws(144): Class 'CMajorPlaceOfPowerEntityStatePlaceOfPower_Channeling' already defined.

Error [content0]game\gameplay\interactive\placeofpowerentity.ws(196): Class 'CMajorPlaceOfPowerEntityStatePlaceOfPower_Activated' already defined.

Error [content0]game\gameplay\interactive\placeofpowerentity.ws(278): Class 'CMajorPlaceOfPowerEntityStatePlaceOfPower_Recharging' already defined.

Error [content0]game\gameplay\interactive\popsgasentity.ws(6): Class 'CPopsGasEntity' already defined.

Error [content0]game\gameplay\interactive\reacttobeinghitentity.ws(9): Class 'W3ReactToBeingHitEntity' already defined.

Error [content0]game\gameplay\interactive\repairitem.ws(10): Class 'W3ItemRepairObject' already defined.

Error [content0]game\gameplay\interactive\rift_portal.ws(9): Class 'W3OnSpawnPortal' already defined.

Error [content0]game\gameplay\interactive\riftentity.ws(6): Class 'CRiftEntity' already defined.

Error [content0]game\gameplay\interactive\riftentity.ws(249): Class 'CRiftEntityStateIntact' already defined.

Error [content0]game\gameplay\interactive\riftentity.ws(257): Class 'CRiftEntityStateOpened' already defined.

Error [content0]game\gameplay\interactive\riftentity.ws(302): Class 'CRiftEntityStateClosed' already defined.

Error [content0]game\gameplay\interactive\rootsentrance.ws(6): Class 'W3RootsEntrance' already defined.

Error [content0]game\gameplay\interactive\signreactiveentity.ws(8 : Class 'CSignReactiveEntity' already defined.

Error [content0]game\gameplay\interactive\skullpile.ws(6): Class 'CSkullPileEntity' already defined.

Error [content0]game\gameplay\interactive\smartobjects\smartobject.ws(11): Class 'W3SmartObject' already defined.

Error [content0]game\gameplay\interactive\smartobjects\smartobject.ws(195): Class 'W3SmartObjectStateNull' already defined.

Error [content0]game\gameplay\interactive\smartobjects\smartobject.ws(203): Class 'W3SmartObjectStateApproach' already defined.

Error [content0]game\gameplay\interactive\smartobjects\smartobject.ws(253): Class 'W3SmartObjectStateStartUse' already defined.

Error [content0]game\gameplay\interactive\smartobjects\smartobject.ws(292): Class 'W3SmartObjectStateLoopUse' already defined.

Error [content0]game\gameplay\interactive\smartobjects\smartobject.ws(321): Class 'W3SmartObjectStateStopUse' already defined.

Error [content0]game\gameplay\interactive\smellycheese.ws(9): Class 'W3SmellyCheese' already defined.

Error [content0]game\gameplay\interactive\snowmound.ws(6): Class 'W3SnowMound' already defined.

Error [content0]game\gameplay\interactive\stables.ws(6): Class 'W3Stables' already defined.

Error [content0]game\gameplay\interactive\swordstandentity.ws(9): Class 'W3SwordStand' already defined.

Error [content0]game\gameplay\interactive\teleportentity.ws(6): Class 'CTeleportEntity' already defined.

Error [content0]game\gameplay\interactive\toadacidpool.ws(6): Class 'CToadAcidPool' already defined.

Error [content0]game\gameplay\interactive\tournamentleaderboardcustom.ws(15): Class 'W3LeaderboardCustom' already defined.

Error [content0]game\gameplay\interactive\toxiccloudentity.ws(15): Class 'W3ToxicCloud' was already exported.

Error [content0]game\gameplay\interactive\toxiccloudentity.ws(396): Class 'W3ToxicCloudStateDisabled' already defined.

Error [content0]game\gameplay\interactive\toxiccloudentity.ws(415): Class 'W3ToxicCloudStateSettle' already defined.

Error [content0]game\gameplay\interactive\toxiccloudentity.ws(438): Class 'W3ToxicCloudStateArmed' already defined.

Error [content0]game\gameplay\interactive\toxiccloudentity.ws(562): Class 'W3ToxicCloudStateWait' already defined.

Error [content0]game\gameplay\interactive\weathershrine.ws(9): Class 'W3WeatherShrine' already defined.

Error [content0]game\gameplay\interactive\witcherbed.ws(11): Class 'W3WitcherBed' already defined.

Error [content0]game\gameplay\interactive\witcherbed.ws(115): Class 'W3WitcherBedStateSleep' already defined.

Error [content0]game\gameplay\interactive\witcherbed.ws(186): Class 'W3WitcherBedStateWakeUp' already defined.

Error [content0]game\gameplay\items\interactive_objects\aardobstacleentity.ws(6): Class 'W3AardObstacle' already defined.

Error [content0]game\gameplay\items\interactive_objects\aardobstacleentity.ws(25): Class 'W3AardObstacleStateNewWall' already defined.

Error [content0]game\gameplay\items\interactive_objects\aardobstacleentity.ws(39): Class 'W3AardObstacleStateWallStageOne' already defined.

Error [content0]game\gameplay\items\interactive_objects\aardobstacleentity.ws(54): Class 'W3AardObstacleStateWallStageTwo' already defined.

Error [content0]game\gameplay\items\interactive_objects\aardobstacleentity.ws(68): Class 'W3AardObstacleStateWallStageThree' already defined.

Error [content0]game\gameplay\items\interactive_objects\buffimmunityentity.ws(9): Class 'W3BuffImmunityEntity' already defined.

Error [content0]game\gameplay\items\interactive_objects\buffimmunityentity.ws(113): Class 'W3MagicBubbleEntity' already defined.

Error [content0]game\gameplay\items\interactive_objects\combatdamageentity.ws(6): Class 'W3CombatDamageEntity' already defined.

Error [content0]game\gameplay\items\interactive_objects\combatdamageentity.ws(21): Class 'W3FlammableDamageEntity' already defined.

Error [content0]game\gameplay\items\interactive_objects\combatdamageentity.ws(63): Class 'W3FlammableDamageEntityStateUntouched' already defined.

Error [content0]game\gameplay\items\interactive_objects\combatdamageentity.ws(84): Class 'W3FlammableDamageEntityStateBurnt' already defined.

Error [content0]game\gameplay\items\interactive_objects\damageareaentity.ws(9): Class 'CDamageAreaEntity' already defined.

Error [content0]game\gameplay\items\interactive_objects\destroyablebridgeentity.ws(10): Class 'W3Bridge' already defined.

Error [content0]game\gameplay\items\interactive_objects\destroyablebridgeentity.ws(110): Class 'W3BridgeStateOnIdle' already defined.

Error [content0]game\gameplay\items\interactive_objects\destroyablebridgeentity.ws(153): Class 'W3BridgeStateOnPreDestroy' already defined.

Error [content0]game\gameplay\items\interactive_objects\destroyablebridgeentity.ws(198): Class 'W3BridgeStateOnDestroy' already defined.

Error [content0]game\gameplay\items\interactive_objects\entity_spawner.ws(6): Class 'W3EntitySpawner' already defined.

Error [content0]game\gameplay\items\interactive_objects\floeentity.ws(10): Class 'W3FloeEntity' already defined.

Error [content0]game\gameplay\items\interactive_objects\floeentity.ws(133): Class 'W3FloeEntityStateOnIdle' already defined.

Error [content0]game\gameplay\items\interactive_objects\floeentity.ws(176): Class 'W3FloeEntityStateOnPreDestroy' already defined.

Error [content0]game\gameplay\items\interactive_objects\floeentity.ws(230): Class 'W3FloeEntityStateOnDestroy' already defined.

Error [content0]game\gameplay\items\interactive_objects\igniobstacleentity.ws(8 : Class 'W3IgniObstacleEntity' already defined.

Error [content0]game\gameplay\items\interactive_objects\igniobstacleentity.ws(43): Class 'W3IgniObstacleEntityStateCompleteWall' already defined.

Error [content0]game\gameplay\items\interactive_objects\igniobstacleentity.ws(59): Class 'W3IgniObstacleEntityStateFirstLevelDegradation' already defined.

Error [content0]game\gameplay\items\interactive_objects\igniobstacleentity.ws(76): Class 'W3IgniObstacleEntityStateSecondLevelDegradation' already defined.

Error [content0]game\gameplay\items\interactive_objects\interactiveentity.ws(8 : Class 'CInteractiveEntity' already defined.

Error [content0]game\gameplay\items\interactive_objects\interactiveentity.ws(42): Class 'CUsableEntity' already defined.

Error [content0]game\gameplay\items\interactive_objects\interactiveentity.ws(79): Class 'CScheduledUsableEntity' already defined.

Error [content0]game\gameplay\items\interactive_objects\irispainting.ws(6): Class 'W3IrisPainting' already defined.

Error [content0]game\gameplay\items\interactive_objects\lightentity.ws(10): Class 'CLightEntitySimple' already defined.

Error [content0]game\gameplay\items\interactive_objects\lightentity.ws(112): Class 'CLightEntitySimpleWithEffectImmunity' already defined.

Error [content0]game\gameplay\items\interactive_objects\lightentitydamaging.ws(14): Class 'W3LightEntityDamaging' already defined.

Error [content0]game\gameplay\items\interactive_objects\monsterelementalarm.ws(6): Class 'W3MonsterElementalArm' already defined.

Error [content0]game\gameplay\items\interactive_objects\usable_entity.ws(6): Class 'W3UsableEntity' already defined.

Error [content0]game\gameplay\items\interactive_objects\w3destroyableterrain.ws(6): Class 'W3DestroyableTerrain' already defined.

Error [content0]game\gameplay\items\interactive_objects\w3destroyableterrain.ws(246): Class 'W3DestroyableTerrainStateOnIdle' already defined.

Error [content0]game\gameplay\items\interactive_objects\w3destroyableterrain.ws(257): Class 'W3DestroyableTerrainStateOnPreDestroy' already defined.

Error [content0]game\gameplay\items\interactive_objects\w3destroyableterrain.ws(268): Class 'W3DestroyableTerrainStateOnDestroy' already defined.

Error [content0]game\gameplay\items\itementity.ws(10): Class 'CItemEntity' was already exported.

Error [content0]game\gameplay\items\itementity.ws(145): Class 'W3EffectItem' already defined.

Error [content0]game\gameplay\items\itementity.ws(171): Class 'W3UsableItem' already defined.

Error [content0]game\gameplay\items\itementity.ws(235): Class 'W3LightSource' already defined.

Error [content0]game\gameplay\items\itementity.ws(276): Class 'W3ShieldUsableItem' already defined.

Error [content0]game\gameplay\items\itementity.ws(303): Class 'W3QuestUsableItem' already defined.

Error [content0]game\gameplay\items\itementity.ws(326): Class 'W3MeteorItem' already defined.

Error [content0]game\gameplay\items\itementity.ws(381): Class 'W3EyeOfLoki' already defined.

Error [content0]game\gameplay\items\itementity.ws(452): Class 'W3MagicOilLamp' already defined.

Error [content0]game\gameplay\items\itementity.ws(467): Class 'W3Potestaquisitor' already defined.

Error [content0]game\gameplay\items\itementity.ws(653): Class 'W3HornvalHorn' already defined.

Error [content0]game\gameplay\items\itementity.ws(690): Class 'W3FiendLure' already defined.

Error [content0]game\gameplay\items\lootmanager.ws(10): Class 'CR4LootManager' was already exported.

Error [content0]game\gameplay\items\rangedweapons\rangedweapon.ws(6): Class 'RangedWeapon' was already exported.

Error [content0]game\gameplay\items\rangedweapons\rangedweapon.ws(668): Class 'Crossbow' already defined.

Error [content0]game\gameplay\items\rangedweapons\rangedweapon.ws(985): Class 'RangedWeaponStateState_WeaponWait' already defined.

Error [content0]game\gameplay\items\rangedweapons\rangedweapon.ws(1082): Class 'RangedWeaponStateState_WeaponDraw' already defined.

Error [content0]game\gameplay\items\rangedweapons\rangedweapon.ws(1189): Class 'RangedWeaponStateState_WeaponReload' already defined.

Error [content0]game\gameplay\items\rangedweapons\rangedweapon.ws(1249): Class 'RangedWeaponStateState_WeaponAim' already defined.

Error [content0]game\gameplay\items\rangedweapons\rangedweapon.ws(1441): Class 'RangedWeaponStateState_WeaponShoot' already defined.

Error [content0]game\gameplay\items\rangedweapons\rangedweapon.ws(1594): Class 'RangedWeaponStateState_WeaponHolster' already defined.

Error [content0]game\gameplay\items\rangedweapons\trackingboltblood.ws(9): Class 'W3DynamicBlood' already defined.

Error [content0]game\gameplay\items\rangedweapons\trackingboltblood.ws(27): Class 'W3Blood' already defined.

Error [content0]game\gameplay\items\spells\aardentity.ws(49): Class 'W3AardEntity' already defined.

Error [content0]game\gameplay\items\spells\aardentity.ws(438): Class 'W3AardEntityStateAardConeCast' already defined.

Error [content0]game\gameplay\items\spells\aardentity.ws(463): Class 'W3AardEntityStateAardCircleCast' already defined.

Error [content0]game\gameplay\items\spells\axiientity.ws(12): Class 'W3AxiiEntity' already defined.

Error [content0]game\gameplay\items\spells\axiientity.ws(443): Class 'W3AxiiEntityStateAxiiCast' already defined.

Error [content0]game\gameplay\items\spells\axiientity.ws(491): Class 'W3AxiiEntityStateAxiiChanneled' already defined.

Error [content0]game\gameplay\items\spells\ignientity.ws(30): Class 'W3IgniEntity' already defined.

Error [content0]game\gameplay\items\spells\ignientity.ws(278): Class 'W3IgniEntityStateIgniCast' already defined.

Error [content0]game\gameplay\items\spells\ignientity.ws(373): Class 'W3IgniEntityStateIgniChanneled' already defined.

Error [content0]game\gameplay\items\spells\quenentity.ws(18): Class 'W3QuenEntity' already defined.

Error [content0]game\gameplay\items\spells\quenentity.ws(357): Class 'W3QuenEntityStateExpired' already defined.

Error [content0]game\gameplay\items\spells\quenentity.ws(374): Class 'W3QuenEntityStateShieldActive' already defined.

Error [content0]game\gameplay\items\spells\quenentity.ws(626): Class 'W3QuenEntityStateQuenShield' already defined.

Error [content0]game\gameplay\items\spells\quenentity.ws(653): Class 'W3QuenEntityStateQuenChanneled' already defined.

Error [content0]game\gameplay\items\spells\signentity.ws(6): Class 'W3SignEntity' already defined.

Error [content0]game\gameplay\items\spells\signentity.ws(578): Class 'W3SignEntityStateFinished' already defined.

Error [content0]game\gameplay\items\spells\signentity.ws(611): Class 'W3SignEntityStateActive' already defined.

Error [content0]game\gameplay\items\spells\signentity.ws(631): Class 'W3SignEntityStateBaseCast' already defined.

Error [content0]game\gameplay\items\spells\signentity.ws(694): Class 'W3SignEntityStateNormalCast' already defined.

Error [content0]game\gameplay\items\spells\signentity.ws(719): Class 'W3SignEntityStateChanneling' already defined.

Error [content0]game\gameplay\items\spells\signowner.ws(16): Class 'W3SignOwner' already defined.

Error [content0]game\gameplay\items\spells\signowner.ws(132): Class 'W3SignOwnerBTTaskCastSign' already defined.

Error [content0]game\gameplay\items\spells\signowner.ws(161): Class 'W3SignOwnerPlayer' already defined.

Error [content0]game\gameplay\items\spells\yrdenentity.ws(18): Class 'W3YrdenEntity' already defined.

Error [content0]game\gameplay\items\spells\yrdenentity.ws(351): Class 'W3YrdenEntityStateYrdenCast' already defined.

Error [content0]game\gameplay\items\spells\yrdenentity.ws(364): Class 'W3YrdenEntityStateYrdenChanneled' already defined.

Error [content0]game\gameplay\items\spells\yrdenentity.ws(417): Class 'W3YrdenEntityStateYrdenShock' already defined.

Error [content0]game\gameplay\items\spells\yrdenentity.ws(804): Class 'W3YrdenEntityStateYrdenSlowdown' already defined.

Error [content0]game\gameplay\items\spells\yrdenentity.ws(1079): Class 'W3YrdenEntityStateDischarged' already defined.

Error [content0]game\gameplay\items\swords\witchersword.ws(6): Class 'CWitcherSword' was already exported.

Error [content0]game\gameplay\items\throwables\camera.ws(10): Class 'ThrowingCamera' already defined.

Error [content0]game\gameplay\items\throwables\environmentthrowable.ws(6): Class 'W3EnvironmentThrowable' already defined.

Error [content0]game\gameplay\items\throwables\petards\dimeritium.ws(9): Class 'W3Dimeritium' already defined.

Error [content0]game\gameplay\items\throwables\petards\dragonsdream.ws(9): Class 'W3DragonsDream' already defined.

Error [content0]game\gameplay\items\throwables\petards\petard.ws(10): Class 'W3Petard' already defined.

Error [content0]game\gameplay\items\throwables\petards\samum.ws(9): Class 'W3Samum' already defined.

Error [content0]game\gameplay\items\throwables\petards\whitefrost.ws(9): Class 'W3WhiteFrost' already defined.

Error [content0]game\gameplay\items\throwables\petards\whitefrost.ws(172): Class 'W3WhiteFrostWaveProjectile' already defined.

Error [content0]game\gameplay\items\throwables\test\magicalthing.ws(6): Class 'W3MagicalThing' already defined.

Error [content0]game\gameplay\items\throwables\test\physicalthing.ws(6): Class 'W3PhysicalThing' already defined.

Error [content0]game\gameplay\items\throwables\throwable.ws(9): Class 'CThrowable' already defined.

Error [content0]game\gameplay\items\throwables\throwable.ws(137): Class 'CThrowableStateWaiting' already defined.

Error [content0]game\gameplay\items\throwables\throwable.ws(141): Class 'CThrowableStateAiming' already defined.

Error [content0]game\gameplay\leveling\levelmanager.ws(10): Class 'W3LevelManager' already defined.

Error [content0]game\gameplay\living_world\banditcampentity.ws(6): Class 'W3POI_BanditCampEntity' already defined.

Error [content0]game\gameplay\living_world\banditcampfireentity.ws(6): Class 'W3POI_BanditCampfireEntity' already defined.

Error [content0]game\gameplay\living_world\bossandtreasureentity.ws(14): Class 'W3POI_BossAndTreasureEntity' already defined.

Error [content0]game\gameplay\living_world\contrabandentity.ws(6): Class 'W3POI_ContrabandEntity' already defined.

Error [content0]game\gameplay\living_world\contrabandshipentity.ws(6): Class 'W3POI_ContrabandShipEntity' already defined.

Error [content0]game\gameplay\living_world\dungeoncrawlentity.ws(6): Class 'W3POI_DungeonCrawlEntity' already defined.

Error [content0]game\gameplay\living_world\hideoutentity.ws(6): Class 'W3POI_HideoutEntity' already defined.

Error [content0]game\gameplay\living_world\knighterrantentity.ws(6): Class 'W3POI_KnightErrantEntity' already defined.

Error [content0]game\gameplay\living_world\plegmundentity.ws(6): Class 'W3POI_PlegmundEntity' already defined.

Error [content0]game\gameplay\living_world\rescuingtownentity.ws(6): Class 'W3POI_RescuingTownEntity' already defined.

Error [content0]game\gameplay\living_world\signalingstake.ws(6): Class 'W3POI_SignalingStakeEntity' already defined.

Error [content0]game\gameplay\living_world\spoilsofwarentity.ws(6): Class 'W3POI_SpoilsOfWarEntity' already defined.

Error [content0]game\gameplay\living_world\winecontractentity.ws(6): Class 'W3POI_WineContractEntity' already defined.

Error [content0]game\gameplay\mechanisms\physicaldamagemechanism.ws(14): Class 'W3PhysicalDamageMechanism' already defined.

Error [content0]game\gameplay\mechanisms\riddle\riddlenode.ws(36): Class 'W3RiddleNode' already defined.

Error [content0]game\gameplay\mechanisms\riddle\riddleserver.ws(9): Class 'W3RiddleServer' already defined.

Error [content0]game\gameplay\mechanisms\switch\physical\interactionswitch.ws(10): Class 'W3InteractionSwitch' already defined.

Error [content0]game\gameplay\mechanisms\switch\physical\physicalswitch.ws(17): Class 'W3PhysicalSwitch' already defined.

Error [content0]game\gameplay\mechanisms\switch\physical\pressureswitch.ws(9): Class 'W3PressureSwitch' already defined.

Error [content0]game\gameplay\mechanisms\switch\physical\tripwireswitch.ws(9): Class 'W3TripwireSwitch' already defined.

Error [content0]game\gameplay\mechanisms\switch\switch.ws(27): Class 'W3Switch' already defined.

Error [content0]game\gameplay\mechanisms\switch\virtualswitch\virtualswitch.ws(25): Class 'W3VirtualSwitch' already defined.

Error [content0]game\gameplay\mechanisms\switch\virtualswitch\virtualswitch_combination.ws(10): Class 'W3VirtualSwitch_Combination' already defined.

Error [content0]game\gameplay\mechanisms\switch\virtualswitch\virtualswitch_sequence.ws(11): Class 'W3VirtualSwitch_Sequence' already defined.

Error [content0]game\gameplay\mechanisms\switchevent\switchevent.ws(11): Class 'W3SwitchEvent' already defined.

Error [content0]game\gameplay\mechanisms\switchevent\switchevent_addbuff.ws(6): Class 'W3SE_AddBuff' already defined.

Error [content0]game\gameplay\mechanisms\switchevent\switchevent_customscript.ws(10): Class 'W3SE_CustomScript' already defined.

Error [content0]game\gameplay\mechanisms\switchevent\switchevent_enabletreasurehuntmappin.ws(10): Class 'W3SE_EnableTreasureHuntMappin' already defined.

Error [content0]game\gameplay\mechanisms\switchevent\switchevent_encounter.ws(17): Class 'W3SE_Encounter' already defined.

Error [content0]game\gameplay\mechanisms\switchevent\switchevent_facts.ws(16): Class 'W3SE_Fact' already defined.

Error [content0]game\gameplay\mechanisms\switchevent\switchevent_manageclue.ws(10): Class 'W3SE_ManageClue' already defined.

Error [content0]game\gameplay\mechanisms\switchevent\switchevent_managecontainer.ws(6): Class 'W3SE_ManageContainer' already defined.

Error [content0]game\gameplay\mechanisms\switchevent\switchevent_managedoor.ws(6): Class 'W3SE_ManageDoor' already defined.

Error [content0]game\gameplay\mechanisms\switchevent\switchevent_managefocusarea.ws(9): Class 'W3SE_ManageFocusArea' already defined.

Error [content0]game\gameplay\mechanisms\switchevent\switchevent_managegate.ws(6): Class 'W3SE_ManageGate' already defined.

Error [content0]game\gameplay\mechanisms\switchevent\switchevent_managenewdoor.ws(6): Class 'W3SE_ManageNewDoor' already defined.

Error [content0]game\gameplay\mechanisms\switchevent\switchevent_manageoilbarrel.ws(6): Class 'W3SE_ManageOilBarrel' already defined.

Error [content0]game\gameplay\mechanisms\switchevent\switchevent_managephysicaldamagemechanism.ws(9): Class 'W3SE_ManagePchysicalDamageMechanism' already defined.

Error [content0]game\gameplay\mechanisms\switchevent\switchevent_manageswitch.ws(8 : Class 'W3SE_ManageSwitch' already defined.

Error [content0]game\gameplay\mechanisms\switchevent\switchevent_managetoxiccloud.ws(6): Class 'W3SE_ManageToxicCloud' already defined.

Error [content0]game\gameplay\mechanisms\switchevent\switchevent_managetrap.ws(10): Class 'W3SE_ManageTrap' already defined.

Error [content0]game\gameplay\mechanisms\switchevent\switchevent_performableaction.ws(6): Class 'W3SE_PerformableAction' already defined.

Error [content0]game\gameplay\mechanisms\switchevent\switchevent_playanimationonentity.ws(6): Class 'W3SE_PlayAnimationOnEntity' already defined.

Error [content0]game\gameplay\mechanisms\switchevent\switchevent_playeffectonactivator.ws(11): Class 'W3SE_PlayEffectOnActivator' already defined.

Error [content0]game\gameplay\mechanisms\switchevent\switchevent_playeffectonentity.ws(10): Class 'W3SE_PlayEffectOnEntity' already defined.

Error [content0]game\gameplay\mechanisms\switchevent\switchevent_playeffectonswitch.ws(10): Class 'W3SE_PlayEffectOnSwitch' already defined.

Error [content0]game\gameplay\mechanisms\switchevent\switchevent_setappearanceonentity.ws(6): Class 'W3SE_SetAppearanceOnEntity' already defined.

Error [content0]game\gameplay\mechanisms\switchevent\switchevent_spawnentity.ws(16): Class 'W3SE_SpawnEntity' already defined.

Error [content0]game\gameplay\mechanisms\switchevent\switchevent_useriddlenode.ws(6): Class 'W3SE_UseRiddleNode' already defined.

Error [content0]game\gameplay\medallion\medallion_class.ws(17): Class 'W3MedallionFX' already defined.

Error [content0]game\gameplay\micro_quest\collectiblepowerplace.ws(6): Class 'W3CollectiblePlaces' already defined.

Error [content0]game\gameplay\micro_quest\microquest.ws(31): Class 'W3MicroQuestActivator' already defined.

Error [content0]game\gameplay\micro_quest\microquest.ws(121): Class 'W3MicroQuestActivatorStateProcessing' already defined.

Error [content0]game\gameplay\micro_quest\microquest.ws(173): Class 'W3MicroQuestActivatorStateActivated' already defined.

Error [content0]game\gameplay\micro_quest\microquest.ws(209): Class 'W3MicroQuestActivatorStateInactive' already defined.

Error [content0]game\gameplay\monster_hunting\arachas_egg_custom.ws(9): Class 'W3ArachasEggCustom' already defined.

Error [content0]game\gameplay\monster_hunting\clue_corpse.ws(6): Class 'W3ClueCorpse' already defined.

Error [content0]game\gameplay\monster_hunting\destroyable_clues.ws(9): Class 'W3DestroyableClue' already defined.

Error [content0]game\gameplay\monster_hunting\investigation_area_trigger.ws(9): Class 'W3MonsterHuntInvestigationArea' already defined.

Error [content0]game\gameplay\monster_hunting\leshy_e3_clue.ws(17): Class 'W3ClueWaypoint' already defined.

Error [content0]game\gameplay\monster_hunting\leshy_e3_clue.ws(70): Class 'W3ClueCondition' already defined.

Error [content0]game\gameplay\monster_hunting\leshy_e3_clue.ws(79): Class 'W3ClueConditionDistance' already defined.

Error [content0]game\gameplay\monster_hunting\leshy_e3_clue.ws(98): Class 'W3ClueConditionFact' already defined.

Error [content0]game\gameplay\monster_hunting\leshy_e3_clue.ws(109): Class 'W3LessunClue' already defined.

Error [content0]game\gameplay\monster_hunting\monster_clues.ws(48): Class 'W3MonsterClue' already defined.

Error [content0]game\gameplay\monster_hunting\monster_clues.ws(833): Class 'W3MonsterClueScent' already defined.

Error [content0]game\gameplay\monster_hunting\monster_clues.ws(877): Class 'W3MonsterClueAnimated' already defined.

Error [content0]game\gameplay\monster_hunting\monster_clues.ws(981): Class 'W3ClueStash' already defined.

Error [content0]game\gameplay\monster_hunting\monster_clues.ws(1260): Class 'W3DisarmClue' already defined.

Error [content0]game\gameplay\monster_hunting\monster_clues.ws(1281): Class 'W3SavedSoundClue' already defined.

Error [content0]game\gameplay\monsters\changesummonedentitymovement.ws(16): Class 'BTTaskChangeSummonedEntityMovement' already defined.

Error [content0]game\gameplay\monsters\changesummonedentitymovement.ws(91): Class 'BTTaskChangeSummonedEntityMovementDef' already defined.

Error [content0]game\gameplay\monsters\heartminiboss.ws(6): Class 'CHeartMiniboss' already defined.

Error [content0]game\gameplay\monsters\heartminiboss.ws(119): Class 'CHeartMinibossStateIdle' already defined.

Error [content0]game\gameplay\monsters\heartminiboss.ws(141): Class 'CHeartMinibossStateFullyCovered' already defined.

Error [content0]game\gameplay\monsters\heartminiboss.ws(155): Class 'CHeartMinibossStateFourRoots' already defined.

Error [content0]game\gameplay\monsters\heartminiboss.ws(164): Class 'CHeartMinibossStateTwoRoots' already defined.

Error [content0]game\gameplay\monsters\heartminiboss.ws(173): Class 'CHeartMinibossStateNoRoots' already defined.

Error [content0]game\gameplay\monsters\heartminiboss.ws(183): Class 'CHeartMinibossStateHeartHitOnce' already defined.

Error [content0]game\gameplay\monsters\heartminiboss.ws(194): Class 'CHeartMinibossStateDead' already defined.

Error [content0]game\gameplay\monsters\summonedflies.ws(16): Class 'W3SummonedFlies' already defined.

Error [content0]game\gameplay\monsters\witches_cage.ws(6): Class 'W3WitchesCage' already defined.

Error [content0]game\gameplay\monsters\witches_cage.ws(11): Class 'W3WitchesCageStateTurnedOff' already defined.

Error [content0]game\gameplay\monsters\witches_cage.ws(20): Class 'W3WitchesCageStateTurnedOn' already defined.

Error [content0]game\gameplay\pointofinterest.ws(10): Class 'W3PointOfInterestMappinEntity' already defined.

Error [content0]game\gameplay\poster.ws(7): Class 'W3Signboard' already defined.

Error [content0]game\gameplay\poster.ws(11): Class 'W3Poster' already defined.

Error [content0]game\gameplay\poster.ws(152): Class 'W3PosterStatePosterNotObserved' already defined.

Error [content0]game\gameplay\poster.ws(165): Class 'W3PosterStatePosterObserved' already defined.

Error [content0]game\gameplay\poster.ws(181): Class 'W3SavedPoster' already defined.

Error [content0]game\gameplay\projectile\custom\leshyprojectile.ws(6): Class 'W3LeshyRootProjectile' already defined.

Error [content0]game\gameplay\projectile\custom\leshyprojectile.ws(128): Class 'W3LeshyBirdProjectile' already defined.

Error [content0]game\gameplay\projectile\signs\signprojectile.ws(17): Class 'W3SignProjectile' already defined.

Error [content0]game\gameplay\projectile\signs\signprojectiles.ws(7): Class 'W3AardProjectile' already defined.

Error [content0]game\gameplay\projectile\signs\signprojectiles.ws(181): Class 'W3AxiiProjectile' already defined.

Error [content0]game\gameplay\projectile\signs\signprojectiles.ws(197): Class 'W3IgniProjectile' already defined.

Error [content0]game\gameplay\projectile\visual_fx.ws(6): Class 'W3VisualFx' already defined.

Error [content0]game\gameplay\reputation\reputation.ws(10): Class 'W3FactionReputationPoints' already defined.

Error [content0]game\gameplay\reputation\reputation.ws(39): Class 'W3Reputation' already defined.

Error [content0]game\gameplay\savedappearanceentity.ws(10): Class 'W3SavedAppearanceEntity' already defined.

Error [content0]game\gameplay\sonar\sonar.ws(10): Class 'W3SonarEnttity' already defined.

Error [content0]game\gameplay\spawned_obstacles\archesporbulb.ws(6): Class 'W3ArchesporBulb' already defined.

Error [content0]game\gameplay\spawned_obstacles\daopillarobstacle.ws(14): Class 'W3DaoPillarObstacle' already defined.

Error [content0]game\gameplay\spawned_obstacles\eredinicespike.ws(6): Class 'W3EredinIceSpike' already defined.

Error [content0]game\gameplay\spawned_obstacles\fairytalewitchfluid.ws(6): Class 'W3FairytaleWitchFluid' already defined.

Error [content0]game\gameplay\spawned_obstacles\icespike.ws(14): Class 'W3IceSpike' already defined.

Error [content0]game\gameplay\spawned_obstacles\spawnmarker.ws(14): Class 'W3SpawnMarker' already defined.

Error [content0]game\gameplay\spawned_obstacles\witchboilingwaterobstacle.ws(14): Class 'W3WitchBoilingWaterObstacle' already defined.

Error [content0]game\gameplay\stallentity.ws(10): Class 'W3StallEntity' already defined.

Error [content0]game\gameplay\swarms\boidpointofinterestcomponent.ws(6): Class 'CBoidPointOfInterestComponent' was already exported.

Error [content0]game\gameplay\swarms\boidpointofinterestcomponent.ws(12): Class 'CBoidPointOfInterestComponentScript' was already exported.

Error [content0]game\gameplay\swarms\boidpointofinterestcomponent.ws(19): Class 'CFoodBoidPointOfInterest' already defined.

Error [content0]game\gameplay\swarms\flyingcritterslairentity.ws(6): Class 'CSwarmLairEntity' was already exported.

Error [content0]game\gameplay\swarms\flyingcritterslairentity.ws(10): Class 'CFlyingCrittersLairEntity' was already exported.

Error [content0]game\gameplay\swarms\flyingcritterslairentity.ws(43): Class 'W3FlyingSwarmStateChangeRequest' already defined.

Error [content0]game\gameplay\swarms\flyingcritterslairentity.ws(55): Class 'W3FlyingSwarmCreateGroupRequest' already defined.

Error [content0]game\gameplay\swarms\flyingcritterslairentity.ws(66): Class 'CFlyingSwarmScriptInput' was already exported.

Error [content0]game\gameplay\swarms\flyingcritterslairentity.ws(77): Class 'GotoRequest' already defined.

Error [content0]game\gameplay\swarms\flyingcritterslairentity.ws(95): Class 'CFlyingCrittersLairEntityScript' was already exported.

Error [content0]game\gameplay\swarms\flyingcritterslairentity.ws(630): Class 'CFlyingSwarmMasterLair' already defined.

Error [content0]game\gameplay\swarms\poidispenser.ws(9): Class 'W3PointOfInterestEntity' already defined.

Error [content0]game\gameplay\swarms\poidispenser.ws(40): Class 'W3POIDispenser' already defined.

Error [content0]game\gameplay\swarms\poidispenser.ws(237): Class 'W3POIDispenserStateActive' already defined.

Error [content0]game\gameplay\swarms\poidispenser.ws(259): Class 'W3POIDispenserStateInactive' already defined.

Error [content0]game\gameplay\syncmanager.ws(43): Class 'CAnimationManualSlotSyncInstance' was already exported.

Error [content0]game\gameplay\syncmanager.ws(56): Class 'W3SyncAnimationManager' already defined.

Error [content0]game\gameplay\syncmanager.ws(2203): Class 'W3SyncAnimationManagerStateIdle' already defined.

Error [content0]game\gameplay\syncmanager.ws(2207): Class 'W3SyncAnimationManagerStateActive' already defined.

Error [content0]game\gameplay\water\water.ws(7): Class 'W3Water' already defined.

Error [content0]game\gameplayentity.ws(10): Class 'IPerformableAction' was already exported.

Error [content0]game\gameplayentity.ws(39): Class 'CScriptedAction' was already exported.

Error [content0]game\gameplayentity.ws(57): Class 'CGameplayEntityParam' was already exported.

Error [content0]game\gameplayentity.ws(62): Class 'CBloodTrailEffect' was already exported.

Error [content0]game\gameplayentity.ws(67): Class 'CGameplayEntity' was already exported.

Error [content0]game\gameplayentity.ws(649): Class 'IEntityStateChangeRequest' was already exported.

Error [content0]game\gameplayentity.ws(653): Class 'CScriptedEntityStateChangeRequest' was already exported.

Error [content0]game\gameplayentity.ws(658): Class 'CEnableDeniedAreaRequest' was already exported.

Error [content0]game\gameplayentity.ws(665): Class 'CPlaySoundOnActorRequest' was already exported.

Error [content0]game\gamerprofile.ws(13): Class 'W3GamerProfile' already defined.

Error [content0]game\globaleventsscriptsdisptacher.ws(30): Class 'IGlobalEventScriptedListener' already defined.

Error [content0]game\globaleventsscriptsdisptacher.ws(74): Class 'CR4GlobalEventsScriptsDispatcher' was already exported.

Error [content0]game\gui\_old\components\guiaddsocketsinventorycomponent.ws(6): Class 'W3GuiAddSocketsInventoryComponent' already defined.

Error [content0]game\gui\_old\components\guibaseinventorycomponent.ws(10): Class 'W3GuiBaseInventoryComponent' already defined.

Error [content0]game\gui\_old\components\guicontainerinventorycomponent.ws(6): Class 'W3CommonContainerInventoryComponent' already defined.

Error [content0]game\gui\_old\components\guicontainerinventorycomponent.ws(61): Class 'W3GuiTakeOnlyContainerInventoryComponent' already defined.

Error [content0]game\gui\_old\components\guicontainerinventorycomponent.ws(72): Class 'W3GuiContainerInventoryComponent' already defined.

Error [content0]game\gui\_old\components\guidisassembleinventorycomponent.ws(6): Class 'W3GuiDisassembleInventoryComponent' already defined.

Error [content0]game\gui\_old\components\guienchantinginventorycomponent.ws(6): Class 'W3GuiEnchantingInventoryComponent' already defined.

Error [content0]game\gui\_old\components\guihorseinventorycomponent.ws(9): Class 'W3GuiHorseInventoryComponent' already defined.

Error [content0]game\gui\_old\components\guiitemselectcomponent.ws(6): Class 'W3GuiItemSelectComponent' already defined.

Error [content0]game\gui\_old\components\guipaperdollinventorycomponent.ws(6): Class 'W3GuiPaperdollInventoryComponent' already defined.

Error [content0]game\gui\_old\components\guiplayerinventorycomponent.ws(6): Class 'W3GuiPlayerInventoryComponent' already defined.

Error [content0]game\gui\_old\components\guipreparationinventorycomponent.ws(15): Class 'W3GuiPreparationInventoryComponent' already defined.

Error [content0]game\gui\_old\components\guipreparationmutagensinventorycomponent.ws(6): Class 'W3GuiPreparationMutagensInventoryComponent' already defined.

Error [content0]game\gui\_old\components\guipreparationoilsinventorycomponent.ws(6): Class 'W3GuiPreparationOilsInventoryComponent' already defined.

Error [content0]game\gui\_old\components\guipreparationpotionsandbombsinventorycomponent.ws(6): Class 'W3GuiPreparationPotionsAndBombsInventoryComponent' already defined.

Error [content0]game\gui\_old\components\guirepairinventorycomponent.ws(6): Class 'W3GuiRepairInventoryComponent' already defined.

Error [content0]game\gui\_old\components\guiselectitemcomponent.ws(6): Class 'W3GuiSelectItemComponent' already defined.

Error [content0]game\gui\_old\components\guishopinventorycomponent.ws(6): Class 'W3GuiShopInventoryComponent' already defined.

Error [content0]game\gui\_old\components\guisocketsinventorycomponent.ws(6): Class 'W3GuiSocketsInventoryComponent' already defined.

Error [content0]game\gui\_old\components\guistandalonedismantlecomponent.ws(12): Class 'W3StandaloneDismantleComponent' already defined.

Error [content0]game\gui\_old\components\guitooltipcomponent.ws(13): Class 'W3TooltipComponent' already defined.

Error [content0]game\gui\commonmainmenu.ws(10): Class 'CR4CommonMainMenu' already defined.

Error [content0]game\gui\commonmainmenubase.ws(10): Class 'CR4CommonMainMenuBase' already defined.

Error [content0]game\gui\commonmainmenuep1.ws(10): Class 'CR4CommonMainMenuEp1' already defined.

Error [content0]game\gui\commonmainmenuep2.ws(10): Class 'CR4CommonMainMenuEp2' already defined.

Error [content0]game\gui\contextmanager.ws(6): Class 'W3UIContext' already defined.

Error [content0]game\gui\contextmanager.ws(71): Class 'W3ContextManager' already defined.

Error [content0]game\gui\data\popupdata.ws(20): Class 'W3PopupData' already defined.

Error [content0]game\gui\data\popupdata.ws(173): Class 'W3ContextMenu' already defined.

Error [content0]game\gui\data\popupdata.ws(239): Class 'TextPopupData' already defined.

Error [content0]game\gui\data\popupdata.ws(297): Class 'SliderPopupData' already defined.

Error [content0]game\gui\data\popupdata.ws(319): Class 'QuantityPopupData' already defined.

Error [content0]game\gui\data\popupdata.ws(505): Class 'W3DestroyItemConfPopup' already defined.

Error [content0]game\gui\data\popupdata.ws(525): Class 'BookPopupFeedback' already defined.

Error [content0]game\gui\data\popupdata.ws(647): Class 'TutorialListData' already defined.

Error [content0]game\gui\data\popupdata.ws(770): Class 'TutorialBlockerData' already defined.

Error [content0]game\gui\data\popupdata.ws(827): Class 'ConfirmationPopupData' already defined.

Error [content0]game\gui\data\popupdata.ws(878): Class 'ItemInfoPopupData' already defined.

Error [content0]game\gui\data\popupdata.ws(946): Class 'W3PortalConfirmationPopupData' already defined.

Error [content0]game\gui\data\popupdata.ws(969): Class 'PaintingPopup' already defined.

Error [content0]game\gui\flashscriptimports.ws(10): Class 'CHud' was already exported.

Error [content0]game\gui\flashscriptimports.ws(20): Class 'CHudModule' was already exported.

Error [content0]game\gui\flashscriptimports.ws(27): Class 'CMenu' was already exported.

Error [content0]game\gui\flashscriptimports.ws(37): Class 'CPopup' was already exported.

Error [content0]game\gui\flashscriptimports.ws(49): Class 'CScriptedFlashObject' was already exported.

Error [content0]game\gui\flashscriptimports.ws(73): Class 'CScriptedFlashSprite' was already exported.

Error [content0]game\gui\flashscriptimports.ws(107): Class 'CScriptedFlashArray' was already exported.

Error [content0]game\gui\flashscriptimports.ws(159): Class 'CScriptedFlashTextField' was already exported.

Error [content0]game\gui\flashscriptimports.ws(174): Class 'CScriptedFlashFunction' was already exported.

Error [content0]game\gui\flashscriptimports.ws(188): Class 'CScriptedFlashValueStorage' was already exported.

Error [content0]game\gui\hud\hud.ws(6): Class 'CR4Hud' was already exported.

Error [content0]game\gui\hud\hud.ws(21): Class 'CR4ScriptedHud' already defined.

Error [content0]game\gui\hud\modules\hudmoduleanchors.ws(6): Class 'CR4HudModuleAnchors' already defined.

Error [content0]game\gui\hud\modules\hudmoduleareainfo.ws(6): Class 'CR4HudModuleAreaInfo' already defined.

Error [content0]game\gui\hud\modules\hudmodulebase.ws(6): Class 'CR4HudModuleBase' already defined.

Error [content0]game\gui\hud\modules\hudmoduleboathealth.ws(6): Class 'CR4HudModuleBoatHealth' already defined.

Error [content0]game\gui\hud\modules\hudmodulebossfocus.ws(10): Class 'CR4HudModuleBossFocus' already defined.

Error [content0]game\gui\hud\modules\hudmodulebuffs.ws(6): Class 'CR4HudModuleBuffs' already defined.

Error [content0]game\gui\hud\modules\hudmodulecompanion.ws(6): Class 'CR4HudModuleCompanion' already defined.

Error [content0]game\gui\hud\modules\hudmoduleconsole.ws(6): Class 'CR4HudModuleConsole' already defined.

Error [content0]game\gui\hud\modules\hudmodulecontrolsfeedback.ws(10): Class 'CR4HudModuleControlsFeedback' already defined.

Error [content0]game\gui\hud\modules\hudmodulecrosshair.ws(6): Class 'CR4HudModuleCrosshair' already defined.

Error [content0]game\gui\hud\modules\hudmoduledamageditems.ws(10): Class 'CR4HudModuleDamagedItems' already defined.

Error [content0]game\gui\hud\modules\hudmoduledeathscreen.ws(10): Class 'CR4HudModuleDeathScreen' already defined.

Error [content0]game\gui\hud\modules\hudmoduledebugfastmenu.ws(6): Class 'CR4HudModuleDebugFastMenu' already defined.

Error [content0]game\gui\hud\modules\hudmoduledebugtext.ws(6): Class 'CR4HudModuleDebugText' already defined.

Error [content0]game\gui\hud\modules\hudmoduledialog.ws(16): Class 'CR4HudModuleDialog' already defined.

Error [content0]game\gui\hud\modules\hudmoduledialog.ws(635): Class 'DialogueSliderData' already defined.

Error [content0]game\gui\hud\modules\hudmoduledialog.ws(659): Class 'BettingSliderData' already defined.

Error [content0]game\gui\hud\modules\hudmoduledialog.ws(689): Class 'DialogueMonsterBarganingSliderData' already defined.

Error [content0]game\gui\hud\modules\hudmoduleenemyfocus.ws(17): Class 'CR4HudModuleEnemyFocus' already defined.

Error [content0]game\gui\hud\modules\hudmodulehorsepanicbar.ws(10): Class 'CR4HudModuleHorsePanicBar' already defined.

Error [content0]game\gui\hud\modules\hudmodulehorsestaminabar.ws(10): Class 'CR4HudModuleHorseStaminaBar' already defined.

Error [content0]game\gui\hud\modules\hudmoduleinteractions.ws(18): Class 'CR4HudModuleInteractions' already defined.

Error [content0]game\gui\hud\modules\hudmoduleiteminfo.ws(26): Class 'CR4HudModuleItemInfo' already defined.

Error [content0]game\gui\hud\modules\hudmodulejournalupdate.ws(24): Class 'CR4HudModuleJournalUpdate' already defined.

Error [content0]game\gui\hud\modules\hudmodulelootpopup.ws(6): Class 'CR4HudModuleLootPopup' already defined.

Error [content0]game\gui\hud\modules\hudmodulemedallion.ws(6): Class 'CR4HudModuleMedallion' already defined.

Error [content0]game\gui\hud\modules\hudmodulemessage.ws.ws(6): Class 'CR4HudModuleMessage' already defined.

Error [content0]game\gui\hud\modules\hudmoduleminimap2.ws(6): Class 'CR4HudModuleMinimap2' already defined.

Error [content0]game\gui\hud\modules\hudmoduleoneliners.ws(13): Class 'CR4HudModuleOneliners' already defined.

Error [content0]game\gui\hud\modules\hudmoduleoxygenbar.ws(6): Class 'CR4HudModuleOxygenBar' already defined.

Error [content0]game\gui\hud\modules\hudmodulepickeditemsinfo.ws(6): Class 'CR4HudModulePickedItemsInfo' already defined.

Error [content0]game\gui\hud\modules\hudmodulequests.ws(23): Class 'CR4HudModuleQuests' already defined.

Error [content0]game\gui\hud\modules\hudmoduleradialmenu.ws(6): Class 'CR4HudModuleRadialMenu' already defined.

Error [content0]game\gui\hud\modules\hudmodulesigninfo.ws(6): Class 'CR4HudModuleSignInfo' already defined.

Error [content0]game\gui\hud\modules\hudmodulestatbars.ws(6): Class 'CR4HudModuleStatBars' already defined.

Error [content0]game\gui\hud\modules\hudmodulesubtitles.ws(6): Class 'CR4HudModuleSubtitles' already defined.

Error [content0]game\gui\hud\modules\hudmoduletest.ws(6): Class 'CR4HudModuleTest' already defined.

Error [content0]game\gui\hud\modules\hudmoduletimelapse.ws(6): Class 'CR4HudModuleTimeLapse' already defined.

Error [content0]game\gui\hud\modules\hudmoduletimeleft.ws(6): Class 'CR4HudModuleTimeLeft' already defined.

Error [content0]game\gui\hud\modules\hudmodulewatermark.ws(6): Class 'CR4HudModuleWatermark' already defined.

Error [content0]game\gui\hud\modules\hudmodulewolfhead.ws(14): Class 'CR4HudModuleWolfHead' already defined.

Error [content0]game\gui\inventorycontext.ws(6): Class 'W3InventoryItemContext' already defined.

Error [content0]game\gui\inventorycontext.ws(245): Class 'W3InventoryGridContext' already defined.

Error [content0]game\gui\inventorycontext.ws(479): Class 'W3ExternalGridContext' already defined.

Error [content0]game\gui\inventorycontext.ws(585): Class 'W3InventoryPaperdollContext' already defined.

Error [content0]game\gui\inventorycontext.ws(672): Class 'W3PlayerStatsContext' already defined.

Error [content0]game\gui\main_menu\autosavewarningmenu.ws(10): Class 'CR4AutosaveWarningMenu' already defined.

Error [content0]game\gui\main_menu\commoningamemenu.ws(10): Class 'CR4CommonIngameMenu' already defined.

Error [content0]game\gui\main_menu\ingamemenu.ws(64): Class 'CR4IngameMenu' already defined.

Error [content0]game\gui\main_menu\ingamemenu\igmpopups.ws(10): Class 'W3ApplyLoadConfirmation' already defined.

Error [content0]game\gui\main_menu\ingamemenu\igmpopups.ws(39): Class 'W3SaveGameConfirmation' already defined.

Error [content0]game\gui\main_menu\ingamemenu\igmpopups.ws(72): Class 'W3NewGameConfirmation' already defined.

Error [content0]game\gui\main_menu\ingamemenu\igmpopups.ws(91): Class 'W3DeleteSaveConf' already defined.

Error [content0]game\gui\main_menu\ingamemenu\igmpopups.ws(129): Class 'W3ActionConfirmation' already defined.

Error [content0]game\gui\main_menu\ingamemenu\igmpopups.ws(149): Class 'W3DifficultyChangeConfirmation' already defined.

Error [content0]game\gui\main_menu\ingamemenu\igmstructurecreator.ws(11): Class 'IngameMenuStructureCreator' already defined.

Error [content0]game\gui\main_menu\maincreditsmenu.ws(28): Class 'CR4MainCreditsMenu' already defined.

Error [content0]game\gui\main_menu\maindbgstartquestmenu.ws(10): Class 'CR4MainDbgStartQuestMenu' already defined.

Error [content0]game\gui\main_menu\maingammamenu.ws(10): Class 'CR4MainGammaMenu' already defined.

Error [content0]game\gui\main_menu\mainrecapmoviesmenu.ws(12): Class 'CR4RecapMoviesMenu' already defined.

Error [content0]game\gui\main_menu\mainstartupmoviesmenu.ws(19): Class 'CR4StartupMoviesMenu' already defined.

Error [content0]game\gui\menus\alchemymenu.ws(16): Class 'CR4AlchemyMenu' already defined.

Error [content0]game\gui\menus\blacksmithmenu.ws(10): Class 'CR4BlacksmithMenu' already defined.

Error [content0]game\gui\menus\blacksmithmenu.ws(1114): Class 'PriceConfirmationPopupData' already defined.

Error [content0]game\gui\menus\blacksmithmenu.ws(1165): Class 'RepairAllPopupData' already defined.

Error [content0]game\gui\menus\charactermenu.ws(10): Class 'W3BuySkillConfirmation' already defined.

Error [content0]game\gui\menus\charactermenu.ws(54): Class 'CR4CharacterMenu' already defined.

Error [content0]game\gui\menus\characterperksmenu.ws(10): Class 'CR4CharacterPerksMenu' already defined.

Error [content0]game\gui\menus\characterskillsmenu.ws(10): Class 'CR4CharacterSkillsMenu' already defined.

Error [content0]game\gui\menus\commonmenu.ws(17): Class 'CR4CommonMenu' already defined.

Error [content0]game\gui\menus\craftingmenu.ws(9): Class 'CR4CraftingMenu' already defined.

Error [content0]game\gui\menus\deathscreenmenu.ws(10): Class 'CR4DeathScreenMenu' already defined.

Error [content0]game\gui\menus\deckbuildermenu.ws(10): Class 'CR4DeckBuilderMenu' already defined.

Error [content0]game\gui\menus\enchantingmenu.ws(6): Class 'CR4EnchantingMenu' already defined.

Error [content0]game\gui\menus\enchantingmenu.ws(668): Class 'EnchantingConfirmationPopupData' already defined.

Error [content0]game\gui\menus\endscreenmenu.ws(10): Class 'CR4EndScreenMenu' already defined.

Error [content0]game\gui\menus\glossary\glossarybooksmenu.ws(10): Class 'CR4GlossaryBooksMenu' already defined.

Error [content0]game\gui\menus\glossary\glossarycharactermenu.ws(10): Class 'CR4GlossaryCharacterMenu' already defined.

Error [content0]game\gui\menus\glossary\glossaryencyclopediamenu.ws(11): Class 'CR4GlossaryEncyclopediaMenu' already defined.

Error [content0]game\gui\menus\glossary\glossarymenu.ws(10): Class 'CR4GlossaryMenu' already defined.

Error [content0]game\gui\menus\glossary\glossaryplacesmenu.ws(10): Class 'CR4GlossaryPlacesMenu' already defined.

Error [content0]game\gui\menus\glossary\glossarystorybookmenu.ws(10): Class 'CR4GlossaryStorybookMenu' already defined.

Error [content0]game\gui\menus\glossary\glossarytutorialsmenu.ws(10): Class 'CR4GlossaryTutorialsMenu' already defined.

Error [content0]game\gui\menus\glossarybestiarymenu.ws(10): Class 'CR4GlossaryBestiaryMenu' already defined.

Error [content0]game\gui\menus\gwintbasemenu.ws(10): Class 'W3GwintQuitConfPopup' already defined.

Error [content0]game\gui\menus\gwintbasemenu.ws(20): Class 'CR4GwintBaseMenu' already defined.

Error [content0]game\gui\menus\gwintgamemenu.ws(10): Class 'W3ChooseGwintTurnPopup' already defined.

Error [content0]game\gui\menus\gwintgamemenu.ws(35): Class 'CR4GwintGameMenu' already defined.

Error [content0]game\gui\menus\gwintmanager.ws(46): Class 'CR4GwintManager' was already exported.

Error [content0]game\gui\menus\gwintmenu.ws(14): Class 'CGwintMenuInitData' was already exported.

Error [content0]game\gui\menus\gwintmenu.ws(22): Class 'CR4GwintMenu' already defined.

Error [content0]game\gui\menus\informationpopupmenu.ws(10): Class 'CR4InformationPopupMenu' already defined.

Error [content0]game\gui\menus\inventorymenu.ws(42): Class 'CR4InventoryMenu' already defined.

Error [content0]game\gui\menus\itemselectmenu.ws(10): Class 'W3ItemSelectMenuInitData' already defined.

Error [content0]game\gui\menus\itemselectmenu.ws(22): Class 'CR4MenuItemSelect' already defined.

Error [content0]game\gui\menus\journalbasemenu.ws(10): Class 'CR4JournalBaseMenu' already defined.

Error [content0]game\gui\menus\journalmenu.ws(10): Class 'CR4JournalMenu' already defined.

Error [content0]game\gui\menus\journalmonsterhuntingmenu.ws(10): Class 'CR4JournalMonsterHuntingMenu' already defined.

Error [content0]game\gui\menus\journalquestmenu.ws(18): Class 'CR4JournalQuestMenu' already defined.

Error [content0]game\gui\menus\journaltreasurehuntingmenu.ws(10): Class 'CR4JournalTreasureHuntingMenu' already defined.

Error [content0]game\gui\menus\listbasemenu.ws(10): Class 'CR4ListBaseMenu' already defined.

Error [content0]game\gui\menus\loadingmenu.ws(10): Class 'CR4LoadingMenu' already defined.

Error [content0]game\gui\menus\mapmenu.ws(10): Class 'CR4MapMenu' already defined.

Error [content0]game\gui\menus\meditationclockmenu.ws(10): Class 'CR4MeditationClockMenu' already defined.

Error [content0]game\gui\menus\meditationmenu.ws(10): Class 'CR4MeditationMenu' already defined.

Error [content0]game\gui\menus\menu.ws(6): Class 'CR4Menu' was already exported.

Error [content0]game\gui\menus\menubase.ws(36): Class 'CR4MenuBase' already defined.

Error [content0]game\gui\menus\menuinitdata.ws(6): Class 'W3MenuInitData' already defined.

Error [content0]game\gui\menus\menuinitdata.ws(22): Class 'W3InventoryInitData' already defined.

Error [content0]game\gui\menus\menuinitdata.ws(28): Class 'W3MapInitData' already defined.

Error [content0]game\gui\menus\menuinitdata.ws(65): Class 'W3MainMenuInitData' already defined.

Error [content0]game\gui\menus\menuinitdata.ws(80): Class 'W3SingleMenuInitData' already defined.

Error [content0]game\gui\menus\menuinitdata.ws(100): Class 'W3StandaloneDismantleInitData' already defined.

Error [content0]game\gui\menus\noticeboardmenu.ws(10): Class 'CR4NoticeBoardMenu' already defined.

Error [content0]game\gui\menus\overlaymenu.ws(10): Class 'CR4OverlayMenu' already defined.

Error [content0]game\gui\menus\popupmenu.ws(10): Class 'CR4MenuPopup' already defined.

Error [content0]game\gui\menus\postermenu.ws(6): Class 'CR4PosterMenu' already defined.

Error [content0]game\gui\menus\preparationbombsandpotionsmenu.ws(10): Class 'CR4PreparationPotionsAndBombsMenu' already defined.

Error [content0]game\gui\menus\preparationmainmenu.ws(10): Class 'CR4PreparationMainMenu' already defined.

Error [content0]game\gui\menus\preparationmenu.ws(27): Class 'CR4PreparationMenu' already defined.

Error [content0]game\gui\menus\preparationmutagensmenu.ws(10): Class 'CR4PreparationMutagensMenu' already defined.

Error [content0]game\gui\menus\preparationoilsmenu.ws(10): Class 'CR4PreparationOilsMenu' already defined.

Error [content0]game\gui\menus\questlistmenu.ws(11): Class 'CR4QuestListMenu' already defined.

Error [content0]game\gui\menus\ryanalchemymenu.ws(9): Class 'CR4RyanAlchemyMenu' already defined.

Error [content0]game\gui\menus\startscreenmenu.ws(6): Class 'CR4StartScreenMenu' already defined.

Error [content0]game\gui\menus\startscreenmenubase.ws(6): Class 'CR4StartScreenMenuBase' already defined.

Error [content0]game\gui\menus\startscreenmenuep1.ws(6): Class 'CR4StartScreenMenuEP1' already defined.

Error [content0]game\gui\menus\startscreenmenuep2.ws(6): Class 'CR4StartScreenMenuEP2' already defined.

Error [content0]game\gui\menus\testmenu.ws(6): Class 'CR4TestMenu' already defined.

Error [content0]game\gui\menus\uirescalemenu.ws(6): Class 'CR4UIRescaleMenu' already defined.

Error [content0]game\gui\popups\characterstatspopup.ws(11): Class 'CharacterStatsPopupData' already defined.

Error [content0]game\gui\popups\itemselectionpopup.ws(16): Class 'W3ItemSelectionPopupData' already defined.

Error [content0]game\gui\popups\itemselectionpopup.ws(28): Class 'CR4ItemSelectionPopup' already defined.

Error [content0]game\gui\popups\lootpopup.ws(10): Class 'W3LootPopupData' already defined.

Error [content0]game\gui\popups\lootpopup.ws(15): Class 'CR4LootPopup' already defined.

Error [content0]game\gui\popups\messagepopup.ws(33): Class 'W3MessagePopupData' already defined.

Error [content0]game\gui\popups\messagepopup.ws(85): Class 'CR4MessagePopup' already defined.

Error [content0]game\gui\popups\overlaypopup.ws(10): Class 'W3NotificationData' already defined.

Error [content0]game\gui\popups\overlaypopup.ws(20): Class 'CR4OverlayPopup' already defined.

Error [content0]game\gui\popups\popupbase.ws(10): Class 'CR4PopupBase' already defined.

Error [content0]game\gui\popups\r4popup.ws(6): Class 'CR4Popup' was already exported.

Error [content0]game\gui\popups\test2popup.ws(6): Class 'CR4Test2Popup' already defined.

Error [content0]game\gui\popups\testpopup.ws(6): Class 'CR4TestPopup' already defined.

Error [content0]game\gui\popups\tutorialpopup.ws(21): Class 'CR4TutorialPopup' already defined.

Error [content0]game\gui\popups\tutorialpopup.ws(411): Class 'W3TutorialPopupData' already defined.

Error [content0]game\gui\r4guimanager.ws(110): Class 'CR4GuiManager' was already exported.

Error [content0]game\gui\r4guiscenecontroller.ws(17): Class 'CR4GuiSceneController' already defined.

Error [content0]game\gui\r4hudeventcontroller.ws(6): Class 'CHudEvent' already defined.

Error [content0]game\gui\r4hudeventcontroller.ws(12): Class 'COnQuestTrackingStartedEvent' already defined.

Error [content0]game\gui\r4hudeventcontroller.ws(17): Class 'COnTrackedQuestObjectiveHighlightedEvent' already defined.

Error [content0]game\gui\r4hudeventcontroller.ws(23): Class 'CNotifyPlayerEnteredInteriorEvent' already defined.

Error [content0]game\gui\r4hudeventcontroller.ws(30): Class 'CNotifyPlayerExitedInteriorEvent' already defined.

Error [content0]game\gui\r4hudeventcontroller.ws(35): Class 'CNotifyPlayerMountedBoatEvent' already defined.

Error [content0]game\gui\r4hudeventcontroller.ws(39): Class 'CNotifyPlayerDismountedBoatEvent' already defined.

Error [content0]game\gui\r4hudeventcontroller.ws(44): Class 'CNotifyInputContextChangedEvent' already defined.

Error [content0]game\gui\r4hudeventcontroller.ws(49): Class 'CNotifyBossIndicatorShownEvent' already defined.

Error [content0]game\gui\r4hudeventcontroller.ws(55): Class 'COnGasAreaEvent' already defined.

Error [content0]game\gui\r4hudeventcontroller.ws(60): Class 'COnSetCoatOfArmsEvent' already defined.

Error [content0]game\gui\r4hudeventcontroller.ws(65): Class 'COnManageHudTimeOutEvent' already defined.

Error [content0]game\gui\r4hudeventcontroller.ws(73): Class 'CR4HudEventController' already defined.

Error [content0]game\ingameconfigwrapper.ws(6): Class 'CInGameConfigWrapper' was already exported.

Error [content0]game\ingameconfigwrapper.ws(60): Class 'CInGameConfigBufferedWrapper' already defined.

Error [content0]game\inputmanager.ws(17): Class 'CInputManager' was already exported.

Error [content0]game\interactionsmanager.ws(9): Class 'CInteractionsManager' was already exported.

Error [content0]game\journal.ws(13): Class 'CJournalBase' was already exported.

Error [content0]game\journal.ws(24): Class 'CJournalChildBase' was already exported.

Error [content0]game\journal.ws(29): Class 'CJournalContainerEntry' was already exported.

Error [content0]game\journal.ws(33): Class 'CJournalContainer' was already exported.

Error [content0]game\journal.ws(42): Class 'CJournalQuestObjective' was already exported.

Error [content0]game\journal.ws(56): Class 'CJournalQuestMapPin' was already exported.

Error [content0]game\journal.ws(62): Class 'CJournalQuestPhase' was already exported.

Error [content0]game\journal.ws(66): Class 'CJournalQuest' was already exported.

Error [content0]game\journal.ws(75): Class 'CJournalQuestDescriptionGroup' was already exported.

Error [content0]game\journal.ws(79): Class 'CJournalQuestDescriptionEntry' was already exported.

Error [content0]game\journal.ws(84): Class 'CJournalQuestGroup' was already exported.

Error [content0]game\journal.ws(90): Class 'CJournalCreatureGroup' was already exported.

Error [content0]game\journal.ws(96): Class 'CJournalCreature' was already exported.

Error [content0]game\journal.ws(104): Class 'CJournalCreatureDescriptionGroup' was already exported.

Error [content0]game\journal.ws(108): Class 'CJournalCreatureDescriptionEntry' was already exported.

Error [content0]game\journal.ws(113): Class 'CJournalCreatureHuntingClueGroup' was already exported.

Error [content0]game\journal.ws(117): Class 'CJournalCreatureHuntingClue' was already exported.

Error [content0]game\journal.ws(126): Class 'CJournalCreatureVitalSpotEntry' was already exported.

Error [content0]game\journal.ws(134): Class 'CJournalCharacterGroup' was already exported.

Error [content0]game\journal.ws(138): Class 'CJournalCharacter' was already exported.

Error [content0]game\journal.ws(146): Class 'CJournalCharacterDescription' was already exported.

Error [content0]game\journal.ws(151): Class 'CJournalGlossaryGroup' was already exported.

Error [content0]game\journal.ws(155): Class 'CJournalGlossary' was already exported.

Error [content0]game\journal.ws(161): Class 'CJournalGlossaryDescription' was already exported.

Error [content0]game\journal.ws(166): Class 'CJournalTutorialGroup' was already exported.

Error [content0]game\journal.ws(172): Class 'CJournalTutorial' was already exported.

Error [content0]game\journal.ws(181): Class 'CJournalStoryBookChapter' was already exported.

Error [content0]game\journal.ws(187): Class 'CJournalStoryBookPage' was already exported.

Error [content0]game\journal.ws(192): Class 'CJournalStoryBookPageDescription' was already exported.

Error [content0]game\journal.ws(200): Class 'CJournalPlaceGroup' was already exported.

Error [content0]game\journal.ws(206): Class 'CJournalPlace' was already exported.

Error [content0]game\journal.ws(212): Class 'CJournalPlaceDescription' was already exported.

Error [content0]game\journal.ws(218): Class 'CJournalManager' was already exported.

Error [content0]game\journal.ws(267): Class 'CWitcherJournalManager' was already exported.

Error [content0]game\journal.ws(436): Class 'CJournalResource' was already exported.

Error [content0]game\kinectspeechrecognizer.ws(10): Class 'CR4KinectSpeechRecognizerListenerScriptProxy' was already exported.

Error [content0]game\lockableentity.ws(10): Class 'W3LockableEntity' was already exported.

Error [content0]game\misc\destuctselfentity.ws(16): Class 'W3DestructSelfEntity' already defined.

Error [content0]game\misc\randomfxentity.ws(10): Class 'CRandomFXEntity' already defined.

Error [content0]game\movement\locomotionapi.ws(20): Class 'CMoveTRGScript' was already exported.

Error [content0]game\movement\movementadjustor.ws(33): Class 'CMovementAdjustor' was already exported.

Error [content0]game\movement\navigationreachabilityqueryinterface.ws(33): Class 'CNavigationReachabilityQueryInterface' was already exported.

Error [content0]game\movement\steeringconditions.ws(13): Class 'CMoveSCScriptedCondition' was already exported.

Error [content0]game\movement\steeringconditions.ws(19): Class 'CMoveSCPlayerIsRunning' already defined.

Error [content0]game\movement\steeringconditions.ws(44): Class 'CMoveSCPlayerIsStrafing' already defined.

Error [content0]game\movement\steeringconditions.ws(86): Class 'CMoveSCIsSmallCreature' already defined.

Error [content0]game\npc\actions\base\latentaction.ws(10): Class 'IActorLatentAction' was already exported.

Error [content0]game\npc\actions\base\latentaction.ws(18): Class 'IPresetActorLatentAction' was already exported.

Error [content0]game\npc\backgroundnpc.ws(41): Class 'W3NPCBackground' already defined.

Error [content0]game\npc\backgroundnpcnew.ws(7): Class 'W3NPCBackgroundNew' already defined.

Error [content0]game\npc\backgroundnpcpair.ws(44): Class 'W3NPCBackgroundPair' already defined.

Error [content0]game\npc\backgroundnpcpair.ws(234): Class 'W3NPCBackgroundPairStateDoWork' already defined.

Error [content0]game\npc\backgroundnpcwoman.ws(21): Class 'W3NPCBackgroundWoman' already defined.

Error [content0]game\npc\merchantnpc.ws(22): Class 'W3MerchantNPC' already defined.

Error [content0]game\npc\monsterhuntnpc.ws(10): Class 'W3MonsterHuntNPC' already defined.

Error [content0]game\npc\npc.ws(23): Class 'CNewNPC' was already exported.

Error [content0]game\npc\npc_custom_classes\animal.ws(6): Class 'CAnimal' already defined.

Error [content0]game\npc\npc_custom_classes\dettlaff_column.ws(6): Class 'CDettlaffColumn' already defined.

Error [content0]game\npc\npc_custom_classes\dettlaff_column.ws(128): Class 'CDettlaffConstruct' already defined.

Error [content0]game\npc\npc_custom_classes\flying_whale.ws(6): Class 'W3FlyingWhale' already defined.

Error [content0]game\npc\npc_custom_classes\hit_based_npc.ws(6): Class 'CHitBasedNPC' already defined.

Error [content0]game\npc\npc_custom_classes\nightwraith_iris.ws(15): Class 'W3NightWraithIris' already defined.

Error [content0]game\npc\npc_custom_classes\rat.ws(6): Class 'W3Rat' already defined.

Error [content0]game\npc\npctypes.ws(425): Class 'CMonsterParam' was already exported.

Error [content0]game\npc\states\base\basestate.ws(7): Class 'CNewNPCStateBase' was already exported.

Error [content0]game\npc\states\base\basestate.ws(16): Class 'CNewNPCStateReactingBase' was already exported.

Error [content0]game\npc\states\idle.ws(14): Class 'CNewNPCStateNewIdle' already defined.

Error [content0]game\npc\states\minigames\drinkingbartenderstate.ws(10): Class 'CNewNPCStateDrinkingBartender' already defined.

Error [content0]game\npc\states\minigames\drinkingnpccontestantstate.ws(10): Class 'CNewNPCStateDrinkingNPCContestant' already defined.

Error [content0]game\player\combos\combodefinition.ws(9): Class 'CComboString' was already exported.

Error [content0]game\player\combos\combodefinition.ws(17): Class 'CComboAspect' was already exported.

Error [content0]game\player\combos\combodefinition.ws(27): Class 'CComboDefinition' was already exported.

Error [content0]game\player\combos\comboplayer.ws(34): Class 'CComboPlayer' was already exported.

Error [content0]game\player\movement\locomotiondirectcontroller.ws(7): Class 'CR4LocomotionDirectController' was already exported.

Error [content0]game\player\movement\locomotiondirectcontroller.ws(14): Class 'CR4LocomotionDirectControllerScript' was already exported.

Error [content0]game\player\movement\locomotiondirectcontroller.ws(30): Class 'CR4LocomotionPlayerControllerScript' already defined.

Error [content0]game\player\movement\locomotionswimtostop.ws(7): Class 'CR4LocomotionSwimToStop' already defined.

Error [content0]game\player\phantomweaponmanager.ws(6): Class 'CPhantomWeaponManager' already defined.

Error [content0]game\player\player.ws(16): Class 'CPlayer' was already exported.

Error [content0]game\player\playeraiming.ws(12): Class 'PlayerAiming' already defined.

Error [content0]game\player\playeraiming.ws(118): Class 'PlayerAimingStateWaiting' already defined.

Error [content0]game\player\playeraiming.ws(133): Class 'PlayerAimingStateAiming' already defined.

Error [content0]game\player\playerinput.ws(9): Class 'CPlayerInput' already defined.

Error [content0]game\player\playerinteriortracker.ws(15): Class 'CActionLockerByCounter' already defined.

Error [content0]game\player\playerinteriortracker.ws(61): Class 'CPlayerInteriorTracker' already defined.

Error [content0]game\player\playermode.ws(24): Class 'W3PlayerMode' already defined.

Error [content0]game\player\playertargeting.ws(114): Class 'CR4PlayerTargeting' was already exported.

Error [content0]game\player\playertutorialinput.ws(9): Class 'W3PlayerTutorialInput' already defined.

Error [content0]game\player\playerweaponholster.ws(6): Class 'WeaponHolster' already defined.

Error [content0]game\player\playerweaponholster.ws(479): Class 'WeaponHolsterStateSelectingWeapon' already defined.

Error [content0]game\player\playerwitcher.ws(10): Class 'W3PlayerWitcher' already defined.

Error [content0]game\player\r4player.ws(6): Class 'CR4Player' was already exported.

Error [content0]game\player\states\aimthrow.ws(10): Class 'CR4PlayerStateAimThrow' already defined.

Error [content0]game\player\states\attached.ws(10): Class 'CPlayerStateAttached' already defined.

Error [content0]game\player\states\base.ws(7): Class 'CPlayerStateBase' was already exported.

Error [content0]game\player\states\boardobserving.ws(11): Class 'CPlayerStateBoardObserving' already defined.

Error [content0]game\player\states\combat.ws(38): Class 'CR4PlayerStateCombat' already defined.

Error [content0]game\player\states\combatfists.ws(21): Class 'W3PlayerWitcherStateCombatFists' already defined.

Error [content0]game\player\states\combatsilver.ws(10): Class 'W3PlayerWitcherStateCombatSilver' already defined.

Error [content0]game\player\states\combatsteel.ws(10): Class 'W3PlayerWitcherStateCombatSteel' already defined.

Error [content0]game\player\states\combatsteel.ws(78): Class 'W3ReplacerCiriStateCombatSteel' already defined.

Error [content0]game\player\states\combatsword.ws(9): Class 'W3PlayerWitcherStateCombatSword' already defined.

Error [content0]game\player\states\exploration.ws(14): Class 'CR4PlayerStateExploration' already defined.

Error [content0]game\player\states\extendedmovable.ws(6): Class 'CR4PlayerStateExtendedMovable' already defined.

Error [content0]game\player\states\focusmode\behtreefocusmodeanimationtask.ws(7): Class 'CBehTreeFocusModeAnimationTask' already defined.

Error [content0]game\player\states\focusmode\behtreefocusmodeanimationtask.ws(92): Class 'CBehTreeFocusModeAnimationTaskDef' already defined.

Error [content0]game\player\states\focusmode\behtreefocusmodeanimationtask.ws(105): Class 'CBehTreeTaskFocusModeHandler' already defined.

Error [content0]game\player\states\focusmode\behtreefocusmodeanimationtask.ws(153): Class 'CBehTreeTaskFocusModeHandlerDef' already defined.

Error [content0]game\player\states\focusmode\cameras\combatfocusmode_camera_curves.ws(7): Class 'CFocusModeCombatCamera_CurveDamp_MC' already defined.

Error [content0]game\player\states\focusmode\cameras\combatfocusmode_camera_curves.ws(250): Class 'CFocusModeCombatCamera_CurveDamp_Rot_MC' already defined.

Error [content0]game\player\states\focusmode\cameras\combatfocusmode_camera_curves.ws(320): Class 'CFocusModeCombatCamera_CurveDamp_PC' already defined.

Error [content0]game\player\states\focusmode\cameras\combatfocusmode_camera_helper.ws(7): Class 'FocusModeCameraShotHelper' already defined.

Error [content0]game\player\states\interactionobject\approachinteraction.ws(10): Class 'W3PlayerWitcherStateApproachInteractionState' already defined.

Error [content0]game\player\states\meditation\meditation.ws(10): Class 'W3PlayerWitcherStateMeditation' already defined.

Error [content0]game\player\states\meditation\meditationbase.ws(10): Class 'W3PlayerWitcherStateMeditationBase' already defined.

Error [content0]game\player\states\meditation\meditationwaiting.ws(10): Class 'W3PlayerWitcherStateMeditationWaiting' already defined.

Error [content0]game\player\states\minigames\drinkingplayercontestantstate.ws(10): Class 'CPlayerStateDrinkingPlayerContestant' already defined.

Error [content0]game\player\states\movable.ws(35): Class 'CPlayerStateMovable' was already exported.

Error [content0]game\player\states\movable.ws(140): Class 'CMoveTRGPlayerManualMovement' already defined.

Error [content0]game\player\states\playerdialogstate.ws(10): Class 'CPlayerStatePlayerDialogScene' already defined.

Error [content0]game\player\states\skating.ws(19): Class 'CR4PlayerStateSkating' already defined.

Error [content0]game\player\states\swimming.ws(7): Class 'CR4PlayerStateSwimming' already defined.

Error [content0]game\player\states\traverseexploration.ws(10): Class 'CPlayerStateTraverseExploration' already defined.

Error [content0]game\player\states\unconscious.ws(6): Class 'CR4PlayerStateUnconscious' already defined.

Error [content0]game\player\states\vehicles\approachthevehicle.ws(6): Class 'CPlayerStateApproachTheVehicle' already defined.

Error [content0]game\player\states\vehicles\dismountboat.ws(8 : Class 'CPlayerStateDismountBoat' already defined.

Error [content0]game\player\states\vehicles\dismounthorse.ws(10): Class 'CR4PlayerStateDismountHorse' already defined.

Error [content0]game\player\states\vehicles\dismountthevehicle.ws(8 : Class 'CPlayerStateDismountTheVehicle' already defined.

Error [content0]game\player\states\vehicles\horseriding.ws(6): Class 'CR4PlayerStateHorseRiding' already defined.

Error [content0]game\player\states\vehicles\horseriding.ws(569): Class 'W3HorseCombatManager' already defined.

Error [content0]game\player\states\vehicles\horseriding.ws(574): Class 'W3HorseCombatManagerStateHorseNull' already defined.

Error [content0]game\player\states\vehicles\mountboat.ws(8 : Class 'CR4PlayerStateMountBoat' already defined.

Error [content0]game\player\states\vehicles\mounthorse.ws(8 : Class 'CR4PlayerStateMountHorse' already defined.

Error [content0]game\player\states\vehicles\mountthevehicle.ws(8 : Class 'CR4PlayerStateMountTheVehicle' already defined.

Error [content0]game\player\states\vehicles\sailing.ws(10): Class 'CR4PlayerStateSailing' already defined.

Error [content0]game\player\states\vehicles\sailing.ws(361): Class 'CR4PlayerStateSailingPassive' already defined.

Error [content0]game\player\states\vehicles\usevehicle.ws(10): Class 'CPlayerStateUseVehicle' was already exported.

Error [content0]game\player\states\vehicles\usevehicle.ws(29): Class 'CPlayerStatePostUseVehicle' was already exported.

Error [content0]game\player\states\vehicles\usevehicle.ws(53): Class 'CR4PlayerStateUseGenericVehicle' already defined.

Error [content0]game\player\states\vehicles\usevehicle.ws(484): Class 'W3VehicleCombatManager' already defined.

Error [content0]game\player\states\vehicles\usevehicle.ws(553): Class 'W3VehicleCombatManagerStateNull' already defined.

Error [content0]game\player\states\vehicles\usevehicle.ws(824): Class 'W3VehicleCombatManagerStateMountingInProgress' already defined.

Error [content0]game\player\states\vehicles\usevehicle.ws(842): Class 'W3VehicleCombatManagerStateHorseAction' already defined.

Error [content0]game\player\states\vehicles\usevehicle.ws(855): Class 'W3VehicleCombatManagerStateChangeSwordState' already defined.

Error [content0]game\player\states\vehicles\usevehicle.ws(874): Class 'W3VehicleCombatManagerStateBeingHit' already defined.

Error [content0]game\player\states\vehicles\usevehicle.ws(891): Class 'W3VehicleCombatManagerStateInAir' already defined.

Error [content0]game\player\states\vehicles\usevehicle.ws(914): Class 'W3VehicleCombatManagerStateSwordAttack' already defined.

Error [content0]game\player\states\vehicles\usevehicle.ws(1488): Class 'W3VehicleCombatManagerStateCastSign' already defined.

Error [content0]game\player\states\vehicles\usevehicle.ws(1618): Class 'W3VehicleCombatManagerStateRangedAttack' already defined.

Error [content0]game\player\states\vehicles\usevehicle.ws(1810): Class 'W3VehicleCombatManagerStateThrowProjectile' already defined.

Error [content0]game\player\states\vehicles\usevehicle.ws(2008): Class 'W3VehicleCombatManagerStateThrowBomb' already defined.

Error [content0]game\player\states\vehicles\usevehicle.ws(2032): Class 'W3VehicleCombatManagerStateShootCrossbow' already defined.

Error [content0]game\projectile\advancedprojectile.ws(6): Class 'W3AdvancedProjectile' already defined.

Error [content0]game\projectile\advancedprojectile.ws(109): Class 'W3BoulderProjectile' already defined.

Error [content0]game\projectile\advancedprojectile.ws(223): Class 'W3TraceGroundProjectile' already defined.

Error [content0]game\projectile\advancedprojectile.ws(311): Class 'W3SpawnEntityProjectile' already defined.

Error [content0]game\projectile\advancedprojectile.ws(335): Class 'W3ElementalIfrytProjectile' already defined.

Error [content0]game\projectile\advancedprojectile.ws(375): Class 'W3EredinFrostProjectile' already defined.

Error [content0]game\projectile\advancedprojectile.ws(415): Class 'W3ElementalDaoProjectile' already defined.

Error [content0]game\projectile\advancedprojectile.ws(453): Class 'W3StoneProjectile' already defined.

Error [content0]game\projectile\advancedprojectile.ws(541): Class 'W3EnvironmentProjectile' already defined.

Error [content0]game\projectile\advancedprojectile.ws(666): Class 'BeamProjectile' already defined.

Error [content0]game\projectile\advancedprojectile.ws(744): Class 'WebLineProjectile' already defined.

Error [content0]game\projectile\advancedprojectile.ws(795): Class 'FakeProjectile' already defined.

Error [content0]game\projectile\advancedprojectile.ws(813): Class 'PoisonProjectile' already defined.

Error [content0]game\projectile\advancedprojectile.ws(953): Class 'SpawnMultipleEntitiesPoisonProjectile' already defined.

Error [content0]game\projectile\advancedprojectile.ws(999): Class 'DebuffProjectile' already defined.

Error [content0]game\projectile\advancedprojectile.ws(1160): Class 'W3FireballProjectile' already defined.

Error [content0]game\projectile\advancedprojectile.ws(1296): Class 'W3DracolizardFireball' already defined.

Error [content0]game\projectile\advancedprojectile.ws(1388): Class 'W3MeteorProjectile_CreateMarkerEntityHelper' already defined.

Error [content0]game\projectile\advancedprojectile.ws(1408): Class 'W3MeteorProjectile' already defined.

Error [content0]game\projectile\advancedprojectile.ws(1501): Class 'W3IceMeteorProjectile' already defined.

Error [content0]game\projectile\advancedprojectile.ws(1520): Class 'W3LightningStrikeProjectile' already defined.

Error [content0]game\projectile\advancedprojectile.ws(1539): Class 'W3LightningBoltProjectile' already defined.

Error [content0]game\projectile\advancedprojectile.ws(1650): Class 'W3IceSpearProjectile' already defined.

Error [content0]game\projectile\advancedprojectile.ws(1773): Class 'W3SpawnMeteor' already defined.

Error [content0]game\projectile\advancedprojectile.ws(1913): Class 'W3AirDrainProjectile' already defined.

Error [content0]game\projectile\arrowprojectile.ws(8 : Class 'W3ArrowProjectile' already defined.

Error [content0]game\projectile\baitprojectile.ws(15): Class 'W3BaitProjectile' already defined.

Error [content0]game\projectile\explosivebolt.ws(9): Class 'W3ExplosiveBolt' already defined.

Error [content0]game\projectile\objectproj.ws(6): Class 'W3ObjectProjectile' already defined.

Error [content0]game\projectile\playerboltprojectile.ws(9): Class 'W3BoltProjectile' already defined.

Error [content0]game\projectile\projectiletrajectory.ws(6): Class 'CProjectileTrajectory' was already exported.

Error [content0]game\projectile\snowballprojectile.ws(6): Class 'W3SnowballProjectile' already defined.

Error [content0]game\quests\blocks\questblock.ws(6): Class 'CGraphBlock' was already exported.

Error [content0]game\quests\blocks\questblock.ws(10): Class 'CQuestGraphBlock' was already exported.

Error [content0]game\quests\blocks\questblockcombatmanager.ws(7): Class 'IQuestCombatManagerBaseBlock' was already exported.

Error [content0]game\quests\blocks\questblockcombatmanager.ws(19): Class 'CQuestCombatManagerBlock' already defined.

Error [content0]game\quests\blocks\questblockcombatmanager.ws(129): Class 'CQuestMonsterCombatManagerBlock' already defined.

Error [content0]game\quests\components\questcomponent.ws(51): Class 'W3QuestCond_EntityComponentEnabled_Listener' already defined.

Error [content0]game\quests\components\questcomponent.ws(64): Class 'W3QuestCond_EntityComponentEnabled' already defined.

Error [content0]game\quests\components\questcomponent.ws(151): Class 'W3QuestCond_EntityComponentExists_Listener' already defined.

Error [content0]game\quests\components\questcomponent.ws(164): Class 'W3QuestCond_EntityComponentExists' already defined.

Error [content0]game\quests\conditions\aclosertotargetthanb.ws(9): Class 'W3QuestCond_A_closerToTargetThan_B_Listener' already defined.

Error [content0]game\quests\conditions\aclosertotargetthanb.ws(22): Class 'W3QuestCond_A_closerToTargetThan_B' already defined.

Error [content0]game\quests\conditions\actor\actorbasestat.ws(9): Class 'W3QuestCond_BaseStat' already defined.

Error [content0]game\quests\conditions\actor\actorhasmodifier.ws(11): Class 'W3QuestCond_HasModifier' already defined.

Error [content0]game\quests\conditions\actor\actorhasweapondrawn.ws(9): Class 'W3QuestCond_HasWeaponDrawn' already defined.

Error [content0]game\quests\conditions\actor\actorhealth.ws(11): Class 'W3QuestCond_Health' already defined.

Error [content0]game\quests\conditions\actor\actorisfalling.ws(6): Class 'W3QuestCond_IsFalling' already defined.

Error [content0]game\quests\conditions\actor\actorisinstate.ws(10): Class 'W3QuestCond_IsInState' already defined.

Error [content0]game\quests\conditions\actor\actorisinvehicle.ws(10): Class 'W3QuestCond_IsInVehicle' already defined.

Error [content0]game\quests\conditions\actor\actorisinwater.ws(9): Class 'W3QuestCond_IsInWater' already defined.

Error [content0]game\quests\conditions\actor\actorisonground.ws(6): Class 'W3QuestCond_IsOnGround' already defined.

Error [content0]game\quests\conditions\actor\actoristargetof.ws(10): Class 'W3QuestCond_IsTargetOf_Listener' already defined.

Error [content0]game\quests\conditions\actor\actoristargetof.ws(23): Class 'W3QuestCond_IsTargetOf' already defined.

Error [content0]game\quests\conditions\actor\actorrotationtonode.ws(17): Class 'W3QuestCond_ActorRotationToNode_Listener' already defined.

Error [content0]game\quests\conditions\actor\actorrotationtonode.ws(30): Class 'W3QuestCond_ActorRotationToNode' already defined.

Error [content0]game\quests\conditions\actor\actorspeed.ws(16): Class 'W3QuestCond_ActorSpeed' already defined.

Error [content0]game\quests\conditions\actor\gamedifficulty.ws(10): Class 'W3QuestCond_gameDifficulty' already defined.

Error [content0]game\quests\conditions\actor\horsepanic.ws(9): Class 'W3QuestCond_HorsePanic' already defined.

Error [content0]game\quests\conditions\actor\npcstance.ws(16): Class 'W3QuestCond_NpcStance' already defined.

Error [content0]game\quests\conditions\actor\questactorcondition.ws(10): Class 'CQCActorScriptedCondition' was already exported.

Error [content0]game\quests\conditions\actor\questglobalattitudecondition.ws(10): Class 'W3QuestCond_GlobalAttitude' already defined.

Error [content0]game\quests\conditions\chosenlanguagecondition.ws(62): Class 'W3QuestCond_chosenLanguage' already defined.

Error [content0]game\quests\conditions\dialogorcutscenefinished.ws(9): Class 'W3QuestCond_DialogOrCutsceneFinished' already defined.

Error [content0]game\quests\conditions\effectstate.ws(9): Class 'W3QuestCond_IsEffectActive_Listener' already defined.

Error [content0]game\quests\conditions\effectstate.ws(22): Class 'W3QuestCond_IsEffectActive' already defined.

Error [content0]game\quests\conditions\gameplayfact.ws(9): Class 'W3QuestCond_GameplayFact_Listener' already defined.

Error [content0]game\quests\conditions\gameplayfact.ws(22): Class 'W3QuestCond_GameplayFact' already defined.

Error [content0]game\quests\conditions\isdlcenabled.ws(14): Class 'W3QuestCond_IsDLCEnabled' already defined.

Error [content0]game\quests\conditions\isonboat.ws(6): Class 'W3QuestCond_PlayerIsOnBoat' already defined.

Error [content0]game\quests\conditions\isradialmenuopened.ws(6): Class 'W3QuestCond_IsRadialMenuOpened' already defined.

Error [content0]game\quests\conditions\playerhasquenactive.ws(9): Class 'W3QuestCond_PlayerHasQuenActive' already defined.

Error [content0]game\quests\conditions\playerinrunanimation.ws(16): Class 'W3QuestCond_PlayerInRunAnimation' already defined.

Error [content0]game\quests\conditions\playerknowsrecipe.ws(9): Class 'W3QuestCond_playerKnowsRecipe_Listener' already defined.

Error [content0]game\quests\conditions\playerknowsrecipe.ws(22): Class 'W3QuestCond_playerKnowsRecipe' already defined.

Error [content0]game\quests\conditions\playerknowsschematics.ws(9): Class 'W3QuestCond_playerKnowsSchematics_Listener' already defined.

Error [content0]game\quests\conditions\playerknowsschematics.ws(22): Class 'W3QuestCond_playerKnowsSchematics' already defined.

Error [content0]game\quests\conditions\playerlevel.ws(9): Class 'W3QuestCond_PlayerLevel' already defined.

Error [content0]game\quests\conditions\playerskillpoints.ws(9): Class 'W3QuestCond_PlayerSkillPoints' already defined.

Error [content0]game\quests\conditions\questactorisdespawned.ws(12): Class 'W3QuestCond_ActorIsDespawned_Listener' already defined.

Error [content0]game\quests\conditions\questactorisdespawned.ws(25): Class 'W3QuestCond_ActorIsDespawned' already defined.

Error [content0]game\quests\conditions\questbookhasbeenread.ws(10): Class 'W3QuestCond_BookHasBeenRead_Listener' already defined.

Error [content0]game\quests\conditions\questbookhasbeenread.ws(23): Class 'W3QuestCond_BookHasBeenRead_Listener_Ext' already defined.

Error [content0]game\quests\conditions\questbookhasbeenread.ws(36): Class 'W3QuestCond_BookHasBeenRead' already defined.

Error [content0]game\quests\conditions\questbookhasbeenread.ws(112): Class 'W3QuestCond_BookHasBeenReadExt' already defined.

Error [content0]game\quests\conditions\questcanseeplayer.ws(6): Class 'W3QuestCond_CanSeePlayer_Listener' already defined.

Error [content0]game\quests\conditions\questcanseeplayer.ws(19): Class 'W3QuestCond_CanSeePlayer' already defined.

Error [content0]game\quests\conditions\questcheckbrazierpuzzlestate.ws(9): Class 'W3QuestCond_CheckBrazierPuzzleState' already defined.

Error [content0]game\quests\conditions\questchecklightstate.ws(9): Class 'W3QuestCond_CheckLightState_Listener' already defined.

Error [content0]game\quests\conditions\questchecklightstate.ws(22): Class 'W3QuestCond_CheckLightState' already defined.

Error [content0]game\quests\conditions\questcontainer.ws(10): Class 'W3QuestCond_Container_GlobalListener' already defined.

Error [content0]game\quests\conditions\questcontainer.ws(23): Class 'W3QuestCond_Container_InventoryListener' already defined.

Error [content0]game\quests\conditions\questcontainer.ws(42): Class 'W3QuestCond_Container' already defined.

Error [content0]game\quests\conditions\questdialogchoicecondition.ws(9): Class 'W3QuestCond_DialogChoiceCondition' already defined.

Error [content0]game\quests\conditions\questgeraltheadcondition.ws(7): Class 'W3QuestCond_PlayerHead' already defined.

Error [content0]game\quests\conditions\questgeraltheadcondition.ws(47): Class 'W3QuestCond_IsGeraltShaved' already defined.

Error [content0]game\quests\conditions\questhudtimeout.ws(6): Class 'W3QuestCond_HudTimeOut_Listener' already defined.

Error [content0]game\quests\conditions\questhudtimeout.ws(19): Class 'W3QuestCond_HudTimeOut' already defined.

Error [content0]game\quests\conditions\questisstandardcampaign.ws(6): Class 'W3QuestCond_IsStandardCampaign' already defined.

Error [content0]game\quests\conditions\questitemammo.ws(10): Class 'W3QuestCond_ItemAmmo_AmmoListener' already defined.

Error [content0]game\quests\conditions\questitemammo.ws(23): Class 'W3QuestCond_ItemAmmo_InventoryListener' already defined.

Error [content0]game\quests\conditions\questitemammo.ws(36): Class 'W3QuestCond_ItemAmmo' already defined.

Error [content0]game\quests\conditions\questitemequipped.ws(9): Class 'W3QuestCond_IsItemEquipped_Listener' already defined.

Error [content0]game\quests\conditions\questitemequipped.ws(22): Class 'W3QuestCond_IsItemEquipped' already defined.

Error [content0]game\quests\conditions\questitemquantity.ws(9): Class 'W3QuestCond_IsItemQuantityMet_GlobalListener' already defined.

Error [content0]game\quests\conditions\questitemquantity.ws(22): Class 'W3QuestCond_IsItemQuantityMet_InventoryListener' already defined.

Error [content0]game\quests\conditions\questitemquantity.ws(35): Class 'W3QuestCond_IsItemQuantityMet' already defined.

Error [content0]game\quests\conditions\questitemselected.ws(10): Class 'W3QuestCond_ItemSelected' already defined.

Error [content0]game\quests\conditions\questitemused.ws(9): Class 'W3QuestCond_IsItemUsed_Listener' already defined.

Error [content0]game\quests\conditions\questitemused.ws(22): Class 'W3QuestCond_IsItemUsed' already defined.

Error [content0]game\quests\conditions\questmutationscanresearchany.ws(6): Class 'W3QuestCond_MutationsCanStartResearch' already defined.

Error [content0]game\quests\conditions\questmutationsystemisenabled.ws(6): Class 'W3QuestCond_MutationSystemIsEnabled' already defined.

Error [content0]game\quests\conditions\questnewgameplusenabled.ws(9): Class 'W3QuestCond_NewGamePlusEnabled' already defined.

Error [content0]game\quests\conditions\questoilapplied.ws(9): Class 'W3QuestCond_OilApplied_Listener' already defined.

Error [content0]game\quests\conditions\questoilapplied.ws(23): Class 'W3QuestCond_OilApplied' already defined.

Error [content0]game\quests\conditions\questplayerskilllevel.ws(29): Class 'W3QuestCond_PlayerSkillLevel' already defined.

Error [content0]game\quests\conditions\questplayerstate.ws(23): Class 'W3QuestCond_PlayerState' already defined.

Error [content0]game\quests\conditions\questreusableclueused.ws(9): Class 'W3QuestCond_ReusableClueUsed_Listener' already defined.

Error [content0]game\quests\conditions\questreusableclueused.ws(22): Class 'W3QuestCond_ReusableClueUsed' already defined.

Error [content0]game\quests\conditions\questswitch.ws(17): Class 'W3QuestCond_SwitchState_Listener' already defined.

Error [content0]game\quests\conditions\questswitch.ws(30): Class 'W3QuestCond_SwitchState' already defined.

Error [content0]game\quests\conditions\questtutorialaremessagesenabled.ws(9): Class 'W3QuestCond_TutorialMessagesEnabled' already defined.

Error [content0]game\quests\conditions\questtutorialisinitialized.ws(9): Class 'W3QuestCond_TutorialIsInitialized' already defined.

Error [content0]game\quests\conditions\questtutorialsystemisavailable.ws(6): Class 'W3QuestCond_TutorialSystemIsAvailable' already defined.

Error [content0]game\quests\conditions\questtutorialwasseen.ws(9): Class 'W3QuestCond_TutorialWasSeen' already defined.

Error [content0]game\quests\conditions\questwasnoticeboardvisited.ws(6): Class 'W3QuestCond_WasNoticeboardVisited' already defined.

Error [content0]game\quests\conditions\questworld.ws(10): Class 'W3QuestCond_World' already defined.

Error [content0]game\quests\conditions\replacer.ws(17): Class 'W3QuestCond_ReplacerCondition' already defined.

Error [content0]game\quests\conditions\selectedsign.ws(10): Class 'W3QuestCond_SelectedSign_Listener' already defined.

Error [content0]game\quests\conditions\selectedsign.ws(23): Class 'W3QuestCond_SelectedSign' already defined.

Error [content0]game\quests\conditions\uianymenuopened.ws(9): Class 'W3QuestCond_UIAnyMenuOpened' already defined.

Error [content0]game\quests\conditions\uncoveredboatftpoint.ws(9): Class 'W3QuestCond_UncoveredBoatFTPoint_Listener' already defined.

Error [content0]game\quests\conditions\uncoveredboatftpoint.ws(22): Class 'W3QuestCond_UncoveredBoatFTPoint' already defined.

Error [content0]game\quests\conditions\usedfocus.ws(10): Class 'W3QuestCond_UsedFocus' already defined.

Error [content0]game\quests\conditions\usedmedallion.ws(10): Class 'W3QuestCond_UsedMedallion' already defined.

Error [content0]game\quests\conditions\wasmeditating.ws(10): Class 'W3QuestCond_WasMeditating_Listener' already defined.

Error [content0]game\quests\conditions\wasmeditating.ws(23): Class 'W3QuestCond_WasMeditating' already defined.

Error [content0]game\quests\quest_condition.ws(11): Class 'CQuestScriptedCondition' was already exported.

Error [content0]game\quests\questcustomscripts.ws(41): Class 'CBooksMinigameManager' already defined.

Error [content0]game\quests\questcustomscripts.ws(154): Class 'CBookMinigameSlot' already defined.

Error [content0]game\quests\questcustomscripts.ws(186): Class 'CBookMinigameBook' already defined.

Error [content0]game\quests\questcustomscripts.ws(191): Class 'CFactAdderOnCollisionWithTag' already defined.

Error [content0]game\quests\tutorialmanager\tutorialmanager.ws(12): Class 'CR4TutorialSystem' was already exported.

Error [content0]game\quests\tutorialmanager\tutorialmanageruihandler.ws(10): Class 'W3TutorialManagerUIHandlerStateTutorial_Idle' already defined.

Error [content0]game\quests\tutorialmanager\tutorialmanageruihandler.ws(13): Class 'W3TutorialManagerUIHandler' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\alchemy.ws(9): Class 'W3TutorialManagerUIHandlerStateAlchemy' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\alchemybuy.ws(6): Class 'W3TutorialManagerUIHandlerStateAlchemyBuy' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\alchemyforced.ws(9): Class 'W3TutorialManagerUIHandlerStateForcedAlchemy' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\alchemymutagens.ws(9): Class 'W3TutorialManagerUIHandlerStateAlchemyMutagens' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\armorupgrades.ws(9): Class 'W3TutorialManagerUIHandlerStateArmorUpgrades' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\basestate.ws(9): Class 'W3TutorialManagerUIHandlerStateTutHandlerBaseState' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\bestiary.ws(9): Class 'W3TutorialManagerUIHandlerStateBestiary' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\bestiaryglossarysubmenu.ws(6): Class 'W3TutorialManagerUIHandlerStateBestiaryGlossarySubmenu' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\betting.ws(9): Class 'W3TutorialManagerUIHandlerStateBetting' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\books.ws(9): Class 'W3TutorialManagerUIHandlerStateBooks' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\bookscommonmenu.ws(6): Class 'W3TutorialManagerUIHandlerStateBooksCommonMenu' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\bookscommonmenusubmenu.ws(6): Class 'W3TutorialManagerUIHandlerStateBooksCommonMenuSubmenu' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\booksnew.ws(6): Class 'W3TutorialManagerUIHandlerStateBooksNew' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\characterdev.ws(9): Class 'W3TutorialManagerUIHandlerStateCharacterDevelopment' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\chardevfastmenu.ws(9): Class 'W3TutorialManagerUIHandlerStateCharacterDevelopmentFastMenu' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\chardevmutagens.ws(9): Class 'W3TutorialManagerUIHandlerStateCharDevMutagens' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\continentmap.ws(6): Class 'W3TutorialManagerUIHandlerStateContinentMap' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\crafting.ws(9): Class 'W3TutorialManagerUIHandlerStateCrafting' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\craftingbuy.ws(6): Class 'W3TutorialManagerUIHandlerStateCraftingBuy' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\craftingset.ws(9): Class 'W3TutorialManagerUIHandlerStateCraftingSet' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\dismantling.ws(9): Class 'W3TutorialManagerUIHandlerStateDismantling' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\dye.ws(6): Class 'W3TutorialManagerUIHandlerStateDye' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\fasttravel.ws(9): Class 'W3TutorialManagerUIHandlerStateFastTravel' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\food.ws(9): Class 'W3TutorialManagerUIHandlerStateFood' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\haggling.ws(9): Class 'W3TutorialManagerUIHandlerStateHaggling' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\highlevelquests.ws(9): Class 'W3TutorialManagerUIHandlerStateHighLevelQuests' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\ingamemenubestiary.ws(9): Class 'W3TutorialManagerUIHandlerStateIngameMenuBestiary' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\inventory.ws(9): Class 'W3TutorialManagerUIHandlerStateInventory' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\journal.ws(11): Class 'W3TutorialManagerUIHandlerStateJournalQuest' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\map.ws(9): Class 'W3TutorialManagerUIHandlerStateMap' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\mapep2newquests.ws(6): Class 'W3TutorialManagerUIHandlerStateMapEP2NewQuests' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\mapfilters.ws(6): Class 'W3TutorialManagerUIHandlerStateMapFilters' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\mappins.ws(6): Class 'W3TutorialManagerUIHandlerStateMapPins' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\meditationwait.ws(9): Class 'W3TutorialManagerUIHandlerStateMeditationWait' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\mutagendismantlingtable.ws(6): Class 'W3TutorialManagerUIHandlerStateMutagenDismantlingTable' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\mutations\canresearch.ws(6): Class 'W3TutorialManagerUIHandlerStateMutationsCanResearch' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\mutations\charpanelunlockedskillslot.ws(6): Class 'W3TutorialManagerUIHandlerStateMutationsCharPanelUnlockedSkillSlot' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\mutations\equippedafter.ws(6): Class 'W3TutorialManagerUIHandlerStateMutationsEquippedAfter' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\mutations\equippedcharpanel.ws(6): Class 'W3TutorialManagerUIHandlerStateMutationsEquippedCharPanel' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\mutations\equipping.ws(6): Class 'W3TutorialManagerUIHandlerStateMutationsEquipping' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\mutations\firstopen.ws(6): Class 'W3TutorialManagerUIHandlerStateMutationsFirstOpen' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\mutations\openmutations.ws(6): Class 'W3TutorialManagerUIHandlerStateMutationsOpenMutations' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\mutations\unlockedskillslot.ws(6): Class 'W3TutorialManagerUIHandlerStateMutationsUnlockedSkillSlot' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\newgeekpage.ws(6): Class 'W3TutorialManagerUIHandlerStateNewGeekpage' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\newinventory.ws(6): Class 'W3TutorialManagerUIHandlerStateNewInventory' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\openinventory.ws(9): Class 'W3TutorialManagerUIHandlerStateOpenInventory' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\openworldmap.ws(9): Class 'W3TutorialManagerUIHandlerStateOpenWorldMap' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\preparationoils.ws(9): Class 'W3TutorialManagerUIHandlerStateOils' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\preparationpotions.ws(9): Class 'W3TutorialManagerUIHandlerStatePotions' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\radial.ws(6): Class 'W3TutorialManagerUIHandlerStateRadial' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\recipepinning.ws(6): Class 'W3TutorialManagerUIHandlerStateRecipePinning' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\recipereading.ws(9): Class 'W3TutorialManagerUIHandlerStateRecipeReading' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\runes.ws(9): Class 'W3TutorialManagerUIHandlerStateRunes' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\runewords.ws(6): Class 'W3TutorialManagerUIHandlerStateRunewords' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\secondpotionequip.ws(9): Class 'W3TutorialManagerUIHandlerStateSecondPotionEquip' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\setitemsinfo.ws(6): Class 'W3TutorialManagerUIHandlerStateSetItemsInfo' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\setitemsunlocked.ws(6): Class 'W3TutorialManagerUIHandlerStateSetItemsUnlocked' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\shop.ws(9): Class 'W3TutorialManagerUIHandlerStateShop' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\specialattacks.ws(9): Class 'W3TutorialManagerUIHandlerStateSpecialAttacks' already defined.

Error [content0]game\quests\tutorialmanager\uitutorials\upgradesremoval.ws(9): Class 'W3TutorialManagerUIHandlerStateUpgradesRemoval' already defined.

Error [content0]game\r4game.ws(36): Class 'CR4Game' was already exported.

Error [content0]game\reactions.ws(13): Class 'CReactionsManager' was already exported.

Error [content0]game\reactions.ws(29): Class 'CInterestPoint' was already exported.

Error [content0]game\reactions.ws(34): Class 'CScriptedInterestPoint' was already exported.

Error [content0]game\reactions.ws(46): Class 'CInterestPointInstance' was already exported.

Error [content0]game\reactions.ws(74): Class 'CReactionScriptedCondition' was already exported.

Error [content0]game\reactions.ws(83): Class 'CReactionRandomCondition' already defined.

Error [content0]game\reactions.ws(100): Class 'CReactionScript' was already exported.

Error [content0]game\replacers\ciri.ws(10): Class 'W3ReplacerCiri' already defined.

Error [content0]game\replacers\ciriphantom.ws(6): Class 'W3CiriPhantom' already defined.

Error [content0]game\replacers\commoner.ws(10): Class 'W3ReplacerCommoner' already defined.

Error [content0]game\replacers\replacer.ws(10): Class 'W3Replacer' already defined.

Error [content0]game\replacers\replacer_change.ws(6): Class 'W3ReplacerChanger' already defined.

Error [content0]game\replacers\states\ciri_combat.ws(10): Class 'W3ReplacerCiriStateCombatSword' already defined.

Error [content0]game\scenes\choiceactions.ws(50): Class 'CPayFactBasedStorySceneChoiceAction' already defined.

Error [content0]game\scenes\choiceactions.ws(85): Class 'CPayStorySceneChoiceAction' already defined.

Error [content0]game\scenes\choiceactions.ws(134): Class 'CAxiiStorySceneChoiceAction' already defined.

Error [content0]game\scenes\choiceactions.ws(173): Class 'CArmWrestlingStorySceneChoiceAction' already defined.

Error [content0]game\scenes\choiceactions.ws(178): Class 'CDiceStorySceneChoiceAction' already defined.

Error [content0]game\scenes\choiceactions.ws(183): Class 'CDrinkingStorySceneChoiceAction' already defined.

Error [content0]game\scenes\choiceactions.ws(188): Class 'CDaggerThrowingStorySceneChoiceAction' already defined.

Error [content0]game\scenes\choiceactions.ws(193): Class 'CShopStorySceneChoiceAction' already defined.

Error [content0]game\scenes\choiceactions.ws(198): Class 'CBlacksmithStorySceneChoiceAction' already defined.

Error [content0]game\scenes\choiceactions.ws(203): Class 'CArmorerStorySceneChoiceAction' already defined.

Error [content0]game\scenes\choiceactions.ws(208): Class 'CRunesmithStorySceneChoiceAction' already defined.

Error [content0]game\scenes\choiceactions.ws(213): Class 'CTeacherStorySceneChoiceAction' already defined.

Error [content0]game\scenes\choiceactions.ws(218): Class 'CExitStorySceneChoiceAction' already defined.

Error [content0]game\scenes\choiceactions.ws(223): Class 'CFastTravelStorySceneChoiceAction' already defined.

Error [content0]game\scenes\choiceactions.ws(228): Class 'CHairCutSceneChoiceAction' already defined.

Error [content0]game\scenes\choiceactions.ws(261): Class 'CShavingSceneChoiceAction' already defined.

Error [content0]game\scenes\choiceactions.ws(294): Class 'CGameCardsChoiceAction' already defined.

Error [content0]game\scenes\choiceactions.ws(312): Class 'CMonsterContractChoiceAction' already defined.

Error [content0]game\scenes\choiceactions.ws(317): Class 'CBetChoiceAction' already defined.

Error [content0]game\scenes\choiceactions.ws(333): Class 'CGetBackChoiceAction' already defined.

Error [content0]game\scenes\choiceactions.ws(338): Class 'CHouseChoiceAction' already defined.

Error [content0]game\scenes\choiceactions.ws(343): Class 'CAuctionSceneChoiceAction' already defined.

Error [content0]game\scenes\sceneplayer.ws(17): Class 'CStorySceneOutput' was already exported.

Error [content0]game\scenes\sceneplayer.ws(22): Class 'CStoryScenePlayer' was already exported.

Error [content0]game\scenes\sceneplayer.ws(161): Class 'CStoryScenePlayerStateGameplay' already defined.

Error [content0]game\scenes\sceneplayer.ws(187): Class 'CStoryScenePlayerStateBlocking' already defined.

Error [content0]game\scenes\sceneplayer.ws(235): Class 'CStoryScenePlayerStateCutscene' already defined.

Error [content0]game\scenes\sceneplayer.ws(249): Class 'CStoryScenePlayerStateMovie' already defined.

Error [content0]game\scenes\sceneplayer.ws(265): Class 'CStoryScene' was already exported.

Error [content0]game\scenes\sceneplayer.ws(270): Class 'CStorySceneSystem' was already exported.

Error [content0]game\scenes\sceneplayer.ws(277): Class 'CStorySceneSpawner' was already exported.

Error [content0]game\secondscreenmanager.ws(10): Class 'CR4SecondScreenManagerScriptProxy' was already exported.

Error [content0]game\spawner.ws(7): Class 'CSpawner' already defined.

Error [content0]game\systems\gamefastforward.ws(9): Class 'CGameFastForwardSystem' was already exported.

Error [content0]game\temp.ws(712): Class 'CTestTrigger' already defined.

Error [content0]game\temp.ws(787): Class 'W3KillTestTrigger' already defined.

Error [content0]game\temp.ws(1070): Class 'W2BalanceCalc' already defined.

Error [content0]game\temp.ws(1472): Class 'W3ProjectileShooterTest' already defined.

Error [content0]game\temp.ws(7091): Class 'ARDebugCameraRot' already defined.

Error [content0]game\temp.ws(7106): Class 'ARDebugCameraDist' already defined.

Error [content0]game\temp\temp_entities.ws(14): Class 'W3BackgroundAnimatedEntity' already defined.

Error [content0]game\temp\temp_entities.ws(313): Class 'W3BackgroundAnimatedEntityTrigger' already defined.

Error [content0]game\temp\temp_entities.ws(338): Class 'W3ChangeCombatStageTrigger' already defined.

Error [content0]game\temp\temp_entities.ws(371): Class 'W3ShepherdGreetingTrigger' already defined.

Error [content0]game\temp\temp_entities.ws(392): Class 'W3DestructionTrigger' already defined.

Error [content0]game\temp\temp_entities.ws(443): Class 'W3FoodDispenser' already defined.

Error [content0]game\temp\temp_entities.ws(532): Class 'W3FoodDispenserStateActive' already defined.

Error [content0]game\temp\temp_entities.ws(545): Class 'W3FoodDispenserStateInactive' already defined.

Error [content0]game\types.ws(1141): Class 'CGameplayFXSurfacePost' was already exported.

Error [content0]game\utils\damper.ws(7): Class 'Damper' already defined.

Error [content0]game\utils\dampers\angleconstdamper.ws(7): Class 'AngleConstDamper' already defined.

Error [content0]game\utils\dampers\angledeltadamper.ws(7): Class 'AngleDeltaDamper' already defined.

Error [content0]game\utils\dampers\anglespringdamp.ws(7): Class 'AngleSpringDamper' already defined.

Error [content0]game\utils\dampers\constdamper.ws(7): Class 'ConstDamper' already defined.

Error [content0]game\utils\dampers\constdamper.ws(84): Class 'ConstVectorDamper' already defined.

Error [content0]game\utils\dampers\curvedamper.ws(7): Class 'CurveDamper' already defined.

Error [content0]game\utils\dampers\curvedamper.ws(137): Class 'AngleCurveDamper' already defined.

Error [content0]game\utils\dampers\curvedamper.ws(147): Class 'CurveDamper3d' already defined.

Error [content0]game\utils\dampers\customdampers\saildamper.ws(7): Class 'SailDamper' already defined.

Error [content0]game\utils\dampers\deltadamper.ws(7): Class 'DeltaDamper' already defined.

Error [content0]game\utils\dampers\deltadamper.ws(57): Class 'DeltaAngularDamper' already defined.

Error [content0]game\utils\dampers\springdamp.ws(7): Class 'SpringDamper' already defined.

Error [content0]game\utils\dampers\springdamp.ws(123): Class 'VectorSpringDamper' already defined.

Error [content0]game\utils\dampers\springdamp.ws(250): Class 'EulerAnglesSpringDamper' already defined.

Error [content0]game\utils\inputaxisdoubletap.ws(14): Class 'CInputAxisDoubleTap' already defined.

Error [content0]game\vehicles\boat\boat.ws(10): Class 'W3Boat' was already exported.

Error [content0]game\vehicles\boat\boatcomponent.ws(17): Class 'CBoatComponent' was already exported.

Error [content0]game\vehicles\boat\boatcomponent.ws(911): Class 'CBoatPassengerInteractionComponent' already defined.

Error [content0]game\vehicles\boat\boatdestructioncomponent.ws(10): Class 'CBoatDestructionComponent' was already exported.

Error [content0]game\vehicles\boat\boatspawner.ws(7): Class 'W3BoatSpawner' was already exported.

Error [content0]game\vehicles\boat\boatspawner.ws(74): Class 'W3BoatSpawnerStateIdle' already defined.

Error [content0]game\vehicles\boat\boatspawner.ws(76): Class 'W3BoatSpawnerStateSpawnBoatLatentHack' already defined.

Error [content0]game\vehicles\boat\boatstates.ws(13): Class 'CBoatBodyComponentStateIdle' already defined.

Error [content0]game\vehicles\boat\boatstates.ws(21): Class 'CBoatBodyComponentStateCutscene' already defined.

Error [content0]game\vehicles\boat\boatstates.ws(38): Class 'CBoatComponentStateIdle' already defined.

Error [content0]game\vehicles\boat\boatstates.ws(46): Class 'CBoatComponentStateCutscene' already defined.

Error [content0]game\vehicles\horse\horsecomponent.ws(6): Class 'W3HorseComponent' was already exported.

Error [content0]game\vehicles\horse\horsemanager.ws(13): Class 'W3HorseManager' already defined.

Error [content0]game\vehicles\horse\prediction.ws(18): Class 'CHorsePrediction' was already exported.

Error [content0]game\vehicles\horse\states\exploration.ws(13): Class 'W3HorseComponentStateExploration' already defined.

Error [content0]game\vehicles\horse\states\idle.ws(6): Class 'W3HorseComponentStateIdle' already defined.

Error [content0]game\vehicles\vehiclecomponent.ws(47): Class 'CVehicleComponent' was already exported.

 

 

So as i done backup of /content0/scripts/game, reverted changes, removed unified mod, went back to others mods.

I have same problem with compiling every scripted mod.

Over9000 works fine, every other mod which have script doesn't compile at all.

 

Googled a bit, found "fix" with telemetry file, done it, even with changing first class line about "LogWithName" for 1.21.

Found other video which also recommended to remove from content0/scripts/game/behavior_tree/tasks folder Hacks - done it.

Still same problem. Cannot find fix for this to version 1.31.

 

Took me about 20 min to format error log due massive amount of "8)" emoticone, would love someone to help me fix this and enjoy Unificated Patch + all good mods. Right now i am only with Over9000 weight and could use some more interesting things.

 

Cheers, Happy New Year

I have similar problem here my friend,i think unification patch needs to be updated.(Because there is a new version now which is called "1.31A" )

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