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Skyrim Timers


NormireX

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Hey all. I'm having issues with the Skyrim Timers mod. I have taken the .esp files I want to use and put them in the root of the Data folder. I started up Skyrim and loaded my game and then waited a few days in game and nothing respawned and the dead bodies did not disappear. Other mods I am using include A Quality World Map - all roads, Skyrim HD 1_2 Full, Vurts Flora Overhaul, Lost Art of the Blacksmith, More Craftables, Real Snow Flakes, Real Water, Vals Crafting Meltdown, and Sun and Clouds Textures.

 

I wouldn't think any of the other mods would interfere with respawning but I could be wrong I guess.

 

I was just wondering if anyone might have suggestions on getting the respawn timers to work properly?

 

I wouldn't have to start a new game for the respawn mods to work would I?

 

Anyway, any help with this issue would be most appreciated.

 

Thanks

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Move it to the bottom of your load order with NMM. That will rule out a mod conflict as the last mod to be loaded should always take effect.

 

It could be that it will only work with a brand new save, but I'd think that would be documented somewhere by now.

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Move it to the bottom of your load order with NMM. That will rule out a mod conflict as the last mod to be loaded should always take effect.

 

It could be that it will only work with a brand new save, but I'd think that would be documented somewhere by now.

 

NMM doesn't load the mod properly in the first place. With this mod you actually have several folders and then you have to choose which mod files you want to use from each folder and then place them in the root of the Data folder.

 

When I tried enabling with NMM all it did was enable all the Dead Body Remove files, it didn't enable any of the other mods included. And you are only supposed to use 1 Dead Body mod file so NMM is not good to use with this mod, unless someone knows another way to get NMM to load things properly.

 

Anyway I'm not sure how to move the mod down on the list without the NMM. I may try putting the single mod files in my mod folder and see if NMM picks them up I guess.

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I'm not talking about installation I'm talking about the plugin. On the first NMM page where you activate plugins you can change there order around. Move the plugin for this mod to the bottom.
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I'm not talking about installation I'm talking about the plugin. On the first NMM page where you activate plugins you can change there order around. Move the plugin for this mod to the bottom.

 

I am well aware of what you are talking about. Download the mod yourself and you will see the problem I'm having. NMM does not recognize alll the files with the mod. On top of that I did delete the files I didn't want to use and put the ones I did want in my mod folder and NMM is not seeing them. Apparently NMM can only recognize the rar files or something.

 

Since NMM is not recognizing all the files there is no way to enable the ones I want or move them in NMM.

 

I did just get an update for NMM I may try moving the compressed mod file back to my mods folder and see if anything has changed..........probably not though.

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I have plenty of manually installed plugins that NMM recognizes... I install all of my mods manually. So long as the .esp is in the \Skyrim\Data\ folder it should detect it (and append the plugins.txt file stored under application data). My guess is you copied the entire folder into your \Data\ directory instead of placing it's contents there.
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