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Help Wanted: Altering duration/intensity of potion effects using FOMM


kidduffah

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tl;dr: How does one accurately control the duration or the intensity of a potion effect when using TESsnip in FOMM? Is it through the EFID and EFIT values alone?

 

 

Longer version:

 

Hello everyone. I'm new to modding and can't seem to figure out how to modify the duration or the intensity of a potion effect when using TESsnip in FOMM. I know that it has something to do with the EFID and EFIT values for each effect... but, beyond that, I'm at a loss. Has anyone had any experiences with editing these values?

 

To be more specific, my problem is this: I've created a potion that provides an immediate boost of 30 stamina, but damages stamina regeneration by 40% for 30 seconds (essentially identical to Black-Briar Reserve; in fact, I copied the EFID and EFIT subcategories directly from there and moved them over to my new potion). It also gives the "Drugged" effect from Sleeping Tree Sap (again, the EFID and EFIT files copied directly). All three of these effects work just fine.

 

However, I've also created a second potion which is supposed to be, expressly, a "one-and-a-half-strength" version of the first potion: immediate boost of 45 stamina, damages stamina regeneration by 60% for 45 seconds, gives the "Drugged" effect from Sleeping Tree Sap for 1.5x as long as before.

 

Problem is that I just can't figure out how to alter the values that are present in the original copy-pasted EFID/EFIT values. Any suggestions?

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