Jump to content

Selective Corpse Persistence


Recommended Posts

I'm trying to make a mod that allows the player to designate corpses to remain in the game; persistent. I'm using an item as the basis of this preservation, which is removed when you preserve a corpse.
Thus far, making references to the items in a container for the player to manually place has not worked(did not put a script on the items though),
making a spell that the player gives to the corpse via activation(spell has a script with a utility.wait) has not worked,
and I fear that assigning an alias, even one with a script on it, will have much the same result.

Is there a simple way to do this? perhaps I'm overthinking it?
Can I just put a script on these items that looks for a container change onto a corpse or something before using a utility.wait to make it persist?

Any help is appreciated, including pointing me to past mods that have accomplished this. But do keep in mind please, I'm not looking to only preserve one corpse, but at least 100, so the player can decide for themselves how many they want.

EDIT: Think I figured it out :)

Edited by Fantafaust
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...