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Any mods that let you discriminate against certain settler types?


Jones813

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I've been searching on nexus and so far have came up empty handed. What I'm looking for is a mod that lets you control what kind of settlers you get, ideally with some kind of dialogue in game. I'm playing a character that doesn't want ghouls in his settlements because he has it in his head that all ghouls will eventually become feral and would like to be able to stop ghouls from showing up as settlers and be able to kick out any ghoul settlers I do have. I know I can kill them to get rid of them or move them all to "ghoul only" settlements to segregate them but if there was a lore friendly way to stop them from showing up at all that'd be great. Maybe, as example, a mod that adds the line "No ghouls allowed" (I'm sure it could be cobbled together from various bits of dialogue) or something similar to the end of the recruitment radio broadcasts which then results in no ghoul settlers spawning.

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I just posted this response in another thread but it can get you what you want if you do not find a mod.

 

If you go to console to spawn settlers this is what you can do. Go to any owned settlement.

 

1 - Make a save.

2 - Open console and type player.placeatme 20593 1. Hit enter and exit console.

3 - This command will spawn one random setter. If you like this settler and want to keep it then:

4 - Open the workshop and highlight the settler. Give the command to Move To. Now the menu with your available settlements will come up.

5 - Select the settlement you want that settler to go to, and you are done.

 

This will assign that settler to that specific settlement, and you are done.

 

I do this for every settlement so I can select the settlers that are there. If you make that save right before you do this and you get a settler you do not like, just reload from that save and start over until you get the settler you want.

 

This is great if you have settlements that you want to be made up with only certain types of settlers.

 

Also you can replace the 1 in the command with any number you want. If you use a 5 instead you will instantly spawn 5 random settlers.

 

Far Harbor has a different ID for the FH settlers and you can mix them if you want. I like to throw a couple of FH settlers on Spectacle Island for that fisherman feel and dialog. :smile:

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