cammand Posted January 10, 2017 Share Posted January 10, 2017 (edited) I was trying to create a conjuration spell to summon Alduin I made a copy of AlduinBase and modified a few of it's stats, it's traits package is EncFireDragonNoScript, and it is in the "creature faction" only +In combat he works great and even uses stormcall +He lands once hit by bend will, 1. HOWEVER he will not fly once mounted and cannot be used to fast travel. I assume this is related to point 2 2. He also has very weird flying physics when out of combat, flying straight up spinning in circles. I'm guessing it's because Alduin does not have regular dragon flying scripts? So he doesn't know what to do, but he has combat scripts 3. When he leaves due to the timer he grants the players a soul I would like some advice on how to solve the above three issues Some additional questions For summoned creatures what does the "respawn" check box do, I noticed the summoned dremora lord has the respawn box checked. A. How do I have him speak random lines and taunts when summoned, in combat etc B. Is it possible to use the dragon soul fire animation for his summoning/desummon? It looks badass C. How do I summon a dragon that is already landed and ridable immediately without having to use bend will? D. How do I change size of dragon? Edited January 10, 2017 by cammand Link to comment Share on other sites More sharing options...
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