shadowknyght Posted January 11, 2017 Share Posted January 11, 2017 The mod I'm thinking about, wouldn't adjust the armor caps themselves. The mod would instead turn any armor points over the cap into extra HP. This would work similar to the HP buffs that can be applied to armors as per normal. I guess the formula would look like: If Armor > Armor cap then HP=HP+(Armor-Armor Cap)elseif Armor <= Armor cap then HP=HP Or something like that. Link to comment Share on other sites More sharing options...
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