Isilmeriel Posted January 11, 2012 Share Posted January 11, 2012 I made a scabbard for a back weapon and named the NiTriShape "scb", and it worked correctly in Skyrim. However problem arises when I split this one scabbard mesh into two parts (so that I can use a different material for each part), with both named scb, only the first object works as a scabbard, the second would behave like part of the sword and stick to it. I didn't have this issue back in Oblivion and I hope there's a fix for this in skyrim, can anyone help please? Link to comment Share on other sites More sharing options...
Isilmeriel Posted January 11, 2012 Author Share Posted January 11, 2012 Never mind, figured it out :) Just need to put both scb:0 and scb:1 in a BSFadeNote named Scb Link to comment Share on other sites More sharing options...
NexusRanger Posted January 11, 2012 Share Posted January 11, 2012 Um... yeah. Hey, glad we could help! :laugh: (just kidding ;) ) Seriously, though, having seen your recreation of Narsil, I'll bet there's a serious bunch of people looking forward to your matching scabbard. :D Congrats on figuring out the issue all by your lonesome, Isilmeriel, and hoping to see both mod (and screenies!) on the Skyrim Nexus soon! :woot: Link to comment Share on other sites More sharing options...
Isilmeriel Posted January 21, 2012 Author Share Posted January 21, 2012 Encountered another issue. I found that the dagger sheath is worn at a different angle than a sword sheath, and further to the front of the hips. Is there any way to move my sword scabbard there too? How do I adjust the positioning of scabbards? Also, for some reasons in the inventory view of my weapon shows the sword with its pummel pointed straight at the viewer instead of tip-down like all skyrim weapons. How do I fix this? Link to comment Share on other sites More sharing options...
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