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Changing the TTL of Debris Objects


dvkkha

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Hi guys,

 

In the CK i created a debris object, used by Destructible Objects https://www.creationkit.com/index.php?title=Category:Special_Effect.

 

I created an activator, edited the destruction data, created a stage at 0% health which spawns the debris object and deployed a script that damages the activator for 100% on init.

 

I spawn the activator, it gets destroyed, the debris spawns, everything nice and smooth.

 

But now I realized that all the debris despawns after 90 seconds. I looked everywhere from ini files, to game settings, google, message boards, nexus discord where I could change this behavior but did not find a solution.

 

Does anyone know where I can change the time to live of those debris items?

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