dvkkha Posted January 13, 2017 Share Posted January 13, 2017 Hi guys, In the CK i created a debris object, used by Destructible Objects https://www.creationkit.com/index.php?title=Category:Special_Effect. I created an activator, edited the destruction data, created a stage at 0% health which spawns the debris object and deployed a script that damages the activator for 100% on init. I spawn the activator, it gets destroyed, the debris spawns, everything nice and smooth. But now I realized that all the debris despawns after 90 seconds. I looked everywhere from ini files, to game settings, google, message boards, nexus discord where I could change this behavior but did not find a solution. Does anyone know where I can change the time to live of those debris items? Link to comment Share on other sites More sharing options...
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