TheOCDninja Posted January 14, 2017 Share Posted January 14, 2017 (edited) Pretty much as the title says... I have 14 mods installed for Skyrim SE, and only a small few actually work. Some of them are just texture mods from the original game that I imported manually(I've heard from multiple people that they got them working by doing this), and others are actual SE mods directly from the mod page. When I launch the game, they just don't show up. I exit, and Nexus shows them as still enabled. If I restart Nexus, almost all of them will show as disabled and I have to re-enable them.A lot of the ones that won't stay enabled are mods I imported by hand, but there are also other mods I have that are made for SE that just won't load either. I honestly have no idea why it's doing it. I've re-installed them completely countless times, but none of them are working. Here's the list of mods; aMidianBorn Book of Silence - Armour, Weapons, Unique Items, Creatures - None work, not ported to SEBeards - Beards 4K Resolution - Doesn't work, ported to SEBetter Embers - Doesn't work, not ported to SECeltic Music in Skyrim - SE - Celtic Music In Skyrim SE - WorksClimates of Tamriel-SE - Sorta works, ported to SEEnhanced Night Skyrim v04 Aquamarine Galaxy - Doesn't work, not ported to SEKill The Orchestra SE - As far as I can tell, this one works, ported to SENatural Eyes - Doesn't work, not ported to SESkyrim Flora Overhaul SE - Doesn't work, ported to SEStatic Mesh Improvement Mods - Some meshes work, ported to SESuperior Lore-friendly Hair HD 2K - Doesn't work, not ported to SE So most of the mods that don't work are just manually imported into Nexus, but they're just texture mods, so they should work, and many others have managed to get it to work. Flora Overhaul, SMIM, and Beards are all made for SE and downloaded through NMM, but they don't work. I have absolutely no idea why it's doing this. Edited January 14, 2017 by TheOCDninja Link to comment Share on other sites More sharing options...
Project579 Posted January 14, 2017 Share Posted January 14, 2017 (edited) texture / mesh mods are not supposed to show in game only plugins can bee seen. Remember that meshes from the old game are not compatible with the new one you need to convert them. Even a good amount textures is not compatible you need to redo the height-maps. And obviously plugins need to be converted using the CK. Edited January 14, 2017 by Project579 Link to comment Share on other sites More sharing options...
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