Jump to content

I need help removing creatures from Immersive Creatures.


Ru5tyShackleford

Recommended Posts

I'm starting with removing most of the new dwemer stuff. I don't know what to do.

I first tried making a new .esp with IC active and I deleted all the creatures I wanted. However, it did nothing in-game, and when I checked, IC wasn't even made a master for the new .esp.

Then I just tried editing the .esp itself. However, it would just crash my game when I try to launch the game. (Plus it made a duplicate in MO's over right folder.)

 

I have to launch the CK through MO in order to use IC.

 

Also, the creatures models won't load for some reason, but I don't really mind. I can recognize just by the names.

 

Anyone know what to do?

Link to comment
Share on other sites

I would imagine that since IC places its creatures into the leveled list with a script that you are going to have to settle with the modules built in MCM menu,

Since you can remove a whole lot of the different stuff with the MCM.

 

More than that you would have to open the Construction Kit and then start editing the Quest data entries.

 

Since I am not interested in helping you out on that and since it will involve a lot of work in area's I largely don't deal with and am unaware of my interest in helping you on the matter ends here.

 

Good luck!

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...