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Can I get the value of a variable from an objectreference under the crosshair?


monsto

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I know that normally the value has to be in a property in order to be read externally. However the info I've seen about this talk about variables from an obvious "elsewhere"... like a piece of equipment getting data from a quest.

 

Here, I'm standing looking at the mannequin (from SPODUM). Console > selecting the mannequin > 'showvars' shows the data I want (mannPoseType = 2).

 

Can I read that data into a variable for my local script?

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