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Glow on Weapons


obobski

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I'm adding a weapon to the game from the depths of unused content in the main BSAs - it needs to glow and isn't. I have (what I assume to be) a glowmap (it has the _g and looks like a glowmap viewing it in gimp/paint.net), but opening the thing up in Nifskope (or in the game, or in GECK) very clearly it does not glow. I've been picking apart items that *do* glow, but I'm not seeing what needs to be changed. EmitMulti is at 4.0 (which matches a glowing item), and the files are all in the right place.

 

So what do I have to do next?

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