JerichoStar Posted January 15, 2017 Share Posted January 15, 2017 (edited) So, I need load order help. I had a certain load order working, then added a couple mods, ran loot as always, and now the load order wont work. I tried disabling the mods that I had just added, to no avail. I also utilized Wyre Flash and FO4Edit to find any issues, with only a few having the orange color, in which I tried to move them around [Didn't work], then tried to reorder their masters in accordance with the beginner's guide. All plugins were green. Even with all this, Fallout 4 fails to launch. It CTD's before it even loads in the loading screen. Screen goes black to signify loading [using F4SE], then it just closes. Here is my Mod List and the current Load Order: *Unofficial Fallout 4 Patch.esp*ArmorKeywords.esm*SpringCleaning.esm*Loads.esm*NewCalibers.esp*Snap'n Build.esm*SettlementKeywords.esm*Homemaker.esm*EthreonMasterPlan.esp*Vault-Tec Historical Preservation Initiative.esp*SC_ExpandedDirtGrass.esp*CBBE.esp*Armorsmith Extended.esp*Armorsmith All DLCs Patch.esp*Better Vendor Stalls.esp*Crafting Workbench.esp*Crafting Workbenches - Automatron DLC.esp*Crafting Workbenches - Faction and Quest Requirements.esp*Eli_ArmourCollection.esp*KSHairdos.esp*Lots More Female Hairstyles.esp*dinoshelf.esp*Realistic Guns and Bullets Overhaul.esp*SettlerRenaming-Indicators.esp*mso_sms.esp*CROSS_Cybernetics.esp*WastelandFashion.esp*WastelandFashionAccessories.esp*OA_LootableMaterialsCrates_vanilla_mergedDLC.esp*OA_LootableMaterialsCrates_vanilla.esp*Nuka World Bottle Fix.esp*Survivalist.esp*LooksMenu Customization Compendium.esp*Loads of Ammo - Leveled Lists.esp*Survivalist Go-Bags_AE_AWKCR.esp*GaussRifleMk2.esp*tumbajamba Advanced Engineering.esp*GaussRifleMk2 - tAE - AWKCR.esp*Yona_Weapon_DefenseGun.esp*3dscopes.esp*3dscopes-AddToSpawnList.esp*3dscopes-framework.esp*3dscopes-FarHarbor.esp*3dscopes-NukaWorld.esp*TakeCover.esp*PD_VisualReload.esp*VerticalConduits.esp*SMC.esp*Journey.esp*Lever Action Reload Fix.esp*BetterSettlers.esp*BetterSettlersNoLollygagging.esp*BetterSettlersMortalPack.esp*Crimsomrider's Tomb Raider.esp*Crimsomrider's Tomb Raider Accessories.esp*TD_DLC01Workshop_Addons.esp*Homemaker - Greenhouse and Bunker Disabler.esp*OCDispenser.esp*CREAtiveClutter.esp*BeastWhisperer.esp*Northland Diggers New.esp*EveryonesBestFriend.esp*UsableCigarettes.esp*Quick Save.esp*Crimsomrider's 1950s Feminine Outfits.esp*AzarPonytailHairstyles.esp*BTInteriors_Project.esp*NationalParkMainBuildingRebuilt.esp*MojaveImports.esp*Weapons of Fate.esp*chem redux.esp*UnlockedTrailersProject[uTP]v2.0.esp*CommonwealthChooksAndBunnies.esp*CROSS_PlasRail.esp*HAIA With Crafting.esp*EMIB.esp*Build High - Expanded Settlements.esp*Campsite.esp*Campsite-AWKCR.esp*Campsite-Full-Sleep.esp*RaiderOverhaul.esp*RGBO26_WOF120.esp*Compatibility patch - AWKCR - RGBO.esp*Raider Overhaul - AE Patch-Restored Content.esp*Raider Overhaul - AE Patch.esp*Diamond City Enhanced.esp*ALOOT_Better_CPS.esp*SuperMutantOverhaul.esp*Wastelander's Cookbook.esp*Intoxicants Of The Commonwealth.esp*IOTC - Wasteland Imports Compatibility.esp*LoreFriendlySurvivalChems.esp*[PPE] Wastelander's Cookbook + Mojave Imports [Patch].esp*AnS Wearable Backpacks and Pouches.esp*infinite_settlement_budget.esp*Vault 111 Security Armor.esp*SurvivalOptions.esp*g2m_Workshop_Nexus.esp*BetterJunkFences.esp*Eli_Crafting Shiz 9000.esp*Northland Diggers.esp*K9TacticalHarness.esp*Homemaker - Greenhouse and Bunker Disabler SKE.esp*Homemaker - Streetlights Use Passive Power SKE.esp*Homemaker - Streetlights Use Passive Power.esp*OCDecorator.esp*OCDecoratorDLC.esp*BTInteriors_Project_Sorting.esp*BalconySupports.esp*Wall Oil Lamps.esp*CraftableWorkingWaterPipes.esp*Lots More Facial Hair.esp*Lots More Male Hairstyles.esp*ImmersiveScrapping_SeasonPass.esp*Fr4nssonsLightTweaks.esp*Vivid Weathers - FO4.esp*Vivid Weathers - FO4 - Far Harbor.esp*Vivid Weathers - Nuka World.esp*DarkerNights.esp*DarkerNightsDetection.esp*BetterNightVision.esp*Extended weapon mods.esp*JPIH.esp*Vivid Waters.esp*LR_Motorcycle.esp*Plenty 'O' Exploration.esp*Mercenary.esp*LR_LoneWandererFarHarbour.esp*Waterworld - Very Translucent.esp*Waterworld - Puddle Fix.esp*Better Cooking Stations.esp*LR_LoneWandererNukaWorld.esp*Grim Vaults - 111.esp*Conquest.esp*M1Garand.esp*VarmintRifle.esp*Makeshift-Anti Materiel Rifle.esp*HandmadeRevolver.esp*EvilViking13_PatchworkSanctuaryBridge.esp*CrudeBlowback.esp*CrudeBlowback - AWKCR.esp*HandmadeRevolver - AWKCR.esp*M1Garand - AWKCR.esp*M1Garand-1.5xDMG.esp*VarmintRifle - AWKCR.esp*Journal.esp*Scavvers of the Commonwealth.esp*BetterShackBridges.esp*WoodenPrefabsExtended.esp*DD_AIO Test Mark 1.esp*Thematic and Practical.esp*CabinInTheWoods.esp*GruffyddsSignsAndPosters.esp*OWR.esp*Bashed Patch, 0.esp Any help would be greatly appreciated. One further note. I think LOOT is messed up or something. Any time I run it via NMM, apply the new order, it doesnt actually change the order, even if I move something. Not sure if LOOT should be behaving this way? [This is also true if I run it by itself with NMM closed.] Added: The mods I had added prior to this error are:Better Cooking StationsGruffydd's Signs and Posters Edited January 15, 2017 by JerichoStar Link to comment Share on other sites More sharing options...
Sharlikran Posted January 20, 2017 Share Posted January 20, 2017 For these you only need the SKE versions: Homemaker - Greenhouse and Bunker Disabler.esp <- Get rid of this from your data folderHomemaker - Greenhouse and Bunker Disabler SKE.espHomemaker - Streetlights Use Passive Power SKE.espHomemaker - Streetlights Use Passive Power.esp <- Get rid of this from your data folder For this check the version: Northland Diggers.esp <- Old version, uninstall it - If SKE patch note I post the version the patch is forNorthland Diggers New.esp <- New version, uses independent menu no SKE patch required - Keep this installed Link to comment Share on other sites More sharing options...
ghastlyrabbit Posted January 20, 2017 Share Posted January 20, 2017 LOOT is giving me the exact same problem. It hasn't changed my load order for at least a week even though I've added/removed at least 50 mods. Its not placing esp's where they should be like it used to. I think its broken or something as a lot of my mods aren't working properly because of this. Dynamic Music Overhaul for example doesn't change how music plays anymore, I wanted silence but LOOT refuses to give me what I want for some reason. Re-Installing things hasn't seemed to help either. If you figure out a fix let me know. Link to comment Share on other sites More sharing options...
damanding Posted January 20, 2017 Share Posted January 20, 2017 This may seem like a dumb question but even I sometimes forget...did you click apply? :D Link to comment Share on other sites More sharing options...
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