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Adding Charge UI like on Fusion Core to Custom Ammo


JackRob

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In Fallout 4, you can look through your Pip-boy to see the remaining charge on your fusion cores. Well I'm making a custom battery (with a set health like the fusion core) that I want to have the remaining charge visible. Though as far as I know, the only way to do that is to attach the Keyword "isPowerArmorBattery" to the battery, but that would make power armor accept the battery which is what I don't want.

 

Therefore, this feature seems to be locked behind the doors of 'Hardcoded', but is there a way to circumvent this without having to edit power armor scripts to add an additional condition to not take the custom battery? I've even pondered if this is done in the UI swf files, though this seems unlikely and I don't have any software to examine these. Any clues would be greatly appreciated.

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