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Weighted Warrior / Mage / Thief pendant idea


danshive

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I had an idea for a set of three necklace items that would each increase the rate at which you learn skills related to the Warrior, Mage and Thief "classes". They would act much like the stones near Riverwood, except you'd have to devote the necklace equipment slot to them, and they'd hinder the player in some way while worn, possibly reducing all related skills while worn. The point would ultimately be that it would weaken the player while worn, but the player would also level those same skills faster.

 

I think the basic idea works, but it gets tricky because you level skills by using them, and how effectively they can be used affects how fast they develop. It is my understanding that one-handed, for example, increases based on how much damage you deal. I could code the Weighted Warrior Pendant to take that into account so that the skill still ultimately levels faster with it on, but I'd have to try and compensate for every other skill difference, too, and I suspect they don't necessarily scale the same ways.

 

In short, does this sound like a feasible set of items, and if so, does the idea have any appeal?

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