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SKE Homemaker Objects invisible in the menu and unable to be placed


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Guest deleted6961071

http://i.imgur.com/J4rupMT.jpg

As you can see there, some homemaker objects in SKE are invisible and can't be placed. I have no idea what to do about this and figured I would post here.

My load order is below and my FO4 version is 1.8.7

FO4 files and dlc
*SettlementKeywords.esm
*Homemaker.esm
*Northland Diggers.esp
*Northland.esp
*TD_DLC01Workshop_Addons.esp
Edited by GstermanGT
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This may be a result of missing meshes. Download the mod manually to a location of your choice and unpack it to make sure that all the files in the download match the files in Data>Meshes (if the mod uses loose files) or make sure that the ba2 archives are located in the Data directory if it uses those instead. If the mod does use loose files, make sure you applied the appropriate ini file changes from here: http://wiki.tesnexus.com/index.php/Fallout_4_Mod_Installation I actually had forgotten to do that recently after reinstalling my operating system and trying to test a mesh I was working on as a loose file. I felt like a moron, but it's easy to forget since it's not a step that has to be done often. If it turns out to be a problem with NMM not properly installing all the files, then read below for fixes to that.

 

The latest versions of NMM are really bad about not properly installing and activating mods. Unfortunately they've also stopped supporting it while they work on a new one from scratch. I suggest either switching to a somewhat older, more stable version of NMM or switching to Mod Organizer 2 which has recently started receiving support again with a new developer.
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