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Fallout 4 quests not triggering.


Praefectvs

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I have an issue wherein for whatever reason, many quests will not trigger.

 

Let me start at the beginning... I started another play through, and spent 65 levels solely devoted to opening settlements. Once I had initiated the vast majority, I decided to get some companion quests done. I was going to start with Danse, in order to get the BoS there.

 

When I got to the police station, there were only a couple of ghouls left (which I had killed most of them previously whilst bypassing earlier) Danse would only say "Check your fire, we've got hostiles!", which is a glitch many have had, and Bethesda has ignored. However, I used setstage to get passed that portion of the quest, then realized I needed to go do Reunions.

 

Reunions went well up until the trigger for Kellogg to speak over the intercom, which he never did, and I had to again, use setstage, to pass it.

 

After awhile I did Daisy's quest at the Library, however, when I got there and tried using the intercom to access the side door, once activated, it responded in a settler's voice with "Yes?" and 'Huh?". Suffice it to say, I had to pick the lock, however, ALL the supermutants were already dead inside...

 

Then if that's not bad enough, I later had gone to Salem, where I found Barney's quest not triggering.

 

I have checked Loot, and am about to check Fo4Edit, but before I do, has anyone else experienced a similar situation? It would help to narrow my issue down.

My mod list:

 

 

0 0 Fallout4.esm
1 1 DLCRobot.esm
2 2 DLCworkshop01.esm
3 3 DLCCoast.esm
4 4 DLCworkshop02.esm
5 5 DLCworkshop03.esm
6 6 DLCNukaWorld.esm
7 7 Snap'n Build.esm
8 8 ArmorKeywords.esm
9 9 SettlementKeywords.esm
10 a Homemaker.esm
11 b Unofficial Fallout 4 Patch.esp
12 c LatexNurseSuit.esp
13 d M2216.esp
14 e DD_CBBE_SLooty_Castle_Innie_Vajayjay_4k_Fix.esp
15 f Pip-Boy Flashlight.esp
16 10 ZellaHairDyeV2.esp
17 11 KSHairdos.esp
18 12 infinite_settlement_budget.esp
19 13 Durable Power Armour NPC - 75.esp
20 14 Durable Power Armour PC - 95.esp
21 15 WPFDU_Defense_NPR_x1000.esp
22 16 WPFDU_Food_x50.esp
23 17 WPFDU_Generators_x50.esp
24 18 WPFDU_Water_x100.esp
25 19 AzarPonytailHairstyles.esp
26 1a VertibirdOverhaulHackAndMark.esp
27 1b NoMoreHolesNick.esp
28 1c CompanionLauraWITHQUEST.esp
29 1d randompanserfollower.esp
30 1e MollieGoodweather.esp
31 1f Wasteland Water Revival - Caribbean Blue.esp
32 20 SettlementAttacksBeyond.esp
33 21 ellen.esp
34 22 Rangergearnew.esp
35 23 AirportWorkBench.esp
36 24 BrighterSettlementLights_ExtraBrightv1.1.esp
37 25 SellMoreShipments4x.esp
38 26 pylonscheap.esp
39 27 Homemaker - Greenhouse and Bunker Disabler.esp
40 28 Homemaker - Streetlights Use Passive Power.esp
41 29 Homemaker - Unlocked Institute Objects.esp
42 2a No Fusion Core Drain.esp
43 2b UncappedSettlementSurplus.esp
44 2c BetterJetpack.esp
45 2d Lots More Female Hairstyles.esp
46 2e Lots More Male Hairstyles.esp
47 2f Lots More Facial Hair.esp
48 30 Workshop Shipments - cheater.esp
49 31 PackBrahminsToEyebots_Settlements.esp
50 32 THBrows.esp
51 33 Merchants stick with store - Unique Settlers.esp
52 34 Cute Rylee.esp
53 35 BetterSettlers.esp
54 36 BetterSettlersCleanFacePack.esp
55 37 RezSettlerMakeover.esp
56 38 BetterSettlersNoLollygagging.esp
57 39 BetterSettlersAllFemale.esp
58 3a FoodGenerators.esp
59 3b Settlement Aid Program EASY.esp
60 3c Merchants stick with store - Regular settlers.esp
61 3d M2216 - AWKCR Compatibility.esp
62 3e UNLIMITED JETPACK.esp
63 3f CBBE.esp
64 40 CBBE Furry Undergarments Fix.esp
65 41 ClearWeatherOnly.esp
66 42 VeryRichMerchants.esp
67 43 CraftableAmmo.esp
68 44 CraftableAmmo_plus.esp
69 45 LovingCait.esp
70 46 LovingCurie_1.0.3b.esp
71 47 LovingPiper.esp
72 48 fog.esp
73 49 WeightlessMods.esp
74 4a WeightlessJunk.esp
75 4b keyNuker.esp
76 4c SSEX.esp
77 4d DV-Deadly Vertibirds.esp
78 4e DV-Armored Pilots.esp
79 4f DV-Vertibird Explosive Minigun.esp
80 50 Durable Vehicles x5.esp
81 51 Quieter Settlements - Vanilla.esp
82 52 DV-No Levelled Vertibirds.esp
83 53 Quieter Settlements - Wasteland Workshop.esp
84 54 Quieter Settlements - Contraptions.esp
85 55 DLC items to manufacturing.esp
86 56 SurvivalOptions.esp
87 57 AmmoNotWeigh.esp
88 58 WeightlessAid.esp
89 59 NoRadsInCannedFood.esp
90 5a 3Vegas_SurvivalBeverages.esp
91 5b Simple Inventory Improvements.esp
92 5c RaiderOverhaul.esp
93 5d ExpandedBallisticWeave.esp
94 5e AWKCRPatch-UFO4P.esp
95 5f Scrapper Corpse Highlighting.esp
96 60 PA_Overmodded_Edition.esp
97 61 Move Store and Assign Power Armor.esp
98 62 TimerPowerSwitch.esp
99 63 PA_PoisonPrevention.esp
100 64 PA_Overmodded_Edition_Automatron.esp
101 65 PA_Overmodded_Edition_FarHarbor.esp
102 66 Minutemenoverhaul.esp
103 67 mjp_PTRS41ATR.esp
104 68 DOOMMAC11.esp
105 69 DOOMThatGun.esp
106 6a DOOMSCARLK.esp
107 6b DOOMLK05.esp
108 6c DOOM1911.esp
109 6d R91M.esp
110 6e R91M - AWKCR Compatibility.esp
111 6f R91 - AWKCR-Compatibility.esp
112 70 Modular Simonov PTRS-41 - AWKCR-Compatibility.esp
113 71 Hydration Kit.esp
114 72 HN66Fo4_EasyGirl_BS.esp
115 73 DX_Rogue_Prototype.esp
116 74 WeightlessSpecialAmmo.esp
117 75 ArtilleryFlare.esp
118 76 ArtilleryQuickfire.esp
119 77 Armorsmith Extended.esp
120 78 keywordsAE.esp
121 79 Armorsmith All DLCs Patch.esp
122 7a Toxic Raider Armour.esp
123 7b Raider Overhaul - AE Patch-11.esp
124 7c Raider Overhaul - AE Patch.esp
125 7d ROHToxicEdition.esp
126 7e AnS Wearable Backpacks and Pouches.esp
127 7f AnS Wearable Backpacks and Pouches - Ballistic Weave.esp
128 80 AnS Wearable Backpacks and Pouches - No Crafting Perks.esp
129 81 AnS Wearable Backpacks and Pouches - Power Armor Carry Capacity.esp
130 82 AnS Wearable Backpacks and Pouches - AWKCR Power Armor.esp
131 83 VaultSuitBoxes.esp
132 84 Scrap Everything - Ultimate Edition.esp
133 85 FQ_NoMoreLODFlicker_AIO.esp

 

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Bethesda? Screwed Up? I find that very difficul to believe. You'll be telling us next that there are bugs in the game.

 

Sorry that I can't help with your problem, I had that bug with the Danse mission and I'm now having problems with Molecular Level. Good luck though.

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@snapper69 Lol when Todd said "It just works!" must have been talking about how the money gets into their bank accounts. Though to be fair, in my experience, other than this play through the bugs have been minimal. The odd floating Yao Guai, cars falling from overpasses due to them spawning over empty space, ai pathing, random settlement issues, Power Armor reset bug, etc., etc...wait...

What's funny is, when I did the Earl Sterling quest, and went to turn it in with Ellie...her head was missing in the cut scenes.

 

I think, from now on, I'll refer to the game as "Fallout 4: Setstage".

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  • 1 month later...

Started a new play through, while avoiding Minutemen this time (though I did Concord, and got them to Sanctuary), to go through Nuka World as a raider. Gained levels doing random things/side quests, till about mid 30's. Then started BOS, which went without a hitch. I figured maybe game was running well, and the previous play through was just glitched...or so I thought.

 

Went to do Reunions...same issue. There was no Kellogg voice over the intercoms, had to setstage.

I give up, thinking I'll shelve the game.

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After a lot of fiddling I finally found the issues.

 

One mod being "Simple Inventory Improvements", removed the clothing from the Diamond City Security. Which I was using for the ability to use any armor on any clothing, but will have to find an alternate now.

 

The second mod issue was "Vault Girl Laura" (companion) which had I seen the bug section earlier, I would have known it caused vanilla quests to break, some of which I experienced. Hind sight is 20/20 I guess.

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  • 1 year later...

BTW, I know it's way late for this topic, the problem with Danse at least can happen even in an unmodded game. The quest gets stuck when a ghoul glitches through the ground during one of their lunging attacks, usually occurring for me when I delay going to the station but pass close enough to hear the battle one or more times. Danse won't respond to you until all the ghouls are dead and you can't find the missing ghoul. Using setstage to bypass the quest trigger seems to cause as many problems as it solves so I would recommend using the console command kah (Kill All Hostiles) in this case. This kills the hidden ghoul(s) and Danse will talk to you.

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