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Posted

Hmm, it's been quite a while, 6+ years I think it was, since I last did it, but if I recall correctly, there's an entry labeled "render" inside the top menu bar, and inside there there's "settings", which will lead to a bunch of tabs, and on one of them there'll be a button "detect game path" or whatever, and I think that was the one you press. It will create an entry or two inside the list you see on the same tab.

 

Into this list you can actually also enter outside-of-the-game locations to other mods' archives' files to have a quick look at them without installing them into your game. But the primary entries will make sure that NifSkope knows where your game is installed and will be able to convert absolute texture paths, or especially what comes out of the texture file browser feature when used, to relative in most of the cases known.

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Posted

got the steam Directory but what is normal oblivion direct its program files and i think Bethesda softworks oblivion and data but i dont remember

Posted

Disc version is "program files/Bethesda Softworks/Oblivion" (or any other name for the program files folder there is, depends on the version of your OS),

and Steam should be inside "program files/Valve/Steam/SteamApps/common/Oblivion", by default, if I recall correctly.

Posted (edited)

its only letting me put my steam one in and no others

this is the only one i can put: C:\Program Files (x86)\Steam\steamapps\common\Oblivion\Data

Edited by bomo99
Posted

It isn't stored inside your NIFs. You enter this information only for your NifSkope alone. It will use that to load your textures and everything correctly for its internal renderer, and to also convert some absolute paths you enter into relative as good as it can.

 

The paths stored inside your NIFs do all begin with "textures/...", or they should do, then everybody else's games will be able to add their own path before it when they loaded them into memory and everything will work.

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