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AOE spells dont knock object


madmanium

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did you ever dungeon crawl VS a bunch of lunatic wizerd?

before the first 5 second : potion, gem, leather scraps start flying everywhere

 

some poor guy at bethesda actually spend time to arrange those item to make the cave a little more neato + sometimes we get an easter egg

but the wizard npc being a dick and all start casting tornado and earthquake "f*** yo time and effort arranging this, the dragonborn can spend the rest of his mortal life in this cave picking those up"

and for every 1 flame atronach "oh no I died, gonna cast explosion because I can"

after the battle everything randomly land above the ceiling, under the table, or disappeared into the oblivion

 

some of biggest offender :

illusion master spells harmony, hysteria, mayhem

 

I have no experience in modding spells, anyone could tell how hard is it to make this

did the spell range scanner actually hard coded for item collision?

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