deanoman Posted January 13, 2012 Posted January 13, 2012 I'm trying to retexture vendor stalls in the game, for example in the market in Solitude: Link 1 Link 2 Link 3 Link 4 Link 5 How can I tell which texture file (DDS) the stall is using? Also is there a console command to do this?
JDGameArt Posted January 13, 2012 Posted January 13, 2012 Open the mesh in nifScope, and see where the texture paths point to.
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