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Soul Gems Overhaul Mod Request


Boredfan1

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The Soul Gem Overhaul Mod is a mod that makes Soul Gems more interesting by giving the player the ability to control the number of Soul Gems, set them to be contraband, set the number of uses for each Soul Gem and gives players several new spells that completely changes how you use Soul Gems. Players are able to highly customize the number of Soul Gems by overall, normal, black, size and location with a vanilla and random option always present. Players can also customize the new type of Soul Gems called Magicka Gems which are explained below in the very same way and control the spawn location of spell tomes, make the player have the spells already or make the spells available only after a certain level is achieved in a school of magic that the spell corresponds with. While this mod started off as just an alternative to using souls to fuel enchantments, it also became about innovating how we use Soul Gems to make the world as a whole more interesting.

 

Magicka Gems - Soul Gems that have been altered to be able to hold a being's Magicka rather than a soul, allowing these gems to be used as substitutes for Soul Gems for enchantments or used as storage containers for a person's Magicka, giving them an alternative to potions for restoring their Magicka. These gems however are incapable of holding a soul ever again unless transformed back. It was this new type of gem that inspired the creation of this mod.

 

Spells

Name: Purify Soul Gem
School: Alteration
Cost:
Description: A spell which turns Black Soul Gems into normal Soul Gems able to only contain animals souls as the gem does not lose it’s capacity. Doing this allows for one gem to hold multiple animal souls however, the soul of a sentient being will be removed from the Soul Gem.
Name: Blacken Soul Gem
School: Alteration
Cost:
Description: A spell which turns normal Soul Gems into Black Soul Gems for capturing sentient souls however, doing so frees the animal soul(s) within.
Name: Divide Soul Gem
School: Alteration
Cost:
Description: Turns a Soul Gem, Magicka Gem or Life Gem into several of a smaller type.
Name: Soul Gem Restoration
School: Alteration
Cost:
Description: Combines Soul Gems, Magicka Gems or Life Gems into one of a larger type.
Name: Lesser Summon Trapped Soul
School: Conjuration
Cost:
Description: Summons one or more souls trapped within a Soul Gem. They are not summoned as familiars however but rather souls temporarily tethered to the physical realm. If an animal race, they will immediately attack you however, if it is a soul of a sentient species, then you can usually talk to it. If the spirit is killed, it will disappear, leaving the soul gem empty.
Name: Summon Trapped Soul
School: Conjuration
Cost:
Description: Summons one or more souls trapped within a Soul Gem. They are not summoned as familiars however but rather souls temporarily tethered to the physical realm. If an animal race, they will immediately attack you however, if it is a soul of a sentient species, then you can usually talk to it. If the spirit is killed, they will return to the Soul Gem and cannot be summoned until the following day.
Name: Greater Summon Trapped Soul
School: Conjuration
Cost:
Description: Summons one or more souls trapped within a Soul Gem. They are not summoned as familiars however but rather souls temporarily tethered to the physical realm. It cannot however attack you as long as you possess the Soul Gem it resides in unlike when summoned with the lesser versions of this spell. If the spirit is killed, it will return to the Soul Gem and cannot be summoned again for six hours.
Name: Lesser Enslave Soul
School: Alteration
Cost:
Description: Enslaves a soul summoned from a Soul Gem to your will, turning them into a familiar. However, the soul can and will betray you if your Magicka falls to below three hundred fifty or you are unable to defend yourself except by stagger.
Name: Enslave Soul
School: Alteration
Cost:
Description: Enslaves a soul summoned from a Soul Gem to your will, turning them into a familiar. However, the soul can and will betray you if you run out of Magicka or you are unable to defend yourself except by stagger.
Name: Greater Enslave Soul
School: Alteration
Cost:
Description: Enslaves a soul summoned from a Soul Gem to your will, turning them into a familiar. However, the soul cannot betray you like when summoned by the other, lesser versions of this spell.
Name: Contract Soul
School: Alteration
Cost:
Description: Creates a magical contract between you and a soul summoned from a Soul Gem, turning them into a familiar. However, animals can only be made a contract with if you have not committed murder and are not a necromancer. The exception is if your a Werewolf or Werebear as normal bears or wolves will make a contract with you readily if you are a werebeast of their species. Sentient souls are more difficult to make a contract with as you must be able to convince them though some will not need convincing.
Name: Lesser Soul To Magicka Conversion
School: Alteration
Cost:
Description: Converts one or more souls within a normal Soul Gem into either Magicka, transforming them into a Magicka Gem.
Name: Greater Soul To Magicka Conversion
School: Alteration
Cost: 450
Description: Converts one or more souls within a Black Soul Gem into Magicka, turning it into a Magicka Gem.
Name: Soul Conversion
School: Alteration
Cost:
Description: Converts one or more souls within a normal or black Soul Gem into either Magicka, transforming it into Magicka Gem.
Name: Lesser Soul Gem Conversion
School: Alteration
Cost:
Description: Converts an empty Soul Gem into a Magicka Gem.
Name: Greater Soul gem Conversion
School: Alteration
Cost:
Description: Converts a Soul Gem, empty or filled into a Magicka Gem.
Name: Drain Magicka Gem
School: Alterations
Cost:
Description: Transfers the Magicka within a Magicka Gem to the caster or a vial. If put into a vial, it becomes a Vial of Magicka.
Name: Transfer To Magicka Gem
School: Alteration
Cost:
Description: Transfers the caster's Magicka into a Magicka Gem for later.
Name: Spell Gem Alternative
School: Alteration
Cost:
Description: Allows for a Magicka Gem to be used in place of a Soul Gem for enchantments.
Name: Magicka Enchantments
School: Alteration
Cost:
Description: A powerful spell that not only allows a Magicka Gem to be used for enchantments in place of a Soul Gem but drain the item's user's Magicka for enchantments when the gem has been depleted.
I know it may not be too lore friendly but I never really liked the Soul Gems, I don't like the concept of killing someone to steal their soul to use for enchantments, it feels to evil though I admit, I'm a bit hypocritical because I like being a Werewolf, Vampire, Dark Brotherhood assassin and thief. Anyways, I apologize for not putting cost, I didn't really know what to put. I hope you like it! Note: If no one does this, I'll try to get around to eventually doing it myself but it's quicker for you to do it.
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